Commit Graph

578 Commits

Author SHA1 Message Date
Dustin Carlino
104c987edd Import Seattle collision data and convert to the common format. #87 2020-11-06 13:16:50 -08:00
Dustin Carlino
e0a8d82b61 Reorganize polygon files to importer/config, instead of data/input.
Nothing in data/input should be under version control; all of it is
managed by the updater. #326
2020-11-06 10:10:03 -08:00
Dustin Carlino
ad7a25f7f2 Prototype a simple data format for collision data. Import data for Leeds and London. #87 2020-11-05 16:16:40 -08:00
Dustin Carlino
ac6eff31ef Rename some maps to remove the now-redundant city. #326 2020-11-05 15:24:02 -08:00
Dustin Carlino
e15efa9002 Organize raw maps by city. With this, data/input/ is totally namespaced by city! Nothing prevents us from having a map named "downtown" in multiple cities now. #326 2020-11-05 14:58:28 -08:00
Dustin Carlino
3d84defb71 Also organize screenshots by city. #326 2020-11-05 14:42:40 -08:00
Dustin Carlino
4f2cda8d53 Reorganize data/system/ files by city! The only interesting change is
abstutil::path_all_maps becoming abstutil::list_all_maps. #326
2020-11-05 14:05:48 -08:00
Dustin Carlino
576e64e246 Consolidate integration tests from the map_tests crate and some of the
stuff smushed into game for some reason
2020-11-05 12:42:52 -08:00
Dustin Carlino
89a4e5bdcd Disable output from the snapped cycleways experiment. The output is
nondeterministic (for still unknown reasons) and the spurious diff when
the importer is run is a distraction.
2020-11-05 11:43:50 -08:00
Dustin Carlino
67530bec07 Future-proof file organization by changing map_name from a string to a
struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326

This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
d0b26f56b4 Track file size of data files in the manifest too, to more easily notice when they change 2020-11-04 14:35:20 -08:00
Dustin Carlino
e99dd5bba7 Use inferred sidewalks for Leeds, after detecting another geometry bug
when building sidewalk corners. Raw sidewalks from OSM aren't suitable
for traffic simulation yet.
2020-11-04 08:46:06 -08:00
Dustin Carlino
21cd7a197d Run the experimental cycleway snapper phase for Leeds, after adding a
check to skip ways like https://www.openstreetmap.org/way/429285996,
which're unexpectedly loops.
2020-11-03 15:57:21 -08:00
Dustin Carlino
77979706c6 Upload the Leeds data to S3, for #375 2020-11-03 10:56:54 -08:00
Robin
edf5d0d8a9
Add Leeds (#375) 2020-11-03 10:53:14 -08:00
Dustin Carlino
c481567ebb Cut over from Dropbox to S3. #195, #326
Uploading files individually to Dropbox is flaky, and the unique URL per
file complicates data/MANIFEST.

While we're at it, start carving aside a directory structure for keeping
data for the last few releases.

[rebuild] to make sure github actions can download everything
2020-11-02 17:36:02 -08:00
Dustin Carlino
b2519e3050 Add an extra check for polyline intersection endpoints. I found an
intersection polygon in Krakow that has really bad geometry, and this
improves it. The extra check absolutely shouldn't be necessary, but of
course, all the core line intersection code is quite suspect! #161
2020-11-02 15:10:45 -08:00
Dustin Carlino
6e417340e4 Generate turns much more simply for intersections of footpaths. #161
Also gets rid of some annoying warnings about roads with missing names.
I could continue to skip the warning for more situations, but I think
this sort of data quality check could be done better in the OSM viewer.
2020-11-01 18:20:32 -08:00
Dustin Carlino
8920c2c0b8 Store gzipped files in S3 and decompress upon loading. A few basic tests
showed this is faster than downloading the uncompressed files, but of
course it probably depends on network speed vs CPU. #326

