Dustin Carlino
|
5c3ca41722
|
associate buses with trips, so some UI plugins can handle them
|
2018-11-27 14:33:35 -08:00 |
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Dustin Carlino
|
c2783ab56e
|
making a new Position tuple and equiv_dist_along
|
2018-11-27 09:55:37 -08:00 |
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Dustin Carlino
|
d0beb7f41e
|
simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
|
2018-11-26 15:53:04 -08:00 |
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Dustin Carlino
|
cd8d9adec4
|
radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
|
2018-11-26 15:40:22 -08:00 |
|
Dustin Carlino
|
f26de57039
|
revive the other transit test
|
2018-11-26 14:36:59 -08:00 |
|
Dustin Carlino
|
56c885e7ab
|
revive the first parking test. make helpers to look up labeled stuff from synthetic maps. make helpers to seed specific parked cars and start certain trips again.
|
2018-11-26 11:22:17 -08:00 |
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Dustin Carlino
|
6fbb22d9e4
|
port over the last two tests, partly
|
2018-11-25 08:57:33 -08:00 |
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Dustin Carlino
|
cec29beda5
|
moving two sim tests over to the new runner
|
2018-11-23 16:11:27 -08:00 |
|
Dustin Carlino
|
fcf7ea161c
|
prototyping a better rust test runner that captures output in files
and prints results nicely
|
2018-11-23 14:51:14 -08:00 |
|
Dustin Carlino
|
2e8cd7ff7a
|
dont spawn bikes on highway border nodes
|
2018-11-23 11:03:45 -08:00 |
|
Dustin Carlino
|
9368c42c6e
|
improve error message for cars too close, and add error dumping to headless
|
2018-11-23 10:03:33 -08:00 |
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Dustin Carlino
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b55d609c37
|
fix a bug where car drives from border to a parking spot
|
2018-11-23 09:02:09 -08:00 |
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Dustin Carlino
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e6b1188874
|
add some debugging to kinematics and... seemingly solve the
stop-too-late bug, by arbitrarily increasing the time allowed for a
stop.
|
2018-11-22 19:53:08 -08:00 |
|
Dustin Carlino
|
c808d60fd5
|
woops, can't just scrape active agents
|
2018-11-22 14:57:57 -08:00 |
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Dustin Carlino
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b2c976b439
|
make Sim or TimeTravel be able to serve up Draw agents
|
2018-11-22 14:46:28 -08:00 |
|
Dustin Carlino
|
ced04798b4
|
basic controls for time travel, showing state in OSD
|
2018-11-22 11:53:35 -08:00 |
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Dustin Carlino
|
29e1f3f6c0
|
starting a plugin to scrape agents...
|
2018-11-22 11:38:00 -08:00 |
|
Dustin Carlino
|
20b79038f4
|
dont clone bounds by default
|
2018-11-21 14:55:26 -08:00 |
|
Dustin Carlino
|
ca95c58b3b
|
fix a path trace bug for paths with one step, but no geometry
|
2018-11-21 10:00:40 -08:00 |
|
Dustin Carlino
|
f3c76c4416
|
hack around accel_to_stop_in_dist problem, for now
|
2018-11-21 09:39:26 -08:00 |
|
Dustin Carlino
|
e2d2660b38
|
reproducing the bike accel_to_stop problem
|
2018-11-21 09:35:11 -08:00 |
|
Dustin Carlino
|
b22cfe7c9b
|
gets tests to at least build again, by commenting out some of them
|
2018-11-20 14:36:11 -08:00 |
|
Dustin Carlino
|
7278719a04
|
consolidating all of the road query methods
|
2018-11-20 13:36:10 -08:00 |
|
Dustin Carlino
|
37c5a1ddb5
|
lookup sidewalk properly when bike reaches end
|
2018-11-18 19:10:14 -08:00 |
|
Dustin Carlino
|
30a03d3159
|
fix ped<->bike animation
|
2018-11-18 17:08:59 -08:00 |
|
Dustin Carlino
|
b618842ad2
|
WIP woops, found a bug with bike_reached_end
|
2018-11-18 17:02:30 -08:00 |
|
Dustin Carlino
|
fb298e4706
|
animate bike parking better
|
2018-11-18 16:53:11 -08:00 |
|
Dustin Carlino
|
044a25fce2
|
give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
|
2018-11-18 16:28:43 -08:00 |
|
Dustin Carlino
|
71d4df2e6d
|
save editor view when sim 'gracefully' blows up
|
2018-11-18 15:16:39 -08:00 |
|
Dustin Carlino
|
99d0d27837
|
adjust debug logs
|
2018-11-18 15:03:02 -08:00 |
|
Dustin Carlino
|
a863283571
|
different parser for ticks from filenames
|
2018-11-18 14:54:36 -08:00 |
|
Dustin Carlino
|
0df92bab75
|
debug from the most recent but relevant savestate
|
2018-11-17 20:10:00 -08:00 |
|
Dustin Carlino
|
889214ccdf
|
splitting off just the scheduling portion of spawn. no more
recalculating paths!
