Dustin Carlino
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33fe2981af
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oh wow, traffic signal durations have been hardcoded forever. woops?
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2019-11-01 14:26:27 -07:00 |
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Dustin Carlino
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06dd88ec34
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first cut on prebaking challenge results against different baselines.
just for faster trips right now.
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2019-11-01 13:33:02 -07:00 |
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Dustin Carlino
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b6dee0b35d
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new challenge: speed up trips of some target population
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2019-11-01 10:59:27 -07:00 |
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Dustin Carlino
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78904c007f
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be able to change the statistic in the bus score display. still not
quite presenting something sensible, but...
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2019-10-31 16:33:38 -07:00 |
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Dustin Carlino
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1d5064ca1b
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track all bus arrivals, show distribution. track total number of
passengers per route
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2019-10-29 22:11:56 -07:00 |
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Dustin Carlino
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d757b45bff
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manually workaround y inversion with stretched textures by modifying the
images
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2019-10-29 16:36:19 -07:00 |
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Dustin Carlino
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e03e3393dd
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be a little smarter about finding hits with the boundary
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2019-10-25 13:54:09 -07:00 |
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Dustin Carlino
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77d0647b4f
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when gluing together partial multipolygons, trace along the border when possible. improves a few cases.
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2019-10-25 13:46:21 -07:00 |
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Dustin Carlino
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3dfeae8b2c
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introduce a proper closed polyline abstraction, sub it in
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2019-10-25 13:14:05 -07:00 |
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Dustin Carlino
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fe14e1709b
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implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent.
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2019-10-25 12:24:18 -07:00 |
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Dustin Carlino
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cb4720946c
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experiment with texturing cars, with some fun UV coordinates. looks half
reasonable when it works. breaks on duplicate points, not sure what's
wrong yet
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2019-10-24 14:07:03 -07:00 |
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Dustin Carlino
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820a660132
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experiment with building roofs
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2019-10-23 23:36:01 -07:00 |
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Dustin Carlino
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17e02ebdf0
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adding in support for rotating textures, except missing y-inversion
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2019-10-23 16:30:23 -07:00 |
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Dustin Carlino
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2313b06995
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DISABLED: apply sidewalk hints, same as parking. need to sort out what
should happen with parking without sidewalks
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2019-10-23 13:00:42 -07:00 |
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Dustin Carlino
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cca6e25202
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fix crash in make_arrow
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2019-10-23 08:14:03 -07:00 |
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Dustin Carlino
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50728cf375
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use epsilon_eq for polyline extension, so offstreet parking geom doesnt break in one case
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2019-10-19 17:42:03 -07:00 |
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Dustin Carlino
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db4db7e0d9
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very basic tool to point out intersections with the most contention
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2019-09-30 11:39:55 -07:00 |
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Dustin Carlino
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a539270beb
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dont compare GPSBounds exactly, bc floating pt serialization problems.
add a turn restriction near uw.
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2019-09-30 09:24:17 -07:00 |
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Dustin Carlino
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0961475abc
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some prep to make debugging intersection geometry in map_editor easier.
showing cursor pt and labeled debug lines.
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2019-09-26 14:29:23 -07:00 |
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Dustin Carlino
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deaa555565
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cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
other places to ensure unique-per-map synthetic OSM IDs
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2019-09-23 11:50:04 -07:00 |
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Dustin Carlino
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f18fc72265
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finish structopt removal
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2019-09-18 17:29:34 -07:00 |
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Dustin Carlino
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572c69175c
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apply fixes to raw_data in synthetic crate and when creating the full map model. adjusting some LonLat matches to do approx_eq. not stable yet -- sometimes we leave a road connected to something missing.
