Commit Graph

594 Commits

Author SHA1 Message Date
Dustin Carlino
76f5cde433 nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
Dustin Carlino
ee38657a31 change the escort mission to focus on the parked car, since it's so easy to miss the ped getting out 2020-01-23 15:02:58 -08:00
Dustin Carlino
13e139bd84 encode edits as an overlay, let it be shown in sandbox mode too. some
shuffling around to update the overlay in edit mode
2020-01-23 14:31:41 -08:00
Dustin Carlino
622072721b make download links and build from source instructions easier to see,
for #41
2020-01-22 17:27:24 -08:00
Dustin Carlino
1043008ba8 and bus lanes [rebuild] 2020-01-22 15:55:04 -08:00
Dustin Carlino
1b9d5d7c07 bike lane markings! \o/ 2020-01-22 15:51:42 -08:00
Dustin Carlino
bdd05ee1a7 point out the car to follow 2020-01-22 15:36:17 -08:00
Dustin Carlino
f8501ace6a button in info panels to follow an agent, aka, unpause sim 2020-01-22 15:17:33 -08:00
Dustin Carlino
06b83a5f73 less colors: use sidewalk/road color for building connections 2020-01-22 14:12:12 -08:00
Dustin Carlino
1ff48e728e woops, little crash [rebuild] 2020-01-22 13:02:16 -08:00
Dustin Carlino
c2b4d39efb applying easy tutorial feedback [rebuild] 2020-01-22 12:56:46 -08:00
Dustin Carlino
2bc48d0568 found a fun case entering tutorial. get rid of scary hack a few commits ago by properly recursing when waking up new states [rebuild] 2020-01-22 12:03:40 -08:00
Dustin Carlino
2a194a9bea actually, with the previous fix, now we can get rid of all the transitions that ask for Animation when entering a new state! 2020-01-22 11:57:37 -08:00
Dustin Carlino
75281ed354 when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
(also, fix release script again)
2020-01-22 11:47:06 -08:00
Dustin Carlino
9a10c52d92 rename the wrapped managed things, for great sanity 2020-01-22 10:41:58 -08:00
Dustin Carlino
54d7f31097 generalize overlays, stick it in UI. only sandbox and tutorial mode can modify it for now though. 2020-01-22 10:24:52 -08:00
Dustin Carlino
09e87687db more of the minimap tut 2020-01-21 15:45:43 -08:00
Dustin Carlino
95a84fd26a tweaking rustfmt options; the long literal string vecs in tutorial look awful 2020-01-21 15:20:02 -08:00
Dustin Carlino
dfd8d43b83 tutorial stage introducing the minimap. point to widgets more precisely. 2020-01-21 15:01:10 -08:00
Dustin Carlino
42e5597539 warp to certain positions in some tutorial phases, and other polishing
to the tutorial so far [rebuild]
2020-01-21 12:17:46 -08:00
Dustin Carlino
f198a6c35f dont insist on prebaked data existing in some places. also go update
scenarios with the new name, oops.
2020-01-21 11:50:56 -08:00
Dustin Carlino
6303cf52a4 next tutorial stage, following an agent 2020-01-21 11:23:39 -08:00
Dustin Carlino
a8a55aaaef trying a more declarative way of specifying tutorial stages 2020-01-20 22:45:09 -08:00
Dustin Carlino
389d033ed2 starting a few more tutorial stages 2020-01-20 14:38:43 -08:00
Dustin Carlino
73680948b5 use top-center panel for more things in all challenge modes. remove help
functions in favor of putting more info in the challenge description
2020-01-20 13:52:11 -08:00
Dustin Carlino
67ebb76f94 tiny refactor of rounded_rectangle. pad time panel 2020-01-20 12:36:27 -08:00
Dustin Carlino
3eb8d61dd2 adjust title screen layouting [rebuild] 2020-01-19 17:59:37 -08:00
Dustin Carlino
562f462519 draw an icon on parked cars 2020-01-19 15:48:41 -08:00
Dustin Carlino
e9d40fe494 just kidding, use two counters in meters panel 2020-01-19 15:34:53 -08:00
Dustin Carlino
7ce3d5dd24 adjust agent meters panel (move info button there, display (un)finished
trips more succinctly)
2020-01-19 15:20:19 -08:00
Dustin Carlino
ca6b81099c rename scenarios to be less confusing 2020-01-19 14:39:46 -08:00
Dustin Carlino
1e49d4b6eb adjust parking heatmap color. start changing sandbox mode's top-center
panel
2020-01-19 14:04:59 -08:00
Dustin Carlino
790e860632 start poking at tutorial mode again. don't expect much yet. 2020-01-18 20:04:15 -08:00
Dustin Carlino
7d238ceff5 jump to stop sign editor from sandbox mode too 2020-01-18 16:57:15 -08:00
Dustin Carlino
afcd694524 fade out map when a blocking menu is open 2020-01-17 14:33:35 -08:00
Dustin Carlino
901b938b31 dont let screenspace things see cursor if it's in mapspace. fixes clicking buttons hidden by clipping. 2020-01-17 14:11:07 -08:00
Dustin Carlino
4327322ea4 turn edit mode's lane brushes into a proper Composite 2020-01-17 13:44:58 -08:00
Dustin Carlino
6bdd557c80 make ModalMenu optional for gameplay modes, now that we dont need it for unfollowing agents. stop using it in freeform and play scenario modes. 2020-01-17 11:24:13 -08:00
Dustin Carlino
44310ffe28 refactor some color legend stuff 2020-01-17 11:07:50 -08:00
Dustin Carlino
d5653e42ab use info panel for finished trips 2020-01-17 10:53:09 -08:00
Dustin Carlino
b6d7acd385 er, we need to do a little caching when hovering on routes after all. such lag. 2020-01-17 10:17:28 -08:00
Dustin Carlino
3cf916a2bc adjust info panel dims slightly [rebuild] 2020-01-16 18:19:30 -08:00
Dustin Carlino
f63577e2b7 no more toggling on permanent routes. still show little preview when hovering. 2020-01-16 17:21:35 -08:00
Dustin Carlino
3636f7afdc fold trip explorer into info panel 2020-01-16 17:11:51 -08:00
Dustin Carlino
eb0281a294 just move info panel handling code 2020-01-16 16:42:25 -08:00
Dustin Carlino
610f8f7e46 totally remove route explorer, the wonky warping slider one 2020-01-16 16:30:01 -08:00
Dustin Carlino
2068ef2d9e follow agents automatically when info panel is open. drastically simpler
impl.
2020-01-16 16:26:25 -08:00
Dustin Carlino
ad49e37706 gracefully exit info panels for agents that go away 2020-01-16 16:13:21 -08:00
Dustin Carlino
9312d81471 auto-update info panels 2020-01-16 15:57:18 -08:00
Dustin Carlino
5f0dd70d43 jump to info panel object 2020-01-16 15:43:01 -08:00