Michael Kirk
a9fbe98a44
compile in asset bytes for widgetry assets
2021-01-22 21:06:48 -08:00
Michael Kirk
2b8511251a
fix scaling: replace remaining buttons with baked-in-text
2021-01-21 15:25:46 -08:00
Michael Kirk
90b6da7265
apply new delete icon, fix button spacing in signal editor
2021-01-21 15:25:46 -08:00
Michael Kirk
600d91896e
remove redundant edit.svg, use pencil.svg
2021-01-21 15:25:46 -08:00
Michael Kirk
12b220d606
replace proper "edit" (pencil) icon
2021-01-21 15:25:46 -08:00
Michael Kirk
7270ff31af
use icon button for "jump to time"
2021-01-21 15:25:46 -08:00
Michael Kirk
f382c08d55
replace text arrows with svg arrows for traffic signal editor
2021-01-21 15:25:46 -08:00
Michael Kirk
0f476b6a36
pagination uses icon button
2021-01-21 15:25:46 -08:00
Dustin Carlino
dfd1d2af93
Repair the Lake Wash Blvd proposal after changes that brought in more OSM IDs. #462
2021-01-19 10:57:20 -08:00
Michael Kirk
d7445d889e
button revamp groundwork ( #459 )
2021-01-19 10:10:18 -08:00
Dustin Carlino
26f3726abd
gzip two large SVG character files to trims down wasm size more for #377 . game from 31MB to 24MB!
...
I didn't have to do anything to gunzip, because usvg is such a magical
crate that it already has flate2 support baked in.
2021-01-09 09:26:41 -08:00
Dustin Carlino
2972fef609
Trim wasm size for #377
...
- Remove one of Holly's characters, since it's still unused
- Exclude assets/music
game from 54MB down to 31MB
2021-01-08 17:41:53 -08:00
Dustin Carlino
001aa836d2
Organize assets that're baked into widgetry. They don't belong in the
...
data/ directory, because they're statically bundled; they're not
actually read from the filesystem. #253
Two SVGs get duplicated between widgetry and abst assets -- dont_walk
and arrow_drop_down.
2020-12-28 10:40:55 -08:00
Dustin Carlino
3966f10f17
Hunt for more music
2020-12-18 17:19:05 -08:00
Dustin Carlino
77fcd04402
Different music per level
2020-12-18 16:26:39 -08:00
Dustin Carlino
54eee6d3e4
Clarify instructions on the level prep screen and mark the start.
2020-12-15 12:45:08 -08:00
Dustin Carlino
7ffa7f73f8
- Tune sprite size
...
- Fix duplicate unlocked vehicles
- Tune the zoom in-game
- Distinguish goal for each level, vs max possible score
- New time left panel
2020-12-13 12:44:43 -08:00
Dustin Carlino
6c3bd13874
Get that title screen closer to Figma.
2020-12-11 14:15:28 -08:00
Dustin Carlino
607a8757dd
Use widgetry to handle quitting things, so we don't just blow up on the
...
web.
2020-12-11 13:18:20 -08:00
Dustin Carlino
6e6e975923
There's no way it's this easy to add music... ( #417 )
2020-12-09 13:46:27 -08:00
Dustin Carlino
a88fef0874
Update minimap style and other bits from Figma, better snowflakes
2020-12-07 16:42:41 -08:00
Dustin Carlino
139f442ba7
Flatten transforms in the Santa SVGs from Illustrator. The pitiful SVG
...
processing code in widgetry doesn't handle paths nested under groups
with transforms. To workaround, preprocess the SVGs:
1) Open in Inkscape
2) Click the problematic group
3) Menu "Path > Object to path"
4) Menu "Extensions > Modify path > Apply transform"
And scale down the two bike sprites
2020-12-05 17:57:46 -08:00
Dustin Carlino
8531c8c773
Pick different vehicles, animate the player a bit
2020-12-03 14:23:30 -08:00
Dustin Carlino
2aaa7e4dee
Split into multiple panels, add a pause screen, fix switching maps
2020-12-03 12:38:28 -08:00
Dustin Carlino
675427f940
Track the direction the player is facing when moving around. And...
...
hello, Santa.
