Commit Graph

129 Commits

Author SHA1 Message Date
Dustin Carlino
875ce494fe woops, was keeping around temporary driveway lines in one case 2019-12-19 16:48:52 -08:00
Dustin Carlino
585cdfea63 express pedestrian pathfinding costs as time. this lets us more realistically model riding a bus as a time cost. as a nice side-effect, computing the CH for the walk_with_transit graph for huge_seattle drops from 10 minutes to 25s. 2019-12-19 12:41:53 -08:00
Dustin Carlino
75fa084884 fixing one instance of #28 and making it a bit easier to debug next time 2019-12-19 12:07:20 -08:00
Dustin Carlino
3547c2cf1b move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
Dustin Carlino
dfa1b82c70 stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme 2019-12-17 15:50:09 -08:00
Dustin Carlino
a2ac3c5265 make the minimap visibility panel match up with the agent colorscheme.
remove the old color legend
2019-12-17 14:54:25 -08:00
Dustin Carlino
9aa4fda837 overhaul color scheme. no more dynamic picker or saving. sometimes
generate an easily editable JSON file.
2019-12-17 11:05:07 -08:00
Dustin Carlino
16c9819a0d Check in the first manifest for data/system/, after fixing a
nondeterminism issue in fast_paths
2019-12-13 13:44:03 -08:00
Dustin Carlino
5157d87109 start tracking when data/system changes, so I know when to upload new seed data. but oops... RawMap->Map isn't deterministic. fixed one problem, working on another in fast_paths 2019-12-13 12:59:50 -08:00
Dustin Carlino
61ef9f0b33 adding turn lanes to the tutorial level 2019-12-07 10:44:05 -08:00
Dustin Carlino
5f8fe5e6a8 hack in a second scenario on a synthetic map, just to start to figure out how to organize this 2019-12-06 11:33:01 -08:00
Dustin Carlino
c523f7fb9c more granularly tracking unexpected new data files 2019-12-04 17:23:47 -08:00
Dustin Carlino
f3f4562e00 simple solution for adjusting map boundaries in editor 2019-12-04 13:03:47 -08:00
Dustin Carlino
3501aa6d72 reviving some way of saving and using purely synthetic maps. creating a
few for the traffic signal tutorial.
2019-12-04 12:19:17 -08:00
Dustin Carlino
f6471cf5e4 finalize seeded data script. fixes #3, now the initial dev experience is much easier 2019-12-03 16:36:30 -08:00
Dustin Carlino
d47be1e175 start a script to package data, stick it in dropbox, suck it down for
fast bootstrapping. split off developer instructions. not finished,
because I need a better connection to upload the seed data and test
everything...
2019-12-03 14:31:00 -08:00
Dustin Carlino
db8bc73ddd finally grouping system data too. forgot some data/input things... 2019-12-03 12:22:59 -08:00
Dustin Carlino
808c3da141 panic early with a nice error if we cant read a binary or json file 2019-12-02 20:35:20 -08:00
Dustin Carlino
e1c5edc76d remove lightrail map for now; precompute crashes on it, not an important one right now 2019-11-23 12:48:05 -08:00
Dustin Carlino
44128b3615 hanle turn groups a bit more correctly in ControlTrafficSignal... but
not yet natively
2019-11-22 12:11:04 -08:00
Dustin Carlino
bdc66526a6 tool to clear interior points of road, nice for fixing dangling borders 2019-11-20 12:45:39 -08:00
Dustin Carlino
a5c517851e trying fixes again, for 23rd. i think the problem was making montlake
fixes, then more huge_seattle fixes that invalidated the montlake fixes.
it's not hard to do the last-minute border trimming, so be willing to
restart that.

