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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `check_for_missing_turns` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, check_for_missing_turns"><title>game::edit::traffic_signals::check_for_missing_turns - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'check_for_missing_turns', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#822-849' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>check_for_missing_turns</a></span></h1><pre class='rust fn'>fn check_for_missing_turns(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `check_for_missing_turns` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, check_for_missing_turns"><title>game::edit::traffic_signals::check_for_missing_turns - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'check_for_missing_turns', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#821-848' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>check_for_missing_turns</a></span></h1><pre class='rust fn'>fn check_for_missing_turns(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_multiple_signals` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_multiple_signals"><title>game::edit::traffic_signals::draw_multiple_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'draw_multiple_signals', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#851-897' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>draw_multiple_signals</a></span></h1><pre class='rust fn'>fn draw_multiple_signals(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;translations: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;<br>) -&gt; GeomBatch</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_multiple_signals` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_multiple_signals"><title>game::edit::traffic_signals::draw_multiple_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'draw_multiple_signals', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#850-896' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>draw_multiple_signals</a></span></h1><pre class='rust fn'>fn draw_multiple_signals(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;translations: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;<br>) -&gt; GeomBatch</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_selected_movement` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_selected_movement"><title>game::edit::traffic_signals::draw_selected_movement - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'draw_selected_movement', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#899-959' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>draw_selected_movement</a></span></h1><pre class='rust fn'>fn draw_selected_movement(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch, <br>&nbsp;&nbsp;&nbsp;&nbsp;g: &amp;<a class="struct" href="../../../game/render/turn/struct.DrawMovement.html" title="struct game::render::turn::DrawMovement">DrawMovement</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;m: &amp;<a class="struct" href="../../../map_model/objects/turn/struct.Movement.html" title="struct map_model::objects::turn::Movement">Movement</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;next_priority: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../../map_model/objects/turn/enum.TurnPriority.html" title="enum map_model::objects::turn::TurnPriority">TurnPriority</a>&gt;<br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_side_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_side_panel"><title>game::edit::traffic_signals::make_side_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'make_side_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#584-758' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>make_side_panel</a></span></h1><pre class='rust fn'>fn make_side_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;selected: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;<br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_side_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_side_panel"><title>game::edit::traffic_signals::make_side_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'make_side_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#583-757' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>make_side_panel</a></span></h1><pre class='rust fn'>fn make_side_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;selected: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;<br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_top_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_top_panel"><title>game::edit::traffic_signals::make_top_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'make_top_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#519-582' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>make_top_panel</a></span></h1><pre class='rust fn'>fn make_top_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;can_undo: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;can_redo: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_top_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_top_panel"><title>game::edit::traffic_signals::make_top_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'make_top_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#518-581' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>make_top_panel</a></span></h1><pre class='rust fn'>fn make_top_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;can_undo: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;can_redo: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `squish_polygons_together` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, squish_polygons_together"><title>game::edit::traffic_signals::squish_polygons_together - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'squish_polygons_together', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#962-1008' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>squish_polygons_together</a></span></h1><pre class='rust fn'>fn squish_polygons_together(polygons: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `squish_polygons_together` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, squish_polygons_together"><title>game::edit::traffic_signals::squish_polygons_together - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'squish_polygons_together', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#899-945' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="fn" href=''>squish_polygons_together</a></span></h1><pre class='rust fn'>fn squish_polygons_together(polygons: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `traffic_signals` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, traffic_signals"><title>game::edit::traffic_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module traffic_signals</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a></p><script>window.sidebarCurrent = {name: 'traffic_signals', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#1-1008' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a class="mod" href=''>traffic_signals</a></span></h1><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `traffic_signals` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, traffic_signals"><title>game::edit::traffic_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module traffic_signals</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a></p><script>window.sidebarCurrent = {name: 'traffic_signals', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#1-945' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a class="mod" href=''>traffic_signals</a></span></h1><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<table><tr