Commit Graph

2321 Commits

Author SHA1 Message Date
Michael Kirk
73280bc114 consolidate OutlineStyle
We had a lot of constants sprinkled around. This consolidates the
constants and packages the outline thickness and color into a tuple,
making for a (usually) cleaner callsite.
2021-02-27 13:13:41 -08:00
Michael Kirk
c0fe742810 section styling for lane panel 2021-02-27 10:30:41 -08:00
Michael Kirk
2378da9731 theme signal editor bg 2021-02-27 10:30:41 -08:00
Michael Kirk
7f3c07f601 better tab legibility 2021-02-26 16:30:14 -08:00
Michael Kirk
cf69dd0370 slightly better approach to get the cut-scene looking better 2021-02-26 16:30:14 -08:00
Michael Kirk
d99c0e0634 HACK to make cutscene look decent 2021-02-26 16:30:14 -08:00
Michael Kirk
bcba72cddf enable new day theme, but retain legacy theme for pregame 2021-02-26 16:30:14 -08:00
Michael Kirk
4b2f3888ed replace btn_solid w/ primary/outline as appropriate 2021-02-26 14:05:19 -08:00
Michael Kirk
b2a0ba1572 logo should always be black 2021-02-26 14:05:19 -08:00
Michael Kirk
143fdc3fd5 label_underlined_text for "link" buttons 2021-02-26 14:05:19 -08:00
Dustin Carlino
611b0e8045 Enable separate cycleways experiment for Seattle. #330
Cleaned up a few unused (and out-of-date) traffic signals. No impact on
gridlock. See issue for detailed rationale and plan.
2021-02-26 13:53:24 -08:00
Dustin Carlino
8e04cada2e actdev scenarios for the remainder of the sites.
Now the code can be simplified, because the scenario always exists.
2021-02-25 20:15:03 -08:00
Michael Kirk
3019a6fff1
Introduce Image component to handle themed icons (#537) 2021-02-25 18:06:19 -08:00
Michael Kirk
46593b01ed theme text field (and fixup layout) 2021-02-25 17:42:04 -08:00
Michael Kirk
22223d4338 per design, remove separator after title 2021-02-25 17:42:04 -08:00
Dustin Carlino
0feeb3cee4 When nothing's selected, don't display anything in the status bar. Previously, it was '...', which looked clickable. 2021-02-25 10:56:02 -08:00
Dustin Carlino
0320b2be89 Little actdev fixes:
- when leaving edit mode, still return to actdev mode
- rename "bike network" layer to "cycling activity", to emphasize it
  shows where cyclists have been going so far in the simulation and not
  everything on the ground
- add tooltip with exact counts to the cycling activity layer, just like
  throughput does
- add a "walking activity" button (throughput layer with filters
  pre-applied)
2021-02-25 10:54:03 -08:00
Dustin Carlino
6bfa569923
Support changing fonts in the middle of a line. Use this to draw numeric (#533)
IDs in the status bar as bold, not red.
2021-02-25 08:57:42 -08:00
Michael Kirk
494be704da style parking lot info like other info panels 2021-02-24 20:21:14 -08:00
Dustin Carlino
7e4d529872 Import all the actdev scenarios again, which have a fix for more diverse destinations.
Automated:
1) rm -fv `find data/system/gb/ | grep base.bin | xargs`
2) rm -fv `find data/system/gb/ | grep dutch.bin | xargs`
3) for city in allerton_bywater ashton_park aylesbury aylesham bailrigg bath_riverside bicester castlemead chapelford clackers_brook culm dickens_heath didcot dunton_hills ebbsfleet great_kneighton hampton handforth kidbrooke_village lcid long_marston micklefield newcastle_great_park poundbury priors_hall taunton_firepool taunton_garden tresham trumpington_meadows tyersal_lane upton wichelstowe wixams wynyard; do ./importer/actdev_scenarios.sh $city; done
2021-02-24 18:18:12 -08:00
Michael Kirk
ac30774b06 theme dropdowns and menus 2021-02-24 18:10:06 -08:00
Michael Kirk
c6d361c4b0 remove take_menu 2021-02-24 18:10:06 -08:00
Dustin Carlino
5577021ee5 When merging intersections and preserving simple turn restrictions, pay
attention to which intersection is being destroyed. Fixes #527 --
montlake and phinney both look correct now.

