Dustin Carlino
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260574b208
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remove dependency on old ezgui context menus
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2019-12-11 16:02:08 -08:00 |
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Dustin Carlino
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94502a73ed
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the magic hack: make the actions usable from the info panel
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2019-12-11 15:55:27 -08:00 |
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Dustin Carlino
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ec40780ee3
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use the action list to populate a menu in InfoPanel. cant choose the actions yet there.
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2019-12-11 15:25:43 -08:00 |
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Dustin Carlino
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061aed2624
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add in a shim to collect contextual actions. just silently pass-through to old behavior for now.
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2019-12-11 15:04:32 -08:00 |
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Dustin Carlino
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14f4dc2e3c
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left click to open info panel. refiddling how drag events are detected.
kind of messy code, but the behavior is FINALLY right.
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2019-12-11 13:52:01 -08:00 |
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Dustin Carlino
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706f602e10
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splitting time/speed panels. horrible layouting hacks
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2019-12-11 13:08:17 -08:00 |
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Dustin Carlino
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b9fd59c930
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remove some debug functions from UI, document them in dev guide
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2019-12-11 10:29:08 -08:00 |
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Dustin Carlino
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f0af92f00e
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split out an agent meter with icons for the modes
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2019-12-11 10:13:36 -08:00 |
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Dustin Carlino
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2afa2ef43f
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experimenting with tracking and visualizing demand at traffic signals
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2019-12-09 15:23:30 -08:00 |
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Dustin Carlino
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b83e61eaee
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little outlines for the bars
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2019-12-09 14:06:25 -08:00 |
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Dustin Carlino
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c35ae15ec0
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start gameplay with the histogram shown
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2019-12-09 14:00:28 -08:00 |
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Dustin Carlino
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f296513b2e
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add mouseover to histogram
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2019-12-09 13:47:46 -08:00 |
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Dustin Carlino
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11e9d7781f
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adjust the histogram, hide some text stats now
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2019-12-09 13:42:28 -08:00 |
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Dustin Carlino
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158f09c3a9
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suppress minimap in tutorials
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2019-12-09 13:23:18 -08:00 |
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Dustin Carlino
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3187fc7ef8
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replace MultiText with DrawBoth
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2019-12-09 13:03:28 -08:00 |
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Dustin Carlino
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954ac97a9f
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started a histogram to show relative trip durations for fixing traffic
signals. lots of work needed.
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2019-12-09 12:50:55 -08:00 |
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Dustin Carlino
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7ca08dfaff
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new release
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2019-12-08 19:44:03 -08:00 |
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Dustin Carlino
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4e96363398
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tuning color rewriting and placement of some svg icons. removing the
crazy shader color masking
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2019-12-08 13:44:43 -08:00 |
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Dustin Carlino
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5a7314d137
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Add color rewriting and stroke support for SVG images. Cut over more
images, discovering some break...
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2019-12-08 12:46:56 -08:00 |
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Dustin Carlino
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77099a164b
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try using usvg and lyon to produce Polygon+Colors from svg files. so
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
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2019-12-08 10:24:01 -08:00 |
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Dustin Carlino
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345346a33d
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tune the tail lights some more
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2019-12-07 18:17:00 -08:00 |
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Dustin Carlino
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3a745f563a
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make cars briefly pause before doing a yield turn at signals
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2019-12-07 13:34:13 -08:00 |
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Dustin Carlino
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e567d14fc2
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silently add hotkeys to challenge picker screen for my own sanity
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2019-12-07 13:29:34 -08:00 |
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Dustin Carlino
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050b9ea629
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simpler turn arrows -- just plain left/right, not angle of exact turn
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2019-12-07 13:21:40 -08:00 |
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Dustin Carlino
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8c98f9dc87
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make cars asymmetric, so the front is easier to spot
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2019-12-07 13:17:08 -08:00 |
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Dustin Carlino
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c4b0c12797
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new default color scheme to use different colors for cars
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2019-12-07 12:57:31 -08:00 |
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Dustin Carlino
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61ef9f0b33
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adding turn lanes to the tutorial level
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2019-12-07 10:44:05 -08:00 |
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Dustin Carlino
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7434ff44e1
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hide savestating controls in debug mode. they interact poorly with map edits.
