# Summary of the change
- new Scene-to-Image tab
- new scn2img function
- functions for loading and running monocular_depth_estimation with
tensorflow
# Description
(relevant motivation, which issue is fixed)
Related to discussion #925
> Would it be possible to have a layers system where we could do have
foreground, mid, and background objects which relate to one another and
share the style? So we could say generate a landscape, one another layer
generate a castle, and on another layer generate a crowd of people.
To make this work I made a prompt-based layering system in a new
"Scene-to-Image" tab.
You write a a multi-line prompt that looks like markdown, where each
section declares one layer.
It is hierarchical, so each layer can have their own child layers.
Examples: https://imgur.com/a/eUxd5qn
![](https://i.imgur.com/L61w00Q.png)
In the frontend you can find a brief documentation for the syntax,
examples and reference for the various arguments.
Here a short summary:
Sections with "prompt" and child layers are img2img, without child
layers they are txt2img.
Without "prompt" they are just images, useful for mask selection, image
composition, etc.
Images can be initialized with "color", resized with "resize" and their
position specified with "pos".
Rotation and rotation center are "rotation" and "center".
Mask can automatically be selected by color or by estimated depth based
on https://huggingface.co/spaces/atsantiago/Monocular_Depth_Filter.
![](https://i.imgur.com/8rMHWmZ.png)
# Additional dependencies that are required for this change
For mask selection by monocular depth estimation tensorflow is required
and the model must be cloned to ./src/monocular_depth_estimation/
Changes in environment.yaml:
- einops>=0.3.0
- tensorflow>=2.10.0
Einops must be allowed to be newer for tensorflow to work.
# Checklist:
- [x] I have changed the base branch to `dev`
- [x] I have performed a self-review of my own code
- [x] I have commented my code in hard-to-understand areas
- [x] I have made corresponding changes to the documentation
Co-authored-by: hlky <106811348+hlky@users.noreply.github.com>
* JobManager: Re-merge #611
PR #611 seems to have got lost in the shuffle after
the transition to 'dev'.
This commit re-merges the feature branch. This adds
support for viewing preview images as the image
generates, as well as cancelling in-progress images
and a couple fixes and clean-ups.
* JobManager: Clear jobs that fail to start
Sometimes if a job fails to start it will get stuck in the active job
list. This commit ensures that jobs that raise exceptions are cleared,
and also adds a start timer to clear out jobs that fail to start
within a reasonable amount of time.
The list of modules is as follow:
- webuit_streamlit.py: contains the main layout as well as the functions that load the css which is needed by the layout.
- webui_streamlit_old.py: contains the code for the previous version of the WebUI. Will be removed once the new UI code starts to get used and if everything works as it should.
- txt2img.py: contains the code for the txt2img tab.
- img2img.py: contains the code for the img2img tab.
- txt2vid.py: contains the code for the txt2vid tab.
- sd_utils.py: contains utility functions used by more than one module, any function that meets such condition should be placed here.
- ModelManager.py: contains the code for the Model Manager page on the sidebar menu.
- Settings.py: contains the code for the Settings page on the sidebar menu.
- home.py: contains the code for the Home tab, history and gallery implemented by @devilismyfriend.
- imglab.py: contains the code for the Image Lab tab implemented by @devilismyfriend
* Add mask_restore option to give users the option to restore images based on mask, fixing #665.
Before commit c73fdd78 (Implement masking during sampling to improve blending, #308)
image mask was applied after sampling, resulting in masked parts that are not regenerated
to actually stay the same.
Since c73fdd78 the masked img2img will change the whole image, even in masked areas.
It gives better looking results at first glance, but will result in image degredation when
applied a few times. See issue #665.
In the workflow of using repeated masked img2img, users may want to use this options to keep the parts
of image they actually want to keep without image degradation. A final masked img2img or whole image img2img with mask_restore disabled
will give the better blending of "Implement masking during sampling".