Regenerating everything. Actually, Phinney now runs, so adding a 4th
prebaked map!!! But Rainier regressed -- there's an issue with the
signal heuristics that's now a problem; I'll fix later.
2021-02-24 15:16:12 -08:00
Michael Kirk
d774aeae44 rename toggle/checkbox 2021-02-24 14:59:47 -08:00
Dustin Carlino
23b19fa7ce Add a quick debug tool to find roads with no turns between them, for #527 2021-02-24 11:00:59 -08:00
Michael Kirk
3ab7fc4361
Fix tooltips and hotkey for day-theme (#528) 2021-02-24 10:52:57 -08:00
Dustin Carlino
b36ebec0b9 Penalize unprotected left turns at the routing layer. #494
I experimented on the Rainier Valley map, which recently started
gridlocking due to too many cars doing this, to tune the value. Got it
running again! The two other maps keep running, with some trips on
average getting a little slower.
2021-02-23 19:32:00 -08:00
Dustin Carlino
0344e51170
Merge pull request #525 from a-b-street/prefetch
Make a web loader that can 'prefetch' abst in the background. cyipt/a…
2021-02-23 13:34:55 -08:00
Dustin Carlino
4c97687a5b Make a web loader that can 'prefetch' abst in the background. cyipt/actdev-ui#15 2021-02-23 11:45:39 -08:00
Michael Kirk
62a433ed8d btn_solid_panel is the same as btn_solid 2021-02-23 10:17:49 -08:00
Michael Kirk
e6ed2e67de Collapse button styles to be theme specified (no visible changes).
Button colors are now determined by the color scheme, but for now all
schemes are hardcoded to use the same "night" button colors. Read on for
rationale...

Previously, which button colors to use (dark/light) was specified inline
while building the UI.

Eventually we want to live in a world where color scheme determines:
- panel colors
- button colors
- text colors

The theme could already choose panel colors easily enough, but because
the buttons and text were not determined by theme, choosing anything
other than a black or dark grey panel color makes the buttons and text
unreadable.

This PR tackled the themeable "button colors" portion, but all themes
continue to use the "night" colors for now, because using the actual
"day" colors would still make the text unreadable.

next up: themeable text!

The one intentional regression is within the pregame tutorial,
which has always been styled differently from the rest of the app. An
expeditious hack has caused the prev/next/continue buttons to lose their
visible hover state. I'll restore this upon completing the day theme
work.
2021-02-23 09:52:33 -08:00
Dustin Carlino
ecf7c0c836
On HiDPI screens with low resolution, allow widgetry applications to (#521)
* On HiDPI screens with low resolution, allow widgetry applications to
override the default scale factor in order to achieve a minimum width.
2021-02-22 15:59:57 -08:00
Dustin Carlino
a7de2eef14 Disable parking simulation for actdev. I noticed people in Poundbury walking very far just to fetch their car, because the data about available parking is nonexistent. 2021-02-20 13:19:38 -08:00
Dustin Carlino
c7ae44d02a Start actdev simulations at 8, not 6. And refactor the ffw-after-starting pattern. cyipt/actdev#66 2021-02-20 13:12:41 -08:00
Dustin Carlino
0804f877dd Toggle between the baseline/go active scenario in actdev mode. Don't allow opening up any scenario. If we settle on a good background traffic generator, that can probably be exposed as an orthogonal checkbox. cyipt/actdev#66 2021-02-20 13:03:42 -08:00
Dustin Carlino
7592d192e3 Rename the blog gameplay mode to actdev, since it's specific to that integration. In the future if we have a simplified simulation running in a blog, we can figure out common requirements and refactor. 2021-02-20 12:44:27 -08:00
Dustin Carlino
b11cd48fb3 On the web, constantly update the --cam param in the URL with the current viewport. 2021-02-20 11:10:14 -08:00
Dustin Carlino
05622760fc Fix crash when opening the tutorial when the wrong map is previously opened. 2021-02-19 10:15:48 -08:00
Dustin Carlino
2d182a4582 Fix crash in commuter viz layer. The block-finding algorithm was written before pedestrian-only roads. 2021-02-17 12:00:13 -08:00
Dustin Carlino
4de7cb68c0 Start actdev mode with the baseline scenario, if it exists. Improve the follow shortcut. cyipt/actdev#66 2021-02-16 17:58:20 -08:00
Dustin Carlino
12d73e10bc Add a few shortcut buttons to the actdev UI. cyipt/actdev#66 2021-02-16 17:34:56 -08:00
Dustin Carlino
3f23a3c57c Remove hotkey buttons entirely, to get closer to Yuwen's button spec. 2021-02-15 13:02:29 -08:00
Dustin Carlino
bc2767b89e Refactor lots of places that construct paths to the data/input dir, which is always organized by city. This would've made the previous change way easier. #326 2021-02-13 18:30:01 -08:00
Dustin Carlino
52ca5f5ede Fix lakeslice gridlock with a manual signal policy at 23rd/Rainier. 2021-02-13 17:44:34 -08:00
Dustin Carlino
0f1c30a889 Exclude collisions.bin from KML viewer; it's not KML anymore.
And fix a crash on the challenges screen by not considering the actions
of inactive buttons to count as duplicates.
2021-02-13 17:06:06 -08:00
Dustin Carlino
39f5d50fcd The grand country split. #326
City names are now disambiguated by a two-letter country code. This
commit handles almost everything needed to make this transition. Main
next steps are fixing up map edits automatically and making the city
picker UI understand the extra level of hierarchy.

