ladybird/Userland/Libraries/LibCore/LocalSocket.cpp
Timothy 972e5d7292 LibCore: Add peer pid retrieval for LocalSocket
This will allow programs connected over unix sockets to retrieve the
pid of their peers in a nice way.
2021-07-01 17:49:18 +02:00

145 lines
3.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/LocalSocket.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#ifndef SOCK_NONBLOCK
# include <sys/ioctl.h>
#endif
namespace Core {
LocalSocket::LocalSocket(int fd, Object* parent)
: Socket(Socket::Type::Local, parent)
{
// NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
LocalSocket::LocalSocket(Object* parent)
: Socket(Socket::Type::Local, parent)
{
#ifdef SOCK_NONBLOCK
int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
#else
int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
int option = 1;
ioctl(fd, FIONBIO, &option);
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
if (fd < 0) {
set_error(errno);
} else {
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
}
LocalSocket::~LocalSocket()
{
}
pid_t LocalSocket::peer_pid() const
{
#ifdef AK_OS_MACOS
pid_t pid;
socklen_t pid_size = sizeof(pid);
if (getsockopt(fd(), SOL_LOCAL, LOCAL_PEERPID, &pid, &pid_size) < 0) {
dbgln("LocalSocket: getsockopt failed, {}", strerror(errno));
VERIFY_NOT_REACHED();
}
return pid;
#else
struct ucred creds = {};
socklen_t creds_size = sizeof(creds);
if (getsockopt(fd(), SOL_SOCKET, SO_PEERCRED, &creds, &creds_size) < 0) {
dbgln("LocalSocket: getsockopt failed, {}", strerror(errno));
VERIFY_NOT_REACHED();
}
return creds.pid;
#endif
}
HashMap<String, int> LocalSocket::s_overtaken_sockets {};
bool LocalSocket::s_overtaken_sockets_parsed { false };
void LocalSocket::parse_sockets_from_system_server()
{
VERIFY(!s_overtaken_sockets_parsed);
constexpr auto socket_takeover = "SOCKET_TAKEOVER";
const char* sockets = getenv(socket_takeover);
if (!sockets) {
s_overtaken_sockets_parsed = true;
return;
}
for (auto& socket : StringView(sockets).split_view(' ')) {
auto params = socket.split_view(':');
s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10));
}
s_overtaken_sockets_parsed = true;
// We wouldn't want our children to think we're passing
// them a socket either, so unset the env variable.
unsetenv(socket_takeover);
}
RefPtr<LocalSocket> LocalSocket::take_over_accepted_socket_from_system_server(String const& socket_path)
{
if (!s_overtaken_sockets_parsed)
parse_sockets_from_system_server();
int fd;
if (socket_path.is_null()) {
// We want the first (and only) socket.
VERIFY(s_overtaken_sockets.size() == 1);
fd = s_overtaken_sockets.begin()->value;
} else {
auto it = s_overtaken_sockets.find(socket_path);
if (it == s_overtaken_sockets.end()) {
dbgln("Non-existent socket requested");
return nullptr;
}
fd = it->value;
}
// Sanity check: it has to be a socket.
struct stat stat;
int rc = fstat(fd, &stat);
if (rc < 0 || !S_ISSOCK(stat.st_mode)) {
if (rc != 0)
perror("fstat");
dbgln("ERROR: The fd we got from SystemServer is not a socket");
return nullptr;
}
auto socket = LocalSocket::construct(fd);
// It had to be !CLOEXEC for obvious reasons, but we
// don't need it to be !CLOEXEC anymore, so set the
// CLOEXEC flag now.
fcntl(fd, F_SETFD, FD_CLOEXEC);
return socket;
}
}