class='module-item'><td><a class="mod" href="edits/index.html" title='game::edit::traffic_signals::edits mod'>edits</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="picker/index.html" title='game::edit::traffic_signals::picker mod'>picker</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="preview/index.html" title='game::edit::traffic_signals::preview mod'>preview</a></td><td class='docblock-short'></td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.BundleEdits.html" title='game::edit::traffic_signals::BundleEdits struct'>BundleEdits</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.TrafficSignalEditor.html" title='game::edit::traffic_signals::TrafficSignalEditor struct'>TrafficSignalEditor</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.check_for_missing_turns.html" title='game::edit::traffic_signals::check_for_missing_turns fn'>check_for_missing_turns</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_multiple_signals.html" title='game::edit::traffic_signals::draw_multiple_signals fn'>draw_multiple_signals</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_selected_movement.html" title='game::edit::traffic_signals::draw_selected_movement fn'>draw_selected_movement</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_side_panel.html" title='game::edit::traffic_signals::make_side_panel fn'>make_side_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_top_panel.html" title='game::edit::traffic_signals::make_top_panel fn'>make_top_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.squish_polygons_together.html" title='game::edit::traffic_signals::squish_polygons_together fn'>squish_polygons_together</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<table><tr class='module-item'><td><a class="fn" href="fn.check_for_missing_turns.html" title='game::edit::traffic_signals::check_for_missing_turns fn'>check_for_missing_turns</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_multiple_signals.html" title='game::edit::traffic_signals::draw_multiple_signals fn'>draw_multiple_signals</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_side_panel.html" title='game::edit::traffic_signals::make_side_panel fn'>make_side_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_top_panel.html" title='game::edit::traffic_signals::make_top_panel fn'>make_top_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.squish_polygons_together.html" title='game::edit::traffic_signals::squish_polygons_together fn'>squish_polygons_together</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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initSidebarItems({"fn":[["check_for_missing_turns",""],["draw_multiple_signals",""],["draw_selected_movement",""],["make_side_panel",""],["make_top_panel",""],["squish_polygons_together",""]],"mod":[["edits",""],["picker",""],["preview",""]],"struct":[["BundleEdits",""],["TrafficSignalEditor",""]]});
initSidebarItems({"fn":[["check_for_missing_turns",""],["draw_multiple_signals",""],["make_side_panel",""],["make_top_panel",""],["squish_polygons_together",""]],"mod":[["edits",""],["picker",""],["preview",""]],"struct":[["BundleEdits",""],["TrafficSignalEditor",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BundleEdits` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BundleEdits"><title>game::edit::traffic_signals::BundleEdits - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct BundleEdits</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.signals">signals</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.apply">apply</a><a href="#method.commit">commit</a><a href="#method.get_current">get_current</a><a href="#method.synchronize">synchronize</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-PartialEq%3CBundleEdits%3E">PartialEq&lt;BundleEdits&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a></p><script>window.sidebarCurrent = {name: 'BundleEdits', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#50-52' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>edit</a>::<wbr><a href='index.html'>traffic_signals</a>::<wbr><a class="struct" href=''>BundleEdits</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct BundleEdits {
signals: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;,
}</pre></div><h2 id='fields' class='fields small-section-header'>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.signals" class="structfield small-section-header"><a href="#structfield.signals" class="anchor field"></a><code>signals: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#760-819' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.apply' class="method"><code>fn <a href='#method.apply' class='fnname'>apply</a>(&amp;self, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#761-765' title='goto source code'>[src]</a></h4><h4 id='method.commit' class="method"><code>fn <a href='#method.commit' class='fnname'>commit</a>(self, ctx: &amp;mut EventCtx, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#767-783' title='goto source code'>[src]</a></h4><h4 id='method.get_current' class="method"><code>fn <a href='#method.get_current' class='fnname'>get_current</a>(app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#785-791' title='goto source code'>[src]</a></h4><h4 id='method.synchronize' class="method"><code>fn <a href='#method.synchronize' class='fnname'>synchronize</a>(app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#795-818' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.signals" class="structfield small-section-header"><a href="#structfield.signals" class="anchor field"></a><code>signals: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#759-818' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.apply' class="method"><code>fn <a href='#method.apply' class='fnname'>apply</a>(&amp;self, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#760-764' title='goto source code'>[src]</a></h4><h4 id='method.commit' class="method"><code>fn <a href='#method.commit' class='fnname'>commit</a>(self, ctx: &amp;mut EventCtx, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#766-782' title='goto source code'>[src]</a></h4><h4 id='method.get_current' class="method"><code>fn <a href='#method.get_current' class='fnname'>get_current</a>(app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#784-790' title='goto source code'>[src]</a></h4><h4 id='method.synchronize' class="method"><code>fn <a href='#method.synchronize' class='fnname'>synchronize</a>(app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, members: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>&gt;) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#794-817' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id='impl-PartialEq%3CBundleEdits%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a>&gt; for <a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a></code><a href='#impl-PartialEq%3CBundleEdits%3E' class='anchor'></a><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&amp;self, other: &amp;<a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&amp;self, other: &amp;<a class="struct" href="../../../game/edit/traffic_signals/struct.BundleEdits.html" title="struct game::edit::traffic_signals::BundleEdits">BundleEdits</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/edit/traffic_signals/mod.rs.html#49' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-3c7487281029702d/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Thu, 17 Sep 2020 22:26:00 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-3c7487281029702d/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Thu, 17 Sep 2020 22:51:18 