ladybird/Userland/Games/Chess/ChessWidget.cpp
Ali Mohammad Pur 5e1499d104 Everywhere: Rename {Deprecated => Byte}String
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
2023-12-17 18:25:10 +03:30

786 lines
28 KiB
C++

/*
* Copyright (c) 2020-2022, the SerenityOS developers.
* Copyright (c) 2023, Tim Ledbetter <timledbetter@gmail.com>
* Copyright (c) 2023, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ChessWidget.h"
#include "PromotionDialog.h"
#include <AK/Random.h>
#include <AK/String.h>
#include <LibCore/Account.h>
#include <LibCore/DateTime.h>
#include <LibCore/File.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Painter.h>
#include <LibGfx/AntiAliasingPainter.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Palette.h>
#include <LibGfx/Path.h>
#include <unistd.h>
ErrorOr<NonnullRefPtr<ChessWidget>> ChessWidget::try_create()
{
auto widget = TRY(AK::adopt_nonnull_ref_or_enomem(new (nothrow) ChessWidget));
widget->set_piece_set("Classic"sv);
return widget;
}
void ChessWidget::paint_event(GUI::PaintEvent& event)
{
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.fill_rect(frame_inner_rect(), Color::Black);
painter.translate(frame_thickness() + widget_offset_x, frame_thickness() + widget_offset_y);
auto square_width = min_size / 8;
auto square_height = min_size / 8;
auto square_margin = square_width / 10;
int coord_rank_file = (side() == Chess::Color::White) ? 0 : 7;
Chess::Board& active_board = (m_playback ? board_playback() : board());
auto& coordinate_font = Gfx::FontDatabase::default_font().bold_variant();
Chess::Square::for_each([&](Chess::Square sq) {
Gfx::IntRect tile_rect;
if (side() == Chess::Color::White) {
tile_rect = { sq.file * square_width, (7 - sq.rank) * square_height, square_width, square_height };
} else {
tile_rect = { (7 - sq.file) * square_width, sq.rank * square_height, square_width, square_height };
}
painter.fill_rect(tile_rect, (sq.is_light()) ? board_theme().light_square_color : board_theme().dark_square_color);
if (active_board.last_move().has_value()) {
auto const last_move = active_board.last_move().value();
if (last_move.to == sq || last_move.from == sq)
painter.fill_rect(tile_rect, m_move_highlight_color);
auto const piece = active_board.get_piece(sq);
if (m_highlight_checks && last_move.is_check && piece.type == Chess::Type::King && piece.color == active_board.turn()) {
Array<Gfx::ColorStop, 2> colors = {
Gfx::ColorStop { .color = Color::Red, .position = 0.16f },
Gfx::ColorStop { .color = Color::Transparent, .position = .66f }
};
painter.fill_rect_with_radial_gradient(tile_rect, colors, tile_rect.center() - tile_rect.top_left(), tile_rect.size());
}
}
if (m_coordinates) {
auto text_color = (sq.is_light()) ? board_theme().dark_square_color : board_theme().light_square_color;
auto shrunken_rect = tile_rect;
shrunken_rect.shrink(4, 4);
if (sq.rank == coord_rank_file) {
auto file_char = sq.file_char();
painter.draw_text(shrunken_rect, { &file_char, 1 }, coordinate_font, Gfx::TextAlignment::BottomRight, text_color);
}
if (sq.file == coord_rank_file) {
auto rank_char = sq.rank_char();
painter.draw_text(shrunken_rect, { &rank_char, 1 }, coordinate_font, Gfx::TextAlignment::TopLeft, text_color);
}
}
for (auto& m : m_board_markings) {
if (m.type() == BoardMarking::Type::Square && m.from == sq) {
Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_alternate_color : m_marking_primary_color);
painter.fill_rect(tile_rect, color);
}
}
if (!(m_dragging_piece && sq == m_moving_square)) {
auto bmp = get_piece_graphic(active_board.get_piece(sq));
if (bmp) {
painter.draw_scaled_bitmap(tile_rect.shrunken(square_margin, square_margin, square_margin, square_margin), *bmp, bmp->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
}
}
return IterationDecision::Continue;
});
auto draw_arrow = [&painter](Gfx::FloatPoint A, Gfx::FloatPoint B, float w1, float w2, float h, Gfx::Color color) {
