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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `app` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, app"><title>game::app - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module app</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li></ul></div><p class='location'><a href='../index.html'>game</a></p><script>window.sidebarCurrent = {name: 'app', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#1-672' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>app</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#1-673' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>app</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.App.html" title='game::app::App struct'>App</a></td><td class='docblock-short'><p>The top-level data that lasts through the entire game, no matter what state the game is in.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.FindDelayedIntersections.html" title='game::app::FindDelayedIntersections struct'>FindDelayedIntersections</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Flags.html" title='game::app::Flags struct'>Flags</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.PerMap.html" title='game::app::PerMap struct'>PerMap</a></td><td class='docblock-short'><p>All of the state that's bound to a specific map.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.PerObjectActions.html" title='game::app::PerObjectActions struct'>PerObjectActions</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.SessionState.html" title='game::app::SessionState struct'>SessionState</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.ShowEverything.html" title='game::app::ShowEverything struct'>ShowEverything</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.ShowLayers.html" title='game::app::ShowLayers struct'>ShowLayers</a></td><td class='docblock-short'></td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Flags` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Flags"><title>game::app::Flags - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Flags</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.live_map_edits">live_map_edits</a><a href="#structfield.num_agents">num_agents</a><a href="#structfield.sim_flags">sim_flags</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'Flags', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#479-487' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>Flags</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Flags {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#480-488' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>Flags</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Flags {
pub sim_flags: <a class="struct" href="../../sim/make/load/struct.SimFlags.html" title="struct sim::make::load::SimFlags">SimFlags</a>,
pub num_agents: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>&gt;,
pub live_map_edits: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
@ -8,7 +8,7 @@
included.</p>
</div><span id="structfield.live_map_edits" class="structfield small-section-header"><a href="#structfield.live_map_edits" class="anchor field"></a><code>live_map_edits: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class='docblock'><p>If true, all map edits immediately apply to the live simulation. Otherwise, most edits
require resetting to midnight.</p>
</div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#478' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a class='srclink' href='../../src/game/app.rs.html#478' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#479' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a class='srclink' href='../../src/game/app.rs.html#479' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `PerMap` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, PerMap"><title>game::app::PerMap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct PerMap</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current_flags">current_flags</a><a href="#structfield.current_selection">current_selection</a><a href="#structfield.dirty_from_edits">dirty_from_edits</a><a href="#structfield.draw_map">draw_map</a><a href="#structfield.has_modified_trips">has_modified_trips</a><a href="#structfield.last_warped_from">last_warped_from</a><a href="#structfield.layer">layer</a><a href="#structfield.map">map</a><a href="#structfield.prebaked">prebaked</a><a href="#structfield.show_zorder">show_zorder</a><a href="#structfield.sim">sim</a><a href="#structfield.sim_cb">sim_cb</a><a href="#structfield.suspended_sim">suspended_sim</a><a href="#structfield.unedited_map">unedited_map</a><a href="#structfield.zorder_range">zorder_range</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.calculate_unedited_map">calculate_unedited_map</a><a href="#method.clear_sim">clear_sim</a><a href="#method.map_loaded">map_loaded</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'PerMap', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#490-516' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>PerMap</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct PerMap {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#491-517' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>PerMap</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct PerMap {
pub map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>,
pub draw_map: <a class="struct" href="../../game/render/map/struct.DrawMap.html" title="struct game::render::map::DrawMap">DrawMap</a>,
pub sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>,
@ -23,8 +23,8 @@