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_border_arrows` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_border_arrows"><title>game::render::intersection::calculate_border_arrows - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'calculate_border_arrows', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#245-299' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>calculate_border_arrows</a></span></h1><pre class='rust fn'>fn calculate_border_arrows(<br>&nbsp;&nbsp;&nbsp;&nbsp;i: &amp;<a class="struct" href="../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;r: &amp;<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_border_arrows` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_border_arrows"><title>game::render::intersection::calculate_border_arrows - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'calculate_border_arrows', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#236-290' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>calculate_border_arrows</a></span></h1><pre class='rust fn'>fn calculate_border_arrows(<br>&nbsp;&nbsp;&nbsp;&nbsp;i: &amp;<a class="struct" href="../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;r: &amp;<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_corners` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_corners"><title>game::render::intersection::calculate_corners - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'calculate_corners', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#196-241' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>calculate_corners</a></span></h1><pre class='rust fn'>pub fn calculate_corners(i: &amp;<a class="struct" href="../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_corners` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_corners"><title>game::render::intersection::calculate_corners - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'calculate_corners', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#187-232' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>calculate_corners</a></span></h1><pre class='rust fn'>pub fn calculate_corners(i: &amp;<a class="struct" href="../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_crosswalk` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_crosswalk"><title>game::render::intersection::make_crosswalk - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_crosswalk', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#311-369' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_crosswalk</a></span></h1><pre class='rust fn'>pub fn make_crosswalk(<br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch, <br>&nbsp;&nbsp;&nbsp;&nbsp;turn: &amp;<a class="struct" href="../../../map_model/objects/turn/struct.Turn.html" title="struct map_model::objects::turn::Turn">Turn</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;cs: &amp;<a class="struct" href="../../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_crosswalk` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_crosswalk"><title>game::render::intersection::make_crosswalk - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_crosswalk', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#302-360' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_crosswalk</a></span></h1><pre class='rust fn'>pub fn make_crosswalk(<br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch, <br>&nbsp;&nbsp;&nbsp;&nbsp;turn: &amp;<a class="struct" href="../../../map_model/objects/turn/struct.Turn.html" title="struct map_model::objects::turn::Turn">Turn</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;cs: &amp;<a class="struct" href="../../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_octagon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_octagon"><title>game::render::intersection::make_octagon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_octagon', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#302-309' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_octagon</a></span></h1><pre class='rust fn'>fn make_octagon(center: <a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, radius: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>, facing: <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a>) -&gt; <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_octagon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_octagon"><title>game::render::intersection::make_octagon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_octagon', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#293-300' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_octagon</a></span></h1><pre class='rust fn'>fn make_octagon(center: <a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, radius: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>, facing: <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a>) -&gt; <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_rainbow_crosswalk` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_rainbow_crosswalk"><title>game::render::intersection::make_rainbow_crosswalk - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_rainbow_crosswalk', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#371-419' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_rainbow_crosswalk</a></span></h1><pre class='rust fn'>fn make_rainbow_crosswalk(batch: &amp;mut GeomBatch, turn: &amp;<a class="struct" href="../../../map_model/objects/turn/struct.Turn.html" title="struct map_model::objects::turn::Turn">Turn</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_rainbow_crosswalk` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_rainbow_crosswalk"><title>game::render::intersection::make_rainbow_crosswalk - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'make_rainbow_crosswalk', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#362-410' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>make_rainbow_crosswalk</a></span></h1><pre class='rust fn'>fn make_rainbow_crosswalk(batch: &amp;mut GeomBatch, turn: &amp;<a class="struct" href="../../../map_model/objects/turn/struct.Turn.html" title="struct map_model::objects::turn::Turn">Turn</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `perp_line` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, perp_line"><title>game::render::intersection::perp_line - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'perp_line', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#422-426' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>perp_line</a></span></h1><pre class='rust fn'>fn perp_line(l: <a class="struct" href="../../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a>, length: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>) -&gt; <a class="struct" href="../../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `perp_line` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, perp_line"><title>game::render::intersection::perp_line - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a></p><script>window.sidebarCurrent = {name: 'perp_line', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#413-417' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>intersection</a>::<wbr><a class="fn" href=''>perp_line</a></span></h1><pre class='rust fn'>fn perp_line(l: <a class="struct" href="../../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a>, length: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>) -&gt; <a class="struct" href="../../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `intersection` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, intersection"><title>game::render::intersection - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module