Commit Graph

191 Commits

Author SHA1 Message Date
Dustin Carlino
558a442b79 fix small bug in import script, and skip over bad polylines in
blockface. fixes #4
2019-12-03 19:28:58 -08:00
Dustin Carlino
a043a9ba05 clean up more of abstutil path/filesystem API 2019-12-03 09:59:43 -08:00
Dustin Carlino
720f9b8b30 similar for writing 2019-12-02 20:41:09 -08:00
Dustin Carlino
808c3da141 panic early with a nice error if we cant read a binary or json file 2019-12-02 20:35:20 -08:00
Dustin Carlino
463ed7022e small fixes/cleanups to map layer:
- print highest cost in heatmap over all turns
- rm defunct label support for roads/bldgs
- trim out unused methods from Map
- making spawner go through sim layer to get paths, consolidating a bit
2019-11-18 10:33:36 -08:00
Dustin Carlino
98ef31fa24 disabled: import and render pedestrian traffic islands. include them in
search results.
2019-11-14 10:54:11 -08:00
Dustin Carlino
f299d38ea3 improve sidewalk heuristic -- assume larger oneway roads dont have a sidewalk on both sides 2019-11-09 14:34:31 -08:00
Dustin Carlino
179009de32 stop coloring synthetic/original stuff in map editor. not useful now that it's normal to modify existing stuff 2019-11-06 10:16:06 -08:00
Dustin Carlino
03e2c0b3f2 one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now... 2019-11-04 09:50:59 -08:00
Dustin Carlino
6f50cbaa30 finishing the big cutover from stable to original IDs. main path works,
now looking at map editor
2019-10-28 12:40:09 -07:00
Dustin Carlino
ea50371d64 rip out stable IDs in favor of orig IDs. the extra layer is confusing for things like MapFixes. stop modifying orig IDs when merging roads.
NOT done with this transition yet, just pushing to not lose work
2019-10-28 12:08:11 -07:00
Dustin Carlino
7d7bfef5ea filter out parking garages with 0 spots. render water on top of parks,
to workaround issue of the green lake park polygon covering everything
up
2019-10-26 11:37:10 -07:00
Dustin Carlino
9a3e7dc758 handling the giant ocean polygon. actually easier after earlier! 2019-10-25 22:44:21 -07:00
Dustin Carlino
e0bb2f97e0 debug floodfill from sidewalks, now that i'm really messing with that
connectivity
2019-10-25 14:40:52 -07:00
Dustin Carlino
27ddb21bc9 best effort include multipolygons that have some pieces unused. gets a few more cases working. 2019-10-25 14:09:35 -07:00
Dustin Carlino
e03e3393dd be a little smarter about finding hits with the boundary 2019-10-25 13:54:09 -07:00
Dustin Carlino
77d0647b4f when gluing together partial multipolygons, trace along the border when possible. improves a few cases. 2019-10-25 13:46:21 -07:00
Dustin Carlino
fe14e1709b implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent. 2019-10-25 12:24:18 -07:00
Dustin Carlino
814349b650 treat junction=roundabout roads as not needing sidewalk/parking confirmation 2019-10-25 09:54:20 -07:00
Dustin Carlino
f107bc1241 fix parking hint application to not erase other side 2019-10-24 17:35:02 -07:00
Dustin Carlino
2313b06995 DISABLED: apply sidewalk hints, same as parking. need to sort out what
should happen with parking without sidewalks
2019-10-23 13:00:42 -07:00
Dustin Carlino
9cab5bf903 prep before bringing in king county sidewalks. clean up lane type
calculation, move motorway/parking filter earlier. stop bringing in
street signs.
2019-10-23 09:35:41 -07:00
Dustin Carlino
d358f574d5 handle OSM polylines that have redundant internal nodes and cause weird shifting later (26th and gilman) 2019-10-21 19:28:31 -07:00
Dustin Carlino
0a97482a16 er, dont need parking hints on buildings and areas. also adjust traffic
signal box color; needed updating after changing colors a while ago
2019-10-17 12:44:00 -07:00
Dustin Carlino
74372c64b6 count how many roads have been audited. apply default tags (and mark
them inferred) to everything, to count properly.