2020-12-01 13:06:27 -08:00
Dustin Carlino
8101c2a820
Add a favicon to the web deployment, mostly to stop an error in the devconsole
2020-11-14 10:51:33 -08:00
Dustin Carlino
4b557fa6de
Bring in fresh OSM for Seattle. Because it's so annoying to manually
...
repair proposals when roads change upstream, make the test dump a
repaired file before failing. Manually inspect/amend that.
2020-11-11 15:16:06 -08:00
Dustin Carlino
67530bec07
Future-proof file organization by changing map_name from a string to a
...
struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326
This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
8b0d6c6e92
Fix thought bubble svg; for some reason, it had cyan in one of the bubbles instead of white
2020-10-22 21:06:55 -07:00
Dustin Carlino
ad41303e5c
After making live map edits, indicate that results aren't finalized. #312
2020-10-22 11:05:07 -07:00
Dustin Carlino
2cd59ead37
Remove the special handling for synthetic maps, which were JSON RawMaps
...
that could directly be loaded. The few examples have been long broken
and unused. They complicate map loading, because they have a weird path.
2020-10-09 16:08:11 -07:00
Michael Kirk
2ed916e89f
show parking intent ( #362 )
2020-10-07 14:16:58 -07:00
Dustin Carlino
d844646cb9
Implement per-road caps for #325 , necessitating a tiny map edits version
...
bump.
2020-10-06 14:17:55 -07:00
Dustin Carlino
fa45590041
Tag E 24th as narrow and assign it narrower width. This still doesn't
...
quite fix the wacky geometry at Madison/24th, but it gets closer.
Also redo two outdated traffic signals, speeding up lakeslice more.
2020-10-03 18:17:35 -07:00
Dustin Carlino
2b87736dd4
Pull in fresh OSM, with fixed turn lanes near the notorious Madison / Lake Wash Blvd. NOW it runs without gridlock again!
2020-09-30 10:30:01 -07:00
Dustin Carlino
371d26f707
Bring in alleyways from OSM! [rebuild] ( #351 )
2020-09-27 12:20:27 -07:00
Michael Kirk
00fb0ef8cd
Cleanup dropdown - stop using unicode "down arrow"
...
We were drawing "pop-up" style buttons in several places, using
copy/pasted logic - which was simple enough when using a unicode glyph.
But we want to use a different glyph which isn't in our font. Further,
using an svg like this gives us finer grained control around the layout
around the button "handle" than we could get with just space characters.
2020-09-24 19:12:39 -07:00
Michael Kirk
8ad32c5cee
separate widgetry assets
...
might be helpful for packing separate widgetry crate
2020-09-24 19:12:39 -07:00
Michael Kirk
c0e2a611a0
introduce textures to rendering pipeline ( #333 )
2020-09-17 18:38:55 -07:00
Dustin Carlino
6e10f40801
Overhaul lane editor UI. #331
2020-09-16 12:32:11 -07:00
Dustin Carlino
da287ae68f
Discard changes from traffic signal editor. #331
2020-09-16 11:50:57 -07:00
Dustin Carlino
7bd1d937f9
Some of Yuwen's cosmetic traffic signal editor changes
2020-09-15 09:32:46 -07:00
Dustin Carlino
2895d50a1e
Add tooltips to the agent meters, and stop showing both buses and passengers. Fixes #239 ( #323 )
2020-09-11 11:08:26 -07:00
Dustin Carlino
86958f2e2f
Upgrade the old lane-based edit commands when importing edit JSON, for #113 and #224 . When there are lane reversals and lane type changes in the original edits, we still can't safely do the upgrade. But this handles most other cases, notably the 3 proposals.
2020-09-03 15:43:21 -07:00
Dustin Carlino
59b14426bb
Improve shared left turn lane markings and reorg some docs
2020-08-26 12:35:29 -07:00
Dustin Carlino
4005adecf8
Refactor: create a Direction enum, in preparation for two-way cycletracks on one side of a road.
2020-08-24 13:30:13 -07:00
Dustin Carlino
8aff945bbf
Manually fix the Burke Gilman proposal, broken by OSM IDs changing upstream. Give up on restoring the superblock one; I can't find an old release where it's working properly. I drew it originally from a few different sources that I didn't write down. Now that CHAZ/CHOP happened, maybe it could be redrawn later to document what that was like.