float dx = B.x() - A.x();
float dy = A.y() - B.y();
float phi = atan2f(dy, dx);
float hdx = h * cosf(phi);
float hdy = h * sinf(phi);
const auto cos_pi_2_phi = cosf(float { M_PI_2 } - phi);
const auto sin_pi_2_phi = sinf(float { M_PI_2 } - phi);
Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos_pi_2_phi, A.y() - (w1 / 2) * sin_pi_2_phi);
Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos_pi_2_phi, A.y() + (w1 / 2) * sin_pi_2_phi);
Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy));
Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy));
Gfx::FloatPoint A3(A2.x() - w2 * cos_pi_2_phi, A2.y() - w2 * sin_pi_2_phi);
Gfx::FloatPoint B1(B2.x() + w2 * cos_pi_2_phi, B2.y() + w2 * sin_pi_2_phi);
auto path = Gfx::Path();
path.move_to(A);
path.line_to(A1);
path.line_to(A2);
path.line_to(A3);
path.line_to(B);
path.line_to(B1);
path.line_to(B2);
path.line_to(B3);
path.line_to(A);
path.close();
painter.fill_path(path, color, Gfx::Painter::WindingRule::EvenOdd);
};
for (auto& m : m_board_markings) {
if (m.type() == BoardMarking::Type::Arrow) {
Gfx::FloatPoint arrow_start;
Gfx::FloatPoint arrow_end;
if (side() == Chess::Color::White) {
arrow_start = { m.from.file * square_width + square_width / 2.0f, (7 - m.from.rank) * square_height + square_height / 2.0f };
arrow_end = { m.to.file * square_width + square_width / 2.0f, (7 - m.to.rank) * square_height + square_height / 2.0f };
} else {
arrow_start = { (7 - m.from.file) * square_width + square_width / 2.0f, m.from.rank * square_height + square_height / 2.0f };
arrow_end = { (7 - m.to.file) * square_width + square_width / 2.0f, m.to.rank * square_height + square_height / 2.0f };
}
Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_primary_color : m_marking_alternate_color);
draw_arrow(arrow_start, arrow_end, square_width / 8.0f, square_width / 10.0f, square_height / 2.5f, color);
}
}
if (m_dragging_piece) {
if (m_show_available_moves) {
Gfx::IntPoint move_point;
Gfx::IntPoint point_offset = { square_width / 3, square_height / 3 };
Gfx::IntSize rect_size = { square_width / 3, square_height / 3 };
for (auto const& square : m_available_moves) {
if (side() == Chess::Color::White) {
move_point = { square.file * square_width, (7 - square.rank) * square_height };
} else {
move_point = { (7 - square.file) * square_width, square.rank * square_height };
}
Gfx::AntiAliasingPainter aa_painter { painter };
aa_painter.fill_ellipse({ move_point + point_offset, rect_size }, Gfx::Color::LightGray);
}
}
Gfx::IntRect origin_square;
if (side() == Chess::Color::White) {
origin_square = { m_moving_square.file * square_width, (7 - m_moving_square.rank) * square_height, square_width, square_height };
} else {
origin_square = { (7 - m_moving_square.file) * square_width, m_moving_square.rank * square_height, square_width, square_height };
}
painter.fill_rect(origin_square, m_move_highlight_color);
auto bmp = get_piece_graphic(active_board.get_piece(m_moving_square));
if (bmp) {
auto center = m_drag_point - Gfx::IntPoint(square_width / 2, square_height / 2);
painter.draw_scaled_bitmap({ center, { square_width, square_height } }, *bmp, bmp->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
}
}
if (m_any_piece_images_are_missing) {
auto warning_rect = rect();
warning_rect.set_height(coordinate_font.preferred_line_height() + 4);
painter.fill_rect(warning_rect, palette().base());
painter.draw_text(warning_rect.shrunken(4, 4), "Warning: This set is missing images for some pieces!"sv, coordinate_font, Gfx::TextAlignment::CenterLeft, palette().base_text());
}
}
void ChessWidget::mousedown_event(GUI::MouseEvent& event)
{
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
auto square = mouse_to_square(event);
if (event.button() == GUI::MouseButton::Secondary) {
if (m_dragging_piece) {
m_dragging_piece = false;
set_override_cursor(Gfx::StandardCursor::None);
