SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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Using Qt Creator for working with SerenityOS
Setup
First, make sure you have a working toolchain and can build and run SerenityOS. Go here for instructions for setting that up.
- Install Qt Creator. You don't need the entire Qt setup, just click 'Qt Creator' on the left side, and install that.
- Open Qt Creator, select
File -> New File or Project...
- Select
Import Existing Project
- Give it a name (some tools assume lower-case
serenity
), and navigate to the root of your SerenityOS project checkout. Click Next. - Wait for the file list to generate. This can take a minute or two!
- Ignore the file list, we will overwrite it later. Click Next.
- Set
Add to version control
to<None>
. Click Finish. - In your shell, go to your SerenityOS project directory, and invoke the
Meta/refresh-serenity-qtcreator.sh
script to regenerate theserenity.files
file. You will also have to do this every time you delete or add a new file to the project. - Edit the
serenity.config
file (In Qt Creator, hit ^K or CMD+K on a Mac to open the search dialog, type the name of the file and hit return to open it) - Add the following
#define
s to the file:DEBUG
,SANITIZE_PTRS
, andKERNEL
. Depending on what you are working on, you need to have that last define commented out. If you're planning on working in the userland, comment out#define KERNEL
. If you're working on the Kernel, then uncomment#define KERNEL
. - Edit the
serenity.cxxflags
file to say-std=c++2a -m32
- Edit the
serenity.includes
file, add the following lines:
.
..
../..
Userland/Services/
Userland/Libraries/
Userland/Libraries/LibC/
Userland/Libraries/LibM/
Userland/Libraries/LibPthread/
Userland/Libraries/LibSystem/
Toolchain/Local/i686/i686-pc-serenity/include/c++/10.2.0
Build/
Build/Userland/
Build/Userland/Services/
Build/Userland/Libraries/
AK/
Finally, search in the options for "BOM" (Text Editor > Behavior > File Encodings > UTF-8 BOM), and switch to "Always delete".
Qt Creator should be set up correctly now, go ahead and explore the project and try making changes. Have fun! :^)
Auto-Formatting
You can use clang-format
to help you with the style guide. Before you proceed, check that you're actually using clang-format version 11, as some OSes still ship clang-format version 9 or 10 by default.
- In QtCreator, go to "Help > About Plugins…"
- Find the
Beautifier (experimental)
row (for example, by typingbeau
into the search) - Put a checkmark into the box
- Restart QtCreator if it asks you
- In QtCreator, go to "Tools > Options…"
- Type "beau" in the search box, go to "Beautifier > Clang Format"
- Select the "customized" style, click "edit"
- Paste the entire content of the file
.clang-format
into the "value" box, and click "OK" - In the "Beautifier > General" tab, check "Enable auto format on file save"
- Select the tool "ClangFormat" if not already selected, and click "OK"
Note that not the entire project is clang-format-clean (yet), so sometimes you will see large diffs. Use your own judgement whether you want to include such changes. Generally speaking, if it's a few lines then it's a good idea; if it's the entire file then maybe there's a better way to do it, like doing a separate commit, or just ignoring the clang-format changes.
You may want to read up what git add -p
does (or git checkout -p
, to undo).
License template
You may have noticed how Andreas just types lic
and the license appears.
In order to so, create a new file anywhere, for example license-template.creator
, with the standard license:
/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
In QtCreator, select the menu "Tools", item "Options", section "C++", tab
"File Naming" (don't ask me why it's here). At the bottom there should be the
option "License template:". Click "Browse…", select your file (i.e.,
license-template.creator
). Click "OK", and you're done! :)
Compiler Kits
You can slightly improve how well Qt interprets the code by adding and setting up an appropriate "compiler kit".
For that you will need to reference the compilers at Toolchain/Local/i686/bin/i686-pc-serenity-gcc
and Toolchain/Local/i686/bin/i686-pc-serenity-g++
.