Dustin Carlino
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81c2333b2d
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initial notes on time travel
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2018-11-21 12:15:31 -08:00 |
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Dustin Carlino
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7278719a04
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consolidating all of the road query methods
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2018-11-20 13:36:10 -08:00 |
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Dustin Carlino
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b618842ad2
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WIP woops, found a bug with bike_reached_end
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2018-11-18 17:02:30 -08:00 |
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Dustin Carlino
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044a25fce2
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give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
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2018-11-18 16:28:43 -08:00 |
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Dustin Carlino
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889214ccdf
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splitting off just the scheduling portion of spawn. no more
recalculating paths!
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2018-11-17 18:41:53 -08:00 |
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Dustin Carlino
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343aeba3b6
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deleted some aging code only used for tests that definitely needs overhaul anyway
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2018-11-17 17:28:19 -08:00 |
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Dustin Carlino
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9084f0060b
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PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
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2018-11-17 17:12:03 -08:00 |
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Dustin Carlino
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0b53b2e44f
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make bike from border work by adding a bit in spawn
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2018-11-17 07:34:06 -08:00 |
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Dustin Carlino
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d7efdfc86d
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rendering bikes differently
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2018-11-16 14:51:41 -08:00 |
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Dustin Carlino
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3036511c9e
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another darn bike/parking lane case, unrelated
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2018-11-16 14:34:01 -08:00 |
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Dustin Carlino
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1e43f33939
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render peds preparing bikes
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2018-11-16 14:28:36 -08:00 |
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Dustin Carlino
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7e571618be
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deal with unrelated bus/parking lane problem that cropped up
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2018-11-16 14:20:41 -08:00 |
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Dustin Carlino
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5db8b4edb6
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make finished bikes become peds
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2018-11-16 14:14:36 -08:00 |
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Dustin Carlino
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b9770dc4bd
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plumbing through the commands in spawn, finally...
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2018-11-16 13:40:14 -08:00 |
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Dustin Carlino
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a2a6b16fdc
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plumbing biking option from scenario all the way down... incomplete
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2018-11-16 11:31:27 -08:00 |
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Dustin Carlino
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fb2ec0bcd0
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plumbing some bits for bikes
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2018-11-16 10:38:05 -08:00 |
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Dustin Carlino
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ee9f2a0430
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make a vehicle type for bikes and introduce a cap speed
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2018-11-16 09:44:04 -08:00 |
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Dustin Carlino
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952e97d942
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starting to write down an enum for the massive FSM revamp. having more
reservations about going this direction.
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2018-11-15 18:58:03 -08:00 |
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Dustin Carlino
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8f15eccf8d
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exclude cul-de-sacs
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2018-11-13 14:13:41 -08:00 |
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Dustin Carlino
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88334d50ca
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WIP rewriting pathfinding natively in terms of PathSteps
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2018-11-13 14:06:52 -08:00 |
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Dustin Carlino
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e9352aca40
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fix random stuff that stopped building (but not tests)
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2018-11-12 21:30:11 -08:00 |
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Dustin Carlino
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257d051585
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update walking model to handle ending at a border
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2018-11-12 16:45:33 -08:00 |
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Dustin Carlino
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7cf6aa0eeb
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new_trip API was needlessly complicated; ditched start/end_bldg
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2018-11-12 13:39:26 -08:00 |
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Dustin Carlino
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474d92f5db
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modeling border nodes in map, control, sim, editor layers
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2018-11-11 14:49:27 -08:00 |
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Dustin Carlino
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f243048c45
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drawing border nodes differently
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2018-11-10 16:57:01 -08:00 |
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Dustin Carlino
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eabef19ed4
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clipping OSM ways in osmosis differently, and hacking around a traffic
signal at a border node
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2018-11-08 11:25:32 -08:00 |
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Dustin Carlino
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58dcdb4985
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detangle the two tooltip_lines variants; it makes more sense in each renderable
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2018-11-07 14:44:15 -08:00 |
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Dustin Carlino
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9c75514925
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draw turn restrictions when relevant. needs tuning later
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2018-11-06 14:47:39 -08:00 |
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Dustin Carlino
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c6cd36071c
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make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
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2018-11-06 12:39:27 -08:00 |
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Dustin Carlino
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dc70d4eb9a
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was overthinking turn-making... going back to something simple
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2018-11-06 08:59:27 -08:00 |
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Dustin Carlino
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9f0d3b610a
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introducing TurnType
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2018-11-05 18:42:33 -08:00 |
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Dustin Carlino
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bd96b4ff5f
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storing src/dst intersection with Road directly
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2018-11-05 17:39:23 -08:00 |
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Dustin Carlino
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9cb1337785
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starting a rewrite of the code to find turns between sidewalks, based on
road adjacencies. needs a few more intermediate steps.
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2018-11-05 17:15:54 -08:00 |
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Dustin Carlino
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aa23d76243
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simplify API: PathStep is Copy
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2018-11-05 14:37:26 -08:00 |
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Dustin Carlino
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d4dc5fc658
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percolating changes to sim layer slowly...
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2018-11-03 20:46:41 -07:00 |
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Dustin Carlino
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74c60709a3
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WIP starting the great Path refactor... changing the API, but not impl,
of pathfind
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2018-11-03 14:48:50 -07:00 |
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Dustin Carlino
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58025c027d
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fixing trace_route with contraflow on last step
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2018-11-03 12:29:00 -07:00 |
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Dustin Carlino
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161081da6d
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simplify intersection polygon code a bit, then handle the degenerate cases
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2018-11-01 13:10:28 -07:00 |
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Dustin Carlino
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c22ec98259
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get_bounds for PolyLine
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2018-10-31 08:31:16 -07:00 |
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Dustin Carlino
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7bb1bab755
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pulling sidewalk width from KML
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2018-10-30 14:15:57 -07:00 |
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Dustin Carlino
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a6bc3ed2a0
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progress for KML parsing
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2018-10-30 13:18:24 -07:00 |
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Dustin Carlino
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f8f2ea3f95
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switching to a simpler GPS<->Pt2D scheme that's bijective
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2018-10-29 15:01:15 -07:00 |
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Dustin Carlino
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cc9f0289ab
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exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
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2018-10-29 12:29:11 -07:00 |
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Dustin Carlino
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f011f8f56d
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making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
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2018-10-28 16:40:37 -07:00 |
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Dustin Carlino
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898e036c7e
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the great color scheme refactor!
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2018-10-24 19:18:37 -07:00 |
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Dustin Carlino
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580ab797de
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catching simulation panics in the UI, to print some debug info before dying
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2018-10-24 13:19:13 -07:00 |
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Dustin Carlino
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118b676220
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wait, where did the parcels all go?
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2018-10-23 13:27:16 -07:00 |
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Dustin Carlino
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144fa638d0
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reduce import list in ui
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2018-10-22 10:57:37 -07:00 |
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Dustin Carlino
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fd2b77f958
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splitting UI plugins into another struct
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2018-10-21 19:09:22 -07:00 |
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Dustin Carlino
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80121df78c
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rename data/maps to data/raw_maps
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2018-10-20 08:25:49 -07:00 |
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