m_available_moves.clear();
} else if (square.has_value()) {
m_current_marking.from = square.release_value();
}
return;
}
m_board_markings.clear();
if (!square.has_value())
return;
auto piece = board().get_piece(square.value());
if (drag_enabled() && piece.color == board().turn() && !m_playback) {
m_dragging_piece = true;
set_override_cursor(Gfx::StandardCursor::Drag);
m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
m_moving_square = square.value();
m_board.generate_moves([&](Chess::Move move) {
if (move.from == m_moving_square) {
m_available_moves.append(move.to);
}
return IterationDecision::Continue;
});
}
update();
}
void ChessWidget::mouseup_event(GUI::MouseEvent& event)
{
if (!frame_inner_rect().contains(event.position()))
return;
auto target_square = mouse_to_square(event);
if (event.button() == GUI::MouseButton::Secondary) {
if (!target_square.has_value())
return;
m_current_marking.secondary_color = event.shift();
m_current_marking.alternate_color = event.ctrl();
m_current_marking.to = target_square.release_value();
auto match_index = m_board_markings.find_first_index(m_current_marking);
if (match_index.has_value()) {
m_board_markings.remove(match_index.value());
update();
return;
}
m_board_markings.append(m_current_marking);
update();
return;
}
if (!m_dragging_piece)
return;
m_dragging_piece = false;
set_override_cursor(Gfx::StandardCursor::Hand);
m_available_moves.clear();
if (!target_square.has_value()) {
update();
return;
}
Chess::Move move = { m_moving_square, target_square.release_value() };
if (board().is_promotion_move(move)) {
auto promotion_dialog = PromotionDialog::construct(*this);
if (promotion_dialog->exec() == PromotionDialog::ExecResult::OK)
move.promote_to = promotion_dialog->selected_piece();
}
if (board().apply_move(move)) {
m_playback_move_number = board().moves().size();
m_playback = false;
m_board_playback = m_board;
// If two humans are playing, ask whether they wish to accept a draw.
auto claim_draw_behavior = m_engine.is_null() ? ClaimDrawBehavior::Prompt : ClaimDrawBehavior::Always;
if (!check_game_over(claim_draw_behavior))
input_engine_move();
}
update();
}
void ChessWidget::mousemove_event(GUI::MouseEvent& event)
{
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
if (m_engine && board().turn() != side())
return;
if (!m_dragging_piece) {
auto square = mouse_to_square(event);
if (!square.has_value()) {
set_override_cursor(Gfx::StandardCursor::None);
return;
}
auto piece = board().get_piece(square.release_value());
if (piece.color == board().turn())
set_override_cursor(Gfx::StandardCursor::Hand);
else
set_override_cursor(Gfx::StandardCursor::None);
return;
}
m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
update();
}
void ChessWidget::keydown_event(GUI::KeyEvent& event)
{
set_override_cursor(Gfx::StandardCursor::None);
switch (event.key()) {
case KeyCode::Key_Left:
playback_move(PlaybackDirection::Backward);
break;
case KeyCode::Key_Right:
playback_move(PlaybackDirection::Forward);
break;
case KeyCode::Key_Up:
playback_move(PlaybackDirection::Last);
break;
case KeyCode::Key_Down:
playback_move(PlaybackDirection::First);
break;
case KeyCode::Key_Home:
playback_move(PlaybackDirection::First);
break;
case KeyCode::Key_End:
playback_move(PlaybackDirection::Last);
break;
default:
event.ignore();
return;
}
update();
}
void ChessWidget::set_piece_set(StringView set)
{
auto load_piece_image = [&](Chess::Color color, Chess::Type piece, StringView filename) {
auto path = MUST(String::formatted("/res/graphics/chess/sets/{}/{}", set, filename));
auto image = Gfx::Bitmap::load_from_file(path.bytes_as_string_view());
if (image.is_error()) {
m_any_piece_images_are_missing = true;
return;
}
m_pieces.set({ color, piece }, image.release_value());
};
m_pieces.clear();
m_any_piece_images_are_missing = false;
