ladybird/Userland/Libraries/LibGUI/Dialog.cpp
LuK1337 84ee95c346 LibGUI: Allow to specify position on screen for Dialog window
This change allows us to specify where on screen we'd like the Dialog
window to be drawn. By default it's set to CenterWithinParent which
may fall back to Center if parent window is unset or not visible on
screen.
2021-07-29 09:24:08 +02:00

126 lines
3.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/EventLoop.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/Event.h>
namespace GUI {
Dialog::Dialog(Window* parent_window, ScreenPosition screen_position)
: Window(parent_window)
, m_screen_position(screen_position)
{
set_modal(true);
set_minimizable(false);
}
Dialog::~Dialog()
{
}
int Dialog::exec()
{
VERIFY(!m_event_loop);
m_event_loop = make<Core::EventLoop>();
auto desktop_rect = Desktop::the().rect();
auto window_rect = rect();
auto top_align = [](Gfx::Rect<int>& rect) { rect.set_y(32); };
auto bottom_align = [this, desktop_rect](Gfx::Rect<int>& rect) { rect.set_y(desktop_rect.height() - Desktop::the().taskbar_height() - height() - 12); };
auto left_align = [](Gfx::Rect<int>& rect) { rect.set_x(12); };
auto right_align = [this, desktop_rect](Gfx::Rect<int>& rect) { rect.set_x(desktop_rect.width() - width() - 12); };
switch (m_screen_position) {
case CenterWithinParent:
if (parent() && is<Window>(parent())) {
auto& parent_window = *static_cast<Window*>(parent());
if (parent_window.is_visible()) {
window_rect.center_within(parent_window.rect());
break;
}
}
[[fallthrough]]; // Fall back to `Center` if parent window is invalid or not visible
case Center:
window_rect.center_within(desktop_rect);
break;
case CenterLeft:
left_align(window_rect);
window_rect.center_vertically_within(desktop_rect);
break;
case CenterRight:
right_align(window_rect);
window_rect.center_vertically_within(desktop_rect);
break;
case TopLeft:
left_align(window_rect);
top_align(window_rect);
break;
case TopCenter:
window_rect.center_horizontally_within(desktop_rect);
top_align(window_rect);
break;
case TopRight:
right_align(window_rect);
top_align(window_rect);
break;
case BottomLeft:
left_align(window_rect);
bottom_align(window_rect);
break;
case BottomCenter:
window_rect.center_horizontally_within(desktop_rect);
bottom_align(window_rect);
break;
case BottomRight:
right_align(window_rect);
bottom_align(window_rect);
break;
}
set_rect(window_rect);
show();
auto result = m_event_loop->exec();
m_event_loop = nullptr;
dbgln("{}: Event loop returned with result {}", *this, result);
remove_from_parent();
return result;
}
void Dialog::done(int result)
{
if (!m_event_loop)
return;
m_result = result;
dbgln("{}: Quit event loop with result {}", *this, result);
m_event_loop->quit(result);
}
void Dialog::event(Core::Event& event)
{
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown) {
auto& key_event = static_cast<KeyEvent&>(event);
if (key_event.key() == KeyCode::Key_Escape) {
done(ExecCancel);
event.accept();
return;
}
}
Window::event(event);
}
void Dialog::close()
{
Window::close();
m_event_loop->quit(ExecCancel);
}
}