Commit Graph

13 Commits

Author SHA1 Message Date
Dustin Carlino
e082082c32 try again to bundle importer in release for oneshot. disable gdal.
[rebuild]
2020-05-17 09:25:44 -07:00
Dustin Carlino
9ce3061e17 have to disable gdal to build on github. give up for now [rebuild] 2020-05-12 11:35:14 -07:00
Dustin Carlino
510e75b043 include importer in release [rebuild] 2020-05-12 11:04:18 -07:00
Dustin Carlino
70c4c53d55 fix the release script [rebuild] 2020-05-08 21:36:39 -07:00
Dustin Carlino
ce12974434 start to reintroduce uber-turns (first attempted in 2011, in AORTA?) 2020-05-04 11:43:19 -07:00
Dustin Carlino
57a2d4e88d tell updater what you want. cutover the github automation to try the new
tool... [rebuild]
2020-05-02 13:19:24 -07:00
Dustin Carlino
9a9619ec32 moving game assets to data/system, to more easily bundle in wasm
[rebuild]
2020-02-15 16:19:23 -08:00
Dustin Carlino
0fc864ee51 limit text cache size. work on build scripts again [rebuild] 2020-02-08 13:25:48 -08:00
Dustin Carlino
1b1f191663 smaller bootstrap data option for people not building maps. part of #43
[rebuild]
2020-02-07 15:05:24 -08:00
Dustin Carlino
75281ed354 when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
(also, fix release script again)
2020-01-22 11:47:06 -08:00
Dustin Carlino
d0afcedbaa work around more github action silliness [rebuild] 2020-01-22 10:44:46 -08:00
Dustin Carlino
2bb5e3032b dont double-zip things in github (https://github.com/actions/upload-artifact/issues/3) 2020-01-13 19:03:51 -08:00
Dustin Carlino
c039aed4d0 make the github build process produce usable zips [rebuild] 2020-01-11 16:07:19 -06:00