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2019-12-07 09:38:06 -08:00 |
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Dustin Carlino
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3e629e504d
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grouping challenges into stages. no completion tracking yet.
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2019-12-06 14:20:33 -08:00 |
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Dustin Carlino
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89a3d1cf5f
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one generic prebake method to rule them all
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2019-12-06 13:45:15 -08:00 |
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Dustin Carlino
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5f8fe5e6a8
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hack in a second scenario on a synthetic map, just to start to figure out how to organize this
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2019-12-06 11:33:01 -08:00 |
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Dustin Carlino
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631cc493c1
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hack around mac dpi minimap issue
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2019-12-06 10:29:24 -08:00 |
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Dustin Carlino
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c5926f3490
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update the front page videos
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2019-12-05 18:48:12 -08:00 |
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Dustin Carlino
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f94a6ad667
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when there are too many textures, print the current groupings
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2019-12-05 18:23:19 -08:00 |
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Dustin Carlino
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ac4cfea3e3
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skip hidden files (.gitignore started showing up, oops). also, stash
screenshots outside of the game/ dir, so we dont recompile when we
accidentally create these
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2019-12-05 14:21:17 -08:00 |
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Dustin Carlino
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e4a34306b0
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make pedestrian pathfinding graph use sidewalk endpoints. simpler to
construct final route, and the routes look much more realistic.
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2019-12-05 14:09:03 -08:00 |
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Dustin Carlino
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81a19eb78d
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remove the experimental hi-res grass and park textures and all the
flagged off textures. going to experiment in a different branch instead.
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2019-12-05 09:37:05 -08:00 |
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Dustin Carlino
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c523f7fb9c
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more granularly tracking unexpected new data files
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2019-12-04 17:23:47 -08:00 |
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Dustin Carlino
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5e646c0dbd
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move prebaked analytics back to gameplay runner. now that they depend on scenario and map, automatically loading them is harder, and it's confusing to be all the way up in UI.
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2019-12-04 17:15:33 -08:00 |
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Dustin Carlino
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1753a40a25
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prebake results for tutorial levels too, really manually. load prebaked
results more manually, since it now depends on map and scenario.
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2019-12-04 16:36:01 -08:00 |
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Dustin Carlino
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e4ab4739df
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squeezing in a challenge for the first traffic signal tutorial.
prototyping some new abstractions for specifying demand.
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2019-12-04 15:12:18 -08:00 |
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Dustin Carlino
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e308fa666b
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prevent loadign edits that dont fit the current gameplay mode
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2019-12-04 14:10:18 -08:00 |
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Dustin Carlino
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f3f4562e00
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simple solution for adjusting map boundaries in editor
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2019-12-04 13:03:47 -08:00 |
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Dustin Carlino
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3501aa6d72
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reviving some way of saving and using purely synthetic maps. creating a
few for the traffic signal tutorial.
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2019-12-04 12:19:17 -08:00 |
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Dustin Carlino
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a654f7ddc7
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be able to show intersection delay over time
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2019-12-04 11:15:10 -08:00 |
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Dustin Carlino
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d0cdf2412d
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record intersection delays in analytics
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2019-12-04 10:48:36 -08:00 |
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Dustin Carlino
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558a442b79
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fix small bug in import script, and skip over bad polylines in
blockface. fixes #4
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2019-12-03 19:28:58 -08:00 |
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Dustin Carlino
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9d404b3fad
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merging a few docs and adding a roadmap to the readme
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2019-12-03 17:10:33 -08:00 |
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Dustin Carlino
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f6471cf5e4
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finalize seeded data script. fixes #3, now the initial dev experience is much easier
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2019-12-03 16:36:30 -08:00 |
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Dustin Carlino
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c37eb1a5ed
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woops, i had broken hatching a while back, just now noticed
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2019-12-03 15:19:44 -08:00 |
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