Also cut over the updater to use gzipped files using flate, instead of
single-file .zip's. [rebuild]
2020-10-31 18:09:48 -07:00
Dustin Carlino
b46c3d26eb Don't infer sidewalks for the plethora of demo maps 2020-10-31 17:06:48 -07:00
Dustin Carlino
4624baad0b Woops, binary format of MapConfig changed, so regenerate all maps 2020-10-31 10:08:05 -07:00
Dustin Carlino
04b9eef24a When using OSM footpaths, don't stick sidewalks on the road when sidewalks=separate and also bring in cycleways and paths allowing foot traffic. #161 2020-10-30 15:16:19 -07:00
Dustin Carlino
ca2ff08d71 Don't render intersections between footways with a special color. Also
cut Kraków over to using the new experimental footpath support. #161
2020-10-30 14:11:00 -07:00
Dustin Carlino
3ed7e73aa8 Use a u64 RNG seed, not a u8 2020-10-29 09:25:07 -07:00
Dustin Carlino
0ddfb201d9 Get some parts of Tokyo to import, by adjusting the filter for city-like
boundaries and by preferring English filenames. #326
2020-10-27 14:10:42 -07:00
Dustin Carlino
b4c39a0850 An initial script to mass import cities. #326 2020-10-26 17:46:53 -07:00
Dustin Carlino
47fa997f72 Refactor a proper Amenity struct. Leave room for optional raw OSM tags.
Don't expose the tags in the UI yet. [rebuild]
2020-10-25 11:49:46 -07:00
Dustin Carlino
34b41a909e Optionally keep building OSM tags. Display in info panels and the new viewer, when present.
Don't keep the tags by default. File size increase from the empty map is
negligible.
2020-10-24 14:19:22 -07:00
Dustin Carlino
8b0d6c6e92 Fix thought bubble svg; for some reason, it had cyan in one of the bubbles instead of white 2020-10-22 21:06:55 -07:00
Dustin Carlino
ad41303e5c After making live map edits, indicate that results aren't finalized. #312 2020-10-22 11:05:07 -07:00
Dustin Carlino
e38858129b Cleanups after https://github.com/dabreegster/abstreet/pull/363:
- cargo +nightly fmt
- upload new prebaked data
2020-10-10 12:24:42 -07:00
Dustin Carlino
2cd59ead37 Remove the special handling for synthetic maps, which were JSON RawMaps
that could directly be loaded. The few examples have been long broken
and unused. They complicate map loading, because they have a weird path.
2020-10-09 16:08:11 -07:00
Dustin Carlino
fd004a59bf Fix a few broken dropbox links caused by doing the cutover in the previous commit 2020-10-08 13:57:49 -07:00
Dustin Carlino
d09ead3672 Use serde for data/MANIFEST 2020-10-08 13:14:40 -07:00
Dustin Carlino
536429f37f Fix lakeslice again. Some manually fixed traffic signals weren't
imported, because they referenced way IDs from before the service road
import. That happened after a bad Cargo.lock merge undid the effects of
pinning to the latest seattle_traffic_signals.
2020-10-07 15:06:03 -07:00
Michael Kirk
2ed916e89f
show parking intent (#362) 2020-10-07 14:16:58 -07:00
Dustin Carlino
d844646cb9 Implement per-road caps for #325, necessitating a tiny map edits version
bump.
2020-10-06 14:17:55 -07:00
Dustin Carlino
fa45590041 Tag E 24th as narrow and assign it narrower width. This still doesn't
quite fix the wacky geometry at Madison/24th, but it gets closer.

Also redo two outdated traffic signals, speeding up lakeslice more.
2020-10-03 18:17:35 -07:00
Dustin Carlino
ffdedcb0a7 When multiple source lanes can turn left* to multiple destination lanes,
only allow the leftmost source lane to turn to any destination lane. As
a future improvment, need to handle multiple explicitly tagged left turn
lanes, but this gets closer to reality, particularly helping some crazy
maneuvers along Mercer in downtown.

*or right

Also had to update lanes along Madison and fiddle a bit to keep
lakeslice running. Spotted some major traffic signal bottlenecks due to
stage generation falling back, will iterate on that separately.
2020-10-03 09:40:15 -07:00
Dustin Carlino
ac5aa927db Test turn generation via goldenfiles instead. Revert the "import from a
raw string" stuff from the previous commit.

Add tests of a few interesting intersections. The results right now
aren't ideal, but this sets things up for fast iteraton.
2020-10-01 15:34:43 -07:00
Dustin Carlino
2b87736dd4 Pull in fresh OSM, with fixed turn lanes near the notorious Madison / Lake Wash Blvd. NOW it runs without gridlock again! 2020-09-30 10:30:01 -07:00
Dustin Carlino
e8d6525c59 Trim out unrealistic left and right turns. Find cases where multiple
lanes all lead to a single lane via left/right turn, and just keep the
left/rightmost lane.

Sanity checked at Rainier / S Massachusetts, and 23rd / S Massachusetts.
2020-09-30 10:30:01 -07:00
Dustin Carlino
5813603594 Include multipolygon parking lots from OSM 2020-09-28 11:39:34 -07:00
Dustin Carlino
4ceb190f6c Add a polygon for Redmond/Kirkland 2020-09-27 12:49:21 -07:00
Dustin Carlino
371d26f707
Bring in alleyways from OSM! [rebuild] (#351) 2020-09-27 12:20:27 -07:00
Dustin Carlino
84891f8b96 Some map fixes to prepare for alleyways:
- Temporarily workaround snap_cycleways crash in Xi'an
- Fix interpretation of blank turn restrictions. https://www.openstreetmap.org/way/739621435 was missing a right turn, which was causing vehicles to do this crazy loop to go from Madison EB to Lake Wash SB.
- Ignore turn restrictions when they don't match the number of lanes. https://www.openstreetmap.org/way/428090702 and similar need some updating.

Regenerate all data, but give up on lakeslice running fully. Going to
sacrifice that one for a bit to get new roads imported.
2020-09-27 11:21:35 -07:00
Michael Kirk
00fb0ef8cd Cleanup dropdown - stop using unicode "down arrow"
We were drawing "pop-up" style buttons in several places, using
copy/pasted logic - which was simple enough when using a unicode glyph.

But we want to use a different glyph which isn't in our font. Further,
using an svg like this gives us finer grained control around the layout
around the button "handle" than we could get with just space characters.
2020-09-24 19:12:39 -07:00
Michael Kirk
8ad32c5cee separate widgetry assets
might be helpful for packing separate widgetry crate
2020-09-24 19:12:39 -07:00
Dustin Carlino
938dab8e94 Determine border intersections exclusively from roads that cross the
clipping boundary. I don't remember why the more complicated thing came
about. This fixes a weird incoming border in SLU into an unreachable
intersection (which is more accurate) and doesn't seem to cause any
problems to normal or oneshot maps, with or without explicit clips.
2020-09-22 16:06:39 -07:00
Dustin Carlino
eecd933c2f upload new data for #340 2020-09-22 12:00:16 -07:00