ladybird/Tests/LibGL/reference-images
Jelle Raaijmakers 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Each texture unit now has its own texture transformation matrix stack.
Introduce a new texture unit configuration that is synced when changed.
Because we're no longer passing a silly `Vector` when drawing each
primitive, this results in a slightly improved frames per second :^)
2022-09-11 22:37:07 +01:00
..
0001_simple_triangle.qoi Tests: Implement reference image testing for LibGL 2022-04-17 09:58:29 +04:30
0002_quad_color_interpolation.qoi Tests: Implement reference image testing for LibGL 2022-04-17 09:58:29 +04:30
0003_rect_w_coordinate_regression.qoi LibGL: Set W-coordinate to 1 in glRect* 2022-04-20 14:12:56 +02:00
0004_points.qoi LibGL+LibGPU+LibSoftGPU: Implement point and line drawing 2022-05-09 21:49:48 +02:00
0005_lines.qoi LibGL+LibGPU+LibSoftGPU: Implement point and line drawing 2022-05-09 21:49:48 +02:00
0006_test_rgb565_texture.qoi LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2022-08-27 12:28:05 +02:00
0007_test_rgba_to_rgb_texture.qoi LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support 2022-08-27 12:28:05 +02:00
0008_test_pop_matrix_regression.qoi LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00