load_piece_image(Chess::Color::White, Chess::Type::Pawn, "white-pawn.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::Pawn, "black-pawn.png"sv);
load_piece_image(Chess::Color::White, Chess::Type::Knight, "white-knight.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::Knight, "black-knight.png"sv);
load_piece_image(Chess::Color::White, Chess::Type::Bishop, "white-bishop.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::Bishop, "black-bishop.png"sv);
load_piece_image(Chess::Color::White, Chess::Type::Rook, "white-rook.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::Rook, "black-rook.png"sv);
load_piece_image(Chess::Color::White, Chess::Type::Queen, "white-queen.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::Queen, "black-queen.png"sv);
load_piece_image(Chess::Color::White, Chess::Type::King, "white-king.png"sv);
load_piece_image(Chess::Color::Black, Chess::Type::King, "black-king.png"sv);
}
Optional<Chess::Square> ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
{
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
auto x = event.x() - widget_offset_x;
auto y = event.y() - widget_offset_y;
if (x < 0 || y < 0 || x > min_size || y > min_size)
return {};
int square_width = min_size / 8;
int square_height = min_size / 8;
auto rank = y / square_height;
auto file = x / square_width;
if (rank < 0 || file < 0 || rank > 7 || file > 7)
return {};
if (side() == Chess::Color::White)
return Chess::Square { 7 - rank, file };
return Chess::Square { rank, 7 - file };
}
RefPtr<Gfx::Bitmap const> ChessWidget::get_piece_graphic(Chess::Piece const& piece) const
{
return m_pieces.get(piece).value_or(nullptr);
}
void ChessWidget::reset()
{
m_board_markings.clear();
m_playback = false;
m_playback_move_number = 0;
m_board_playback = Chess::Board();
m_board = Chess::Board();
m_side = (get_random<u32>() % 2) ? Chess::Color::White : Chess::Color::Black;
m_drag_enabled = true;
if (m_engine)
m_engine->start_new_game();
input_engine_move();
update();
}
void ChessWidget::set_board_theme(StringView name)
{
// FIXME: Add some kind of themes.json
// The following Colors have been taken from lichess.org, but i'm pretty sure they took them from chess.com.
if (name == "Beige") {
m_board_theme = { "Beige"sv, Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) };
} else if (name == "Green") {
m_board_theme = { "Green"sv, Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) };
} else if (name == "Blue") {
m_board_theme = { "Blue"sv, Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) };
} else {
set_board_theme("Beige"sv);
}
}
bool ChessWidget::want_engine_move()
{
if (!m_engine)
return false;
if (board().turn() == side() || board().game_finished())
return false;
return true;
}
void ChessWidget::input_engine_move()
{
if (!want_engine_move())
return;
bool drag_was_enabled = drag_enabled();
if (drag_was_enabled)
set_drag_enabled(false);
set_override_cursor(Gfx::StandardCursor::Wait);
m_engine->get_best_move(board(), 4000, [this, drag_was_enabled](ErrorOr<Chess::Move> move) {
set_override_cursor(Gfx::StandardCursor::None);
if (!want_engine_move())
return;
set_drag_enabled(drag_was_enabled);
if (!move.is_error()) {
VERIFY(board().apply_move(move.release_value()));
if (check_game_over(ClaimDrawBehavior::Prompt))
return;
}
m_playback_move_number = m_board.moves().size();
m_playback = false;
m_board_markings.clear();
update();
});
}
void ChessWidget::playback_move(PlaybackDirection direction)
{
if (m_board.moves().is_empty())
return;
m_playback = true;
m_board_markings.clear();
switch (direction) {
case PlaybackDirection::Backward:
if (m_playback_move_number == 0)
return;
m_board_playback = Chess::Board();
for (size_t i = 0; i < m_playback_move_number - 1; i++)
m_board_playback.apply_move(m_board.moves().at(i));
m_playback_move_number--;
break;
case PlaybackDirection::Forward:
if (m_playback_move_number + 1 > m_board.moves().size()) {
m_playback = false;
return;
}
