Commit Graph

103 Commits

Author SHA1 Message Date
Dustin Carlino
1e7760062d rephrase render API to not include transformation, so we can cache Text 2020-02-08 10:36:44 -08:00
Dustin Carlino
3ff56f54cf prepping for a caching layer by changing render API, plumbing ctx...
getting close
2020-02-08 10:36:44 -08:00
Dustin Carlino
7c76f2d119 migrating all callers of draw_text_at_mapspace to do something better now 2020-02-08 10:36:44 -08:00
Dustin Carlino
d806d9509b draw traffic signal text label properly (and way more efficiently now) 2020-02-08 10:36:44 -08:00
Dustin Carlino
95c1f47047 clean up text_dims, then unplumb a BUNCH of stuff 2020-02-08 10:36:44 -08:00
Dustin Carlino
9355bcf5fd cutover mapspace text quickly (without doing the scaling down yet.
delete lots of stuff.
2020-02-08 10:36:44 -08:00
Dustin Carlino
7f0539bcac cutting over more internal callers to new thing 2020-02-08 10:36:44 -08:00
Dustin Carlino
613fa73a32 offset negative dims. doesnt quite work but kinda leaving this in... 2020-02-08 10:36:44 -08:00
Dustin Carlino
a9ef443c17 handle empty lines 2020-02-08 10:36:44 -08:00
Dustin Carlino
3eea1f2a45 changing DrawBoth internally to use the new thing. this actually gets
most callers!
2020-02-08 10:36:44 -08:00
Dustin Carlino
fa6cbea28c be able to handle generic Text 2020-02-08 10:36:44 -08:00
Dustin Carlino
b6b1be7d18 starting a way to add some text to a GeomBatch 2020-02-08 10:36:44 -08:00
Dustin Carlino
43ea723111 tune lane editor style, and refactor some widget centering patterns
[rebuild]
2020-01-29 12:16:18 -08:00
Dustin Carlino
1c3b7fe52b cut down the places populating covered_areas. mainly Composite should do it, being aware of clipping. some temporary exceptions remain. 2020-01-17 13:58:33 -08:00
Dustin Carlino
aff092776e fix hidpi issue ONCE AND FOR ALL. tested successfully on linux and
windows. [rebuild]
2020-01-16 10:38:01 -08:00
Dustin Carlino
f613b003a4 fix scissor DPI issue once and for all? the math was backwards [rebuild] 2020-01-14 10:50:18 -08:00
Dustin Carlino
bb141c7026 also clip text. not used quite yet. 2020-01-13 18:26:24 -08:00
Dustin Carlino
8a7e3cecff make clipping be a stateful API, as prep for clipping composites 2020-01-13 16:57:09 -08:00
Dustin Carlino
af76ad9d60 wrap text in signal diagram to limit width 2020-01-13 14:57:46 -08:00
Dustin Carlino
642084c595 rotate walk icons 2020-01-02 10:24:12 -06:00
Dustin Carlino
1ad3dfd634 always draw crosswalks, draw walk / dont walk icons 2020-01-01 13:47:55 -06:00
Dustin Carlino
2a8c657770 only upload widget backgrounds once 2019-12-22 10:52:41 -08:00
Dustin Carlino
56285a7b30 add screen positioning to some Composites 2019-12-19 10:59:39 -08:00
Dustin Carlino
770507610c try to workaround the mac dpi issue for minimaps again. hardcoding didnt work. 2019-12-11 16:59:13 -08:00
Dustin Carlino
cb68536989 ripping out the old ezgui context menu gunk. woo! 2019-12-11 16:08:58 -08:00
Dustin Carlino
f0af92f00e split out an agent meter with icons for the modes 2019-12-11 10:13:36 -08:00
Dustin Carlino
3187fc7ef8 replace MultiText with DrawBoth 2019-12-09 13:03:28 -08:00
Dustin Carlino
4e96363398 tuning color rewriting and placement of some svg icons. removing the
crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137 Add color rewriting and stroke support for SVG images. Cut over more
images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
631cc493c1 hack around mac dpi minimap issue 2019-12-06 10:29:24 -08:00
Dustin Carlino
5fd067ea62 adding roboto 2019-11-29 10:17:14 -08:00
Dustin Carlino
6c6113d1bc ripping text data out of canvas 2019-11-28 22:41:08 -08:00
Dustin Carlino
c0cfbde4ec add a bit of padding to the minimap, pick an initial zoom to fit the entire width, and clip using scissor test 2019-11-27 09:55:08 -08:00
Dustin Carlino
b47a186373 unify the two JustDraw things 2019-11-26 13:55:16 -08:00
Dustin Carlino
202cfcf0d6 hack in a mask to change the color of image buttons without backgrounds 2019-11-26 10:59:33 -08:00
Dustin Carlino
188b2fd372 adding in some image buttons for the main menu. no highlighting yet.
wrong bounding boxes.
2019-11-25 19:31:39 -08:00
Dustin Carlino
dfd036300b refactor: make text_dims return ScreenDims. also, update the logo image 2019-11-25 17:38:37 -08:00
Dustin Carlino
573edbd13e adding the logo to the title screen and filling out some credits 2019-11-24 19:09:07 -08:00
Dustin Carlino
1440a8630b prototyping a text button, using it for a title screen 2019-11-24 15:23:28 -08:00
Dustin Carlino
a2ea691fa3 fix the 16 texture limit on mac properly, by using texture arrays for icons 2019-11-24 07:38:32 -08:00
Dustin Carlino
e7bda09978 simple perf boosts: avoiding some unnecessary GPU uploads every frame 2019-11-22 14:06:44 -08:00
Dustin Carlino
db86a24cda draw button text in the OSD (not owned by ezgui), not as a mouse tooltip 2019-11-01 11:45:02 -07:00
Dustin Carlino
a94e210c22 changing speed controls to be a panel of manually arranged buttons. not
done, but functionality is cutover. fix details later.
2019-10-30 15:01:11 -07:00
Dustin Carlino
7faeafd998 nice hatching for construction lanes, hackily encoded 2019-10-29 17:19:36 -07:00
Dustin Carlino
d757b45bff manually workaround y inversion with stretched textures by modifying the
images
2019-10-29 16:36:19 -07:00
Dustin Carlino
7d7bfef5ea filter out parking garages with 0 spots. render water on top of parks,
to workaround issue of the green lake park polygon covering everything
up
2019-10-26 11:37:10 -07:00
Dustin Carlino
cb4720946c experiment with texturing cars, with some fun UV coordinates. looks half
reasonable when it works. breaks on duplicate points, not sure what's
wrong yet
2019-10-24 14:07:03 -07:00
Dustin Carlino
17e02ebdf0 adding in support for rotating textures, except missing y-inversion 2019-10-23 16:30:23 -07:00
Dustin Carlino
d133dfd152 experimentally use textures for pedestrians. add support for stretching
texture coordinates
2019-10-23 15:46:00 -07:00
Dustin Carlino
430b1245c4 working on a new traffic signal scroller. disabled. decent start. 2019-10-13 18:44:19 -07:00