A little bit of fallout: lakeslice gridlocks again; this regression is
actually from the recent traffic signal changes, but I'm just now
regenerating everything. Will fix soon.
2021-02-13 15:45:59 -08:00
Dustin Carlino
a938b9c1e2 Move building procgen to a standalone tool. 2021-02-12 16:28:15 -08:00
Dustin Carlino
c43af59004 Change the building procgen algorithm to just use the Map, now DrawMap. Preparing to move it into the import phase, where we won't be able to generate the DrawMap. 2021-02-12 16:06:49 -08:00
Dustin Carlino
8d0718d37d
On the web, modify the current URL as we change maps and scenarios. (#509) 2021-02-12 15:14:09 -08:00
Dustin Carlino
03538faf3f
A few traffic signal cleanups: (#512)
- Stop alerting when slow pedestrians can't make it through the minimum
  crosswalk time
- Simpler iteration style in lagging_green.rs
- Totally delete the old brute force signal config code; it never worked
  well, and the improved heuristics eliminate the need for it anyway
- Make a Duration::max function and use it in one case
2021-02-12 15:10:32 -08:00
Dustin Carlino
aacc0fa4d5 Fix a crash that happens when you load edits that transformed a stop
sign into a traffic signal.

And fix a few cargo fmt issues
2021-02-12 13:47:10 -08:00
Dustin Carlino
46caf98779 When selecting pedestrians or bicycles, pick the one closer to the cursor. 2021-02-11 15:09:58 -08:00
Dustin Carlino
4c1d610e4f Restore screenshots for Great Kneighton 2021-02-11 15:09:06 -08:00
Dustin Carlino
fd73166292 Prep to import actdev again, and fix build break in game/src/lib 2021-02-11 14:35:32 -08:00
Dustin Carlino
21573e09f1 Delete all of the actdev maps. I'm going to do this over again and just
use the site name as the city, instead of picking the "closest" major
city. This is introducing too much friction in automation.
cyipt/actdev#65