m_board_playback.apply_move(m_board.moves().at(m_playback_move_number++));
if (m_playback_move_number == m_board.moves().size())
m_playback = false;
break;
case PlaybackDirection::First:
m_board_playback = Chess::Board();
m_playback_move_number = 0;
break;
case PlaybackDirection::Last:
while (m_playback) {
playback_move(PlaybackDirection::Forward);
}
break;
default:
VERIFY_NOT_REACHED();
}
update();
}
ErrorOr<String> ChessWidget::get_fen() const
{
return TRY(m_playback ? m_board_playback.to_fen() : m_board.to_fen());
}
ErrorOr<void> ChessWidget::import_pgn(Core::File& file)
{
m_board = Chess::Board();
ByteBuffer bytes = TRY(file.read_until_eof());
StringView content = bytes;
auto lines = content.lines();
StringView line;
size_t i = 0;
// Tag Pair Section
// FIXME: Parse these tags when they become relevant
do {
line = lines.at(i++);
} while (!line.is_empty() || i >= lines.size());
// Movetext Section
bool skip = false;
bool recursive_annotation = false;
bool future_expansion = false;
Chess::Color turn = Chess::Color::White;
String movetext;
for (size_t j = i; j < lines.size(); j++)
movetext = TRY(String::formatted("{}{}", movetext, lines.at(i)));
for (auto token : TRY(movetext.split(' '))) {
token = TRY(token.trim_ascii_whitespace());
// FIXME: Parse all of these tokens when we start caring about them
if (token.ends_with('}')) {
skip = false;
continue;
}
if (skip)
continue;
if (token.starts_with('{')) {
if (token.ends_with('}'))
continue;
skip = true;
continue;
}
if (token.ends_with(')')) {
recursive_annotation = false;
continue;
}
if (recursive_annotation)
continue;
if (token.starts_with('(')) {
if (token.ends_with(')'))
continue;
recursive_annotation = true;
continue;
}
if (token.ends_with('>')) {
future_expansion = false;
continue;
}
if (future_expansion)
continue;
if (token.starts_with('<')) {
if (token.ends_with('>'))
continue;
future_expansion = true;
continue;
}
if (token.starts_with('$'))
continue;
if (token.contains('*'))
break;
// FIXME: When we become able to set more of the game state, fix these end results
if (token.contains("1-0"sv)) {
m_board.set_resigned(Chess::Color::Black);
break;
}
if (token.contains("0-1"sv)) {
m_board.set_resigned(Chess::Color::White);
break;
}
if (token.contains("1/2-1/2"sv)) {
break;
}
if (!token.ends_with('.')) {
m_board.apply_move(Chess::Move::from_algebraic(token, turn, m_board));
turn = Chess::opposing_color(turn);
}
}
m_board_markings.clear();
m_board_playback = m_board;
m_playback_move_number = m_board_playback.moves().size();
m_playback = true;
update();
return {};
}
ErrorOr<void> ChessWidget::export_pgn(Core::File& file) const
{
// Tag Pair Section
TRY(file.write_until_depleted("[Event \"Casual Game\"]\n"sv.bytes()));
TRY(file.write_until_depleted("[Site \"SerenityOS Chess\"]\n"sv.bytes()));
TRY(file.write_formatted("[Date \"{}\"]\n", Core::DateTime::now().to_byte_string("%Y.%m.%d"sv)));
TRY(file.write_until_depleted("[Round \"1\"]\n"sv.bytes()));
auto current_user = TRY(Core::Account::self(Core::Account::Read::PasswdOnly));
auto const username = TRY(String::from_byte_string(current_user.username()));
auto const player1 = (!username.is_empty() ? username : "?"sv);
auto const player2 = (!m_engine.is_null() ? "SerenityOS ChessEngine"sv : "?"sv);
TRY(file.write_formatted("[White \"{}\"]\n", m_side == Chess::Color::White ? player1 : player2));
TRY(file.write_formatted("[Black \"{}\"]\n", m_side == Chess::Color::Black ? player1 : player2));
TRY(file.write_formatted("[Result \"{}\"]\n", Chess::Board::result_to_points_string(m_board.game_result(), m_board.turn())));
TRY(file.write_until_depleted("[WhiteElo \"?\"]\n"sv.bytes()));
TRY(file.write_until_depleted("[BlackElo \"?\"]\n"sv.bytes()));
TRY(file.write_until_depleted("[Variant \"Standard\"]\n"sv.bytes()));
TRY(file.write_until_depleted("[TimeControl \"-\"]\n"sv.bytes()));
TRY(file.write_until_depleted("[Annotator \"SerenityOS Chess\"]\n"sv.bytes()));
