Dustin Carlino
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d6a8b1c1cd
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automatically show road points of selected thing in map_editor
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2019-10-14 15:39:51 -07:00 |
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Dustin Carlino
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a1cc53d68a
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redo mouseover when zooming, so that we never have current_selection when unzoomed.
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2019-10-14 15:15:56 -07:00 |
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Dustin Carlino
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51352d05a9
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interpret OSM tags to figure out bike lanes on one side
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2019-10-14 15:05:45 -07:00 |
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Dustin Carlino
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a55a7d3c48
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cleaning up info panel for each case so far, bringing in any lingering stuff from the old sidebar branch
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2019-10-14 14:23:48 -07:00 |
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Dustin Carlino
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f6865fac43
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Get rid of ID::Trip, not sure why that ever made sense
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2019-10-14 13:57:37 -07:00 |
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Dustin Carlino
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4df994a6c9
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moving debug mode's tooltips into a popup info panel, hopefully the precursor to a sidebar
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2019-10-14 13:42:22 -07:00 |
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Dustin Carlino
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430b1245c4
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working on a new traffic signal scroller. disabled. decent start.
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2019-10-13 18:44:19 -07:00 |
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Dustin Carlino
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f82000cff4
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just select entire road in map_editor. individual lanes were only for labeling one side of the road, which is only a theoretical feature for test maps. also dont allow swapping lanes uselessly.
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2019-10-13 16:42:03 -07:00 |
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Dustin Carlino
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f772f12a7d
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combining info/controls for map_editor sidebar
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2019-10-13 16:14:47 -07:00 |
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Dustin Carlino
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5358931a5e
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fixing up a few lingering places in the game that were constructing text prompts
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2019-10-13 15:43:11 -07:00 |
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Dustin Carlino
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5304aa6ecf
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trying out permanent sidebar in map_editor. no more tooltips
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2019-10-13 15:31:17 -07:00 |
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Dustin Carlino
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85ff33e72d
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basic, but working, impl of cars lane-changing opportunistically
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2019-10-13 14:30:20 -07:00 |
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Dustin Carlino
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df4d37f996
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migrate some map_editor stuff to a proper modal menu. display constant
OSD for info and for controls.
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2019-10-12 19:02:58 -07:00 |
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Dustin Carlino
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d82263978b
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simpler context menu impl. finally delete the old one
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2019-10-12 14:53:27 -07:00 |
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Dustin Carlino
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a077276275
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rewriting the wizard menu from scratch too. also making sure to update
master GUI state (where's the cursor?) up-front. that's independent from
letting the canvas pan, a client decision
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2019-10-12 10:24:07 -07:00 |
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Dustin Carlino
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f548ded8cc
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most modalmenus will maintain layout themselves. also stop doing
layouting in constructors; the first event will work fine.
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2019-10-11 20:45:27 -07:00 |
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Dustin Carlino
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f1cae9bd37
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dont show info when modalmenu hidden, just title. simplify setting info
from outside.
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2019-10-11 20:10:12 -07:00 |
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Dustin Carlino
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0ea138aa02
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adding show/hide functionality back to modalmenu, but WAY more cleanly
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2019-10-11 15:00:08 -07:00 |
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Dustin Carlino
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419017a295
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small refactor btwn sandbox and abtest mode
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2019-10-11 14:01:56 -07:00 |
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Dustin Carlino
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05b953d639
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split sim summary onto two nice lines
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2019-10-11 13:25:41 -07:00 |
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Dustin Carlino
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81addd9c8c
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making menu label swaps more ergonomic
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2019-10-11 13:15:14 -07:00 |
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Dustin Carlino
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f71d229594
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ability to change menu labels. use for speed controls and debug mode.
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2019-10-11 13:09:32 -07:00 |
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Dustin Carlino
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88be94e789
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simple stacked layouting for text box, slider, and modal menu (rewritten
from scratch). not fully done, but perfectly usable and clean!