</div><span id="structfield.layer" class="structfield small-section-header"><a href="#structfield.layer" class="anchor field"></a><code>layer: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../game/layer/trait.Layer.html" title="trait game::layer::Layer">Layer</a>&gt;&gt;</code></span><span id="structfield.suspended_sim" class="structfield small-section-header"><a href="#structfield.suspended_sim" class="anchor field"></a><code>suspended_sim: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>&gt;</code></span><div class='docblock'><p>Only filled out in edit mode. Stored here once to avoid lots of clones. Used for preview.</p>
</div><span id="structfield.prebaked" class="structfield small-section-header"><a href="#structfield.prebaked" class="anchor field"></a><code>prebaked: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="../../sim/analytics/struct.Analytics.html" title="struct sim::analytics::Analytics">Analytics</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</code></span><div class='docblock'><p>Only exists in some gameplay modes. Must be carefully reset otherwise. Has the map and
scenario name too.</p>
</div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#518-610' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.map_loaded' class="method"><code>fn <a href='#method.map_loaded' class='fnname'>map_loaded</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;splash: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;flags: <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;opts: &amp;<a class="struct" href="../../game/options/struct.Options.html" title="struct game::options::Options">Options</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;cs: &amp;<a class="struct" href="../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;<br>) -&gt; <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a class='srclink' href='../../src/game/app.rs.html#519-578' title='goto source code'>[src]</a></h4><h4 id='method.clear_sim' class="method"><code>pub fn <a href='#method.clear_sim' class='fnname'>clear_sim</a>(&amp;mut self) -&gt; <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a></code><a class='srclink' href='../../src/game/app.rs.html#581-591' title='goto source code'>[src]</a></h4><div class='docblock'><p>Returns whatever was there</p>
</div><h4 id='method.calculate_unedited_map' class="method"><code>pub fn <a href='#method.calculate_unedited_map' class='fnname'>calculate_unedited_map</a>(&amp;self)</code><a class='srclink' href='../../src/game/app.rs.html#596-609' title='goto source code'>[src]</a></h4><div class='docblock'><p>If needed, makes sure the unedited_map is populated. Callers can then do
</div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#519-611' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.map_loaded' class="method"><code>fn <a href='#method.map_loaded' class='fnname'>map_loaded</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;splash: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;flags: <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;opts: &amp;<a class="struct" href="../../game/options/struct.Options.html" title="struct game::options::Options">Options</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;cs: &amp;<a class="struct" href="../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;<br>) -&gt; <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a class='srclink' href='../../src/game/app.rs.html#520-579' title='goto source code'>[src]</a></h4><h4 id='method.clear_sim' class="method"><code>pub fn <a href='#method.clear_sim' class='fnname'>clear_sim</a>(&amp;mut self) -&gt; <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a></code><a class='srclink' href='../../src/game/app.rs.html#582-592' title='goto source code'>[src]</a></h4><div class='docblock'><p>Returns whatever was there</p>
</div><h4 id='method.calculate_unedited_map' class="method"><code>pub fn <a href='#method.calculate_unedited_map' class='fnname'>calculate_unedited_map</a>(&amp;self)</code><a class='srclink' href='../../src/game/app.rs.html#597-610' title='goto source code'>[src]</a></h4><div class='docblock'><p>If needed, makes sure the unedited_map is populated. Callers can then do
<code>self.unedited_map.borrow().unwrap_or(&amp;self.map)</code>.</p>
</div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ShowObject` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ShowObject"><title>game::app::ShowObject - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Trait ShowObject</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.layers">layers</a><a href="#tymethod.show">show</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'ShowObject', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#451-454' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="trait" href=''>ShowObject</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait ShowObject {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#452-455' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="trait" href=''>ShowObject</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait ShowObject {
fn <a href='#tymethod.show' class='fnname'>show</a>(&amp;self, obj: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
<div class='item-spacer'></div> fn <a href='#tymethod.layers' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>;
}</pre></div>
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.show' class='method'><code>fn <a href='#tymethod.show' class='fnname'>show</a>(&amp;self, obj: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h3><h3 id='tymethod.layers' class='method'><code>fn <a href='#tymethod.layers' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code></h3></div><span class='loading-content'>Loading content...</span>
