Dustin Carlino
875ce494fe
woops, was keeping around temporary driveway lines in one case
2019-12-19 16:48:52 -08:00
Dustin Carlino
585cdfea63
express pedestrian pathfinding costs as time. this lets us more realistically model riding a bus as a time cost. as a nice side-effect, computing the CH for the walk_with_transit graph for huge_seattle drops from 10 minutes to 25s.
2019-12-19 12:41:53 -08:00
Dustin Carlino
75fa084884
fixing one instance of #28 and making it a bit easier to debug next time
2019-12-19 12:07:20 -08:00
Dustin Carlino
3547c2cf1b
move some sandox menu items to tool panel for the moment
2019-12-18 15:14:59 -08:00
Dustin Carlino
dfa1b82c70
stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme
2019-12-17 15:50:09 -08:00
Dustin Carlino
a2ac3c5265
make the minimap visibility panel match up with the agent colorscheme.
...
remove the old color legend
2019-12-17 14:54:25 -08:00
Dustin Carlino
9aa4fda837
overhaul color scheme. no more dynamic picker or saving. sometimes
...
generate an easily editable JSON file.
2019-12-17 11:05:07 -08:00
Dustin Carlino
16c9819a0d
Check in the first manifest for data/system/, after fixing a
...
nondeterminism issue in fast_paths
2019-12-13 13:44:03 -08:00
Dustin Carlino
5157d87109
start tracking when data/system changes, so I know when to upload new seed data. but oops... RawMap->Map isn't deterministic. fixed one problem, working on another in fast_paths
2019-12-13 12:59:50 -08:00
Dustin Carlino
61ef9f0b33
adding turn lanes to the tutorial level
2019-12-07 10:44:05 -08:00
Dustin Carlino
5f8fe5e6a8
hack in a second scenario on a synthetic map, just to start to figure out how to organize this
2019-12-06 11:33:01 -08:00
Dustin Carlino
c523f7fb9c
more granularly tracking unexpected new data files
2019-12-04 17:23:47 -08:00
Dustin Carlino
f3f4562e00
simple solution for adjusting map boundaries in editor
2019-12-04 13:03:47 -08:00
Dustin Carlino
3501aa6d72
reviving some way of saving and using purely synthetic maps. creating a
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few for the traffic signal tutorial.
2019-12-04 12:19:17 -08:00
Dustin Carlino
f6471cf5e4
finalize seeded data script. fixes #3 , now the initial dev experience is much easier
2019-12-03 16:36:30 -08:00
Dustin Carlino
d47be1e175
start a script to package data, stick it in dropbox, suck it down for
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fast bootstrapping. split off developer instructions. not finished,
because I need a better connection to upload the seed data and test
everything...
2019-12-03 14:31:00 -08:00
Dustin Carlino
db8bc73ddd
finally grouping system data too. forgot some data/input things...
2019-12-03 12:22:59 -08:00
Dustin Carlino
808c3da141
panic early with a nice error if we cant read a binary or json file
2019-12-02 20:35:20 -08:00
Dustin Carlino
e1c5edc76d
remove lightrail map for now; precompute crashes on it, not an important one right now
2019-11-23 12:48:05 -08:00
Dustin Carlino
44128b3615
hanle turn groups a bit more correctly in ControlTrafficSignal... but
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not yet natively
2019-11-22 12:11:04 -08:00
Dustin Carlino
bdc66526a6
tool to clear interior points of road, nice for fixing dangling borders
2019-11-20 12:45:39 -08:00
Dustin Carlino
a5c517851e
trying fixes again, for 23rd. i think the problem was making montlake
...
fixes, then more huge_seattle fixes that invalidated the montlake fixes.
it's not hard to do the last-minute border trimming, so be willing to
restart that.
but actually, also have to skip deleting intersections if roads are
connected. urgh.