intersection</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'intersection', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#1-426' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>intersection</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `intersection` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, intersection"><title>game::render::intersection - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module intersection</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'intersection', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/intersection.rs.html#1-417' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>intersection</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.DrawIntersection.html" title='game::render::intersection::DrawIntersection struct'>DrawIntersection</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.calculate_border_arrows.html" title='game::render::intersection::calculate_border_arrows fn'>calculate_border_arrows</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.calculate_corners.html" title='game::render::intersection::calculate_corners fn'>calculate_corners</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_crosswalk.html" title='game::render::intersection::make_crosswalk fn'>make_crosswalk</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_octagon.html" title='game::render::intersection::make_octagon fn'>make_octagon</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_rainbow_crosswalk.html" title='game::render::intersection::make_rainbow_crosswalk fn'>make_rainbow_crosswalk</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.perp_line.html" title='game::render::intersection::perp_line fn'>perp_line</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `crosswalk_icon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, crosswalk_icon"><title>game::render::traffic_signal::crosswalk_icon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a></p><script>window.sidebarCurrent = {name: 'crosswalk_icon', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#223-229' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a>::<wbr><a class="fn" href=''>crosswalk_icon</a></span></h1><pre class='rust fn'>fn crosswalk_icon(geom: &amp;<a class="struct" href="../../../geom/polyline/struct.PolyLine.html" title="struct geom::polyline::PolyLine">PolyLine</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `crosswalk_icon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, crosswalk_icon"><title>game::render::traffic_signal::crosswalk_icon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a></p><script>window.sidebarCurrent = {name: 'crosswalk_icon', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#237-243' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a>::<wbr><a class="fn" href=''>crosswalk_icon</a></span></h1><pre class='rust fn'>fn crosswalk_icon(geom: &amp;<a class="struct" href="../../../geom/polyline/struct.PolyLine.html" title="struct geom::polyline::PolyLine">PolyLine</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_signal_stage` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_signal_stage"><title>game::render::traffic_signal::draw_signal_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a></p><script>window.sidebarCurrent = {name: 'draw_signal_stage', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#11-219' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a>::<wbr><a class="fn" href=''>draw_signal_stage</a></span></h1><pre class='rust fn'>pub fn draw_signal_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;prerender: &amp;Prerender, <br>&nbsp;&nbsp;&nbsp;&nbsp;stage: &amp;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;time_left: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;signal_style: <a class="enum" href="../../../game/options/enum.TrafficSignalStyle.html" title="enum game::options::TrafficSignalStyle">TrafficSignalStyle</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_signal_stage` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_signal_stage"><title>game::render::traffic_signal::draw_signal_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a></p><script>window.sidebarCurrent = {name: 'draw_signal_stage', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#10-201' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a>::<wbr><a class="fn" href=''>draw_signal_stage</a></span></h1><pre class='rust fn'>pub fn draw_signal_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;prerender: &amp;Prerender, <br>&nbsp;&nbsp;&nbsp;&nbsp;stage: &amp;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;time_left: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;signal_style: <a class="enum" href="../../../game/options/enum.TrafficSignalStyle.html" title="enum game::options::TrafficSignalStyle">TrafficSignalStyle</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_time_left` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_time_left"><title>game::render::traffic_signal::draw_time_left - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a></p><script>window.sidebarCurrent = {name: 'draw_time_left', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#203-233' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>traffic_signal</a>::<wbr><a class="fn" href=''>draw_time_left</a></span></h1><pre class='rust fn'>fn draw_time_left(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;prerender: &amp;Prerender, <br>&nbsp;&nbsp;&nbsp;&nbsp;stage: &amp;<a class="struct" href="../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;time_left: <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch<br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `traffic_signal` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, traffic_signal"><title>game::render::traffic_signal - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module traffic_signal</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'traffic_signal', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#1-229' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>traffic_signal</a></span></h1><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.crosswalk_icon.html" title='game::render::traffic_signal::crosswalk_icon fn'>crosswalk_icon</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_signal_stage.html" title='game::render::traffic_signal::draw_signal_stage fn'>draw_signal_stage</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `traffic_signal` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, traffic_signal"><title>game::render::traffic_signal - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module traffic_signal</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'traffic_signal', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/traffic_signal.rs.html#1-243' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>traffic_signal</a></span></h1><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.crosswalk_icon.html" title='game::render::traffic_signal::crosswalk_icon fn'>crosswalk_icon</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_signal_stage.html" title='game::render::traffic_signal::draw_signal_stage fn'>draw_signal_stage</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.draw_time_left.html" title='game::render::traffic_signal::draw_time_left fn'>draw_time_left</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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initSidebarItems({"fn":[["crosswalk_icon",""],["draw_signal_stage",""]]});
