Dustin Carlino
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e082082c32
|
try again to bundle importer in release for oneshot. disable gdal.
[rebuild]
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2020-05-17 09:25:44 -07:00 |
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Dustin Carlino
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9ce3061e17
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have to disable gdal to build on github. give up for now [rebuild]
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2020-05-12 11:35:14 -07:00 |
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Dustin Carlino
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510e75b043
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include importer in release [rebuild]
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2020-05-12 11:04:18 -07:00 |
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Dustin Carlino
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70c4c53d55
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fix the release script [rebuild]
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2020-05-08 21:36:39 -07:00 |
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Dustin Carlino
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ce12974434
|
start to reintroduce uber-turns (first attempted in 2011, in AORTA?)
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2020-05-04 11:43:19 -07:00 |
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Dustin Carlino
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57a2d4e88d
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tell updater what you want. cutover the github automation to try the new
tool... [rebuild]
|
2020-05-02 13:19:24 -07:00 |
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Dustin Carlino
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9a9619ec32
|
moving game assets to data/system, to more easily bundle in wasm
[rebuild]
|
2020-02-15 16:19:23 -08:00 |
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Dustin Carlino
|
0fc864ee51
|
limit text cache size. work on build scripts again [rebuild]
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2020-02-08 13:25:48 -08:00 |
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Dustin Carlino
|
1b1f191663
|
smaller bootstrap data option for people not building maps. part of #43
[rebuild]
|
2020-02-07 15:05:24 -08:00 |
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Dustin Carlino
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75281ed354
|
when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
(also, fix release script again)
|
2020-01-22 11:47:06 -08:00 |
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Dustin Carlino
|
d0afcedbaa
|
work around more github action silliness [rebuild]
|
2020-01-22 10:44:46 -08:00 |
|
Dustin Carlino
|
2bb5e3032b
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dont double-zip things in github (https://github.com/actions/upload-artifact/issues/3)
|
2020-01-13 19:03:51 -08:00 |
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Dustin Carlino
|
c039aed4d0
|
make the github build process produce usable zips [rebuild]
|
2020-01-11 16:07:19 -06:00 |
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