TRY(file.write_until_depleted("\n"sv.bytes()));
// Movetext Section
for (size_t i = 0, move_no = 1; i < m_board.moves().size(); i += 2, move_no++) {
auto const white = TRY(m_board.moves().at(i).to_algebraic());
if (i + 1 < m_board.moves().size()) {
auto const black = TRY(m_board.moves().at(i + 1).to_algebraic());
TRY(file.write_until_depleted(TRY(String::formatted("{}. {} {} ", move_no, white, black)).bytes()));
} else {
TRY(file.write_until_depleted(TRY(String::formatted("{}. {} ", move_no, white)).bytes()));
}
}
TRY(file.write_until_depleted("{ "sv.bytes()));
TRY(file.write_until_depleted(Chess::Board::result_to_string(m_board.game_result(), m_board.turn()).bytes()));
TRY(file.write_until_depleted(" } "sv.bytes()));
TRY(file.write_until_depleted(Chess::Board::result_to_points_string(m_board.game_result(), m_board.turn()).bytes()));
TRY(file.write_until_depleted("\n"sv.bytes()));
return {};
}
void ChessWidget::flip_board()
{
if (want_engine_move()) {
GUI::MessageBox::show(window(), "You can only flip the board on your turn."sv, "Flip Board"sv, GUI::MessageBox::Type::Information);
return;
}
m_side = Chess::opposing_color(m_side);
input_engine_move();
update();
}
int ChessWidget::resign()
{
// FIXME: Disable the resign checkbox if the game is finished
if (board().game_finished())
return -1;
if (want_engine_move()) {
GUI::MessageBox::show(window(), "You can only resign on your turn."sv, "Resign"sv, GUI::MessageBox::Type::Information);
return -1;
}
auto result = GUI::MessageBox::show(window(), "Are you sure you wish to resign?"sv, "Resign"sv, GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::YesNo);
if (result != GUI::MessageBox::ExecResult::Yes)
return -1;
board().set_resigned(m_board.turn());
set_drag_enabled(false);
update();
auto const msg = Chess::Board::result_to_string(m_board.game_result(), m_board.turn());
GUI::MessageBox::show(window(), msg, "Game Over"sv, GUI::MessageBox::Type::Information);
return 0;
}
bool ChessWidget::check_game_over(ClaimDrawBehavior claim_draw_behavior)
{
if (board().game_result() == Chess::Board::Result::NotFinished)
return false;
auto over = true;
switch (board().game_result()) {
case Chess::Board::Result::FiftyMoveRule:
if (claim_draw_behavior == ClaimDrawBehavior::Prompt) {
update();
auto dialog_result = GUI::MessageBox::show(window(), "50 moves have elapsed without a capture or pawn advance. Claim Draw?"sv, "Claim Draw?"sv,
GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo);
if (dialog_result != GUI::Dialog::ExecResult::Yes)
over = false;
}
break;
case Chess::Board::Result::ThreeFoldRepetition:
if (claim_draw_behavior == ClaimDrawBehavior::Prompt) {
update();
auto dialog_result = GUI::MessageBox::show(window(), "The same board state has repeated three times. Claim Draw?"sv, "Claim Draw?"sv,
GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo);
if (dialog_result != GUI::Dialog::ExecResult::Yes)
over = false;
}
break;
default:
break;
}
if (!over)
return false;
set_override_cursor(Gfx::StandardCursor::None);
set_drag_enabled(false);
update();
auto msg = Chess::Board::result_to_string(board().game_result(), board().turn());
GUI::MessageBox::show(window(), msg, "Game Over"sv, GUI::MessageBox::Type::Information);
return true;
}
void ChessWidget::config_string_did_change(StringView domain, StringView group, StringView key, StringView value)
{
if (domain != "Games"sv && group != "Chess"sv)
return;
if (key == "PieceSet"sv) {
set_piece_set(value);
update();
} else if (key == "BoardTheme"sv) {
set_board_theme(value);
update();
}
}
void ChessWidget::config_bool_did_change(StringView domain, StringView group, StringView key, bool value)
{
if (domain != "Games"sv && group != "Chess"sv)
return;
if (key == "ShowCoordinates"sv) {
set_coordinates(value);
update();
} else if (key == "HighlightChecks"sv) {
set_highlight_checks(value);
update();
}
}