<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="Everything needed to setup a simulation. https://a-b-street.github.io/docs/tech/trafficsim/travel_demand.html for context."><metaname="keywords"content="rust, rustlang, rust-lang, make"><title>sim::make - Rust</title><linkrel="stylesheet"type="text/css"href="../../normalize.css"><linkrel="stylesheet"type="text/css"href="../../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../../light.css"id="themeStyle"><linkrel="stylesheet"type="text/css"href="../../dark.css"disabled><linkrel="stylesheet"type="text/css"href="../../ayu.css"disabled><scriptid="default-settings"></script><scriptsrc="../../storage.js"></script><scriptsrc="../../crates.js"></script><noscript><linkrel="stylesheet"href="../../noscript.css"></noscript><linkrel="alternate icon"type="image/png"href="../../favicon-16x16.png"><linkrel="alternate icon"type="image/png"href="../../favicon-32x32.png"><linkrel="icon"type="image/svg+xml"href="../../favicon.svg"><styletype="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><bodyclass="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><navclass="sidebar"><divclass="sidebar-menu"role="button">☰</div><ahref='../../sim/index.html'><divclass='logo-container rust-logo'><imgsrc='../../rust-logo.png'alt='logo'></div></a><h2class="location">Module make</h2><divclass="sidebar-elems"><divclass="block items"><ul><li><ahref="#modules">Modules</a></li><li><ahref="#functions">Functions</a></li></ul></div><divid="sidebar-vars"data-name="make"data-ty="mod"data-relpath="./"></div><scriptdefersrc="./sidebar-items.js"></script></div></nav><divclass="theme-picker"><buttonid="theme-picker"aria-label="Pick another theme!"aria-haspopup="menu"title="themes"><imgwidth="18"height="18"alt="Pick another theme!"src="../../brush.svg"></button><divid="theme-choices"role="menu"></div></div><navclass="sub"><formclass="search-form"><divclass="search-container"><div><selectid="crate-search"><optionvalue="All crates">All crates</option></select><inputclass="search-input"name="search"disabledautocomplete="off"spellcheck="false"placeholder="Click or press ‘S’ to search, ‘?’ for more options…"type="search"></div><buttontype="button"id="help-button"title="help">?</button><aid="settings-menu"href="../../settings.html"title="settings"><imgwidth="18"height="18"alt="Change settings"src="../../wheel.svg"></a></div></form></nav><sectionid="main"class="content"><h1class="fqn"><spanclass="in-band">Module <ahref="../index.html">sim</a>::<wbr><aclass="mod"href="#">make</a><buttonid="copy-path"onclick="copy_path(this)"title="Copy item path to clipboard"><imgsrc="../../clipboard.svg"width="19"height="18"alt="Copy item path"></button></span><spanclass="out-of-band"><spanid="render-detail"><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass="inner">−</span>]</a></span><aclass="srclink"href="../../src/sim/make/mod.rs.html#1-27"title="goto source code">[src]</a></span></h1><detailsclass="rustdoc-toggle top-doc"open><summaryclass="hideme"><span>Expand description</span></summary><divclass="docblock"><p>Everything needed to setup a simulation.
<ahref="https://a-b-street.github.io/docs/tech/trafficsim/travel_demand.html">https://a-b-street.github.io/docs/tech/trafficsim/travel_demand.html</a> for context.</p>
<divclass="item-table"><divclass="item-left import-item"><code>pub use self::external::<aclass="struct"href="external/struct.ExternalPerson.html"title="struct sim::make::external::ExternalPerson">ExternalPerson</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::external::<aclass="struct"href="external/struct.ExternalTrip.html"title="struct sim::make::external::ExternalTrip">ExternalTrip</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::external::<aclass="enum"href="external/enum.ExternalTripEndpoint.html"title="enum sim::make::external::ExternalTripEndpoint">ExternalTripEndpoint</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::external::<aclass="struct"href="external/struct.MapBorders.html"title="struct sim::make::external::MapBorders">MapBorders</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::generator::<aclass="struct"href="generator/struct.BorderSpawnOverTime.html"title="struct sim::make::generator::BorderSpawnOverTime">BorderSpawnOverTime</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::generator::<aclass="struct"href="generator/struct.ScenarioGenerator.html"title="struct sim::make::generator::ScenarioGenerator">ScenarioGenerator</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::generator::<aclass="struct"href="generator/struct.SpawnOverTime.html"title="struct sim::make::generator::SpawnOverTime">SpawnOverTime</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::load::<aclass="struct"href="load/struct.SimFlags.html"title="struct sim::make::load::SimFlags">SimFlags</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::modifier::<aclass="enum"href="modifier/enum.ScenarioModifier.html"title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::scenario::<aclass="struct"href="scenario/struct.IndividTrip.html"title="struct sim::make::scenario::IndividTrip">IndividTrip</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::scenario::<aclass="struct"href="scenario/struct.PersonSpec.html"title="struct sim::make::scenario::PersonSpec">PersonSpec</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::scenario::<aclass="struct"href="scenario/struct.Scenario.html"title="struct sim::make::scenario::Scenario">Scenario</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::scenario::<aclass="enum"href="scenario/enum.TripPurpose.html"title="enum sim::make::scenario::TripPurpose">TripPurpose</a>;</code></div><divclass="item-right docblock-short"></div><divclass="item-left import-item"><code>pub use self::spawner::<aclass="enum"href="spawner/enum.TripEndpoint.html"title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>;</code></div><divclass="item-right docblock-short"></div></div><h2id="modules"class="section-header"><ahref="#modules">Modules</a></h2>
<divclass="item-table"><divclass="item-left module-item"><aclass="mod"href="activity_model/index.html"title="sim::make::activity_model mod">activity_model</a></div><divclass="item-right docblock-short"><p>An activity model creates “people” that follow a set schedule of activities through the day.
</div><divclass="item-left module-item"><aclass="mod"href="external/index.html"title="sim::make::external mod">external</a></div><divclass="item-right docblock-short"><p>Some users of the API (https://a-b-street.github.io/docs/tech/dev/api.html) have their own
</div><divclass="item-left module-item"><aclass="mod"href="generator/index.html"title="sim::make::generator mod">generator</a></div><divclass="item-right docblock-short"><p>This is a much more primitive way to randomly generate trips. activity_model.rs has something
<divclass="item-table"><divclass="item-left module-item"><aclass="fn"href="fn.fork_rng.html"title="sim::make::fork_rng fn">fork_rng</a></div><divclass="item-right docblock-short"><p>Need to explain this trick – basically keeps consistency between two different simulations when