mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-25 07:25:47 +03:00
playing with processing modifications (#183)
* WIP set up plumbing for calculating building info in the Raw layer and using it later for #154 * WIP playing with processing modifications * experiment with some possibilities for tag processing * fix an embarassing typo * enable busses in work-home traffic * refactor, add multiuse * seed more parking in Kraków * parse integers properly - thanks for a help! * rebalance generated trips * add hack providing some background traffic more realistic traffic even mess realistic people * attempt to further reduce parking deficit * add TODO Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
This commit is contained in:
parent
5e57c5ee92
commit
885fdefb5d
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -1814,6 +1814,8 @@ dependencies = [
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"geom 0.1.0",
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"nbez 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"petgraph 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"rand 0.7.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"rand_xorshift 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"seattle_traffic_signals 0.1.0 (git+https://github.com/dabreegster/seattle_traffic_signals)",
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"serde 1.0.110 (registry+https://github.com/rust-lang/crates.io-index)",
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"thread_local 1.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -39,7 +39,7 @@ pub enum OnstreetParking {
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Blockface(String),
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// If OSM data is missing, then infer parking lanes on some percentage of
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// "highway=residential" roads.
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SomeResidential {
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SomeAdditionalWhereNoData {
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// [0, 100]
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pct: usize,
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},
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@ -86,11 +86,15 @@ pub fn convert(opts: Options, timer: &mut abstutil::Timer) -> RawMap {
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OnstreetParking::Blockface(ref path) => {
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use_parking_hints(&mut map, path.clone(), timer);
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}
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OnstreetParking::SomeResidential { pct } => {
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OnstreetParking::SomeAdditionalWhereNoData { pct } => {
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let pct = pct as i64;
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for (id, r) in map.roads.iter_mut() {
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if r.osm_tags.contains_key(osm::INFERRED_PARKING)
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&& r.osm_tags.get(osm::HIGHWAY) == Some(&"residential".to_string())
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&& (
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r.osm_tags.get(osm::HIGHWAY) == Some(&"residential".to_string())
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|| r.osm_tags.get(osm::HIGHWAY) == Some(&"tertiary".to_string())
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|| r.osm_tags.get(osm::HIGHWAY) == Some(&"living_street".to_string())
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)
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&& id.osm_way_id % 100 <= pct
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{
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if r.osm_tags.get("oneway") == Some(&"yes".to_string()) {
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@ -31,9 +31,10 @@ pub fn osm_to_raw(name: &str) {
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bikes_can_use_bus_lanes: false,
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},
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onstreet_parking: convert_osm::OnstreetParking::SomeResidential { pct: 50 },
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onstreet_parking: convert_osm::OnstreetParking::SomeAdditionalWhereNoData { pct: 90 },
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public_offstreet_parking: convert_osm::PublicOffstreetParking::None,
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private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg(1),
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private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg(3), // TODO: support amenity=parking_entrance
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// TODO: investigate why some many buildings drop their private parkings
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elevation: None,
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},
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&mut abstutil::Timer::throwaway(),
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@ -15,3 +15,5 @@ petgraph = "0.5.0"
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serde = "1.0.110"
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thread_local = "1.0.1"
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seattle_traffic_signals = { git = "https://github.com/dabreegster/seattle_traffic_signals" }
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rand = "0.7.0"
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rand_xorshift = "0.2.0"
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@ -16,7 +16,9 @@ pub use crate::edits::{
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pub use crate::make::initial::lane_specs::RoadSpec;
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pub use crate::map::MapConfig;
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pub use crate::objects::area::{Area, AreaID, AreaType};
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pub use crate::objects::building::{Building, BuildingID, FrontPath, OffstreetParking};
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pub use crate::objects::building::{
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Building, BuildingID, BuildingType, FrontPath, OffstreetParking,
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};
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pub use crate::objects::bus_stop::{BusRoute, BusRouteID, BusStop, BusStopID};
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pub use crate::objects::intersection::{Intersection, IntersectionID, IntersectionType};
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pub use crate::objects::lane::{
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@ -1,12 +1,14 @@
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use crate::make::match_points_to_lanes;
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use crate::raw::{OriginalBuilding, RawBuilding, RawParkingLot};
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use crate::{
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osm, Building, BuildingID, FrontPath, LaneID, LaneType, Map, OffstreetParking, ParkingLot,
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ParkingLotID, Position, NORMAL_LANE_THICKNESS, PARKING_LOT_SPOT_LENGTH,
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osm, Building, BuildingID, BuildingType, FrontPath, LaneID, LaneType, Map, OffstreetParking,
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ParkingLot, ParkingLotID, Position, NORMAL_LANE_THICKNESS, PARKING_LOT_SPOT_LENGTH,
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};
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use abstutil::Timer;
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use geom::{Angle, Distance, FindClosest, HashablePt2D, Line, PolyLine, Polygon, Pt2D, Ring};
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use std::collections::{BTreeMap, HashSet};
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use std::collections::{BTreeMap, BTreeSet, HashSet};
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use rand::{Rng, SeedableRng};
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use rand_xorshift::XorShiftRng;
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pub fn make_all_buildings(
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input: &BTreeMap<OriginalBuilding, RawBuilding>,
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@ -57,6 +59,7 @@ pub fn make_all_buildings(
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};
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let id = BuildingID(results.len());
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let mut rng = XorShiftRng::seed_from_u64(orig_id.osm_way_id as u64);
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let mut bldg = Building {
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id,
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polygon: b.polygon.clone(),
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@ -70,6 +73,7 @@ pub fn make_all_buildings(
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amenities: b.amenities.clone(),
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parking: None,
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label_center: b.polygon.polylabel(),
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bldg_type: classify_bldg(&b.osm_tags, &b.amenities, b.polygon.area(), &mut rng),
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};
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// Can this building have a driveway? If it's not next to a driving lane, then no.