|
2018-11-17 18:41:53 -08:00 |
|
Dustin Carlino
|
6dbdfcb18b
|
proper enum for vehicle type
|
2018-11-17 17:38:10 -08:00 |
|
Dustin Carlino
|
343aeba3b6
|
deleted some aging code only used for tests that definitely needs overhaul anyway
|
2018-11-17 17:28:19 -08:00 |
|
Dustin Carlino
|
9084f0060b
|
PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
|
2018-11-17 17:12:03 -08:00 |
|
Dustin Carlino
|
0b53b2e44f
|
make bike from border work by adding a bit in spawn
|
2018-11-17 07:34:06 -08:00 |
|
Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
3036511c9e
|
another darn bike/parking lane case, unrelated
|
2018-11-16 14:34:01 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
5db8b4edb6
|
make finished bikes become peds
|
2018-11-16 14:14:36 -08:00 |
|
Dustin Carlino
|
b9770dc4bd
|
plumbing through the commands in spawn, finally...
|
2018-11-16 13:40:14 -08:00 |
|
Dustin Carlino
|
705adfcf08
|
representing the preparing-to-bike state in walking sim
|
2018-11-16 12:07:26 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
fb2ec0bcd0
|
plumbing some bits for bikes
|
2018-11-16 10:38:05 -08:00 |
|
Dustin Carlino
|
ee9f2a0430
|
make a vehicle type for bikes and introduce a cap speed
|
2018-11-16 09:44:04 -08:00 |
|
Dustin Carlino
|
952e97d942
|
starting to write down an enum for the massive FSM revamp. having more
reservations about going this direction.
|
2018-11-15 18:58:03 -08:00 |
|
Dustin Carlino
|
febf3a1cad
|
saving and loading synthetic models
|
2018-11-14 10:54:07 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
a002e034d7
|
splitting out physics types
|
2018-11-13 11:48:35 -08:00 |
|
Dustin Carlino
|
6b5a012038
|
organizing sim drawing things
|
2018-11-13 11:38:35 -08:00 |
|
Dustin Carlino
|
11c2bbd11e
|
grouping sim query methods
|
2018-11-13 11:32:17 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
df5a151f8b
|
rearranging some sim code into make/
|
2018-11-13 10:39:42 -08:00 |
|
Dustin Carlino
|
ecae90eb8a
|
refactor scenario instantiate
|
2018-11-13 10:11:32 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
62182e6736
|
make cars end at borders properly by slightly extending the protocol for routers
|
2018-11-12 21:05:50 -08:00 |
|
Dustin Carlino
|
7214cd43d2
|
model cars finishing at a border... with a hack. :(
|
2018-11-12 20:51:13 -08:00 |
|
Dustin Carlino
|
98620ece6b
|
sending some peds to border nodes, testing it
|
2018-11-12 17:20:09 -08:00 |
|
Dustin Carlino
|
7f62537085
|
oops. border could have been represented in sidewalkspot. merge the madness.
|
2018-11-12 17:01:49 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
8e7021e958
|
update walking model to handle starting at a border
|
2018-11-12 15:34:09 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
7cf6aa0eeb
|
new_trip API was needlessly complicated; ditched start/end_bldg
|
2018-11-12 13:39:26 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
40cc81ca6f
|
make intersection policies handle one agent with multiple turns
|
2018-11-10 15:39:02 -08:00 |
|
Dustin Carlino
|
7ddbd753f4
|
storing neighborhoods as GPS
|
2018-11-09 14:12:20 -08:00 |
|
Dustin Carlino
|
9ba9acb3d2
|
modeling bus lanes
|
2018-11-07 13:50:22 -08:00 |
|
Dustin Carlino
|
c6cd36071c
|
make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
|
2018-11-06 12:39:27 -08:00 |
|
Dustin Carlino
|
02f24bfe15
|
removing annoying duplicated fields in Turn
|
2018-11-06 09:29:50 -08:00 |
|
Dustin Carlino
|
9f0d3b610a
|
introducing TurnType
|
2018-11-05 18:42:33 -08:00 |
|
Dustin Carlino
|
bd96b4ff5f
|
storing src/dst intersection with Road directly
|
2018-11-05 17:39:23 -08:00 |
|
Dustin Carlino
|
9cb1337785
|
starting a rewrite of the code to find turns between sidewalks, based on
road adjacencies. needs a few more intermediate steps.