There will be a few awkward results -- cambridge gets renamed, and lcid
gets disassociated from leeds. Worth it for now.
2021-02-11 14:27:28 -08:00
Dustin Carlino
e333838560 If you start with --dev and wind up on an empty map, time starts at 6am. When you load another empty map, do the same and jump to daytime.
There is a little inconsistency still: say you're simulating a scenario
(starting at midnight). If you change the scenario to none, it'll stay
night, but if you then change maps, it'll jump to day.
2021-02-10 14:10:42 -08:00
Dustin Carlino
a5091a4f18 Clean up unused ctx param from SandboxMode::async_new and simple_new 2021-02-10 14:03:06 -08:00
Dustin Carlino
789b300963 Add an about button to the blog gameplay mode. cyipt/actdev#66 2021-02-10 10:48:52 -08:00
Dustin Carlino
b38b7da8bb Add a 'blog' gameplay mode, which disables going back to the title screen, switching maps, etc. cyipt/actdev#66 2021-02-10 09:52:26 -08:00
Dustin Carlino
7c0bac236a Bring in study areas for all actdev sites. Automatically show them when launching in actdev mode. cyipt/actdev#65 2021-02-10 08:35:08 -08:00
Dustin Carlino
3b893302ed Support fractional zoom levels in --cam, like 16.35/51.607943/-1.261117 2021-02-09 19:41:35 -08:00
Dustin Carlino
a6fc030db4 Add a CLI flag 'router' to map actdev site name to the map name. For https://github.com/cyipt/actdev/issues/28 2021-02-09 16:14:34 -08:00
Dustin Carlino
1b1a4e99c7 Adjust procedurally generated building setback. Generate for most of the suburban actdev maps. https://github.com/cyipt/actdev/issues/65 2021-02-09 16:04:40 -08:00
Dustin Carlino
da76c306ea
Apply an initial camera zoom when passing the --cam param. For (#503)
https://github.com/cyipt/actdev/issues/44
2021-02-08 18:12:58 -08:00
Michael Kirk
4b665c871d
update geo related deps. (#508)
geo-types to 0.7
geo to 0.17 which removes redundant old geo used by polylabel
geojson to 0.22
2021-02-08 16:34:56 -08:00
Dustin Carlino
4235d9f994 When importing maps, optionally add in extra buildings from a GeoJSON
source to augment the ones in OSM. For
https://github.com/cyipt/actdev/issues/53 -- sometimes the buildings
just haven't been mapped in OSM yet, other times the buildings are part
of a future development site. In either case, we can procedurally
generate some houses, so this is a way to include them in the map.

Start doing this for Chapelford. But first, adjust the generated house
sizes -- they were WAY too tiny.

Also prep for [rebuild] [release]
2021-02-07 13:56:26 -08:00
Dustin Carlino
06ab55da00 Prune auto-placed buildings that overlap each other. https://github.com/cyipt/actdev/issues/53
And write the result as geojson. This process could become a map
importer phase, but I like checking the intermediate results, and it's
not clear yet how often we'd be using this.
2021-02-07 11:50:30 -08:00
Dustin Carlino
c847207bb8 Prune auto-placed buildings that wind up on top of existing parts of the
map. https://github.com/cyipt/actdev/issues/53
2021-02-07 11:29:02 -08:00
Dustin Carlino
29fb271afc Automatically generate houses along empty residential roads, for https://github.com/cyipt/actdev/issues/53. Still need to prune out houses that hit existing map features, and save the output. 2021-02-07 10:55:16 -08:00
Michael Kirk
3449d49b6d
WebGL 1.0 support, with automatic fallback for Safari/iOS (#504)
#506
2021-02-06 19:04:43 -08:00
Michael Kirk
3a5e63aaff
More helpful loading screen (#496) 2021-02-04 10:35:31 -08:00
Dustin Carlino
73e405e382 Upgrade most dependencies 2021-02-03 18:13:06 -08:00
Dustin Carlino
7855d26a6a Different color scale for showing less/more path counts. #237 2021-02-03 11:59:41 -08:00
Dustin Carlino
ba2500c131 Create the path cost tuner. #237, #494
This lets you live-tune routing parameters, then see how it affects the
total number of routes that cross every road, relative to the baseline
of the original parameters. We can also use it in the future to do the
same thing, comparing before/after some map edits.
2021-02-03 11:34:15 -08:00
Dustin Carlino
1ac62caa96 Use the new button API in the lane editor to more cleanly handle disabled buttons. 2021-02-03 10:03:26 -08:00
Dustin Carlino
32bcfbe738 Plumb in the tuned routing params. When they're not the defaults, automatically fallback from CH to Dijkstra's. #494 2021-02-02 15:20:06 -08:00
Dustin Carlino
eebe7a098a Start a UI with some sliders for tuning existing params of route cost functions. No effect yet. #494 2021-02-02 14:39:39 -08:00
Dustin Carlino
35f2beaa76 Start a new debug tool to explore how different routing cost functions work. #494
It's just a stripped down version of AgentSpawner right now.
2021-02-02 13:53:46 -08:00
Dustin Carlino
02b90741d6
Draw 'STOP' on stop signs. Fixes #450 (#492) 2021-02-01 16:47:53 -08:00
Michael Kirk
38dc60fbea
Add method to GeomBatch to prefer cached flavor of loading svg. (#493)
It was my intention when introducing the cached vs uncached flavors that
we'd prefer the cached flavor for anything referencing bytes from a
file, like icons and UI glyphs, and that we'd only use the uncached
flavor for dynamic things like "face" generation.
2021-02-01 16:24:56 -08:00
Dustin Carlino
8a856d6608 Include transit riders in /data/get-agent-positions. #392 2021-02-01 12:27:55 -08:00
Dustin Carlino
71bd7a37fc
Start in the daytime when starting on an empty map. (#486) 2021-02-01 11:10:30 -08:00
Dustin Carlino
ba5ea18101 Filter throughput layer by mode. #456 2021-02-01 11:02:10 -08:00
Dustin Carlino
3e40686a6b Fix a bunch of links after the repository renaming. 2021-01-31 15:50:48 -08:00
Dustin Carlino
8f0c027bb0 Fix critical bug causing a crash only in the .zip releases, where widgetry icons aren't present relative to the data/ directory. 2021-01-30 14:20:28 -08:00
Dustin Carlino
d2a1b27ba2 Add a new CLI flag / query param to initially center the map somewhere, using OSM's <zoom level>/<latitude>/<longitude> format. cyipt/actdev#44
Not handling zoom yet, but centering on a point works so far.

