abstreet/game/src
2020-01-23 15:35:08 -08:00
..
abtest encode edits as an overlay, let it be shown in sandbox mode too. some 2020-01-23 14:31:41 -08:00
common encode edits as an overlay, let it be shown in sandbox mode too. some 2020-01-23 14:31:41 -08:00
debug button in info panels to follow an agent, aka, unpause sim 2020-01-22 15:17:33 -08:00
edit encode edits as an overlay, let it be shown in sandbox mode too. some 2020-01-23 14:31:41 -08:00
mission button in info panels to follow an agent, aka, unpause sim 2020-01-22 15:17:33 -08:00
render and bus lanes [rebuild] 2020-01-22 15:55:04 -08:00
sandbox nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
challenges.rs encode edits as an overlay, let it be shown in sandbox mode too. some 2020-01-23 14:31:41 -08:00
game.rs found a fun case entering tutorial. get rid of scary hack a few commits ago by properly recursing when waking up new states [rebuild] 2020-01-22 12:03:40 -08:00
helpers.rs use info panel for finished trips 2020-01-17 10:53:09 -08:00
main.rs make it easy to dump raw events for debugging on windows/mac [rebuild] 2020-01-12 09:35:38 -08:00
managed.rs nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
obj_actions.rs gracefully exit info panels for agents that go away 2020-01-16 16:13:21 -08:00
options.rs render phases differently in the full diagram 2020-01-14 14:57:14 -08:00
pregame.rs actually, with the previous fix, now we can get rid of all the transitions that ask for Animation when entering a new state! 2020-01-22 11:57:37 -08:00
tutorial.rs nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
ui.rs generalize overlays, stick it in UI. only sandbox and tutorial mode can modify it for now though. 2020-01-22 10:24:52 -08:00