Commit Graph

2718 Commits

Author SHA1 Message Date
Dustin Carlino
d6a8b1c1cd automatically show road points of selected thing in map_editor 2019-10-14 15:39:51 -07:00
Dustin Carlino
a1cc53d68a redo mouseover when zooming, so that we never have current_selection when unzoomed. 2019-10-14 15:15:56 -07:00
Dustin Carlino
51352d05a9 interpret OSM tags to figure out bike lanes on one side 2019-10-14 15:05:45 -07:00
Dustin Carlino
a55a7d3c48 cleaning up info panel for each case so far, bringing in any lingering stuff from the old sidebar branch 2019-10-14 14:23:48 -07:00
Dustin Carlino
f6865fac43 Get rid of ID::Trip, not sure why that ever made sense 2019-10-14 13:57:37 -07:00
Dustin Carlino
4df994a6c9 moving debug mode's tooltips into a popup info panel, hopefully the precursor to a sidebar 2019-10-14 13:42:22 -07:00
Dustin Carlino
430b1245c4 working on a new traffic signal scroller. disabled. decent start. 2019-10-13 18:44:19 -07:00
Dustin Carlino
f82000cff4 just select entire road in map_editor. individual lanes were only for labeling one side of the road, which is only a theoretical feature for test maps. also dont allow swapping lanes uselessly. 2019-10-13 16:42:03 -07:00
Dustin Carlino
f772f12a7d combining info/controls for map_editor sidebar 2019-10-13 16:14:47 -07:00
Dustin Carlino
5358931a5e fixing up a few lingering places in the game that were constructing text prompts 2019-10-13 15:43:11 -07:00
Dustin Carlino
5304aa6ecf trying out permanent sidebar in map_editor. no more tooltips 2019-10-13 15:31:17 -07:00
Dustin Carlino
85ff33e72d basic, but working, impl of cars lane-changing opportunistically 2019-10-13 14:30:20 -07:00
Dustin Carlino
df4d37f996 migrate some map_editor stuff to a proper modal menu. display constant
OSD for info and for controls.
2019-10-12 19:02:58 -07:00
Dustin Carlino
d82263978b simpler context menu impl. finally delete the old one 2019-10-12 14:53:27 -07:00
Dustin Carlino
a077276275 rewriting the wizard menu from scratch too. also making sure to update
master GUI state (where's the cursor?) up-front. that's independent from
letting the canvas pan, a client decision
2019-10-12 10:24:07 -07:00
Dustin Carlino
f548ded8cc most modalmenus will maintain layout themselves. also stop doing
layouting in constructors; the first event will work fine.
2019-10-11 20:45:27 -07:00
Dustin Carlino
f1cae9bd37 dont show info when modalmenu hidden, just title. simplify setting info
from outside.
2019-10-11 20:10:12 -07:00
Dustin Carlino
0ea138aa02 adding show/hide functionality back to modalmenu, but WAY more cleanly 2019-10-11 15:00:08 -07:00
Dustin Carlino
419017a295 small refactor btwn sandbox and abtest mode 2019-10-11 14:01:56 -07:00
Dustin Carlino
05b953d639 split sim summary onto two nice lines 2019-10-11 13:25:41 -07:00
Dustin Carlino
81addd9c8c making menu label swaps more ergonomic 2019-10-11 13:15:14 -07:00
Dustin Carlino
f71d229594 ability to change menu labels. use for speed controls and debug mode. 2019-10-11 13:09:32 -07:00
Dustin Carlino
88be94e789 simple stacked layouting for text box, slider, and modal menu (rewritten
from scratch). not fully done, but perfectly usable and clean!
2019-10-11 12:37:48 -07:00
Dustin Carlino
2edb275d3c rename cycle -> phase, match the literature 2019-10-09 15:27:25 -07:00
Dustin Carlino
21aa42891d parameterizing slider dims, making them match menus 2019-10-09 15:03:23 -07:00
Dustin Carlino
da0b880484 place mouse tooltips away from screen edge, just like context menus 2019-10-09 11:21:04 -07:00
Dustin Carlino
ec7d0b463d force modal menus beneath sliders to have top-left corner at a point; stop doing the jump left/right behavior based on running off the screen. need a proper vertical stacking layout thing for that. 2019-10-09 10:44:11 -07:00
Dustin Carlino
e0ae1d5195 tooltip with key bindings for hide/expand icons. doesn't look great
though.
2019-10-09 10:29:11 -07:00
Dustin Carlino
7e40f6797e avoid crash in individ_trips 2019-10-08 17:09:32 -07:00
Dustin Carlino
b7b3a97a5e remove parking from SR-99 and other highways :) 2019-10-08 11:41:45 -07:00
Dustin Carlino
8d826c2f43 ah, need to rerender lane on the other side of the road for contraflow to erase dashed white lines 2019-10-08 11:32:30 -07:00
Dustin Carlino
ee5462e7c4 woops, wasnt keeping menu state synced when pausing externally 2019-10-08 11:20:26 -07:00
Dustin Carlino
258f3d4528 reverse lane direction as a new edit. might be a few determinism issues,
but seems to mostly work.
2019-10-07 18:04:31 -07:00
Dustin Carlino
98d7f26f2d change pause/resume button to say the appropriate thing, now that it's easy 2019-10-07 14:58:55 -07:00
Dustin Carlino
7c3a26fed8 making ItemSlider and all trip viz also combine menu and slider better 2019-10-07 14:54:42 -07:00
Dustin Carlino
5b6eb8629c color buildings by number of cars needed 2019-10-07 13:19:45 -07:00
Dustin Carlino
3459d9c8fd change default font size by flag 2019-10-07 10:39:09 -07:00
Dustin Carlino
e7507bad85 plumbing initial settings to ezgui better 2019-10-07 09:45:53 -07:00
Dustin Carlino
f09b9f8a19 share shortcuts between maps 2019-10-07 09:34:11 -07:00
Dustin Carlino
cc07d37664 more easily show pts for diff road in editor 2019-10-06 15:56:12 -07:00
Dustin Carlino
1df7c580f3 hack in a way for ModalMenu to work alongside a slider. use in
SpeedControls.
2019-10-05 17:01:33 -07:00
Dustin Carlino
47ccf2c70b making normal ModalMenu be able to add/remove items. killing off DynamicMenu. 2019-10-05 14:59:59 -07:00
Dustin Carlino
13976ea0c5 start undoing the separate DynamicMenu experiment. move agent colorscheme back into main modalmenu 2019-10-05 14:23:52 -07:00
Dustin Carlino
d0879117f3 modernizing chokepoints finder too 2019-10-05 14:13:21 -07:00
Dustin Carlino
bbbfc4a064 fold trip stats into new exclusive analytics thing, so it also auto-updates 2019-10-05 13:56:43 -07:00
Dustin Carlino
85ebb225cd unifying parking availability, intersection delay, thruput stats into one exclusive thing that consistently auto-updates 2019-10-05 13:34:30 -07:00
Dustin Carlino
b40b26def8 dont draw agents when unzoomed and showing some kind of heatmap 2019-10-04 16:07:07 -07:00
Dustin Carlino
1a10e8982a basic heatmap showing busiest roads and intersections. have to revive
Sim Events kind of.
2019-10-04 15:33:26 -07:00
Dustin Carlino
9d35f0f92f fix some bad intersections in 23rd 2019-10-04 12:05:09 -07:00
Dustin Carlino
a85d7fffcd let yields go at a traffic signal when the priorities are blocked. wake up waiting agents a little more granularly. 2019-10-04 11:51:25 -07:00