2020-08-23 10:40:30 -07:00
Dustin Carlino
ca8af784c7
Add an explicit version number to the edits schema
2020-08-23 09:22:41 -07:00
Dustin Carlino
2c0e77b1f5
Add a simplified Chinese font. Fixes #226
2020-08-17 20:30:07 -07:00
Dustin Carlino
c6a2ae8ded
Fix community proposals -- the JSON format changed in
...
11cefb118a
.
I attempted using the jq tool, but wound up with vim regex:
s#{$\n\s\+"osm_node_id": \(\d\+\)$\n\s\+}#\1#100000
2020-08-17 14:39:38 -07:00
Dustin Carlino
8f6a6d40e6
change the few places that copied an OSM ID to the clipboard to instead
...
open the browser. this is more useful, and it also lets us get rid of a
dependency on clipboard stuff, fixing #264
2020-08-05 11:24:51 -07:00
Dustin Carlino
b57f5081cf
bit more, with pad. these hacks were put in before i understood you had
...
to wrap a widget in a container to make things like padding() work.
2020-07-29 18:51:28 -07:00
Dustin Carlino
de45fb5c07
better Checkbox::colored
2020-07-29 15:11:10 -07:00
Michael Kirk
5f9e94cfcc
use monospace font to avoid clock layout jitter ( #250 )
...
* use monospace font to avoid clock layout jitter
* conventional naming
2020-07-28 10:39:18 -07:00
Dustin Carlino
90bb4ac020
change text checkboxes to instead use toggles
2020-07-26 12:06:43 -07:00
Dustin Carlino
db0b851659
use toggles instead of checkboxes in a few places
2020-07-20 15:02:05 -07:00
Michael Kirk
783f91ae0c
Commuter Patterns: to/from icon overlays current block ( #214 )
...
* Commuter Patterns: to/from icon overlays current block
Also, masks the current block
* Code Review: code structure, no behavior change
2020-07-20 14:40:09 -07:00
Dustin Carlino
e06faa3c33
make an AgentType enum, stop abusing TripMode. a small first step,
...
showing agent meters properly
2020-07-17 15:13:36 -07:00
Dustin Carlino
33c5ffef4c
first wave of character art from holly!!!
2020-07-13 21:09:36 -07:00
Dustin Carlino
d52a0e8a35
new scenario mod: force everyone to make a mode change
2020-07-06 16:29:51 -07:00
Dustin Carlino
ac88a96f61
use a different icon for train stops
2020-07-03 17:49:36 -07:00
Dustin Carlino
07bf9725d4
use a regularly spaced marking for construction instead of the weird
...
stripes. clean up the hack in the shader
2020-06-24 08:36:47 -07:00
Dustin Carlino
684bf72dde
recalculate stop signs when lanes change; construction->driving was
...
breaking the west seattle bridge. fixes #68 . include a built-in proposal
to fix the bridge. ;)
2020-06-23 17:46:35 -07:00
Dustin Carlino
50de52439f
tune wording of tutorial. finally introduce the drone [rebuild]
2020-06-15 17:33:37 -07:00
Dustin Carlino
bfaefe1df3
implement new, better word wrap. remove the old way. applied everywhere
...
except tutorial instructions, since those need rewriting soon anyway
2020-06-15 11:42:09 -07:00
Dustin Carlino
64fba66e42
add links to proposal write-ups and adjust the UI for that page
2020-06-14 13:04:28 -07:00
Dustin Carlino
5cda64d6fd
adjusting start/end marker icons
2020-06-14 12:32:44 -07:00
Dustin Carlino
d92f4536e2
introduce superblock proposal [rebuild]
2020-06-12 21:14:09 -07:00
Dustin Carlino
dfb9e7e349
move gameplay meters to the side. also start capturing logs for linux
...