2019-11-20 12:39:10 -08:00
Dustin Carlino
0e6f89f88b
for now, just clobber turn restrictions when merging roads. want to move forward with fixing other maps. also remove label from previous fixes
2019-11-20 11:27:22 -08:00
Dustin Carlino
53bbf4e272
manually trim a few disconnected sidewalks
2019-11-13 15:01:53 -08:00
Dustin Carlino
03d599775f
clean up some crosswalks generated near roads with sidewalks only on one side
2019-11-12 15:54:47 -08:00
Dustin Carlino
5bb8e0a83b
overhaul stop signs. can only toggle which roads have a stop sign or
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not. no more granular control of individul turns
2019-11-09 14:20:31 -08:00
Dustin Carlino
e6fcc50696
better crosswalk rendering, and an overlay for finding bus lanes
2019-11-09 13:11:05 -08:00
Dustin Carlino
7400659820
ah, update fixes to remove synthetic field
2019-11-06 11:30:59 -08:00
Dustin Carlino
ada5484501
finishing up the montlake map, no gridlock by default
2019-11-04 12:55:04 -08:00
Dustin Carlino
dbf47cbe52
fixing most of montlake again. need turn restrictions and a few border
...
cleanups
2019-11-04 11:42:59 -08:00
Dustin Carlino
03e2c0b3f2
one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now...
2019-11-04 09:50:59 -08:00
Dustin Carlino
6cf9ba678c
disabled night color scheme
2019-10-31 17:06:03 -07:00
Dustin Carlino
00c9575f0e
fix lake washington in the huge_seattle slice in the simplest way, by adjusting the boundary. later have to support the coastline dipping in and out of the boundary multiple times
2019-10-29 11:23:12 -07:00
Dustin Carlino
b3611707c8
transforming fixes into huge_seattle coordinate space, to avoid most
...
border issues.
2019-10-28 22:26:39 -07:00
Dustin Carlino
8e4bc6961b
montlake is completely fixed of short roads! also turn restrictions
...
around 520, crosswalks over 2 one-ways, decided to use one fix file per
map
2019-10-28 19:08:44 -07:00
Dustin Carlino
ca43e6fb43
woops, wasnt deleting turn restrictions from world layer. fix up
...
montlake/520 once again, modulo turn restrictions
2019-10-28 16:16:25 -07:00
Dustin Carlino
6771c965b4
fix bug in road creation. montlake roundabout as the test case.
2019-10-28 14:42:18 -07:00
Dustin Carlino
1f7c113267
fix road merging. simpler now that roads only have one object
...
associated. require turn restrictions to be deleted first. fix the
boston area as a test
2019-10-28 14:33:10 -07:00
Dustin Carlino
ecc86b6d6a
revamping MapFixes. very straightforward full override of synthetic/normal stuff, including geometry. no more semantically weird hints like merging roads. some bugs left.
2019-10-27 17:15:27 -07:00
Dustin Carlino
77d0647b4f
when gluing together partial multipolygons, trace along the border when possible. improves a few cases.
2019-10-25 13:46:21 -07:00
Dustin Carlino
5890a73a71
woops, accidentally committed deleted map fixes
2019-10-25 09:30:58 -07:00
Dustin Carlino
f107bc1241
fix parking hint application to not erase other side
2019-10-24 17:35:02 -07:00
Dustin Carlino
1a92590c28
some fixes become invalid as osm edits happen. print better errors so the fixes can be manually... fixed. and a script to grab fresh OSM data
2019-10-24 17:11:35 -07:00
Dustin Carlino
a8490aa16f
tweaking some map colors
2019-10-24 16:00:27 -07:00
Dustin Carlino
d8b11ca10e
some right (by angle) turns cross roads; those should be straight turns
2019-10-23 14:37:00 -07:00
Dustin Carlino
9cab5bf903
prep before bringing in king county sidewalks. clean up lane type
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calculation, move motorway/parking filter earlier. stop bringing in
street signs.
2019-10-23 09:35:41 -07:00
Dustin Carlino
996eceea92
with the new traffic signal, add back the 520 EB onramp
2019-10-22 15:00:56 -07:00
Dustin Carlino
d358f574d5
handle OSM polylines that have redundant internal nodes and cause weird shifting later (26th and gilman)
2019-10-21 19:28:31 -07:00
Dustin Carlino
08b0bfa0c2
spot fixes to make caphill flow
2019-10-19 20:53:11 -07:00
Dustin Carlino
50728cf375
use epsilon_eq for polyline extension, so offstreet parking geom doesnt break in one case
2019-10-19 17:42:03 -07:00