but actually, also have to skip deleting intersections if roads are
connected. urgh.
2019-11-20 12:39:10 -08:00
Dustin Carlino
0e6f89f88b for now, just clobber turn restrictions when merging roads. want to move forward with fixing other maps. also remove label from previous fixes 2019-11-20 11:27:22 -08:00
Dustin Carlino
53bbf4e272 manually trim a few disconnected sidewalks 2019-11-13 15:01:53 -08:00
Dustin Carlino
03d599775f clean up some crosswalks generated near roads with sidewalks only on one side 2019-11-12 15:54:47 -08:00
Dustin Carlino
5bb8e0a83b overhaul stop signs. can only toggle which roads have a stop sign or
not. no more granular control of individul turns
2019-11-09 14:20:31 -08:00
Dustin Carlino
e6fcc50696 better crosswalk rendering, and an overlay for finding bus lanes 2019-11-09 13:11:05 -08:00
Dustin Carlino
7400659820 ah, update fixes to remove synthetic field 2019-11-06 11:30:59 -08:00
Dustin Carlino
ada5484501 finishing up the montlake map, no gridlock by default 2019-11-04 12:55:04 -08:00
Dustin Carlino
dbf47cbe52 fixing most of montlake again. need turn restrictions and a few border
cleanups
2019-11-04 11:42:59 -08:00
Dustin Carlino
03e2c0b3f2 one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now... 2019-11-04 09:50:59 -08:00
Dustin Carlino
6cf9ba678c disabled night color scheme 2019-10-31 17:06:03 -07:00
Dustin Carlino
00c9575f0e fix lake washington in the huge_seattle slice in the simplest way, by adjusting the boundary. later have to support the coastline dipping in and out of the boundary multiple times 2019-10-29 11:23:12 -07:00
Dustin Carlino
b3611707c8 transforming fixes into huge_seattle coordinate space, to avoid most
border issues.
2019-10-28 22:26:39 -07:00
Dustin Carlino
8e4bc6961b montlake is completely fixed of short roads! also turn restrictions
around 520, crosswalks over 2 one-ways, decided to use one fix file per
map
2019-10-28 19:08:44 -07:00
Dustin Carlino
ca43e6fb43 woops, wasnt deleting turn restrictions from world layer. fix up
montlake/520 once again, modulo turn restrictions
2019-10-28 16:16:25 -07:00
Dustin Carlino
6771c965b4 fix bug in road creation. montlake roundabout as the test case. 2019-10-28 14:42:18 -07:00
Dustin Carlino
1f7c113267 fix road merging. simpler now that roads only have one object
associated. require turn restrictions to be deleted first. fix the
boston area as a test
2019-10-28 14:33:10 -07:00
Dustin Carlino
ecc86b6d6a revamping MapFixes. very straightforward full override of synthetic/normal stuff, including geometry. no more semantically weird hints like merging roads. some bugs left. 2019-10-27 17:15:27 -07:00
Dustin Carlino
77d0647b4f when gluing together partial multipolygons, trace along the border when possible. improves a few cases. 2019-10-25 13:46:21 -07:00
Dustin Carlino
5890a73a71 woops, accidentally committed deleted map fixes 2019-10-25 09:30:58 -07:00
Dustin Carlino
f107bc1241 fix parking hint application to not erase other side 2019-10-24 17:35:02 -07:00
Dustin Carlino
1a92590c28 some fixes become invalid as osm edits happen. print better errors so the fixes can be manually... fixed. and a script to grab fresh OSM data 2019-10-24 17:11:35 -07:00
Dustin Carlino
a8490aa16f tweaking some map colors 2019-10-24 16:00:27 -07:00
Dustin Carlino
d8b11ca10e some right (by angle) turns cross roads; those should be straight turns 2019-10-23 14:37:00 -07:00
Dustin Carlino
9cab5bf903 prep before bringing in king county sidewalks. clean up lane type
calculation, move motorway/parking filter earlier. stop bringing in
street signs.
2019-10-23 09:35:41 -07:00
Dustin Carlino
996eceea92 with the new traffic signal, add back the 520 EB onramp 2019-10-22 15:00:56 -07:00
Dustin Carlino
d358f574d5 handle OSM polylines that have redundant internal nodes and cause weird shifting later (26th and gilman) 2019-10-21 19:28:31 -07:00
Dustin Carlino
08b0bfa0c2 spot fixes to make caphill flow 2019-10-19 20:53:11 -07:00
Dustin Carlino
50728cf375 use epsilon_eq for polyline extension, so offstreet parking geom doesnt break in one case 2019-10-19 17:42:03 -07:00