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# TODO - Project logistics
- enable more clippy lints
- enforce consistent style (derive order, struct initialization order)
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- trailer
- show common parts of routes in A/B, point of divergence
- "Two parallel universes sit at your fingertips, and with the flick of a key, you can glide between the two. Buses jumping past traffic in one world, snarly traffic jam in the other. An A/B test revealing what currently is, and what could be, compared meticulously and deterministically. A/B Street -- which world do you prefer?"
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## Tooling
- play with https://github.com/glennw/thread_profiler
- and https://github.com/ferrous-systems/cargo-flamegraph
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- display percentage breakdowns in Timer (need tree structure)
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## Stability
- test results per git commit
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- https://github.com/spotify/git-test
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- way to view later
- also could be benchmarks; just arbitrary data over time
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- layered invariants
- first: all the maps fully convert and display in some form; all tests pass or are disabled
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- slowly hone away at problems currently with errors printed (like bad pl shift angles)
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- eventually: every intersection has at least a turn, minimum lengths enforced, etc
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- useful unit tests
- for a given intersection with lanes, check all the turns generated
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## Code to release
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- (from before august 2019) tmp_gfx as a 2D-with-camera glium sample
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- ezgui