initSidebarItems({"fn":[["crosswalk_icon",""],["draw_signal_stage",""],["draw_time_left",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TURN_ICON_ARROW_LENGTH` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, TURN_ICON_ARROW_LENGTH"><title>game::render::turn::TURN_ICON_ARROW_LENGTH - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a></p><script>window.sidebarCurrent = {name: 'TURN_ICON_ARROW_LENGTH', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#5' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a>::<wbr><a class="constant" href=''>TURN_ICON_ARROW_LENGTH</a></span></h1><pre class='rust const'>const TURN_ICON_ARROW_LENGTH: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TURN_ICON_ARROW_LENGTH` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, TURN_ICON_ARROW_LENGTH"><title>game::render::turn::TURN_ICON_ARROW_LENGTH - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a></p><script>window.sidebarCurrent = {name: 'TURN_ICON_ARROW_LENGTH', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#11' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a>::<wbr><a class="constant" href=''>TURN_ICON_ARROW_LENGTH</a></span></h1><pre class='rust const'>const TURN_ICON_ARROW_LENGTH: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_geom` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_geom"><title>game::render::turn::make_geom - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a></p><script>window.sidebarCurrent = {name: 'make_geom', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#83-105' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a>::<wbr><a class="fn" href=''>make_geom</a></span></h1><pre class='rust fn'>fn make_geom(<br>&nbsp;&nbsp;&nbsp;&nbsp;offset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pl: <a class="struct" href="../../../geom/polyline/struct.PolyLine.html" title="struct geom::polyline::PolyLine">PolyLine</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;angle: <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a><br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_geom` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_geom"><title>game::render::turn::make_geom - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a></p><script>window.sidebarCurrent = {name: 'make_geom', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#151-173' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>turn</a>::<wbr><a class="fn" href=''>make_geom</a></span></h1><pre class='rust fn'>fn make_geom(<br>&nbsp;&nbsp;&nbsp;&nbsp;offset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pl: <a class="struct" href="../../../geom/polyline/struct.PolyLine.html" title="struct geom::polyline::PolyLine">PolyLine</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;angle: <a class="struct" href="../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a><br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `turn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, turn"><title>game::render::turn - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module turn</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'turn', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#1-105' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>turn</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `turn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, turn"><title>game::render::turn - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module turn</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a></p><script>window.sidebarCurrent = {name: 'turn', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/render/turn.rs.html#1-173' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a class="mod" href=''>turn</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.DrawMovement.html" title='game::render::turn::DrawMovement struct'>DrawMovement</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.DrawUberTurnGroup.html" title='game::render::turn::DrawUberTurnGroup struct'>DrawUberTurnGroup</a></td><td class='docblock-short'></td></tr></table><h2 id='constants' class='section-header'><a href="#constants">Constants</a></h2>
<table><tr class='module-item'><td><a class="constant" href="constant.TURN_ICON_ARROW_LENGTH.html" title='game::render::turn::TURN_ICON_ARROW_LENGTH constant'>TURN_ICON_ARROW_LENGTH</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.make_geom.html" title='game::render::turn::make_geom fn'>make_geom</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">mod</span> <span class="ident">edits</span>;
<span class="kw">mod</span> <span class="ident">picker</span>;
@ -1016,13 +953,13 @@
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">edit</span>::{<span class="ident">apply_map_edits</span>, <span class="ident">ConfirmDiscard</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">game</span>::{<span class="ident">DrawBaselayer</span>, <span class="ident">PopupMsg</span>, <span class="ident">State</span>, <span class="ident">Transition</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">options</span>::<span class="ident">TrafficSignalStyle</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::{<span class="ident">draw_signal_stage</span>, <span class="ident">DrawMovement</span>, <span class="ident">DrawOptions</span>, <span class="ident">BIG_ARROW_THICKNESS</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::{<span class="ident">draw_signal_stage</span>, <span class="ident">DrawMovement</span>, <span class="ident">DrawOptions</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">sandbox</span>::<span class="ident">GameplayMode</span>;
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">Timer</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">ArrowCap</span>, <span class="ident">Distance</span>, <span class="ident">Duration</span>, <span class="ident">Line</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Duration</span>, <span class="ident">Line</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
<span class="kw">use</span> <span class="ident">map_model</span>::{
<span class="ident">ControlTrafficSignal</span>, <span class="ident">EditCmd</span>, <span class="ident">EditIntersection</span>, <span class="ident">IntersectionID</span>, <span class="ident">Movement</span>, <span class="ident">MovementID</span>,
<span class="ident">PhaseType</span>, <span class="ident">Stage</span>, <span class="ident">TurnPriority</span>,
<span class="ident">ControlTrafficSignal</span>, <span class="ident">EditCmd</span>, <span class="ident">EditIntersection</span>, <span class="ident">IntersectionID</span>, <span class="ident">MovementID</span>, <span class="ident">PhaseType</span>, <span class="ident">Stage</span>,
<span class="ident">TurnPriority</span>,
};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeSet</span>, <span class="ident">HashMap</span>, <span class="ident">VecDeque</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{
@ -1184,10 +1121,9 @@
.<span class="ident">map</span>(<span class="op">|</span>(<span class="ident">id</span>, <span class="kw">_</span>)<span class="op">|</span> <span class="kw-2">*</span><span class="ident">id</span> <span class="op">=</span><span class="op">=</span> <span class="ident">m</span>.<span class="ident">id</span>)
.<span class="ident">unwrap_or</span>(<span class="bool-val">false</span>)
{
<span class="ident">draw_selected_movement</span>(
<span class="ident">m</span>.<span class="ident">draw_selected_movement</span>(
<span class="ident">app</span>,
<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">batch</span>,
<span class="ident">m</span>,
<span class="kw-2">&amp;</span><span class="ident">signal</span>.<span class="ident">movements</span>[<span class="kw-2">&amp;</span><span class="ident">m</span>.<span class="ident">id</span>],
<span class="self">self</span>.<span class="ident">movement_selected</span>.<span class="ident">unwrap</span>().<span class="number">1</span>,
);
@ -1905,68 +1841,6 @@
<span class="ident">batch</span>.<span class="ident">scale</span>(<span class="ident">zoom</span>)
