Commit Graph

85 Commits

Author SHA1 Message Date
Dustin Carlino
0ab262be99 remove stretch style boilerplate 2020-03-25 10:45:17 -07:00
Dustin Carlino
b6eb46ec04 moving ezgui stuff around a little, cleaning up some of the APIs for
instantiating widgets
2020-03-22 23:50:14 -07:00
Dustin Carlino
96d7987c7e aha, dont need to plumb ScreenRectangle to widgets after all 2020-03-22 21:04:05 -07:00
Dustin Carlino
4df64b4c83 remove last users of ModalMenu. so long, (some variant of) the original widget. 2020-03-22 20:59:44 -07:00
Dustin Carlino
581956222c refactor some of the downcasting [rebuild] 2020-03-22 16:35:20 -07:00
Dustin Carlino
0e59efe15b trait-ifying nothing, row, column. the enum is hereby gone! 2020-03-22 16:19:05 -07:00
Dustin Carlino
1682b6c28f trait-ify Button 2020-03-22 15:20:46 -07:00
Dustin Carlino
10d3c0aa60 get rid of the warping and normal item sliders. do something more manual in the (dev tools only) places using them. going to rethink slider API more carefully later.
(removed individual/all PSRC trip viz; these haven't been useful for a
long time, and the people/schedule stuff is kinda replacing it anyway)
2020-03-22 14:55:16 -07:00
Dustin Carlino
67b21a334c trait-ify dropdowns (generic type plumbed in the right place now) 2020-03-22 14:23:01 -07:00
Dustin Carlino
2b2b30a6bb express many ezgui widgets as a generic trait.
- prepares the API for anyone to implement widgets
- cleans up boilerplate code
- gets rid of hacks with Plot<T>
2020-03-22 14:06:02 -07:00
Dustin Carlino
2712ea8c74 settle on using the common widget ID for everything (except rows/cols).
move some non-widget tools to a better module, and rename shaders
directory
2020-03-22 10:48:11 -07:00
Dustin Carlino
1259b42ab5 same for fillers and menus 2020-03-21 18:51:07 -07:00
Dustin Carlino
dbd9dcf5dd inline sliders in the tree directly 2020-03-21 18:41:01 -07:00
Dustin Carlino
acbeb2b499 expose some settings for interactively tuning the dot / heat map of people. this way is buggy (controls constantly being recreated), but a start. 2020-03-21 17:42:17 -07:00
Dustin Carlino
7edb8a6190 rename Widget -> WidgetImpl, ManagedWidget -> Widget 2020-03-20 23:41:07 -07:00
Dustin Carlino
81c5ae3700 consolidate ezgui internals a little, and start a little bit of rustdoc 2020-03-20 18:05:50 -07:00
Dustin Carlino
9644ff24be remove the last button constructor, except for the inactive ones 2020-03-20 15:40:43 -07:00
Dustin Carlino
b08c2caa12 wittle down more old button constructors. also improve splash screen style. 2020-03-18 11:45:20 -07:00
Dustin Carlino
2ae6992a3e continue button refactor 2020-03-16 12:20:37 -07:00
Dustin Carlino
fedacfe202 reduce verbosity of constructing text widgets [rebuild] 2020-03-13 23:06:52 -07:00
Dustin Carlino
c316d918d7 can only type in text boxes with focus 2020-03-09 13:23:03 -07:00
Dustin Carlino
e8bb993dfd make dropdown menus work reasonably: fix z value, add background, recalculate button outline 2020-03-09 09:40:59 -07:00
Dustin Carlino
5a3263df47 quick fixes after ux study:
- double finish button on signal editor
- reset ACS on each tutorial stage
2020-03-07 15:59:45 -08:00
Dustin Carlino
a8f862f83d fleshing out the ezgui demo, and fixing a little bug with checkboxes 2020-03-06 10:31:08 -08:00
Dustin Carlino
476751147c starting a new dropdown widget and using it for picking walk buttons.