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2019-09-16 12:31:15 -07:00 |
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Dustin Carlino
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4a12cdd36a
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easy way to select and delete big chunk of stuff in synthetic
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2019-09-16 10:16:56 -07:00 |
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Dustin Carlino
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5c2d86ee95
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improve a/b scoreboard colors and duration printing
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2019-09-15 12:25:57 -07:00 |
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Dustin Carlino
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353d89cd25
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more synthetic fixes: redo mouseover when model changes, avoid panic
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
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2019-09-12 09:54:12 -07:00 |
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Dustin Carlino
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1910d06bc7
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infer clipping polygon from entire .osm if no polygon is specified
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2019-09-02 12:37:40 -07:00 |
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Dustin Carlino
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636e6328cb
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fix up synthetic's boundary_polygon, and remove more dead geom code
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2019-08-26 16:04:26 -07:00 |
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Dustin Carlino
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0a39f4bd77
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get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now
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2019-08-26 15:57:28 -07:00 |
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Dustin Carlino
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c545e5d86e
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some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat
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2019-08-26 14:10:34 -07:00 |
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Dustin Carlino
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114a76893a
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now raw_data::Road
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2019-08-26 13:59:10 -07:00 |
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Dustin Carlino
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ce4369be27
|
raw_data::Building too
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2019-08-26 10:36:00 -07:00 |
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Dustin Carlino
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6af2c5c0e0
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raw_data::Area up-front stores a Polygon
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2019-08-25 19:28:59 -07:00 |
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Dustin Carlino
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29eb463a6f
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base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
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2019-08-25 19:07:12 -07:00 |
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Dustin Carlino
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f8aaf4d7bf
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using dyn explicitly, per rust 1.37 deprecation warning
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2019-08-22 15:05:17 -07:00 |
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Dustin Carlino
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df90fc4f50
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polylabel for building numbers
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2019-08-19 12:01:10 -07:00 |
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Dustin Carlino
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a9267c76c7
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debug tooltip showing how far an agent has traveled and how much
remains. seems to have small perf impact on initially calculating paths.
:(
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2019-08-16 15:43:20 -07:00 |
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Dustin Carlino
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a5b73c060a
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make savestate_every a flag again
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2019-08-16 13:34:38 -07:00 |
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Dustin Carlino
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f78c58e11d
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remove clipping dep from convert_osm, switch to geo-booleanop
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2019-08-15 23:20:11 -07:00 |
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Dustin Carlino
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4e83f492d8
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upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
|
2019-08-15 12:14:35 -07:00 |
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Dustin Carlino
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758c5494d8
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remove old unused deps
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2019-08-09 13:34:40 -07:00 |
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Dustin Carlino
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3c2d794c62
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sliders coupled with text boxes in wizards for picking times
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2019-07-21 11:26:11 +02:00 |
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Dustin Carlino
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8b5690c1a4
|
now actually plumbing data for scoreboard
|
2019-06-13 14:46:28 -07:00 |
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Dustin Carlino
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da85927d03
|
change Hints to store based on gps points, so hints are universal, not per map
|
2019-06-12 14:55:48 -07:00 |
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Dustin Carlino
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97fe81d271
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VERY fast clip_trips: parallelism, faster distance function, don't
constantly recalculate pts
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2019-05-31 14:43:15 -07:00 |
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Dustin Carlino
|
8b4ed47cc4
|
display the OOB pt for border trips, for sanity
|
2019-05-31 13:12:03 -07:00 |
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Dustin Carlino
|
dd9e187db6
|
simple, but seemingly effective remediation for polylines exploding out
to infinity...
|
2019-05-29 15:48:33 -07:00 |
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Dustin Carlino
|
110140f391
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union make_arrow polygon
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2019-05-28 18:05:10 -07:00 |
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Dustin Carlino
|
ea49fe63ba
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match PSRC trips to OSM building IDs up-front, trimming down filesize and speeding up clipping later
|
2019-05-28 13:04:31 -07:00 |
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Dustin Carlino
|
83f62631e9
|
fix cases where path.trace doubles back on itself a bit due to slightly
weird walking geometry
|
2019-05-28 10:19:49 -07:00 |
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Dustin Carlino
|
01a4abb64a
|
work around path traces that're breaking PolyLine
|
2019-05-25 13:33:41 -07:00 |
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