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2019-10-11 12:37:48 -07:00 |
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Dustin Carlino
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2edb275d3c
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rename cycle -> phase, match the literature
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2019-10-09 15:27:25 -07:00 |
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Dustin Carlino
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21aa42891d
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parameterizing slider dims, making them match menus
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2019-10-09 15:03:23 -07:00 |
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Dustin Carlino
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da0b880484
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place mouse tooltips away from screen edge, just like context menus
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2019-10-09 11:21:04 -07:00 |
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Dustin Carlino
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ec7d0b463d
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force modal menus beneath sliders to have top-left corner at a point; stop doing the jump left/right behavior based on running off the screen. need a proper vertical stacking layout thing for that.
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2019-10-09 10:44:11 -07:00 |
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Dustin Carlino
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e0ae1d5195
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tooltip with key bindings for hide/expand icons. doesn't look great
though.
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2019-10-09 10:29:11 -07:00 |
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Dustin Carlino
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7e40f6797e
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avoid crash in individ_trips
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2019-10-08 17:09:32 -07:00 |
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Dustin Carlino
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b7b3a97a5e
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remove parking from SR-99 and other highways :)
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2019-10-08 11:41:45 -07:00 |
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Dustin Carlino
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8d826c2f43
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ah, need to rerender lane on the other side of the road for contraflow to erase dashed white lines
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2019-10-08 11:32:30 -07:00 |
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Dustin Carlino
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ee5462e7c4
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woops, wasnt keeping menu state synced when pausing externally
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2019-10-08 11:20:26 -07:00 |
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Dustin Carlino
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258f3d4528
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reverse lane direction as a new edit. might be a few determinism issues,
but seems to mostly work.
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2019-10-07 18:04:31 -07:00 |
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Dustin Carlino
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98d7f26f2d
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change pause/resume button to say the appropriate thing, now that it's easy
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2019-10-07 14:58:55 -07:00 |
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Dustin Carlino
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7c3a26fed8
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making ItemSlider and all trip viz also combine menu and slider better
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2019-10-07 14:54:42 -07:00 |
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Dustin Carlino
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5b6eb8629c
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color buildings by number of cars needed
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2019-10-07 13:19:45 -07:00 |
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Dustin Carlino
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3459d9c8fd
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change default font size by flag
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2019-10-07 10:39:09 -07:00 |
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Dustin Carlino
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e7507bad85
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plumbing initial settings to ezgui better
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2019-10-07 09:45:53 -07:00 |
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Dustin Carlino
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f09b9f8a19
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share shortcuts between maps
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2019-10-07 09:34:11 -07:00 |
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Dustin Carlino
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cc07d37664
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more easily show pts for diff road in editor
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2019-10-06 15:56:12 -07:00 |
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Dustin Carlino
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1df7c580f3
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hack in a way for ModalMenu to work alongside a slider. use in
SpeedControls.
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2019-10-05 17:01:33 -07:00 |
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Dustin Carlino
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47ccf2c70b
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making normal ModalMenu be able to add/remove items. killing off DynamicMenu.
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2019-10-05 14:59:59 -07:00 |
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Dustin Carlino
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13976ea0c5
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start undoing the separate DynamicMenu experiment. move agent colorscheme back into main modalmenu
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2019-10-05 14:23:52 -07:00 |
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Dustin Carlino
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d0879117f3
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modernizing chokepoints finder too
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2019-10-05 14:13:21 -07:00 |
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Dustin Carlino
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bbbfc4a064
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fold trip stats into new exclusive analytics thing, so it also auto-updates
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2019-10-05 13:56:43 -07:00 |
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Dustin Carlino
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85ebb225cd
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unifying parking availability, intersection delay, thruput stats into one exclusive thing that consistently auto-updates
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2019-10-05 13:34:30 -07:00 |
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Dustin Carlino
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b40b26def8
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dont draw agents when unzoomed and showing some kind of heatmap
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2019-10-04 16:07:07 -07:00 |
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Dustin Carlino
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1a10e8982a
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basic heatmap showing busiest roads and intersections. have to revive
Sim Events kind of.
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2019-10-04 15:33:26 -07:00 |
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Dustin Carlino
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9d35f0f92f
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fix some bad intersections in 23rd
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2019-10-04 12:05:09 -07:00 |
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Dustin Carlino
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a85d7fffcd
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let yields go at a traffic signal when the priorities are blocked. wake up waiting agents a little more granularly.
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2019-10-04 11:51:25 -07:00 |
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