Example for montlake map: --cam=18/47.63234/-122.30656
2021-01-27 14:29:23 -08:00
Dustin Carlino
44e1f6a578 Slightly less awful building people info panel: Two-column table of person ID and departure time 2021-01-27 13:45:09 -08:00
Dustin Carlino
4cb306a184 Count the number of people with a car or bike per building. cyipt/actdev#44 2021-01-27 13:41:53 -08:00
Dustin Carlino
341ce834e3 Based on startup params, display an extra 'study area' on the map. cyipt/actdev#44 2021-01-27 13:00:48 -08:00
Dustin Carlino
172f258ce3 When navigating stages in the signal editor by keyboard, include the header when autoscrolling. 2021-01-27 09:10:16 -08:00
Dustin Carlino
e306a48994 Fix prev/next buttons on the trip table; the keybindings got inverted during the refactor. 2021-01-27 08:57:47 -08:00
Dustin Carlino
9d751afc24 Increase the amount of offstreet parking in Rainier Valley. #446
At long last, we have the 3rd Seattle map that finishes without
gridlock! Hoping to use it for this case study on signal timing
maximums...
2021-01-26 18:15:34 -08:00
Dustin Carlino
b11ebad635 Improve icon scaling in person info panels. 2021-01-26 13:48:56 -08:00
Dustin Carlino
f80cf201a8 Document that starting the web client with a scenario works. I'm almost
kind of disappointed that I didn't get to implement this.
2021-01-26 13:05:39 -08:00
Dustin Carlino
f69335edf0 Let individual maps override the street parking length. #457
Now regenerate all map data, because the schema changed. Also had to
revert part of the last commit to unbreak transit route snapping in
Berlin.
2021-01-25 12:36:49 -08:00
Michael Kirk
07738d2cef
popup and persistent split to spec (#480)
* introduce "pill" to be explicit about fully rounded, vs a "None" radius

* no-op transition to CornerRadii

* popup button to spec

* restore "fully rounded" layout behavior

* use plain light to better show highlight

* persistent split to spec (for day theme anyway)