}
<span class="kw">fn</span> <span class="ident">draw_selected_movement</span>(
<span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>,
<span class="ident">batch</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GeomBatch</span>,
<span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="ident">DrawMovement</span>,
<span class="ident">m</span>: <span class="kw-2">&amp;</span><span class="ident">Movement</span>,
<span class="ident">next_priority</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">TurnPriority</span><span class="op">&gt;</span>,
) {
<span class="comment">// TODO Refactor this mess. Maybe after things like &quot;dashed with outline&quot; can be expressed more</span>
<span class="comment">// composably like SVG, using lyon.</span>
<span class="kw">let</span> <span class="ident">block_color</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">next_priority</span> {
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Protected</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">green</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">&quot;#72CE36&quot;</span>);
<span class="kw">let</span> <span class="ident">arrow</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">make_arrow</span>(<span class="ident">BIG_ARROW_THICKNESS</span>, <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>);
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">green</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">arrow</span>.<span class="ident">clone</span>());
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="ident">arrow</span>.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>)) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">green</span>, <span class="ident">p</span>);
}
<span class="ident">green</span>
}
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Yield</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">batch</span>.<span class="ident">extend</span>(
<span class="comment">// TODO Ideally the inner part would be the lower opacity blue, but can&#39;t yet</span>
<span class="comment">// express that it should cover up the thicker solid blue beneath it</span>
<span class="ident">Color</span>::<span class="ident">BLACK</span>.<span class="ident">alpha</span>(<span class="number">0.8</span>),
<span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">dashed_arrow</span>(
<span class="ident">BIG_ARROW_THICKNESS</span>,
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">1.2</span>),
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.3</span>),
<span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>,
),
);
<span class="ident">batch</span>.<span class="ident">extend</span>(
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_permitted_turn</span>.<span class="ident">alpha</span>(<span class="number">0.8</span>),
<span class="ident">m</span>.<span class="ident">geom</span>
.<span class="ident">exact_slice</span>(
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>),
<span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">length</span>() <span class="op">-</span> <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>),
)
.<span class="ident">dashed_arrow</span>(
<span class="ident">BIG_ARROW_THICKNESS</span> <span class="op">/</span> <span class="number">2.0</span>,
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">1.0</span>),
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.5</span>),
<span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>,
),
);
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_permitted_turn</span>
}
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Banned</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">red</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">&quot;#EB3223&quot;</span>);
<span class="kw">let</span> <span class="ident">arrow</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">make_arrow</span>(<span class="ident">BIG_ARROW_THICKNESS</span>, <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>);
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">red</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">arrow</span>.<span class="ident">clone</span>());
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="ident">arrow</span>.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>)) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">red</span>, <span class="ident">p</span>);
}
<span class="ident">red</span>
}
<span class="prelude-val">None</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_turn_block_bg</span>,
};
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">block_color</span>, <span class="ident">g</span>.<span class="ident">block</span>.<span class="ident">clone</span>());
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">WHITE</span>, <span class="ident">g</span>.<span class="ident">arrow</span>.<span class="ident">clone</span>());
}
<span class="comment">// TODO Move to geom?</span>
<span class="kw">fn</span> <span class="ident">squish_polygons_together</span>(<span class="kw-2">mut</span> <span class="ident">polygons</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Polygon</span><span class="op">&gt;</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Vec</span><span class="op">&lt;</span>(<span class="ident">f64</span>, <span class="ident">f64</span>)<span class="op">&gt;</span> {
<span class="kw">if</span> <span class="ident">polygons</span>.<span class="ident">len</span>() <span class="op">=</span><span class="op">=</span> <span class="number">1</span> {

View File

@ -111,7 +111,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.46.0 (04488afe3 2020-08-24)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Thu, 17 Sep 2020 22:26:00 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Thu, 17 Sep 2020 22:51:18 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

View File

@ -415,20 +415,10 @@
<span id="415">415</span>
<span id="416">416</span>
<span id="417">417</span>
<span id="418">418</span>
<span id="419">419</span>
<span id="420">420</span>
<span id="421">421</span>
<span id="422">422</span>
<span id="423">423</span>
<span id="424">424</span>
<span id="425">425</span>
<span id="426">426</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">colors</span>::<span class="ident">ColorScheme</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">helpers</span>::<span class="ident">ID</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">options</span>::<span class="ident">TrafficSignalStyle</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::{
<span class="ident">draw_signal_stage</span>, <span class="ident">DrawOptions</span>, <span class="ident">Renderable</span>, <span class="ident">CROSSWALK_LINE_THICKNESS</span>, <span class="ident">OUTLINE_THICKNESS</span>,
};
@ -438,7 +428,7 @@
<span class="ident">RoadWithStopSign</span>, <span class="ident">Turn</span>, <span class="ident">TurnType</span>, <span class="ident">SIDEWALK_THICKNESS</span>,
};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">RewriteColor</span>, <span class="ident">Text</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">RewriteColor</span>};
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">DrawIntersection</span> {
<span class="kw">pub</span> <span class="ident">id</span>: <span class="ident">IntersectionID</span>,
@ -588,14 +578,6 @@
<span class="ident">app</span>,
<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">traffic_signal_style</span>.<span class="ident">clone</span>(),
);
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">traffic_signal_style</span> <span class="op">!</span><span class="op">=</span> <span class="ident">TrafficSignalStyle</span>::<span class="ident">BAP</span> {