* revert changes of a7be43ba in change_image_editor_mode
* fix ui_functions.change_image_editor_mode by adding gr.update to the end of the list it returns
* revert inserted newlines and whitespaces to match format of previous code
* improve caption of new option mask_restore
"Only modify regenerated parts of image"
* fix ui_functions.change_image_editor_mode by adding gr.update to the end of the list it returns
an old copy of the function exists in webui.py, this superflous function mistakenly was changed by the earlier commit b6a9e16b
* remove unused functions that are near duplicates of functions in ui_functions.py
* Metadata cleanup - Maintain metadata within UI
This commit, when combined with Gradio 3.2.1b1+, maintains image
metadata as an image is passed throughout the UI. For example,
if you generate an image, send it to Image Lab, upscale it, fix faces,
and then drag the resulting image back in to Image Lab, it will still
remember the image generation parameters.
When the image is saved, the metadata will be stripped from it if
save-metadata is not enabled. If the image is saved by *dragging*
out of the UI on to the filesystem it may maintain its metadata.
Note: I have ran into UI responsiveness issues with upgrading Gradio.
Seems there may be some Gradio queue management issues. *Without* the
gradio update this commit will maintain current functionality, but
will not keep meetadata when dragging an image between UI components.
* Move ImageMetadata into its own file
Cleans up webui, enables webui_streamlit et al to use it as well.
* Fix typo
Displays the current device info at the bottom of the page.
For users who run multiple instances of `sd-webui` on the same system (for multiple GPUs), it helps to know which of the active `CUDA_VISIBLE_DEVICES` is being used.
* #715#699#698#663#625#617#611#604 (#716)
* Update README.md
* Add sampler name to metadata (#695)
Co-authored-by: EliEron <example@example.com>
* old-dev-merge
Co-authored-by: EliEron <subanimehd@gmail.com>
Co-authored-by: EliEron <example@example.com>
* img2img-fix (#717)
* Revert "img2img-fix (#717)"
This reverts commit 70d4b1ca2a.
* img2img fixes
* Revert "img2img fixes"
This reverts commit e66eddc621.
* Revert "Revert "img2img-fix (#717)""
This reverts commit bf08b617d4.
* img2img fixed
* - Removed duplicated calls to save_sample.
- Change variables and arguments to be more self-explanatory and easier to understand what they do.
* Moved streamlit files to their proper location, before they were incorrectly added to the repository root folder.
* Added retry dependency for the streamlit version.
* Added .cmd file for easy running and updating the streamlit version of the UI.
* Removed duplicated entry for streamlit on the environment.yaml file.
* Removed some unnecessary lines from the the webui_streamlit.cmd file.
* add gfpgan folder to gitignore, auto gen by imglab
* added placeholder text similar to gradio
* added auto conversion for 4 channel PNG to RGB
* fix: regex escape characters
* Update Readme links to sd-webui when appropriate (#781)
* Update link to sd-webui when appropriate
* added LDSR instruction per devilismyfriend guide
* fix: stack overflow during recursion call (#784)
* Added option to set default sampler name from config file, will be useful for those wanting to change the default sampler and have it persist even when closing the UI and opening it again.
* Added try and except block to handle basic errors like StopException which is raised by streamlit when you hit the stop button and KeyError which happens also when stopping the generation because it tries to check the model at the end which is not loaded at that time, this can be ignored and so thats the reason for the exception.
* separate css to external file
* Added "git pull" and "git stash" to the commands run by the cmd scripts when launching the UI, this should make it so people who use it can automatically update the code from the repo and be up to date without manually using those commands everytime.
* resolve conflict with master
Co-authored-by: EliEron <subanimehd@gmail.com>
Co-authored-by: EliEron <example@example.com>
Co-authored-by: ZeroCool <ZeroCool940711@users.noreply.github.com>
Co-authored-by: ZeroCool940711 <alejandrogilelias940711@gmail.com>
Co-authored-by: Hafiidz <3688500+Hafiidz@users.noreply.github.com>
Co-authored-by: Thomas Mello <work.mello@gmail.com>