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# A/B Street
Ever been stuck in traffic on a bus, wondering why is there legal street parking
instead of a dedicated bus lane? A/B Street is a game exploring how small
changes to a city affect the movement of drivers, cyclists, transit users, and
pedestrians. It works anywhere in the world, thanks to
instead of a dedicated bus lane? A/B Street is a project to plan, simulate, and
communicate visions for making cities friendlier to people walking, biking, and
taking public transit. We create software to
[simulate traffic, edit streets and intersections](https://a-b-street.github.io/docs/software/abstreet.html),
[plan bike networks](https://a-b-street.github.io/docs/software/ungap_the_map/index.html),
create
[low-traffic neighborhoods](https://a-b-street.github.io/docs/software/ltn/index.html),
and educate the public about
[15-minute neighborhoods through games](https://a-b-street.github.io/docs/software/santa.html).
The project works anywhere in the world, thanks to
[OpenStreetMap](https://www.openstreetmap.org/about).
- Play on
- Run it on [your web browser](http://play.abstreet.org/0.2.65/abstreet.html),
[Windows](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_windows_v0_2_65.zip),
[Mac](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_mac_v0_2_65.zip),
[Linux](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_linux_v0_2_65.zip),
[FreeBSD](https://www.freshports.org/games/abstreet/),
[your web browser](http://play.abstreet.org/0.2.65/abstreet.html),
or [read all instructions](https://a-b-street.github.io/docs/user/index.html)
(new releases every Sunday)
[FreeBSD](https://www.freshports.org/games/abstreet/), or
[read all instructions](https://a-b-street.github.io/docs/user/index.html)
- [build from source](https://a-b-street.github.io/docs/tech/dev/index.html)
(new changes daily)
- Try the Dec 2020 surprise:
[15-minute Santa](https://a-b-street.github.io/docs/software/santa.html)
## Show, don't tell
## Videos
[Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU)
- [Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU)
- [Presentations](https://a-b-street.github.io/docs/project/presentations.html)
Find a problem:
![exploring_traffic](videos/exploring_traffic.gif)
Make some changes:
![editing_map](videos/editing_map.gif)
Measure the effects:
![evaluating_impacts](videos/evaluating_impacts.gif)
![](https://a-b-street.github.io/docs/project/history/retrospective/traffic_sim.gif)
## Documentation
- [User guide](https://a-b-street.github.io/docs/user/index.html)
- Technical
- [Developer guide](https://a-b-street.github.io/docs/tech/dev/index.html)
- [Running A/B Street in a new city](https://a-b-street.github.io/docs/user/new_city.html)
- [UX design](https://yuwen-li.com/work/abstreet)
- [Presentations](https://a-b-street.github.io/docs/project/presentations.html)
- [How the traffic simulation works](https://a-b-street.github.io/docs/tech/trafficsim/discrete_event/index.html)
- [Intersection geometry](https://a-b-street.github.io/docs/tech/map/geometry/index.html)
- Project
- [Roadmap](https://a-b-street.github.io/docs/software/ungap_the_map/plan.html#future-directions)
- [Motivations](https://a-b-street.github.io/docs/software/ungap_the_map/motivation.html)
- [History](https://a-b-street.github.io/docs/project/history/index.html)
## Roadmap and contributing
See the [roadmap](https://a-b-street.github.io/docs/project/roadmap.html) for
current work, and all of the ways to
[contribute](https://a-b-street.github.io/docs//project/contributing.html).
Follow [@CarlinoDustin](https://twitter.com/CarlinoDustin) for occasional
videos of recent progress.
- [Getting involved](https://a-b-street.github.io/docs/project/contributing.html)
- [Accomplishments & challenges](https://a-b-street.github.io/docs/project/history/retrospective/index.html)
## Project mission
If you fix some traffic problem while playing A/B Street, my ultimate goal is
for your changes to become a real proposal for adjusting Seattle's
infrastructure. A/B Street is of course a game, using a simplified approach to
traffic modeling, so city governments still have to evaluate proposals using
their existing methods. A/B Street is intended as a conversation starter and
tool to communicate ideas with interactive visualizations.
We amplify the efforts of individuals and advocacy groups who campaign to
transition cities away from private motor vehicles. We believe in transparent
and reproducible analysis, so all of our work is open source and based on public
data. We believe everybody should have a voice in shaping their city, so our
software aims to be easy to use.
Why not leave city planning to professionals? People are local experts on the
small slice of the city they interact with daily -- the one left turn lane that
@ -88,3 +72,6 @@ Core team:
- [Michael Kirk](https://github.com/michaelkirk)
[See full credits](https://a-b-street.github.io/docs/project/team.html)
Contact <dabreegster@gmail.com> or follow
[@CarlinoDustin](https://twitter.com/CarlinoDustin) for updates.

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