avoids the cloneable mess. but has lots of new little issues...
2020-03-05 15:00:42 -08:00
Dustin Carlino
54f4597166 just refactoring some places that mutably build up rows/cols 2020-03-04 16:13:17 -08:00
Dustin Carlino
250b59bfee generalize checkboxes slightly. use in demo 2020-03-04 15:55:44 -08:00
Dustin Carlino
0fd4de749d enter signal metadata via a form with multiple textboxes at once. needs
work.
2020-03-04 15:33:28 -08:00
Dustin Carlino
08cd956faa filling out the trip timeline a bit more 2020-03-03 12:12:42 -08:00
Dustin Carlino
a301343159 add a setting to scale up on-screen UI things [rebuild] 2020-03-02 12:02:25 -08:00
Dustin Carlino
042bff7971 refactoring this checkbox pattern... wound up also refactoring how
widgets are found within Composites [rebuild]
2020-02-28 19:06:59 -08:00
Dustin Carlino
5e85eee935 clean up dev tools mode, removing ModalMenu dependencies and modernizing
different UI things
2020-02-27 10:38:48 -08:00
Dustin Carlino
06759dc58c new tutorial flow [rebuild] 2020-02-25 12:17:19 -08:00
Dustin Carlino
bba71844fd small tweaks after a quick round of UX testing: [rebuild]
- flip order of +.1s, +1h buttons to match qwerty keybindings
- arrow keys for changing speed
- escape key applies to info panels first
- click out of some Composites to cancel them
2020-02-23 11:37:09 -08:00
Dustin Carlino
1268890b75 revamp time warp screen 2020-02-21 12:57:51 -08:00
Dustin Carlino
64cf4c5d69 replace components in an existing Composite. use for jump to time. maybe this will be convenient in lots of other places too... 2020-02-21 12:19:24 -08:00
Dustin Carlino
b7b607a6b6 eradicate DrawBoth 2020-02-08 10:36:44 -08:00
Dustin Carlino
12826fe118 start dismantling DrawBoth, and make the JustDraw API nicer 2020-02-08 10:36:44 -08:00
Dustin Carlino
7f82241ed9 put some popup menus beneath their buttons 2020-02-04 13:25:53 -08:00
Dustin Carlino
28d593797a overhaul fullscreen layouts: splash menu, about, challenge picker,
sandbox dashboards. I think I understand enough of the tricks now.
2020-02-03 16:13:40 -08:00
Dustin Carlino
abba4be202 filter out overlays intelligently 2020-02-01 11:39:48 -08:00
Dustin Carlino
800008dc03 making the histogram more clear about same trips 2020-01-30 15:33:27 -08:00
Dustin Carlino
da92518d62 align all overlay panels above the minimap 2020-01-30 14:38:26 -08:00
Dustin Carlino
cfbaf80fe3 autoscroll signal editor to show the current phase 2020-01-29 15:59:56 -08:00
Dustin Carlino
43ea723111 tune lane editor style, and refactor some widget centering patterns
[rebuild]
2020-01-29 12:16:18 -08:00
Dustin Carlino
dea77369a5 fix crash when an info panel becomes smaller in a direction and scroll offset was too big 2020-01-25 14:25:47 -08:00
Dustin Carlino
6d016cd01b stop blindly plumbing through no-op events after any input is used. do
it more explicitly in just a few places.

fixes crash when cycling through turns while sim is running.

this makes modal menus appear laggy, but that's fine; phasing those out
anyway.
2020-01-23 17:11:29 -08:00
Dustin Carlino
76f5cde433 nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
Dustin Carlino
dfd8d43b83 tutorial stage introducing the minimap. point to widgets more precisely. 2020-01-21 15:01:10 -08:00
Dustin Carlino
67ebb76f94 tiny refactor of rounded_rectangle. pad time panel 2020-01-20 12:36:27 -08:00