2019-10-15 12:17:38 -07:00
Dustin Carlino
a762887cf8 interpret parking tags from OSM. explicitly mark when convert_osm infers and adds these. 2019-10-15 09:49:11 -07:00
Dustin Carlino
9d237f314b dont conflict between synthetic OSM IDs created by map_editor and by map clipping 2019-09-29 12:43:02 -07:00
Dustin Carlino
1a678f6e72 revamp osm turn restriction handling. capture the 'via' to disambiguate things, and match to roads way sooner. not persisting to MapFixes again. 2019-09-27 11:05:19 -07:00
Dustin Carlino
23166b1aa8 switch to turn restriction enums, so we can easily use IDs in map_editor 2019-09-24 18:58:06 -07:00
Dustin Carlino
536df84844 rename raw_data layer of stuff for easier importing, disambiguation 2019-09-23 15:00:55 -07:00
Dustin Carlino
1495cc2970 remove redundancy of osm IDs on raw stuff 2019-09-23 12:08:00 -07:00
Dustin Carlino
deaa555565 cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
other places to ensure unique-per-map synthetic OSM IDs
2019-09-23 11:50:04 -07:00
Dustin Carlino
9cc20cd87c add a new map that includes a few light rail stops, for the hackathon 2019-09-21 08:41:01 -07:00
Dustin Carlino
1e73baa078 start remembering osm_node_ids for intersections 2019-09-20 15:17:54 -07:00
Dustin Carlino
b3bfd6a3f2 stop mangling roundabouts. it'll conflict with the next change, and its a hack that should be correctable by manual intervention now... 2019-09-20 14:56:22 -07:00
Dustin Carlino
0ae0a88abb actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug. 2019-09-19 14:39:31 -07:00
Dustin Carlino
3eb9acf0aa plumb parking lane hints around through tags too; simplifies a few places 2019-09-19 13:30:07 -07:00
Dustin Carlino
dd02010614 switched to my own CLI parsing in convert_osm, away from structopt. compilation time down from 6.7s to 4.5s, and parsing is more clear now! 2019-09-18 16:37:22 -07:00
Dustin Carlino
6f1ac3969e organizing osm keys 2019-09-17 17:14:09 -07:00
Dustin Carlino
e52fa1fc1a recording and applying fixes to create new synthetic intersections and roads 2019-09-17 16:16:19 -07:00
Dustin Carlino
1e4f36dec1 duplicate OSM ids in tag maps universally, to simplify some other places 2019-09-17 15:37:11 -07:00
Dustin Carlino
eee5981c14 stable IDs for buildings in raw layer too. stop futzing with ID problems there. 2019-09-17 13:11:08 -07:00
Dustin Carlino
83834f7d40 actually, deferring remove_disconnected has problems.. still need to remove cul-de-sacs early. also, remove the two synthetic maps... will make them again from scratch once the raw_data format is stable. unused in the meantime. 2019-09-17 10:47:47 -07:00
Dustin Carlino
0e406afe0f store name in raw map; simplifies some plumbing elsewhere 2019-09-17 10:27:32 -07:00
Dustin Carlino
18baf7ae49 remove disconnected roads from raw map later, not in convert_osm. that way, if MapFixes disconnect anything, it gets removed later 2019-09-17 09:41:38 -07:00
Dustin Carlino
030191ef31 fixed OriginalRoads, which were pretty much always wrong (not split from
the original OSM way). also handle cul-de-sacs.
2019-09-17 09:29:19 -07:00
Dustin Carlino
47e38f6fa6 strip out really useless OSM metadata... slightly smaller files, less noise in various debug modes 2019-09-13 15:28:54 -07:00
Dustin Carlino
c3ae6bf8f8 ditch quadtrees in synthetic crate. if anything, switch later to
viewer's World
2019-09-11 13:34:41 -07:00
Dustin Carlino
43c2c72e71 importing street sign dataset to override bad parking categories from blockface. the signs look overeager... so disabling 2019-09-08 17:23:53 -07:00
Dustin Carlino
44799c0717 refactor a Counter type 2019-09-05 18:44:24 -07:00