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-ShowObject' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href='#impl-ShowObject' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#468-476' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show' class="method hidden"><code>fn <a href='#method.show' class='fnname'>show</a>(&amp;self, _: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/app.rs.html#469-471' title='goto source code'>[src]</a></h4><h4 id='method.layers' class="method hidden"><code>fn <a href='#method.layers' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/app.rs.html#473-475' title='goto source code'>[src]</a></h4></div><h3 id='impl-ShowObject-1' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href='#impl-ShowObject-1' class='anchor'></a><a class='srclink' href='../../src/game/debug/mod.rs.html#362-380' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show-1' class="method hidden"><code>fn <a href='#method.show-1' class='fnname'>show</a>(&amp;self, obj: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#363-375' title='goto source code'>[src]</a></h4><h4 id='method.layers-1' class="method hidden"><code>fn <a href='#method.layers-1' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#377-379' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-ShowObject' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href='#impl-ShowObject' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#469-477' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show' class="method hidden"><code>fn <a href='#method.show' class='fnname'>show</a>(&amp;self, _: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/app.rs.html#470-472' title='goto source code'>[src]</a></h4><h4 id='method.layers' class="method hidden"><code>fn <a href='#method.layers' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/app.rs.html#474-476' title='goto source code'>[src]</a></h4></div><h3 id='impl-ShowObject-1' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href='#impl-ShowObject-1' class='anchor'></a><a class='srclink' href='../../src/game/debug/mod.rs.html#362-380' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show-1' class="method hidden"><code>fn <a href='#method.show-1' class='fnname'>show</a>(&amp;self, obj: &amp;<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#363-375' title='goto source code'>[src]</a></h4><h4 id='method.layers-1' class="method hidden"><code>fn <a href='#method.layers-1' class='fnname'>layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#377-379' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `check_proposals` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, check_proposals"><title>game::check_proposals - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../game/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>game</a></p><script>window.sidebarCurrent = {name: 'check_proposals', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#191-209' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>check_proposals</a></span></h1><pre class='rust fn'>fn check_proposals()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#190-208' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>check_proposals</a></span></h1><pre class='rust fn'>fn check_proposals()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>

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@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `dump_route_goldenfile` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, dump_route_goldenfile"><title>game::dump_route_goldenfile - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../game/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>game</a></p><script>window.sidebarCurrent = {name: 'dump_route_goldenfile', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#167-189' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>dump_route_goldenfile</a></span></h1><pre class='rust fn'>fn dump_route_goldenfile(map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/io/error/struct.Error.html" title="struct std::io::error::Error">Error</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#166-188' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>dump_route_goldenfile</a></span></h1><pre class='rust fn'>fn dump_route_goldenfile(map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/io/error/struct.Error.html" title="struct std::io::error::Error">Error</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `main` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, main"><title>game::main - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../game/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>game</a></p><script>window.sidebarCurrent = {name: 'main', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#28-132' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>main</a></span></h1><pre class='rust fn'>pub fn main()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#28-131' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>main</a></span></h1><pre class='rust fn'>pub fn main()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `smoke_test` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, smoke_test"><title>game::smoke_test - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../game/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>game</a></p><script>window.sidebarCurrent = {name: 'smoke_test', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#134-165' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>smoke_test</a></span></h1><pre class='rust fn'>fn smoke_test()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#133-164' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>game</a>::<wbr><a class="fn" href=''>smoke_test</a></span></h1><pre class='rust fn'>fn smoke_test()</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "game";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `game` crate."