|
2018-11-05 17:15:54 -08:00 |
|
Dustin Carlino
|
aa23d76243
|
simplify API: PathStep is Copy
|
2018-11-05 14:37:26 -08:00 |
|
Dustin Carlino
|
d69804e485
|
fixing chokepoints plugin by looking at paths
|
2018-11-04 15:25:48 -08:00 |
|
Dustin Carlino
|
376f9bd3c5
|
new, simple implementation of trace_route and lots of deleted old code
|
2018-11-04 08:27:35 -08:00 |
|
Dustin Carlino
|
df6628e5b5
|
preps for filling out pathfind impl
|
2018-11-03 20:57:58 -07:00 |
|
Dustin Carlino
|
d4dc5fc658
|
percolating changes to sim layer slowly...
|
2018-11-03 20:46:41 -07:00 |
|
Dustin Carlino
|
58025c027d
|
fixing trace_route with contraflow on last step
|
2018-11-03 12:29:00 -07:00 |
|
Dustin Carlino
|
6ecfac0bd3
|
precomputing canonical pt per trip, since so much stuff kinda cares about it
|
2018-11-01 17:05:15 -07:00 |
|
Dustin Carlino
|
db34ddb2b7
|
changing the activity plugin to show a heatmap of what's currently in view
|
2018-11-01 16:07:48 -07:00 |
|
Dustin Carlino
|
b593d3f5cf
|
WIP plugin to highlight lanes with movement
|
2018-11-01 14:42:43 -07:00 |
|
Dustin Carlino
|
b7e184eeca
|
adjusting scripts to convert OSM polygons
|
2018-10-29 15:53:04 -07:00 |
|
Dustin Carlino
|
f8f2ea3f95
|
switching to a simpler GPS<->Pt2D scheme that's bijective
|
2018-10-29 15:01:15 -07:00 |
|
Dustin Carlino
|
bb9c98b54e
|
splitting into two Bounds types
|
2018-10-29 14:16:30 -07:00 |
|
Dustin Carlino
|
cc9f0289ab
|
exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
|
2018-10-29 12:29:11 -07:00 |
|
Dustin Carlino
|
949529b780
|
adding some initial neighborhood summary for an a/b test
|
2018-10-29 11:24:01 -07:00 |
|
Dustin Carlino
|
a45521e1a6
|
using Timer with read_binary
|
2018-10-28 17:17:35 -07:00 |
|
Dustin Carlino
|
f011f8f56d
|
making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
|
2018-10-28 16:40:37 -07:00 |
|
Dustin Carlino
|
15da2fe9cd
|
using quadtrees to MASSIVELY speed up sidewalk matching
|
2018-10-28 13:59:54 -07:00 |
|
Dustin Carlino
|
45bd7ee128
|
eliminate bus stops that dont line up with short driving lanes
|
2018-10-24 14:59:22 -07:00 |
|
Dustin Carlino
|
740597b64f
|
even more convenient debugging, by marking what agent is being processed everywhere
|
2018-10-24 13:33:07 -07:00 |
|
Dustin Carlino
|
da786f9348
|
gather initial summary text for neighborhoods
|
2018-10-23 16:18:33 -07:00 |
|
Dustin Carlino
|
8a474e16b0
|
how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
|
2018-10-22 20:03:39 -07:00 |
|
Dustin Carlino
|
9883da6fa8
|
fix bugs with follow plugin at the end of the trip
|
2018-10-22 16:32:58 -07:00 |
|
Dustin Carlino
|
ce9b9da5bb
|
bugfix: find driving lane near destination building
|
2018-10-22 15:40:16 -07:00 |
|
Dustin Carlino
|
bed21cac17
|
woops, eagerly evaluating tooltip for parked car
|
2018-10-22 15:09:12 -07:00 |
|