* remove night-theme colors for speed panel

* fixup docs for pill

* CR: remove unnecessary `row`

* CR: remove outdated doc

* import order
2021-01-24 15:32:28 -08:00
Dustin Carlino
9aa18a35e6 rename color scheme to be more clear with day/night mode [rebuild] [release] 2021-01-24 14:19:30 -08:00
Dustin Carlino
ab801b8ae1 Vertically line up the header for layer panels. 2021-01-24 13:23:30 -08:00
Dustin Carlino
7d8c818eea Remove the last traces of the old orange hovering color. 2021-01-24 13:09:37 -08:00
Michael Kirk
7d6edbb58c use "disabled" rather than draw_svg_transform 2021-01-24 10:34:29 -08:00
Dustin Carlino
bd9c44d18d Enable the day/night color switch by default! Ensure we're in day mode
for devtools and taking screenshots.
2021-01-23 17:09:57 -08:00
Dustin Carlino
f93a30ea04 Recreate panels whenever the color scheme changes, whether that happens from fiddling with settings or the day/night toggle happening. 2021-01-23 16:35:09 -08:00
Michael Kirk
1a3d1b4cdb
reconcile new button styles w/ dark theme (#475) 2021-01-22 21:21:38 -08:00
Dustin Carlino
4446d99fad Merge branch 'mkirk/btn-fix' of https://github.com/michaelkirk/abstreet into michaelkirk-mkirk/btn-fix 2021-01-22 21:13:13 -08:00
Michael Kirk
3855f284b8 Fix hotkey conflict
Even though we *usually* want these hotkeys for next/prev, sometimes we
don't, and the damage of forgetting to add them to a new pager is less
than the damage done if we forget to remove them and clobber something
important like the speedup/slowdown controls.
2021-01-22 15:31:33 -06:00
Michael Kirk
87fe16b6ad use proper button in pager
broken in the recent button overhaul
2021-01-22 15:30:42 -06:00
Michael Kirk
1990642dee More conventional button names
This was all done by search/replace, and should not affect
functionality.

Goals:

- be consistent with the figma terminology.
- consistently order:
  "btn_{solid|outline|plain}_{dark|light}_{text|image|dropdown|back|etc}"
2021-01-22 13:11:42 -06:00
Michael Kirk
1325c115a1 cache SVG's when reasonable. Clarify when they aren't cached. 2021-01-22 09:54:50 -06:00
Michael Kirk
4e48de6185 compile in asset bytes for widgetry assets 2021-01-22 09:54:50 -06:00
Michael Kirk
7bc9145ce9 bake-in widgetry assets: image_path -> image_source::{Path, Bytes} 2021-01-22 09:54:50 -06:00
Dustin Carlino
2505d64e8b Always use ctx.style() to construct buttons. Remove the indirection through app's colorscheme. 2021-01-22 07:45:05 -08:00
Michael Kirk
ca93d438db fixup tabs 2021-01-22 07:44:46 -08:00
Dustin Carlino
c9c6f240ae Remove timer.{note, warn, error} in favor of the log crate. #262
Originally, the intention of the deleted calls was to not interrupt
Timer progress bars with warnings. But the output of things like the
importer is impossible to read anyway. Strongly considering explicitly
sending logs and timing info to separate places and using something like
multitail for live progress.

Unplumb timer from LOADS of places that just needed it for logging.
2021-01-21 19:22:02 -08:00
Dustin Carlino
dc19d11f64 Make the file management menu in edit mode occupy the center of the screen. 2021-01-21 15:36:21 -08:00
Michael Kirk
02e3235de2 adapt tabs to new button designs 2021-01-21 15:25:46 -08:00
Michael Kirk
2b8511251a fix scaling: replace remaining buttons with baked-in-text 2021-01-21 15:25:46 -08:00
Michael Kirk
90b6da7265 apply new delete icon, fix button spacing in signal editor 2021-01-21 15:25:46 -08:00
Michael Kirk
600d91896e remove redundant edit.svg, use pencil.svg 2021-01-21 15:25:46 -08:00
Michael Kirk
116edc5423 Fix missized lane editing tools 2021-01-21 15:25:46 -08:00
Michael Kirk
6920d324f7 v-align alert 2021-01-21 15:25:46 -08:00
Michael Kirk
4454b4a50f capture "disabled" pattern 2021-01-21 15:25:46 -08:00
Michael Kirk
4989887117 remove final references to Btn 2021-01-21 15:25:46 -08:00
Michael Kirk
542600da2f Replace Btn::fg_text.inactive 2021-01-21 15:25:46 -08:00
Michael Kirk
2b8e77de9f manual replace of remaining hotkey Btn::text_fg 2021-01-21 15:25:46 -08:00
Michael Kirk
0cf49d2fc6 proper color for "Trash" (delete) buttons 2021-01-21 15:25:46 -08:00
Michael Kirk
1f75145a8a introduce btn_next/btn_prev, parameterize disabled to simplify common usage 2021-01-21 15:25:46 -08:00
Michael Kirk
b924d40daa regex update Btn::text_fg simple hotkeys, inline &str 2021-01-21 15:25:46 -08:00
Michael Kirk
a2c5ce0fb3 regex upgrade Btn::text_fg: No hotkeys, inline &str
Btn\:\:text_fg\("([^"]*)"\).build_def\(ctx, None\)
ctx.style().btn_secondary_light_text("$1").build_def(ctx)
2021-01-21 15:25:46 -08:00
Michael Kirk
bfb190a730 manually update remaining Btn::text_bg2 2021-01-21 15:25:46 -08:00
Michael Kirk
a5b6dca62a replace Btn::text_bg2 w/ regex
In case I have to revisit, here's the regex I used:
    Btn::text_bg2\(([^)]*)\)*.build_def\(ctx, ([^()]*)\)
    ctx.style().btn_primary_dark_text($1).hotkey($2).build_def(ctx)

