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For now, just use the first audio channel in the /dev/audio directory. In the future we can add support for watching and loading other channels so we can route audio to multiple sound cards on the system. |
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.. | ||
AudioClient.ipc | ||
AudioServer.ipc | ||
ClientConnection.cpp | ||
ClientConnection.h | ||
CMakeLists.txt | ||
FadingProperty.h | ||
main.cpp | ||
Mixer.cpp | ||
Mixer.h |