<span class="ident">batch</span>.<span class="ident">append</span>(
<span class="ident">Text</span>::<span class="ident">from</span>(<span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">idx</span> <span class="op">+</span> <span class="number">1</span>)))
.<span class="ident">render_to_batch</span>(<span class="ident">g</span>.<span class="ident">prerender</span>)
.<span class="ident">scale</span>(<span class="number">0.1</span>)
.<span class="ident">centered_on</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_i</span>(<span class="self">self</span>.<span class="ident">id</span>).<span class="ident">polygon</span>.<span class="ident">center</span>()),
);
}
<span class="kw-2">*</span><span class="ident">maybe_redraw</span> <span class="op">=</span> <span class="prelude-val">Some</span>((<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">time</span>(), <span class="ident">g</span>.<span class="ident">prerender</span>.<span class="ident">upload</span>(<span class="ident">batch</span>)));
}
<span class="kw">let</span> (<span class="kw">_</span>, <span class="ident">batch</span>) <span class="op">=</span> <span class="ident">maybe_redraw</span>.<span class="ident">as_ref</span>().<span class="ident">unwrap</span>();

View File

@ -227,6 +227,20 @@
<span id="227">227</span>
<span id="228">228</span>
<span id="229">229</span>
<span id="230">230</span>
<span id="231">231</span>
<span id="232">232</span>
<span id="233">233</span>
<span id="234">234</span>
<span id="235">235</span>
<span id="236">236</span>
<span id="237">237</span>
<span id="238">238</span>
<span id="239">239</span>
<span id="240">240</span>
<span id="241">241</span>
<span id="242">242</span>
<span id="243">243</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">options</span>::<span class="ident">TrafficSignalStyle</span>;
@ -237,7 +251,6 @@
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Color</span>, <span class="ident">GeomBatch</span>, <span class="ident">Line</span>, <span class="ident">Prerender</span>, <span class="ident">RewriteColor</span>, <span class="ident">Text</span>};
<span class="comment">// Only draws a box when time_left is present</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_signal_stage</span>(
<span class="ident">prerender</span>: <span class="kw-2">&amp;</span><span class="ident">Prerender</span>,
<span class="ident">stage</span>: <span class="kw-2">&amp;</span><span class="ident">Stage</span>,
@ -363,9 +376,6 @@
.<span class="ident">scale</span>(<span class="number">0.075</span>)
.<span class="ident">centered_on</span>(<span class="ident">center</span>),
);
<span class="comment">// No time_left box</span>
<span class="kw">return</span>;
}
<span class="ident">TrafficSignalStyle</span>::<span class="ident">Yuwen</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">for</span> <span class="ident">m</span> <span class="kw">in</span> <span class="kw-2">&amp;</span><span class="ident">stage</span>.<span class="ident">yield_movements</span> {
@ -397,6 +407,9 @@
);
}
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">time_left</span> {
<span class="ident">draw_time_left</span>(<span class="ident">app</span>, <span class="ident">prerender</span>, <span class="ident">stage</span>, <span class="ident">i</span>, <span class="ident">idx</span>, <span class="ident">t</span>, <span class="ident">batch</span>);
}
}
<span class="ident">TrafficSignalStyle</span>::<span class="ident">IndividualTurnArrows</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">for</span> <span class="ident">turn</span> <span class="kw">in</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_turns_in_intersection</span>(<span class="ident">i</span>) {
@ -424,16 +437,25 @@
<span class="ident">TurnPriority</span>::<span class="ident">Banned</span> <span class="op">=</span><span class="op">&gt;</span> {}
}
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">time_left</span> {
<span class="ident">draw_time_left</span>(<span class="ident">app</span>, <span class="ident">prerender</span>, <span class="ident">stage</span>, <span class="ident">i</span>, <span class="ident">idx</span>, <span class="ident">t</span>, <span class="ident">batch</span>);
}
}
}
}
<span class="kw">if</span> <span class="ident">time_left</span>.<span class="ident">is_none</span>() {
<span class="kw">return</span>;
}
<span class="kw">fn</span> <span class="ident">draw_time_left</span>(
<span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>,
<span class="ident">prerender</span>: <span class="kw-2">&amp;</span><span class="ident">Prerender</span>,
<span class="ident">stage</span>: <span class="kw-2">&amp;</span><span class="ident">Stage</span>,
<span class="ident">i</span>: <span class="ident">IntersectionID</span>,
<span class="ident">idx</span>: <span class="ident">usize</span>,
<span class="ident">time_left</span>: <span class="ident">Duration</span>,
<span class="ident">batch</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GeomBatch</span>,
) {
<span class="kw">let</span> <span class="ident">radius</span> <span class="op">=</span> <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">2.0</span>);
<span class="kw">let</span> <span class="ident">center</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">polygon</span>.<span class="ident">center</span>();
<span class="kw">let</span> <span class="ident">percent</span> <span class="op">=</span> <span class="ident">time_left</span>.<span class="ident">unwrap</span>() <span class="op">/</span> <span class="ident">stage</span>.<span class="ident">phase_type</span>.<span class="ident">simple_duration</span>();
<span class="kw">let</span> <span class="ident">percent</span> <span class="op">=</span> <span class="ident">time_left</span> <span class="op">/</span> <span class="ident">stage</span>.<span class="ident">phase_type</span>.<span class="ident">simple_duration</span>();
<span class="ident">batch</span>.<span class="ident">push</span>(
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_box</span>,
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">center</span>, <span class="number">1.2</span> <span class="op">*</span> <span class="ident">radius</span>).<span class="ident">to_polygon</span>(),
@ -446,6 +468,12 @@
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_spinner</span>,
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">center</span>, <span class="ident">radius</span>).<span class="ident">to_partial_polygon</span>(<span class="ident">percent</span>),
);
<span class="ident">batch</span>.<span class="ident">append</span>(
<span class="ident">Text</span>::<span class="ident">from</span>(<span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">idx</span> <span class="op">+</span> <span class="number">1</span>)))
.<span class="ident">render_to_batch</span>(<span class="ident">prerender</span>)
.<span class="ident">scale</span>(<span class="number">0.1</span>)
.<span class="ident">centered_on</span>(<span class="ident">center</span>),
);
}
<span class="comment">// TODO Kind of a hack to know that the second point is a better center.</span>

View File

@ -103,10 +103,84 @@
<span id="103">103</span>
<span id="104">104</span>
<span id="105">105</span>
<span id="106">106</span>
<span id="107">107</span>
<span id="108">108</span>
<span id="109">109</span>
<span id="110">110</span>
<span id="111">111</span>
<span id="112">112</span>
<span id="113">113</span>
<span id="114">114</span>
<span id="115">115</span>
<span id="116">116</span>
<span id="117">117</span>
<span id="118">118</span>
<span id="119">119</span>
<span id="120">120</span>
<span id="121">121</span>
<span id="122">122</span>
<span id="123">123</span>