And something like this for the "no hotkey" case
    Btn::text_bg2\(([^)]*)\)*.build_def\(ctx, None\)
    ctx.style().btn_primary_dark_text($1).build_def(ctx)
2021-01-21 15:25:46 -08:00
Michael Kirk
7270ff31af use icon button for "jump to time" 2021-01-21 15:25:46 -08:00
Michael Kirk
652c35b220 replace Btn::text_bg 2021-01-21 15:25:46 -08:00
Michael Kirk
54e937408a remove remaining Btn::plaintext 2021-01-21 15:25:46 -08:00
Michael Kirk
f382c08d55 replace text arrows with svg arrows for traffic signal editor 2021-01-21 15:25:46 -08:00
Michael Kirk
3febbf2f81 destructive primary for destructive action 2021-01-21 15:25:46 -08:00
Michael Kirk
0f476b6a36 pagination uses icon button 2021-01-21 15:25:46 -08:00
Michael Kirk
fc6c18e608 replace Btn::SVG 2021-01-21 15:25:46 -08:00
Michael Kirk
69e31029ac replace Btn::svg_def 2021-01-21 15:25:46 -08:00
Michael Kirk
ea39fecf03 replace Btn::pop_up 2021-01-21 15:25:46 -08:00
Michael Kirk
0a612601ca icon buttons should be same height as text buttons 2021-01-21 09:08:41 -08:00
Michael Kirk
c013c8d342 replace remaining Btn::custom 2021-01-21 09:08:41 -08:00
Michael Kirk
5b6c88d3b4
more button progress and fixups (#465)
* replace Btn::txt with new ButtonBuilder styles

* fixup! replace Btn::text_bg1 with ButtonBuilder (btn_primary_light)
2021-01-20 14:11:28 -08:00
Michael Kirk
11ffef5716 replace Btn::text_bg1 with ButtonBuilder (btn_primary_light) 2021-01-19 17:40:35 -08:00
Michael Kirk
e1ec69f9f7 Replace Btn::plaintext_custom with new ButtonBuilder 2021-01-19 17:40:35 -08:00
Michael Kirk
743b74510d
replace Btn::close with new style (#463) 2021-01-19 16:17:11 -08:00
Michael Kirk
d7445d889e
button revamp groundwork (#459) 2021-01-19 10:10:18 -08:00
Dustin Carlino
a6c61e4fae Use Great Kneighton study area for Cambridge, not Trumpington. And bring
in Chapelford too. #449
2021-01-17 17:35:11 -08:00
Dustin Carlino
8928256909 Enable the scenario modifiers UI for all scenarios in sandbox mode, not just the Soundcast-based ones. No reason not to do this earlier; I originally was working on this tool for a specific purpose. 2021-01-14 09:28:28 -08:00
Dustin Carlino
e233012ee8 Use a full modal to select a scenario. During the button UI audit, we
realized a dropdown doesn't make sense. A larger panel gives room to
explain what the choices mean.
2021-01-14 09:05:44 -08:00
Robin Lovelace
4696134871 Change dropdown menu title, close #453 2021-01-14 08:23:57 -08:00