and mac too
2020-06-11 14:55:56 -07:00
Dustin Carlino
4975260911
adding challenge task description, independent of cutscene
2020-06-08 15:17:40 -07:00
Dustin Carlino
03c63ab34d
working on new cutscene UI
2020-06-08 13:25:21 -07:00
Dustin Carlino
863593708a
tool to copy OriginalLane to clipboard. also fix wasm build breakage [rebuild]
2020-06-07 16:25:42 -07:00
Dustin Carlino
1401c1b415
prototype a lasso select
2020-06-04 17:18:57 -07:00
Dustin Carlino
2aebf31669
remove shortcuts feature. UX has issues -- need proper way to edit, delete, reorder shortcuts. never seen clear use case for this. fixes #37 , #38 , #39
2020-05-24 11:35:52 -07:00
Dustin Carlino
6bde4d231d
working on yuwen's paint select improvements
2020-05-22 14:26:20 -07:00
Dustin Carlino
1304f30b9b
add a simple proposal to remove a crossing along the burke gilman
2020-05-20 16:52:45 -07:00
Dustin Carlino
182f5139a5
rip out old mapfixes code. pure OSM is more maintainable. keep map_editor for drawing synthetic maps and debugging raw maps
2020-05-10 10:39:08 -07:00
Dustin Carlino
f3b396a7e9
set a window icon
2020-05-09 09:48:24 -07:00
Dustin Carlino
4c56a4babd
working on the article
2020-05-07 16:54:36 -07:00
Dustin Carlino
5c0c133253
finally get the first community proposal baked in!
2020-05-06 16:58:09 -07:00
Dustin Carlino
b93f96628f
hackily add a second city to the importer. remove the per-map
...
.gitignore; MANIFEST covers this better
2020-04-27 20:36:04 -07:00
Dustin Carlino
c4c61cf7d9
recording and communicating delayed starts
2020-04-22 16:16:17 -07:00
Dustin Carlino
0005feb0ac
adjust time warp experience for trips
2020-04-17 12:22:55 -07:00
Dustin Carlino
371d98ba03
skip to end of commute challenge as soon as last trip is done. show
...
sentiment of matching goal so far or not
2020-04-16 12:49:36 -07:00
Dustin Carlino
1060ed208f
adding a cutscene to a challenge mode
2020-04-12 09:37:46 -07:00
Dustin Carlino
7ff9a90516
use colored checkboxes in plot too. generate the shape programatically.
2020-04-06 14:45:22 -07:00
Dustin Carlino
51d91640e4
load different colorschemes in another way
2020-04-04 14:29:45 -07:00
Dustin Carlino
af2708df67
goodbye eyes, hello colored checkboxes. also switch to a vertical
...
visibility panel when unzoomed. [rebuild]
2020-04-03 17:41:20 -07:00
Dustin Carlino
eedbb2b967
rearrange minimap controls. nearly matching the new design.
2020-04-03 16:46:11 -07:00
Dustin Carlino
93227a138b
ありがとう, Mr Roboto. You've served us well, but switch to Overpass
2020-04-01 09:32:52 -07:00
Dustin Carlino
0fb22b5f50
sloppy (and incorrect!) implementation of gradients. temporarily breaks
...
non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
69dab9e27d
typography overhaul... [rebuild]
2020-03-26 15:42:37 -07:00
Dustin Carlino
469c11e532
fix up overlays, part 2:
...
- say what layer is active when zoomed in
- zoom out after opening an overlay, if needed
- sadly, scrap the heatmap icons for now
[rebuild]
2020-03-20 12:31:08 -07:00
Dustin Carlino
3aacb06fa5
adjust tutorial top panel to make task selection more clear
2020-03-20 10:23:30 -07:00
Dustin Carlino
fea6129f00
filling out trip timeline icons and colors (with some placeholders).
...
fixing the icon for locating an object and for visibility hidden.
2020-03-18 19:47:21 -07:00
Dustin Carlino
1cce49648b
some fixes to get Perth to import, part of #27
...
- filter out indoor corridors
- plumb through a flag for driving on the right/left. don't use it yet.
2020-03-16 15:20:35 -07:00
Dustin Carlino
41f37f666c
switch popdat from cs2cs binary to gdal bindings. cleaner and will likely need gdal for elevation data anyway. also fix synthetic maps, which i accidentally broke few days ago with elevation
2020-03-15 12:34:23 -07:00
Dustin Carlino
08cd956faa
filling out the trip timeline a bit more
2020-03-03 12:12:42 -08:00
Dustin Carlino
41fe85fe4b
buttons in trip timeline to jump to endpoints
2020-03-02 14:14:54 -08:00
Dustin Carlino
59ec571aae
tweaks to tutorial UI
2020-02-26 15:18:05 -08:00