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<spanclass="in-band">List of all items</span></h1><h3id="Structs">Structs</h3><ulclass="structs docblock"><li><ahref="struct.Autocomplete.html">Autocomplete</a></li><li><ahref="struct.ButtonBuilder.html">ButtonBuilder</a></li><li><ahref="struct.Cached.html">Cached</a></li><li><ahref="struct.Canvas.html">Canvas</a></li><li><ahref="struct.Checkbox.html">Checkbox</a></li><li><ahref="struct.Choice.html">Choice</a></li><li><ahref="struct.Color.html">Color</a></li><li><ahref="struct.CompareTimes.html">CompareTimes</a></li><li><ahref="struct.DrawWithTooltips.html">DrawWithTooltips</a></li><li><ahref="struct.Drawable.html">Drawable</a></li><li><ahref="struct.EdgeInsets.html">EdgeInsets</a></li><li><ahref="struct.EventCtx.html">EventCtx</a></li><li><ahref="struct.FanChart.html">FanChart</a></li><li><ahref="struct.Filler.html">Filler</a></li><li><ahref="struct.GeomBatch.html">GeomBatch</a></li><li><ahref="struct.GfxCtx.html">GfxCtx</a></li><li><ahref="struct.LinePlot.html">LinePlot</a></li><li><ahref="struct.LinearGradient.html">LinearGradient</a></li><li><ahref="struct.Menu.html">Menu</a></li><li><ahref="struct.MultiButton.html">MultiButton</a></li><li><ahref="struct.Panel.html">Panel</a></li><li><ahref="struct.PersistentSplit.html">PersistentSplit</a></li><li><ahref="struct.PlotOptions.html">PlotOptions</a></li><li><ahref="struct.Prerender.html">Prerender</a></li><li><ahref="struct.ScatterPlot.html">ScatterPlot</a></li><li><ahref="struct.ScreenDims.html">ScreenDims</a></li><li><ahref="struct.ScreenPt.html">ScreenPt</a></li><li><ahref="struct.ScreenRectangle.html">ScreenRectangle</a></li><li><ahref="struct.Series.html">Series</a></li><li><ahref="struct.Settings.html">Settings</a></li><li><ahref="struct.Slider.html">Slider</a></li><li><ahref="struct.Spinner.html">Spinner</a></li><li><ahref="struct.Style.html">Style</a></li><li><ahref="struct.Text.html">Text</a></li><li><ahref="struct.TextSpan.html">TextSpan</a></li><li><ahref="struct.Texture.html">Texture</a></li><li><ahref="struct.UserInput.html">UserInput</a></li><li><ahref="struct.Warper.html">Warper</a></li><li><ahref="struct.Widget.html">Widget</a></li><li><ahref="struct.WidgetOutput.html">WidgetOutput</a></li><li><ahref="app_state/struct.App.html">app_state::App</a></li><li><ahref="app_state/struct.SimpleStateWrapper.html">app_state::SimpleStateWrapper</a></li><li><ahref="assets/struct.Assets.html">assets::Assets</a></li><li><ahref="backend_glow/struct.Buffer.html">backend_glow::Buffer</a></li><li><ahref="backend_glow/struct.Drawable.html">backend_glow::Drawable</a></li><li><ahref="backend_glow/struct.GfxCtxInnards.html">backend_glow::GfxCtxInnards</a></li><li><ahref="backend_glow/struct.PrerenderInnards.html">backend_glow::PrerenderInnards</a></li><li><ahref="backend_glow/struct.VertexArray.html">backend_glow::VertexArray</a></li><li><ahref="backend_glow_native/struct.WindowAdapter.html">backend_glow_native::WindowAdapter</a></li><li><ahref="canvas/struct.Canvas.html">canvas::Canvas</a></li><li><ahref="color/struct.Color.html">color::Color</a></li><li><ahref="color/struct.LinearGradient.html">color::LinearGradient</a></li><li><ahref="color/struct.Texture.html">color::Texture</a></li><li><ahref="drawing/struct.GfxCtx.html">drawing::GfxCtx</a></li><li><ahref="drawing/struct.Prerender.html">drawing::Prerender</a></li><li><ahref="drawing/struct.Uniforms.html">drawing::Uniforms</a></li><li><ahref="event_ctx/struct.EventCtx.html">event_ctx::EventCtx</a></li><li><ahref="event_ctx/struct.LoadingScreen.html">event_ctx::LoadingScreen</a></li><li><ahref="geom/struct.GeomBatch.html">geom::GeomBatch</a></li><li><ahref="input/struct.UserInput.html">input::UserInput</a></li><li><ahref="runner/struct.Settings.html">runner::Settings</a></li><li><ahref="runner/struct.State.html">runner::State</a></li><li><ahref="screen_geom/struct.ScreenDims.html">screen_geom::ScreenDims</a></li><li><ahref="screen_geom/struct.ScreenPt.html">screen_geom::ScreenPt</a></li><li><ahref="screen_geom/struct.ScreenRectangle.html">s