Commit Graph

243 Commits

Author SHA1 Message Date
Dustin Carlino
e03e3393dd be a little smarter about finding hits with the boundary 2019-10-25 13:54:09 -07:00
Dustin Carlino
77d0647b4f when gluing together partial multipolygons, trace along the border when possible. improves a few cases. 2019-10-25 13:46:21 -07:00
Dustin Carlino
3dfeae8b2c introduce a proper closed polyline abstraction, sub it in 2019-10-25 13:14:05 -07:00
Dustin Carlino
fe14e1709b implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent. 2019-10-25 12:24:18 -07:00
Dustin Carlino
cb4720946c experiment with texturing cars, with some fun UV coordinates. looks half
reasonable when it works. breaks on duplicate points, not sure what's
wrong yet
2019-10-24 14:07:03 -07:00
Dustin Carlino
820a660132 experiment with building roofs 2019-10-23 23:36:01 -07:00
Dustin Carlino
17e02ebdf0 adding in support for rotating textures, except missing y-inversion 2019-10-23 16:30:23 -07:00
Dustin Carlino
2313b06995 DISABLED: apply sidewalk hints, same as parking. need to sort out what
should happen with parking without sidewalks
2019-10-23 13:00:42 -07:00
Dustin Carlino
cca6e25202 fix crash in make_arrow 2019-10-23 08:14:03 -07:00
Dustin Carlino
50728cf375 use epsilon_eq for polyline extension, so offstreet parking geom doesnt break in one case 2019-10-19 17:42:03 -07:00
Dustin Carlino
db4db7e0d9 very basic tool to point out intersections with the most contention 2019-09-30 11:39:55 -07:00
Dustin Carlino
a539270beb dont compare GPSBounds exactly, bc floating pt serialization problems.
add a turn restriction near uw.
2019-09-30 09:24:17 -07:00
Dustin Carlino
0961475abc some prep to make debugging intersection geometry in map_editor easier.
showing cursor pt and labeled debug lines.
2019-09-26 14:29:23 -07:00
Dustin Carlino
deaa555565 cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
other places to ensure unique-per-map synthetic OSM IDs
2019-09-23 11:50:04 -07:00
Dustin Carlino
f18fc72265 finish structopt removal 2019-09-18 17:29:34 -07:00
Dustin Carlino
572c69175c apply fixes to raw_data in synthetic crate and when creating the full map model. adjusting some LonLat matches to do approx_eq. not stable yet -- sometimes we leave a road connected to something missing. 2019-09-16 12:31:15 -07:00
Dustin Carlino
4a12cdd36a easy way to select and delete big chunk of stuff in synthetic 2019-09-16 10:16:56 -07:00
Dustin Carlino
5c2d86ee95 improve a/b scoreboard colors and duration printing 2019-09-15 12:25:57 -07:00
Dustin Carlino
353d89cd25 more synthetic fixes: redo mouseover when model changes, avoid panic
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
2019-09-12 09:54:12 -07:00
Dustin Carlino
1910d06bc7 infer clipping polygon from entire .osm if no polygon is specified 2019-09-02 12:37:40 -07:00
Dustin Carlino
636e6328cb fix up synthetic's boundary_polygon, and remove more dead geom code 2019-08-26 16:04:26 -07:00
Dustin Carlino
0a39f4bd77 get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now 2019-08-26 15:57:28 -07:00
Dustin Carlino
c545e5d86e some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat 2019-08-26 14:10:34 -07:00
Dustin Carlino
114a76893a now raw_data::Road 2019-08-26 13:59:10 -07:00
Dustin Carlino
ce4369be27 raw_data::Building too 2019-08-26 10:36:00 -07:00
Dustin Carlino
6af2c5c0e0 raw_data::Area up-front stores a Polygon 2019-08-25 19:28:59 -07:00
Dustin Carlino
29eb463a6f base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required. 2019-08-25 19:07:12 -07:00
Dustin Carlino
f8aaf4d7bf using dyn explicitly, per rust 1.37 deprecation warning 2019-08-22 15:05:17 -07:00
Dustin Carlino
df90fc4f50 polylabel for building numbers 2019-08-19 12:01:10 -07:00
Dustin Carlino
a9267c76c7 debug tooltip showing how far an agent has traveled and how much
remains. seems to have small perf impact on initially calculating paths.
:(
2019-08-16 15:43:20 -07:00
Dustin Carlino
a5b73c060a make savestate_every a flag again 2019-08-16 13:34:38 -07:00
Dustin Carlino
f78c58e11d remove clipping dep from convert_osm, switch to geo-booleanop 2019-08-15 23:20:11 -07:00
Dustin Carlino
4e83f492d8 upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps 2019-08-15 12:14:35 -07:00
Dustin Carlino
758c5494d8 remove old unused deps 2019-08-09 13:34:40 -07:00
Dustin Carlino
3c2d794c62 sliders coupled with text boxes in wizards for picking times 2019-07-21 11:26:11 +02:00
Dustin Carlino
8b5690c1a4 now actually plumbing data for scoreboard 2019-06-13 14:46:28 -07:00
Dustin Carlino
da85927d03 change Hints to store based on gps points, so hints are universal, not per map 2019-06-12 14:55:48 -07:00
Dustin Carlino
97fe81d271 VERY fast clip_trips: parallelism, faster distance function, don't
constantly recalculate pts
2019-05-31 14:43:15 -07:00
Dustin Carlino
8b4ed47cc4 display the OOB pt for border trips, for sanity 2019-05-31 13:12:03 -07:00
Dustin Carlino
dd9e187db6 simple, but seemingly effective remediation for polylines exploding out
to infinity...
2019-05-29 15:48:33 -07:00
Dustin Carlino
110140f391 union make_arrow polygon 2019-05-28 18:05:10 -07:00
Dustin Carlino
ea49fe63ba match PSRC trips to OSM building IDs up-front, trimming down filesize and speeding up clipping later 2019-05-28 13:04:31 -07:00
Dustin Carlino
83f62631e9 fix cases where path.trace doubles back on itself a bit due to slightly
weird walking geometry
2019-05-28 10:19:49 -07:00
Dustin Carlino
01a4abb64a work around path traces that're breaking PolyLine 2019-05-25 13:33:41 -07:00
Dustin Carlino
a6ecda2d07 also scrape trip time and distance, for sanity checks 2019-05-23 15:47:45 -07:00
Dustin Carlino
0569dd4abd reading the PSRC parcels file, converting coordinates 2019-05-23 13:58:15 -07:00
Dustin Carlino
dfdc6804e5 very barebones mode to explore the popdat 2019-05-20 09:12:57 -07:00
Dustin Carlino
4c1e9b41c1 experimentally try finding intersection polygon by naively intersecting thick road polygons. 2019-05-17 15:48:21 -07:00
Dustin Carlino
222ddf6a96 use Distance, not f64, for some params in geom/ layer, simplifying other code 2019-05-17 12:42:36 -07:00
Dustin Carlino
a816a3d0be defining a better set of pre-converted maps. disabling fix_ramps in most
cases.
2019-05-16 16:22:52 -07:00