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# A/B Street
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Ever been stuck in traffic on a bus, wondering why is there legal street parking
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instead of a dedicated bus lane? A/B Street is a game exploring how small
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changes to a city affect the movement of drivers, cyclists, transit users, and
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pedestrians. It works anywhere in the world, thanks to
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instead of a dedicated bus lane? A/B Street is a project to plan, simulate, and
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communicate visions for making cities friendlier to people walking, biking, and
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taking public transit. We create software to
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[simulate traffic, edit streets and intersections](https://a-b-street.github.io/docs/software/abstreet.html),
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[plan bike networks](https://a-b-street.github.io/docs/software/ungap_the_map/index.html),
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create
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[low-traffic neighborhoods](https://a-b-street.github.io/docs/software/ltn/index.html),
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and educate the public about
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[15-minute neighborhoods through games](https://a-b-street.github.io/docs/software/santa.html).
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The project works anywhere in the world, thanks to
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[OpenStreetMap](https://www.openstreetmap.org/about).
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- Play on
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- Run it on [your web browser](http://play.abstreet.org/0.2.65/abstreet.html),
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[Windows](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_windows_v0_2_65.zip),
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[Mac](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_mac_v0_2_65.zip),
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[Linux](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_linux_v0_2_65.zip),
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[FreeBSD](https://www.freshports.org/games/abstreet/),
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[your web browser](http://play.abstreet.org/0.2.65/abstreet.html),
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or [read all instructions](https://a-b-street.github.io/docs/user/index.html)
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(new releases every Sunday)
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[FreeBSD](https://www.freshports.org/games/abstreet/), or
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[read all instructions](https://a-b-street.github.io/docs/user/index.html)
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- [build from source](https://a-b-street.github.io/docs/tech/dev/index.html)
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(new changes daily)
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- Try the Dec 2020 surprise:
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[15-minute Santa](https://a-b-street.github.io/docs/software/santa.html)
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## Show, don't tell
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## Videos
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[Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU)
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- [Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU)
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- [Presentations](https://a-b-street.github.io/docs/project/presentations.html)
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Find a problem:
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![exploring_traffic](videos/exploring_traffic.gif)
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Make some changes:
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![editing_map](videos/editing_map.gif)
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Measure the effects:
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![evaluating_impacts](videos/evaluating_impacts.gif)
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![](https://a-b-street.github.io/docs/project/history/retrospective/traffic_sim.gif)
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## Documentation
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- [User guide](https://a-b-street.github.io/docs/user/index.html)
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- Technical
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- [Developer guide](https://a-b-street.github.io/docs/tech/dev/index.html)
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- [Running A/B Street in a new city](https://a-b-street.github.io/docs/user/new_city.html)
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- [UX design](https://yuwen-li.com/work/abstreet)
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- [Presentations](https://a-b-street.github.io/docs/project/presentations.html)
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- [How the traffic simulation works](https://a-b-street.github.io/docs/tech/trafficsim/discrete_event/index.html)
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- [Intersection geometry](https://a-b-street.github.io/docs/tech/map/geometry/index.html)
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- Project
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- [Roadmap](https://a-b-street.github.io/docs/software/ungap_the_map/plan.html#future-directions)
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- [Motivations](https://a-b-street.github.io/docs/software/ungap_the_map/motivation.html)
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- [History](https://a-b-street.github.io/docs/project/history/index.html)
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## Roadmap and contributing
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See the [roadmap](https://a-b-street.github.io/docs/project/roadmap.html) for
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current work, and all of the ways to
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[contribute](https://a-b-street.github.io/docs//project/contributing.html).
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Follow [@CarlinoDustin](https://twitter.com/CarlinoDustin) for occasional
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videos of recent progress.
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- [Getting involved](https://a-b-street.github.io/docs/project/contributing.html)
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- [Accomplishments & challenges](https://a-b-street.github.io/docs/project/history/retrospective/index.html)
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## Project mission
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If you fix some traffic problem while playing A/B Street, my ultimate goal is
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for your changes to become a real proposal for adjusting Seattle's
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infrastructure. A/B Street is of course a game, using a simplified approach to
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traffic modeling, so city governments still have to evaluate proposals using
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their existing methods. A/B Street is intended as a conversation starter and
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tool to communicate ideas with interactive visualizations.
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We amplify the efforts of individuals and advocacy groups who campaign to
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transition cities away from private motor vehicles. We believe in transparent
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and reproducible analysis, so all of our work is open source and based on public
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data. We believe everybody should have a voice in shaping their city, so our
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software aims to be easy to use.
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Why not leave city planning to professionals? People are local experts on the
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small slice of the city they interact with daily -- the one left turn lane that
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@ -88,3 +72,6 @@ Core team:
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- [Michael Kirk](https://github.com/michaelkirk)
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[See full credits](https://a-b-street.github.io/docs/project/team.html)
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Contact <dabreegster@gmail.com> or follow
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[@CarlinoDustin](https://twitter.com/CarlinoDustin) for updates.
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