<span id="124">124</span>
<span id="125">125</span>
<span id="126">126</span>
<span id="127">127</span>
<span id="128">128</span>
<span id="129">129</span>
<span id="130">130</span>
<span id="131">131</span>
<span id="132">132</span>
<span id="133">133</span>
<span id="134">134</span>
<span id="135">135</span>
<span id="136">136</span>
<span id="137">137</span>
<span id="138">138</span>
<span id="139">139</span>
<span id="140">140</span>
<span id="141">141</span>
<span id="142">142</span>
<span id="143">143</span>
<span id="144">144</span>
<span id="145">145</span>
<span id="146">146</span>
<span id="147">147</span>
<span id="148">148</span>
<span id="149">149</span>
<span id="150">150</span>
<span id="151">151</span>
<span id="152">152</span>
<span id="153">153</span>
<span id="154">154</span>
<span id="155">155</span>
<span id="156">156</span>
<span id="157">157</span>
<span id="158">158</span>
<span id="159">159</span>
<span id="160">160</span>
<span id="161">161</span>
<span id="162">162</span>
<span id="163">163</span>
<span id="164">164</span>
<span id="165">165</span>
<span id="166">166</span>
<span id="167">167</span>
<span id="168">168</span>
<span id="169">169</span>
<span id="170">170</span>
<span id="171">171</span>
<span id="172">172</span>
<span id="173">173</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::<span class="ident">BIG_ARROW_THICKNESS</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Angle</span>, <span class="ident">ArrowCap</span>, <span class="ident">Distance</span>, <span class="ident">PolyLine</span>, <span class="ident">Polygon</span>};
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">IntersectionCluster</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">Map</span>, <span class="ident">MovementID</span>, <span class="ident">UberTurnGroup</span>};
<span class="kw">use</span> <span class="ident">map_model</span>::{
<span class="ident">IntersectionCluster</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">Map</span>, <span class="ident">Movement</span>, <span class="ident">MovementID</span>, <span class="ident">TurnPriority</span>,
<span class="ident">UberTurnGroup</span>,
};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">HashMap</span>, <span class="ident">HashSet</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Color</span>, <span class="ident">GeomBatch</span>};
<span class="kw">const</span> <span class="ident">TURN_ICON_ARROW_LENGTH</span>: <span class="ident">Distance</span> <span class="op">=</span> <span class="ident">Distance</span>::<span class="ident">const_meters</span>(<span class="number">1.5</span>);
@ -146,6 +220,68 @@
}
<span class="ident">draw</span>
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_selected_movement</span>(
<span class="kw-2">&amp;</span><span class="self">self</span>,
<span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>,
<span class="ident">batch</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GeomBatch</span>,
<span class="ident">m</span>: <span class="kw-2">&amp;</span><span class="ident">Movement</span>,
<span class="ident">next_priority</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">TurnPriority</span><span class="op">&gt;</span>,
) {
<span class="comment">// TODO Refactor this mess. Maybe after things like &quot;dashed with outline&quot; can be expressed</span>
<span class="comment">// more composably like SVG, using lyon.</span>
<span class="kw">let</span> <span class="ident">block_color</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">next_priority</span> {
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Protected</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">green</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">&quot;#72CE36&quot;</span>);
<span class="kw">let</span> <span class="ident">arrow</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">make_arrow</span>(<span class="ident">BIG_ARROW_THICKNESS</span>, <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>);
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">green</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">arrow</span>.<span class="ident">clone</span>());
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="ident">arrow</span>.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>)) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">green</span>, <span class="ident">p</span>);
}
<span class="ident">green</span>
}
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Yield</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">batch</span>.<span class="ident">extend</span>(
<span class="comment">// TODO Ideally the inner part would be the lower opacity blue, but can&#39;t yet</span>
<span class="comment">// express that it should cover up the thicker solid blue beneath it</span>
<span class="ident">Color</span>::<span class="ident">BLACK</span>.<span class="ident">alpha</span>(<span class="number">0.8</span>),
<span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">dashed_arrow</span>(
<span class="ident">BIG_ARROW_THICKNESS</span>,
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">1.2</span>),
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.3</span>),
<span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>,
),
);
<span class="ident">batch</span>.<span class="ident">extend</span>(
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_permitted_turn</span>.<span class="ident">alpha</span>(<span class="number">0.8</span>),
<span class="ident">m</span>.<span class="ident">geom</span>
.<span class="ident">exact_slice</span>(
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>),
<span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">length</span>() <span class="op">-</span> <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>),
)
.<span class="ident">dashed_arrow</span>(
<span class="ident">BIG_ARROW_THICKNESS</span> <span class="op">/</span> <span class="number">2.0</span>,
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">1.0</span>),
<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.5</span>),
<span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>,
),
);
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_permitted_turn</span>
}
<span class="prelude-val">Some</span>(<span class="ident">TurnPriority</span>::<span class="ident">Banned</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">red</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">&quot;#EB3223&quot;</span>);
<span class="kw">let</span> <span class="ident">arrow</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">geom</span>.<span class="ident">make_arrow</span>(<span class="ident">BIG_ARROW_THICKNESS</span>, <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>);
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">red</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">arrow</span>.<span class="ident">clone</span>());
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="ident">arrow</span>.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">0.1</span>)) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">red</span>, <span class="ident">p</span>);
}
<span class="ident">red</span>
}
<span class="prelude-val">None</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">signal_turn_block_bg</span>,
};
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">block_color</span>, <span class="self">self</span>.<span class="ident">block</span>.<span class="ident">clone</span>());
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">WHITE</span>, <span class="self">self</span>.<span class="ident">arrow</span>.<span class="ident">clone</span>());
}
}
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">DrawUberTurnGroup</span> {