><meta name="keywords" content="rust, rustlang, rust-lang, game"><title>game - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../game/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate game</p><div class='block version'><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all game's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'game', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/game/lib.rs.html#1-219' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>game</a></span></h1><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<table><tr class='module-item'><td><a class="mod" href="app/index.html" title='game::app mod'>app</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="challenges/index.html" title='game::challenges mod'>challenges</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="colors/index.html" title='game::colors mod'>colors</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="common/index.html" title='game::common mod'>common</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="cutscene/index.html" title='game::cutscene mod'>cutscene</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="debug/index.html" title='game::debug mod'>debug</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="devtools/index.html" title='game::devtools mod'>devtools</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="edit/index.html" title='game::edit mod'>edit</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="game/index.html" title='game::game mod'>game</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="helpers/index.html" title='game::helpers mod'>helpers</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="info/index.html" title='game::info mod'>info</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="layer/index.html" title='game::layer mod'>layer</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="load/index.html" title='game::load mod'>load</a></td><td class='docblock-short'><p>Loading large resources (like maps, scenarios, and prebaked data) requires different strategies
on native and web. Both cases are wrapped up as a State that runs a callback when done.</p>
</td></tr><tr class='module-item'><td><a class="mod" href="options/index.html" title='game::options mod'>options</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="pregame/index.html" title='game::pregame mod'>pregame</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="render/index.html" title='game::render mod'>render</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="sandbox/index.html" title='game::sandbox mod'>sandbox</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>

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@ -1,3 +1,3 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e788b46a21eaee2a/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Wed, 21 Oct 2020 01:38:16 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e788b46a21eaee2a/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Wed, 21 Oct 2020 15:54:47 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `load` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, load"><title>sim::make::load - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module load</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a></p><script>window.sidebarCurrent = {name: 'load', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/load.rs.html#1-130' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a class="mod" href=''>load</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/load.rs.html#1-135' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a class="mod" href=''>load</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.SimFlags.html" title='sim::make::load::SimFlags struct'>SimFlags</a></td><td class='docblock-short'><p>SimFlags specifies a simulation to setup.</p>
</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -671,6 +671,7 @@
<span id="670">670</span>
<span id="671">671</span>
<span id="672">672</span>
<span id="673">673</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeMap</span>;
@ -717,6 +718,7 @@
<span class="ident">ctx</span>.<span class="ident">set_style</span>(<span class="ident">cs</span>.<span class="ident">gui_style</span>.<span class="ident">clone</span>());
<span class="kw">let</span> <span class="ident">primary</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">&quot;load map&quot;</span>, <span class="op">|</span><span class="ident">ctx</span>, <span class="kw-2">mut</span> <span class="ident">timer</span><span class="op">|</span> {
<span class="macro">assert</span><span class="macro">!</span>(<span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">modifiers</span>.<span class="ident">is_empty</span>());
<span class="kw">let</span> (<span class="ident">map</span>, <span class="ident">sim</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">load</span>(<span class="ident">timer</span>);
<span class="ident">PerMap</span>::<span class="ident">map_loaded</span>(<span class="ident">map</span>, <span class="ident">sim</span>, <span class="ident">splash</span>, <span class="ident">flags</span>, <span class="kw-2">&amp;</span><span class="ident">opts</span>, <span class="kw-2">&amp;</span><span class="ident">cs</span>, <span class="ident">ctx</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">timer</span>)
});

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@ -112,7 +112,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.47.0 (18bf6b4f0 2020-10-07)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Wed, 21 Oct 2020 01:38:16 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Wed, 21 Oct 2020 15:54:47 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

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@ -218,14 +218,13 @@
<span id="217">217</span>
<span id="218">218</span>
<span id="219">219</span>
<span id="220">220</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="attribute">#[<span class="ident">macro_use</span>]</span>
<span class="kw">extern</span> <span class="kw">crate</span> <span class="ident">log</span>;
