mirror of
https://github.com/NoRedInk/noredink-ui.git
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154 lines
6.0 KiB
Markdown
154 lines
6.0 KiB
Markdown
# noredink-ui
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UI widgets we use.
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## Getting Started
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1. Setup your [development environment](#developing-with-nix)
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2. Run some [tests](#tests)
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3. Check out [some examples](https://noredink-ui.netlify.app/)
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## Developing with Nix
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You can develop this package without installing anything globally by using Nix.
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To get started, install nix from [nixos.org/nix](https://nixos.org/nix/).
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After that's set up in your shell (just follow the instructions at the end of the installation script) you can run `nix-shell` to get a development environment with everything you need.
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If you find that inconvenient, try using [`direnv`](https://direnv.net/).
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Once that's set up, `echo use nix > .envrc` and then `direnv allow`.
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Anytime you enter the project your shell will automatically pick up the right dependencies.
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If you find that `direnv` loads too slow, [there are faster loading strategies than the default in their wiki](https://github.com/direnv/direnv/wiki/Nix).
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### Working with upstream dependencies
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We use `niv` to manage Nix dependencies.
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It is automatically loaded in the Nix environment.
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Here are some things you might need to do:
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| Task | Command |
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|------|---------|
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| Add a non-npm, non-Elm dependency packaged with Nix | Look if it's in nixpkgs, or `niv add github.com/user/repo` |
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| Update Nixpkgs | `niv update nixpkgs` |
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| See all our dependencies | Look in `shell.nix` |
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| See all our sources | `niv show` |
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## Tests
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Run tests with
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- `shake test`
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- `elm-test`
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You can run the Puppeteer tests for only one component by passing the name of the component to the test script, for example: `./script/puppeteer-tests-no-percy.sh Button`
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### CI (Travis)
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Travis will run `shake ci` to verify everything looks good.
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You can run this locally to catch errors before you push!
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## Examples
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This repo contains an app showcasing all of these UI widgets.
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To see them locally:
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```
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script/develop.sh
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```
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If you'd like to test your widget in the monolith before publishing, run `script/test-elm-package.py ../path_to_this_repo` from the monolith's directory.
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## Deploying
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Once your PR is merged, you can publish `master` as a new version:
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Run the following to bump && publish the version in `elm.json`:
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```
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elm bump
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```
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If you get something like this:
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```
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-- PROBLEM LOADING DOCS --------------------------------------------------------
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I need the docs for 12.17.0 to compute the next version number, so I fetched:
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https://package.elm-lang.org/packages/NoRedInk/noredink-ui/12.17.0/docs.json
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I got the data back, but it was not what I was expecting. The response body
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contains 195076 bytes. Here is the beginning:
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[{"name":"Nri.Ui","comment":" A collection of helpers for working with No...
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Does this error keep showing up? Maybe there is something weird with your
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internet connection. We have gotten reports that schools, businesses, airports,
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etc. sometimes intercept requests and add things to the body or change its
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contents entirely. Could that be the problem?
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```
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Then run it with 0.19.0 explicitly (0.19.1 has some problems with big docs):
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```
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npx -p elm@0.19.0-no-deps elm bump
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```
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Commit and push your changes in a PR. Once it's approved and merged,
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then:
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```
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git tag -a 5.10.0 -m "release version 5.10.0"
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git push origin 5.10.0
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elm publish
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```
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You can also add a tag in https://github.com/NoRedInk/noredink-ui/releases/new if you want to add more detail.
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Once you've published, you should see the latest version at <https://package.elm-lang.org/packages/NoRedInk/noredink-ui/>.
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## Versioning policy
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We try to avoid breaking changes and the associated major version bumps in this package. The reason for that is to avoid the following scenario:
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```
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x 4.6.0: Adding RadioButton widget
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x 5.0.0: Breaking change in the TextArea widget
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x 5.0.1: Styling fix in the Checkbox widget
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```
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Suppose you just released version `5.0.1`, a small styling fix in the checkbox widget, for a story you're working on. If the project you're working in currently pulls in `noredink-ui` at version `4.x`, then getting to your styling fix means pulling in a new major version of `noredink-ui`. This breaks all `TextArea` widgets across the project, so those will need to be fixed before you can do anything else, potentially a big effort.
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To prevent these big Yaks from suddenly showing up in seemingly trivial tasks we prefer to avoid breaking changes in the package. Instead when we need to make a breaking change in a widget, we create a new module for it `Nri.Ui.MyWidget.VX`. Similarly, when we build custom elements in JavaScript we create a file `lib/MyWidget/VX.js` and define a custom element `nri-mywidget-vX`.
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That said, we may prune unused modules occasionally.
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We should change this process if we feel it's not working for us!
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## Moving Widgets to `noredink-ui`
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If you are moving in a widget from the monolith:
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- Copy the contents of `Nri.SomeModule` and its tests to `Nri.Ui.SomeModule.V1` in `noredink-ui`
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- Publish!
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- If you feel confident upgrading pre-existing usages of the widget, switch over to it everywhere!
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- If the new version introduces big changes and you'd rather keep the old one around for now, rename `Nri.SomeModule` to `Nri.DEPRECATEDSomeModule` in the monolith and start using `Nri.Ui.SomeModule.V1` where you need it
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## Phasing out old versions
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Our goal is to gradually move to the newest version of each widget, and remove the old versions when they are no longer used.
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This means:
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- We should avoid introducing new references to old versions of a widget
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- When touching code that uses a widget, prefer upgrading to the latest version
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- If you introduce a new version of a widget, please consider taking the time to upgrade all previous usages
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- If for some reason this isn't feasible, create a story in your team's backlog so that you can prioritize it separately without disrupting your current work
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- You can delete an old version of a widget when there are no usages left
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- Currently, `noredink-ui` is used by the monolith, CCS and tutorials
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- Note: this will be a major version bump, so you may want to batch deletions together
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