abstreet/ezgui/src/canvas.rs

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6.5 KiB
Rust
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use crate::screen_geom::ScreenRectangle;
use crate::{ScreenPt, Text, UserInput};
use geom::{Bounds, Pt2D};
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use glium_glyph::glyph_brush::rusttype::Scale;
use glium_glyph::glyph_brush::GlyphCruncher;
use glium_glyph::GlyphBrush;
use std::cell::RefCell;
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use std::collections::HashMap;
const ZOOM_SPEED: f64 = 0.1;
pub struct Canvas {
// All of these f64's are in screen-space, so do NOT use Pt2D.
// Public for saving/loading... should probably do better
pub cam_x: f64,
pub cam_y: f64,
pub cam_zoom: f64,
// TODO We probably shouldn't even track screen-space cursor when we don't have the cursor.
pub(crate) cursor_x: f64,
pub(crate) cursor_y: f64,
window_has_cursor: bool,
left_mouse_drag_from: Option<ScreenPt>,
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pub window_width: f64,
pub window_height: f64,
pub(crate) glyphs: RefCell<GlyphBrush<'static, 'static>>,
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line_height_per_font_size: RefCell<HashMap<usize, f64>>,
// TODO Bit weird and hacky to mutate inside of draw() calls.
pub(crate) covered_areas: RefCell<Vec<ScreenRectangle>>,
// Kind of just ezgui state awkwardly stuck here...
pub(crate) hide_modal_menus: bool,
pub(crate) lctrl_held: bool,
}
impl Canvas {
pub(crate) fn new(
initial_width: f64,
initial_height: f64,
glyphs: GlyphBrush<'static, 'static>,
) -> Canvas {
Canvas {
cam_x: 0.0,
cam_y: 0.0,
cam_zoom: 1.0,
cursor_x: 0.0,
cursor_y: 0.0,
window_has_cursor: true,
left_mouse_drag_from: None,
window_width: initial_width,
window_height: initial_height,
glyphs: RefCell::new(glyphs),
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line_height_per_font_size: RefCell::new(HashMap::new()),
covered_areas: RefCell::new(Vec::new()),
hide_modal_menus: false,
lctrl_held: false,
}
}
pub(crate) fn is_dragging(&self) -> bool {
self.left_mouse_drag_from.is_some()
}
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pub fn handle_event(&mut self, input: &mut UserInput) {
if let Some(pt) = input.get_moved_mouse() {
self.cursor_x = pt.x;
self.cursor_y = pt.y;
if let Some(click) = self.left_mouse_drag_from {
self.cam_x += click.x - pt.x;
self.cam_y += click.y - pt.y;
self.left_mouse_drag_from = Some(pt);
}
}
// Can't start dragging on top of covered area
if input.left_mouse_button_pressed() && self.get_cursor_in_map_space().is_some() {
self.left_mouse_drag_from = Some(self.get_cursor_in_screen_space());
}
if input.left_mouse_button_released() {
self.left_mouse_drag_from = None;
}
if let Some(scroll) = input.get_mouse_scroll() {
// Zoom slower at low zooms, faster at high.
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let delta = scroll * ZOOM_SPEED * self.cam_zoom;
self.zoom_towards_mouse(delta);
}
if input.window_gained_cursor() {
self.window_has_cursor = true;
}
if input.window_lost_cursor() {
self.window_has_cursor = false;
}
}
pub(crate) fn start_drawing(&self) {
self.covered_areas.borrow_mut().clear();
}
pub fn mark_covered_area(&self, rect: ScreenRectangle) {
self.covered_areas.borrow_mut().push(rect);
}
fn zoom_towards_mouse(&mut self, delta_zoom: f64) {
let old_zoom = self.cam_zoom;
self.cam_zoom += delta_zoom;
if self.cam_zoom <= ZOOM_SPEED {
self.cam_zoom = ZOOM_SPEED;
}
// Make screen_to_map of cursor_{x,y} still point to the same thing after zooming.
self.cam_x = ((self.cam_zoom / old_zoom) * (self.cursor_x + self.cam_x)) - self.cursor_x;
self.cam_y = ((self.cam_zoom / old_zoom) * (self.cursor_y + self.cam_y)) - self.cursor_y;
}
pub fn get_cursor_in_screen_space(&self) -> ScreenPt {
ScreenPt::new(self.cursor_x, self.cursor_y)
}
pub fn get_cursor_in_map_space(&self) -> Option<Pt2D> {
if self.window_has_cursor {
let pt = self.get_cursor_in_screen_space();
for rect in self.covered_areas.borrow().iter() {
if rect.contains(pt) {
return None;
}
}
Some(self.screen_to_map(pt))
} else {
None
}
}
pub fn screen_to_map(&self, pt: ScreenPt) -> Pt2D {
Pt2D::new(
(pt.x + self.cam_x) / self.cam_zoom,
(pt.y + self.cam_y) / self.cam_zoom,
)
}
pub fn center_to_screen_pt(&self) -> ScreenPt {
ScreenPt::new(self.window_width / 2.0, self.window_height / 2.0)
}
pub fn center_to_map_pt(&self) -> Pt2D {
self.screen_to_map(self.center_to_screen_pt())
}
pub fn center_on_map_pt(&mut self, pt: Pt2D) {
self.cam_x = (pt.x() * self.cam_zoom) - (self.window_width / 2.0);
self.cam_y = (pt.y() * self.cam_zoom) - (self.window_height / 2.0);
}
pub(crate) fn map_to_screen(&self, pt: Pt2D) -> ScreenPt {
ScreenPt::new(
(pt.x() * self.cam_zoom) - self.cam_x,
(pt.y() * self.cam_zoom) - self.cam_y,
)
}
pub fn get_screen_bounds(&self) -> Bounds {
let mut b = Bounds::new();
b.update(self.screen_to_map(ScreenPt::new(0.0, 0.0)));
b.update(self.screen_to_map(ScreenPt::new(self.window_width, self.window_height)));
b
}
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pub fn text_dims(&self, txt: &Text) -> (f64, f64) {
txt.dims(self)
}
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// Don't call this while glyphs are mutably borrowed.
pub(crate) fn line_height(&self, font_size: usize) -> f64 {
let mut hash = self.line_height_per_font_size.borrow_mut();
if hash.contains_key(&font_size) {
return hash[&font_size];
}
let vmetrics = self.glyphs.borrow().fonts()[0].v_metrics(Scale::uniform(font_size as f32));
// TODO This works for this font, but could be more paranoid with abs()
let line_height = f64::from(vmetrics.ascent - vmetrics.descent + vmetrics.line_gap);
hash.insert(font_size, line_height);
line_height
}
}
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pub enum HorizontalAlignment {
Left,
Center,
Right,
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FillScreen,
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}
pub enum VerticalAlignment {
Top,
Center,
Bottom,
}
pub const BOTTOM_LEFT: (HorizontalAlignment, VerticalAlignment) =
(HorizontalAlignment::Left, VerticalAlignment::Bottom);
pub const CENTERED: (HorizontalAlignment, VerticalAlignment) =
(HorizontalAlignment::Center, VerticalAlignment::Center);