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@ -354,3 +358,73 @@ fn line_valid(
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true
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}
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fn classify_bldg(
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tags: &BTreeMap<String, String>,
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amenities: &BTreeSet<(String, String)>,
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area_sq_meters: f64,
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rng: &mut rand_xorshift::XorShiftRng,
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) -> BuildingType {
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// used: top values from https://taginfo.openstreetmap.org/keys/building#values (>100k uses)
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let tags = Tags(tags);
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let mut commercial = false;
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let mut workers = 0;
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// These are (name, amenity type) pairs, produced by get_bldg_amenities in
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// convert_osm/src/osm_reader.rs.
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if !amenities.is_empty() {
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commercial = true;
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}
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if tags.is("ruins", "yes") {
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if commercial {
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return BuildingType::Commercial;
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}
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return BuildingType::Empty;
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}
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if tags.is_any("building", vec!["office", "industrial", "commercial", "retail", "warehouse", "civic", "public"]) {
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return BuildingType::Commercial;
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} else if tags.is_any("building", vec!["school", "university", "construction", "church"]) {
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// TODO: special handling in future
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return BuildingType::Empty;
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} else if tags.is_any("building", vec!["garage", "garages", "shed", "roof", "greenhouse", "farm_auxiliary", "barn", "service"]) {
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return BuildingType::Empty;
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} else if tags.is_any("building", vec!["house", "detached", "semidetached_house", "farm"]) {
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workers = rng.gen_range(0, 3);
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} else if tags.is_any("building", vec!["hut", "static_caravan", "cabin"]) {
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workers = rng.gen_range(0, 2);
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} else if tags.is_any("building", vec!["apartments", "terrace", "residential"]) {
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let levels = tags.0.get("building:levels").and_then(|x| x.parse::<usize>().ok()).unwrap_or(1);
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// TODO is it worth using height or building:height as an alternative if not tagged?
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// 1 person per 10 square meters
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let residents = (levels as f64 * area_sq_meters / 10.0) as usize;
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workers = (residents / 3) as usize;
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} else {
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workers = rng.gen_range(0, 2);
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}
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if commercial {
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if workers > 0 {
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return BuildingType::ResidentialCommercial(workers);
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}
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return BuildingType::Commercial;
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}
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return BuildingType::Residential(workers);
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}
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// TODO Refactor with lane_specs
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struct Tags<'a>(&'a BTreeMap<String, String>);
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impl<'a> Tags<'a> {
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fn is(&self, k: &str, v: &str) -> bool {
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self.0.get(k) == Some(&v.to_string())
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}
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fn is_any(&self, k: &str, values: Vec<&str>) -> bool {
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if let Some(v) = self.0.get(k) {
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values.contains(&v.as_ref())
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} else {
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false
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}
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}
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}
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// Where a text label should be centered to have the best chances of being contained within the
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// polygon.
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pub label_center: Pt2D,
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// TODO Might fold these into BuildingType::Commercial
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// (Name, amenity)
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pub amenities: BTreeSet<(String, String)>,
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@ -57,6 +58,16 @@ pub struct Building {
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// Every building can't have OffstreetParking, because the nearest usable driving lane (not in
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// a parking blackhole) might be far away
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pub parking: Option<OffstreetParking>,
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pub bldg_type: BuildingType,
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}
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#[derive(Serialize, Deserialize, Debug)]
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pub enum BuildingType {
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// An estimated number of residents
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Residential(usize),
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ResidentialCommercial(usize),
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Commercial,
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Empty,
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}
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impl Building {
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};
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use abstutil::Timer;
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use geom::{Distance, Duration, Time};
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use map_model::{BuildingID, DirectedRoadID, Map, PathConstraints, PathRequest};
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use map_model::{BuildingID, BuildingType, DirectedRoadID, Map, PathConstraints, PathRequest};
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use rand::seq::SliceRandom;
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use rand::Rng;
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use rand_xorshift::XorShiftRng;
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@ -418,29 +418,41 @@ fn rand_time(rng: &mut XorShiftRng, low: Time, high: Time) -> Time {
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impl ScenarioGenerator {
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// Designed in https://github.com/dabreegster/abstreet/issues/154
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pub fn proletariat_robot(map: &Map, rng: &mut XorShiftRng, timer: &mut Timer) -> Scenario {
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// First classify buildings into residences (with a number of people) or workplaces. No
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// mixed-use yet; every building is one or the other.
