Dustin Carlino
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609c731fa0
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implement yielding in traffic signals. pretty untested.
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2018-11-30 12:28:32 -08:00 |
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Dustin Carlino
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73b2d0ac24
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ah, was forgeting multiple ped turns in sequence
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2018-11-30 08:47:46 -08:00 |
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Dustin Carlino
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87a357d67c
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adjusting pathfinding costs, trying to figure out why walking routes are awful
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2018-11-29 16:47:04 -08:00 |
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Dustin Carlino
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ecc5a6efb1
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make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
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2018-11-29 14:53:11 -08:00 |
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Dustin Carlino
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14097bebfc
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moving BusRouteID to map_model layer from sim
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2018-11-29 12:38:06 -08:00 |
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Dustin Carlino
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17262063a1
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following logic wasn't considering length of lead vehicle properly?
adjusted code a bit, but still seeing a violation
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2018-11-28 14:27:12 -08:00 |
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Dustin Carlino
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6bdb28cced
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oops, bike starting at border was using a router to car-style park
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2018-11-28 13:53:36 -08:00 |
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Dustin Carlino
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211019efd2
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no more VanishAtDeadEnd. if it's happening, let's notice it.
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2018-11-28 13:42:40 -08:00 |
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Dustin Carlino
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34f8e93bad
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dont need pt_and_angle, just pt of Positions
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2018-11-28 13:14:49 -08:00 |
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Dustin Carlino
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bdd07a7246
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woops, missed a should-be caller of equiv_pos
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2018-11-28 13:13:12 -08:00 |
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Dustin Carlino
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5c3ca41722
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associate buses with trips, so some UI plugins can handle them
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2018-11-27 14:33:35 -08:00 |
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Dustin Carlino
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c2783ab56e
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making a new Position tuple and equiv_dist_along
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2018-11-27 09:55:37 -08:00 |
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Dustin Carlino
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d0beb7f41e
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simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
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2018-11-26 15:53:04 -08:00 |
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Dustin Carlino
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cd8d9adec4
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radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
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2018-11-26 15:40:22 -08:00 |
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Dustin Carlino
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f26de57039
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revive the other transit test
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2018-11-26 14:36:59 -08:00 |
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Dustin Carlino
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56c885e7ab
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revive the first parking test. make helpers to look up labeled stuff from synthetic maps. make helpers to seed specific parked cars and start certain trips again.
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2018-11-26 11:22:17 -08:00 |
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Dustin Carlino
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6fbb22d9e4
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port over the last two tests, partly
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2018-11-25 08:57:33 -08:00 |
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Dustin Carlino
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cec29beda5
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moving two sim tests over to the new runner
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2018-11-23 16:11:27 -08:00 |
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Dustin Carlino
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fcf7ea161c
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prototyping a better rust test runner that captures output in files
and prints results nicely
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2018-11-23 14:51:14 -08:00 |
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Dustin Carlino
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2e8cd7ff7a
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dont spawn bikes on highway border nodes
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2018-11-23 11:03:45 -08:00 |
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Dustin Carlino
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9368c42c6e
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improve error message for cars too close, and add error dumping to headless
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2018-11-23 10:03:33 -08:00 |
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Dustin Carlino
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b55d609c37
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fix a bug where car drives from border to a parking spot
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2018-11-23 09:02:09 -08:00 |
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Dustin Carlino
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e6b1188874
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add some debugging to kinematics and... seemingly solve the
stop-too-late bug, by arbitrarily increasing the time allowed for a
stop.
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2018-11-22 19:53:08 -08:00 |
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Dustin Carlino
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c808d60fd5
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woops, can't just scrape active agents
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2018-11-22 14:57:57 -08:00 |
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Dustin Carlino
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b2c976b439
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make Sim or TimeTravel be able to serve up Draw agents
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2018-11-22 14:46:28 -08:00 |
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Dustin Carlino
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ced04798b4
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basic controls for time travel, showing state in OSD
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2018-11-22 11:53:35 -08:00 |
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Dustin Carlino
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29e1f3f6c0
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starting a plugin to scrape agents...
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2018-11-22 11:38:00 -08:00 |
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Dustin Carlino
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20b79038f4
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dont clone bounds by default
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2018-11-21 14:55:26 -08:00 |
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Dustin Carlino
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ca95c58b3b
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fix a path trace bug for paths with one step, but no geometry
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2018-11-21 10:00:40 -08:00 |
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Dustin Carlino
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f3c76c4416
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hack around accel_to_stop_in_dist problem, for now
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2018-11-21 09:39:26 -08:00 |
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Dustin Carlino
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e2d2660b38
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reproducing the bike accel_to_stop problem
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2018-11-21 09:35:11 -08:00 |
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Dustin Carlino
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b22cfe7c9b
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gets tests to at least build again, by commenting out some of them
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2018-11-20 14:36:11 -08:00 |
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Dustin Carlino
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7278719a04
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consolidating all of the road query methods
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2018-11-20 13:36:10 -08:00 |
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Dustin Carlino
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37c5a1ddb5
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lookup sidewalk properly when bike reaches end
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2018-11-18 19:10:14 -08:00 |
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Dustin Carlino
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30a03d3159
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fix ped<->bike animation
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2018-11-18 17:08:59 -08:00 |
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Dustin Carlino
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b618842ad2
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WIP woops, found a bug with bike_reached_end
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2018-11-18 17:02:30 -08:00 |
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Dustin Carlino
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fb298e4706
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animate bike parking better
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2018-11-18 16:53:11 -08:00 |
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Dustin Carlino
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044a25fce2
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give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
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2018-11-18 16:28:43 -08:00 |
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Dustin Carlino
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71d4df2e6d
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save editor view when sim 'gracefully' blows up
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2018-11-18 15:16:39 -08:00 |
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Dustin Carlino
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99d0d27837
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adjust debug logs
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2018-11-18 15:03:02 -08:00 |
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Dustin Carlino
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a863283571
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different parser for ticks from filenames
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2018-11-18 14:54:36 -08:00 |
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Dustin Carlino
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0df92bab75
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debug from the most recent but relevant savestate
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2018-11-17 20:10:00 -08:00 |
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Dustin Carlino
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889214ccdf
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splitting off just the scheduling portion of spawn. no more
recalculating paths!
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2018-11-17 18:41:53 -08:00 |
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Dustin Carlino
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6dbdfcb18b
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proper enum for vehicle type
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2018-11-17 17:38:10 -08:00 |
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Dustin Carlino
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343aeba3b6
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deleted some aging code only used for tests that definitely needs overhaul anyway
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2018-11-17 17:28:19 -08:00 |
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Dustin Carlino
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9084f0060b
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PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
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2018-11-17 17:12:03 -08:00 |
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Dustin Carlino
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0b53b2e44f
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make bike from border work by adding a bit in spawn
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2018-11-17 07:34:06 -08:00 |
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Dustin Carlino
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d7efdfc86d
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rendering bikes differently
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2018-11-16 14:51:41 -08:00 |
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Dustin Carlino
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3036511c9e
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another darn bike/parking lane case, unrelated
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2018-11-16 14:34:01 -08:00 |
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Dustin Carlino
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1e43f33939
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render peds preparing bikes
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2018-11-16 14:28:36 -08:00 |
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