Dustin Carlino
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30362f138d
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spawn drivers too from scenarios
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2018-09-27 14:42:22 -07:00 |
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Dustin Carlino
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287528bb66
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handle spawn commands in any order
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2018-09-27 14:19:25 -07:00 |
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Dustin Carlino
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b7a3dc852c
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spawn walking agents over time
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2018-09-27 12:37:03 -07:00 |
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Dustin Carlino
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dc6549f726
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seeding parked cars in polygon
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2018-09-27 12:08:35 -07:00 |
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Dustin Carlino
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8e12d4d6f0
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interlude: make spawn functions directly populate car_properties
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2018-09-27 11:53:51 -07:00 |
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Dustin Carlino
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fa1d7e8182
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WIP instantiating a scenario
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2018-09-27 11:47:29 -07:00 |
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Dustin Carlino
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3d2255d728
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move wizard to ezgui \o/
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2018-09-25 14:43:56 -07:00 |
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Dustin Carlino
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49ab31c1ca
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woops, was displaying ansi codes in logscroller
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2018-09-24 15:42:10 -07:00 |
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Dustin Carlino
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d134706db7
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bigger FSM for managing scenarios... it initially seems to work? :P
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2018-09-24 15:40:37 -07:00 |
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Dustin Carlino
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8b5b7d806e
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moving maps to a subdirectory inside data/
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2018-09-24 14:40:16 -07:00 |
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Dustin Carlino
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19e6aaf244
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defining scenarios, renaming polygons -> neighborhoods
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2018-09-24 14:30:02 -07:00 |
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Dustin Carlino
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64e6f6c9cd
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define a second unused wizard workflow, and move some mostly generic pieces to ezgui
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2018-09-24 14:17:29 -07:00 |
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Dustin Carlino
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8ffc817501
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logging handlers for headless
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2018-09-24 10:54:11 -07:00 |
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Dustin Carlino
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09c3b017b9
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logging in map layer too
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2018-09-23 14:15:24 -07:00 |
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Dustin Carlino
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e6e1f7cbc5
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logging from sim crate, automatically noting the target
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2018-09-23 13:56:29 -07:00 |
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Dustin Carlino
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bcc65941f3
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saving polygon areas
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2018-09-19 09:30:01 -07:00 |
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Dustin Carlino
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8b0fb9248c
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using Pt2D in ezgui's API when appropriate
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2018-09-18 15:09:17 -07:00 |
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Dustin Carlino
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20a1bb7923
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dispersing the remainders of map_model::geometry
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2018-09-18 14:35:10 -07:00 |
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Dustin Carlino
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e4339436fc
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make bus stops a separate layer to render. easy!
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2018-09-15 19:58:25 -07:00 |
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Dustin Carlino
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74ad9d0819
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split bus stops into their own first-class object in the map model layer
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2018-09-15 19:02:10 -07:00 |
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Dustin Carlino
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e65f3aecc7
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update to rust 1.29, re-run format
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2018-09-15 16:54:00 -07:00 |
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Dustin Carlino
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5303087fa2
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making DrawCar implement renderable
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2018-09-13 22:33:58 -07:00 |
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Dustin Carlino
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b3d2a5c5be
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WIP making DrawPed implement Renderable
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2018-09-13 22:15:03 -07:00 |
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Dustin Carlino
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a059bccfd5
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making more plugins initiate themselves, instead of UI doing it
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2018-09-13 11:57:18 -07:00 |
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Dustin Carlino
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013b3e11c5
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pathfinding using bus stops, unused, and not the right interface yet
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2018-09-09 14:03:20 -07:00 |
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Dustin Carlino
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0b127e979a
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WIP generalizing pathfinding to have different expansion and costs
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2018-09-09 13:15:56 -07:00 |
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Dustin Carlino
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630f6504f4
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stick in some flamegraph timings to part of map loading
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2018-09-08 13:01:39 -07:00 |
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Dustin Carlino
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99fe9f170c
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fixing up tests
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2018-09-07 14:08:36 -07:00 |
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Dustin Carlino
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58b01fce9e
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instantiate bus routes from GTFS too
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2018-09-07 13:03:50 -07:00 |
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Dustin Carlino
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143084a8a9
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parse gtfs during map conversion
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2018-09-07 11:54:27 -07:00 |
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Dustin Carlino
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c1ad5fb39f
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working on turning GTFS into map model layer bus stops, but interlude of
refactoring a sidewalk pt finder thing
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2018-09-06 18:18:56 -07:00 |
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Dustin Carlino
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e02ec325de
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simpler gtfs parsing
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2018-09-06 16:48:28 -07:00 |
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Dustin Carlino
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1d732c5a3b
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WIP load gtfs
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2018-09-06 14:59:02 -07:00 |
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Dustin Carlino
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c5c00d5740
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record stack traces
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2018-09-06 13:32:35 -07:00 |
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Dustin Carlino
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0276dd54aa
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starting to capture stack traces at runtime
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2018-09-05 16:37:18 -07:00 |
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Dustin Carlino
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e99d9944e4
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using failure crate in sim
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2018-09-05 15:21:04 -07:00 |
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Dustin Carlino
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a2c7b8b5bd
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fixing warping peds and preventing it from happening again
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2018-09-05 14:22:47 -07:00 |
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Dustin Carlino
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fbcc2a9094
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unifying WorldView and AgentInfo
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2018-09-05 13:10:29 -07:00 |
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Dustin Carlino
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62d0c4af15
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make simqueue cache dist_along
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2018-09-05 12:22:35 -07:00 |
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Dustin Carlino
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8547b18650
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WIP figuring out why just yielding at stop signs breaks things
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2018-09-05 11:57:06 -07:00 |
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Dustin Carlino
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551c0c3170
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making BusStop a lightweight ID-like thing
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2018-09-04 13:21:01 -07:00 |
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Dustin Carlino
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11f0f20a3e
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digging into nondeterminism due to fp issues
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2018-09-04 12:56:18 -07:00 |
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Dustin Carlino
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686f247b52
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adding a test of a ped using the bus
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2018-09-04 12:19:28 -07:00 |
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Dustin Carlino
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55b02e6c5c
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making a sample ped using the bus
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2018-09-04 11:49:22 -07:00 |
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Dustin Carlino
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a74bfe6c92
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making peds leave the bus
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2018-09-04 11:18:27 -07:00 |
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Dustin Carlino
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7e8407466e
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gluing transit sim to trip manager for boarding a bus
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2018-09-04 10:55:44 -07:00 |
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Dustin Carlino
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bc9b559701
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making the multi-leg trips handle transitions correctly
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2018-09-04 10:31:52 -07:00 |
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Dustin Carlino
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9d01183a7e
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introducing some proper multi-leg trips
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2018-09-04 10:16:34 -07:00 |
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Dustin Carlino
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ae3a293d44
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moving most of the parts of spawner that use rng to helpers
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2018-09-03 12:47:06 -07:00 |
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Dustin Carlino
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3ecad61959
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moving more sim spawning methods to helpers
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2018-08-31 15:22:35 -07:00 |
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