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let mut residences: Vec<(BuildingID, usize)> = Vec::new();
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let mut workplaces: Vec<BuildingID> = Vec::new();
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let mut total_ppl = 0;
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for b in map.all_buildings() {
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// These are scraped from OSM "shop" and "amenity" tags.
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if b.amenities.is_empty() {
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// TODO Guess number of residences based on OSM tags.
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let num_ppl = rng.gen_range(1, 5);
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residences.push((b.id, num_ppl));
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total_ppl += num_ppl;
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} else {
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workplaces.push(b.id);
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match b.bldg_type {
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BuildingType::Residential(num_ppl) => {
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residences.push((b.id, num_ppl));
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total_ppl += num_ppl;
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}
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BuildingType::ResidentialCommercial(num_ppl) => {
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residences.push((b.id, num_ppl));
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total_ppl += num_ppl;
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workplaces.push(b.id);
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}
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BuildingType::Commercial => {
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workplaces.push(b.id);
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}
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BuildingType::Empty => {}
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}
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}
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let mut s = Scenario::empty(map, "random people going to/from work");
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s.only_seed_buses = None;
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timer.start_iter("create people", total_ppl);
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for (home, num_ppl) in residences {
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for _ in 0..num_ppl {
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timer.next();
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// Make a person going from their home to a random workplace, then back again later.
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// TODO refactor
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// function or associated item not found in `rand_xorshift::XorShiftRng`
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// so why it works in buildings.rs?
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//let mut deterministicRng = XorShiftRng::seed_from_u64(home.0 as u64);
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//let work = *workplaces.choose(deterministicRng).unwrap();
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let work = *workplaces.choose(rng).unwrap();
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// Decide mode based on walking distance.
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let dist = if let Some(path) = map.pathfind(PathRequest {
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@ -454,14 +466,33 @@ impl ScenarioGenerator {
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// this person.
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continue;
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};
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// Trips over 2 miles will drive 90% of the time, the other 10% will attempt
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// transit (falling back to a very long walk).
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if home.0 == work.0 {
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// working and living in the same building
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continue;
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}
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// Longer trips will mostly drive of the time, remaining will attempt
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// transit (falling back to a very long walk), with some small number of people cycling.
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// TODO Make this probabilistic
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let mode = if dist < Distance::miles(1.0) {
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// TODO - do not select based on distance but select one that is fastest/best in the given situation
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// excellent bus connection / plenty of parking / cycleways / suitable rail connection
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// all strongly influence selected mode of transport, distance is not the sole influence
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let mode = if dist < Distance::miles(0.5) {
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TripMode::Walk
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} else if dist < Distance::miles(2.0) {
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if rng.gen_bool(0.3) {
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// 30%
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TripMode::Transit
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} else if rng.gen_bool(0.8) {
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// 0.7 * 0.8 = 56%
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TripMode::Drive
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} else {
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// 14%
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TripMode::Bike
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}
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} else if rng.gen_bool(0.005) {
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// low chance for really, really dedicated cyclists
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TripMode::Bike
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} else if rng.gen_bool(0.9) {
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} else if rng.gen_bool(0.7) {
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TripMode::Drive
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} else {
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TripMode::Transit
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@ -470,17 +501,32 @@ impl ScenarioGenerator {
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// TODO This will cause a single morning and afternoon rush. Outside of these times,
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// it'll be really quiet. Probably want a normal distribution centered around these
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// peak times, but with a long tail.
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let depart_am = rand_time(
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let mut depart_am = rand_time(
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rng,
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Time::START_OF_DAY + Duration::hours(7),
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Time::START_OF_DAY + Duration::hours(10),
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);
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let depart_pm = rand_time(
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let mut depart_pm = rand_time(
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rng,
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Time::START_OF_DAY + Duration::hours(17),
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Time::START_OF_DAY + Duration::hours(19),
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);
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if rng.gen_bool(0.1) {
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// hacky hack to get some background traffic
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// TODO - avoid mutable variable
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depart_am = rand_time(
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rng,
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Time::START_OF_DAY + Duration::hours(0),
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Time::START_OF_DAY + Duration::hours(12),
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);
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depart_pm = rand_time(
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rng,
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Time::START_OF_DAY + Duration::hours(12),
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Time::START_OF_DAY + Duration::hours(24),
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);
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}
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let (goto_work, return_home) = match (
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SpawnTrip::new(
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TripEndpoint::Bldg(home),
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Loading…
Reference in New Issue
Block a user