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">CmdArgs</span>, <span class="ident">Timer</span>};
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Duration</span>;
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">ScenarioModifier</span>, <span class="ident">SimFlags</span>};
<span class="kw">use</span> <span class="ident">sim</span>::<span class="ident">SimFlags</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">Flags</span>;
@ -326,6 +325,11 @@
<span class="ident">sandbox</span>::<span class="ident">TutorialPointer</span>::<span class="ident">new</span>(<span class="ident">n</span> <span class="op">-</span> <span class="number">1</span>, <span class="number">0</span>),
));
}
<span class="comment">// Don&#39;t keep the scenario modifiers in the original sim_flags; they shouldn&#39;t apply to</span>
<span class="comment">// other scenarios loaed in the UI later.</span>
<span class="kw">let</span> <span class="ident">modifiers</span> <span class="op">=</span> <span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">modifiers</span>.<span class="ident">drain</span>(..).<span class="ident">collect</span>();
<span class="kw">if</span> <span class="ident">mode</span>.<span class="ident">is_none</span>() <span class="op">&amp;&amp;</span> <span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">load</span>.<span class="ident">contains</span>(<span class="string">&quot;scenarios/&quot;</span>) {
<span class="comment">// TODO regex</span>
<span class="kw">let</span> <span class="ident">parts</span> <span class="op">=</span> <span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">load</span>.<span class="ident">split</span>(<span class="string">&quot;/&quot;</span>).<span class="ident">collect</span>::<span class="op">&lt;</span><span class="ident">Vec</span><span class="op">&lt;</span><span class="kw">_</span><span class="op">&gt;&gt;</span>();
@ -333,12 +337,6 @@
<span class="kw">let</span> <span class="ident">scenario</span> <span class="op">=</span> <span class="ident">abstutil</span>::<span class="ident">basename</span>(<span class="ident">parts</span>[<span class="ident">parts</span>.<span class="ident">len</span>() <span class="op">-</span> <span class="number">1</span>]);
<span class="ident">flags</span>.<span class="ident">sim_flags</span>.<span class="ident">load</span> <span class="op">=</span> <span class="ident">abstutil</span>::<span class="ident">path_map</span>(<span class="kw-2">&amp;</span><span class="ident">map_name</span>);
<span class="kw">let</span> <span class="ident">modifiers</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">ScenarioModifier</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">args</span>
.<span class="ident">optional_parse</span>(<span class="string">&quot;--scenario_modifiers&quot;</span>, <span class="op">|</span><span class="ident">s</span><span class="op">|</span> {
<span class="ident">abstutil</span>::<span class="ident">from_json</span>(<span class="kw-2">&amp;</span><span class="ident">s</span>.<span class="ident">to_string</span>().<span class="ident">into_bytes</span>())
})
.<span class="ident">unwrap_or_else</span>(<span class="ident">Vec</span>::<span class="ident">new</span>);
<span class="ident">mode</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">sandbox</span>::<span class="ident">GameplayMode</span>::<span class="ident">PlayScenario</span>(
<span class="ident">map_name</span>, <span class="ident">scenario</span>, <span class="ident">modifiers</span>,
));

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@ -129,6 +129,11 @@
<span id="128">128</span>
<span id="129">129</span>
<span id="130">130</span>
<span id="131">131</span>
<span id="132">132</span>
<span id="133">133</span>
<span id="134">134</span>
<span id="135">135</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">SeedableRng</span>;
<span class="kw">use</span> <span class="ident">rand_xorshift</span>::<span class="ident">XorShiftRng</span>;
@ -158,11 +163,16 @@
<span class="kw">let</span> <span class="ident">rng_seed</span> <span class="op">=</span> <span class="ident">args</span>
.<span class="ident">optional_parse</span>(<span class="string">&quot;--rng_seed&quot;</span>, <span class="op">|</span><span class="ident">s</span><span class="op">|</span> <span class="ident">s</span>.<span class="ident">parse</span>())
.<span class="ident">unwrap_or</span>(<span class="ident">SimFlags</span>::<span class="ident">RNG_SEED</span>);
<span class="kw">let</span> <span class="ident">modifiers</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">ScenarioModifier</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">args</span>
.<span class="ident">optional_parse</span>(<span class="string">&quot;--scenario_modifiers&quot;</span>, <span class="op">|</span><span class="ident">s</span><span class="op">|</span> {
<span class="ident">abstutil</span>::<span class="ident">from_json</span>(<span class="kw-2">&amp;</span><span class="ident">s</span>.<span class="ident">to_string</span>().<span class="ident">into_bytes</span>())
})
.<span class="ident">unwrap_or_else</span>(<span class="ident">Vec</span>::<span class="ident">new</span>);
<span class="ident">SimFlags</span> {
<span class="ident">load</span>: <span class="ident">args</span>
.<span class="ident">optional_free</span>()
.<span class="ident">unwrap_or_else</span>(<span class="op">||</span> <span class="ident">abstutil</span>::<span class="ident">path_map</span>(<span class="string">&quot;montlake&quot;</span>)),
<span class="ident">modifiers</span>: <span class="ident">Vec</span>::<span class="ident">new</span>(),
<span class="ident">modifiers</span>,
<span class="ident">rng_seed</span>,
<span class="ident">opts</span>: <span class="ident">SimOptions</span>::<span class="ident">from_args</span>(<span class="ident">args</span>, <span class="ident">rng_seed</span>),
}