Dustin Carlino
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8c7116af97
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heavily revamping wizard callers... wow, what a huge difference!
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2019-08-07 15:27:25 -07:00 |
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Dustin Carlino
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3b1671fdcb
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proof-of-concept that wizard closures can have reasonable lifetimes!
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2019-08-07 14:53:20 -07:00 |
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Dustin Carlino
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adde2669c1
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convert some old-school plugins to Wizard (in fact WizardState), and start to hide some stuff inside ezgui crate a bit more
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2019-08-07 13:49:27 -07:00 |
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Dustin Carlino
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f26ab131e6
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more easy WizardState conversion
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2019-08-07 13:27:18 -07:00 |
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Dustin Carlino
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136ca2d7ab
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refactoring a WizardState to replace LOTS of boilerplate. converting
some easy first cases
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2019-08-07 11:45:06 -07:00 |
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Dustin Carlino
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950fb65bea
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visually expose time since last completed turn
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2019-08-07 10:37:25 -07:00 |
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Dustin Carlino
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04566efbd9
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tracking time since last turn completed. want to expose this in the
unzoomed view, but major perf regression from plumbing it back...
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2019-08-06 15:57:15 -07:00 |
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Dustin Carlino
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c64243cd4f
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remove slow, useless ShowActivity plugin
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2019-08-06 15:22:51 -07:00 |
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Dustin Carlino
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d71c4c2f52
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woops, little bug with eliding throwaway timer printing
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2019-08-06 14:14:10 -07:00 |
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Dustin Carlino
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574e30b3d8
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adding a new hint for extra turn restrictions
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2019-08-06 14:02:34 -07:00 |
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Dustin Carlino
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bf5c45cd72
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menu to load any savestate
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2019-08-06 13:18:34 -07:00 |
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Dustin Carlino
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b1c92fa867
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dont allow zooming when mouse is on a covered GUI area
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2019-08-06 12:05:09 -07:00 |
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Dustin Carlino
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b5c48fca38
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fix traffic signal diagram in sandbox mode after lots of time has passed :)
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2019-08-06 11:59:58 -07:00 |
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Dustin Carlino
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1ff4933f6a
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unblock agents at stop signs in a few cases
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2019-08-06 11:56:46 -07:00 |
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Dustin Carlino
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92066eaa08
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draw conflicting turns in turn cycler. useful for debugging a weird stop sign, and for communicating conflict clearly to players
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2019-08-06 10:49:58 -07:00 |
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Dustin Carlino
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e5850dcc7b
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fix crash in trip_status for border trips
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2019-08-06 09:45:44 -07:00 |
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Dustin Carlino
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876bb46c70
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parallelizing DrawLane setup... not sure it helps, but keep for now.
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2019-08-05 14:28:22 -07:00 |
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Dustin Carlino
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edfd112459
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work around a bug in should_use_transit with disconncted sidewalks
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2019-08-05 13:47:38 -07:00 |
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Dustin Carlino
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cf511f27ce
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fix DrawLane regression?? with downtown and caphill
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2019-08-05 13:40:44 -07:00 |
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Dustin Carlino
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9b96ef69da
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refactoring the common parts of the release scripts
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2019-08-05 13:13:29 -07:00 |
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Dustin Carlino
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c82413fca5
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make a per-map editor_state, and move a few more things into data/
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2019-08-05 13:04:31 -07:00 |
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Dustin Carlino
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3b164df9b0
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delete old tmp_gfx crate
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2019-08-04 17:12:51 -07:00 |
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Dustin Carlino
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77c01580f1
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refactoring path references...
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2019-08-04 17:11:33 -07:00 |
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Dustin Carlino
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d6f5c60713
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include psrc scenarios in releases
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2019-08-04 15:20:30 -07:00 |
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Dustin Carlino
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44cedeefab
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moving psrc->scenario code to popdat crate
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2019-08-04 15:03:50 -07:00 |
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Dustin Carlino
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27e933fbf8
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replace small_spawn with something to instantiate any scenario for the map
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2019-08-04 08:18:53 -07:00 |
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Dustin Carlino
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f8cee896bf
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fixed text box size for loading screens
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2019-08-02 16:53:48 +02:00 |
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Dustin Carlino
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1412a888d6
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move Scroller to ezgui lib
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2019-08-02 16:49:31 +02:00 |
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Dustin Carlino
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43365e919a
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grey out inactive scroll buttons
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2019-08-02 16:34:55 +02:00 |
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Dustin Carlino
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4a9a40c09f
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cycle indices got out of sync easily. no need to store them at all.
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2019-08-02 16:25:22 +02:00 |
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Dustin Carlino
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7b3a096a8e
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make Scroller own the concept of current item, so it can handle scrolling appropriately when something is clicked. some bugs, but a start.
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2019-08-02 12:23:10 +02:00 |
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Dustin Carlino
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721037e2fb
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actual scrolling logic!
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2019-07-31 16:08:53 +02:00 |
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Dustin Carlino
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5b65cb139a
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switching to a generic scroller widget thing, which doesnt actually
scroll yet ;)
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2019-07-28 17:06:00 +02:00 |
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Dustin Carlino
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c3c467343a
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add dummy buttons to scroll traffic signal diagram
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2019-07-28 15:35:56 +02:00 |
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Dustin Carlino
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6192a1357d
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at last, add controls to hover on and select a cycle
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2019-07-28 12:26:53 +02:00 |
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Dustin Carlino
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557db1d3fe
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wrapping up something to interact with a diagram, using in signal editor
and standalone diagram explorer
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2019-07-28 12:12:46 +02:00 |
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Dustin Carlino
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bcad234483
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show traffic signal diagram as a separate state; holding a key to see
full thing is pretty silly
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2019-07-28 09:50:53 +02:00 |
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Dustin Carlino
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16926d57a1
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upgrade glium, glutin, etc. fix the HIDPI issues properly!
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2019-07-26 17:25:19 +02:00 |
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Dustin Carlino
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84ac102d05
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fix major perf regression from modal menus getting sections. need to
call draw_queued for text once per frame, otherwise cache gets ruined
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2019-07-26 16:26:41 +02:00 |
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Dustin Carlino
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3c2d794c62
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sliders coupled with text boxes in wizards for picking times
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2019-07-21 11:26:11 +02:00 |
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Dustin Carlino
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525114f6d2
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roll a new release
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2019-07-15 17:43:23 +02:00 |
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Dustin Carlino
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453204129c
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some instructions to import a new .osm. don't require a clipping
polygon. small tweaks to map construction to make Austin work.
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2019-07-15 16:43:57 +02:00 |
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Dustin Carlino
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6d559a2a54
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remove individual turn fiddling from stop sign editor, for simplified gameplay for now
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2019-07-14 11:37:23 +01:00 |
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Dustin Carlino
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de929a5fb9
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user-defined shortcuts
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2019-07-14 11:22:37 +01:00 |
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Dustin Carlino
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faed0beac8
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fleshing out the traffic sim article all properly like
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2019-07-10 12:15:05 +01:00 |
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Dustin Carlino
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e9c27b4639
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speed up agent following by not recalculating where agent is on every single event
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2019-07-07 20:40:44 -07:00 |
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Dustin Carlino
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ff0a6b7240
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pick bus route to explore from possible ones at a stop, and without
using a stop at all
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2019-07-07 20:30:01 -07:00 |
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Dustin Carlino
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9600fefd2b
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woops, should_use_transit was returning too-greedy answers, never more than 1 stop
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2019-07-07 20:09:32 -07:00 |
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Dustin Carlino
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463ad7292b
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remove bus stops with no routes
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2019-07-07 19:35:44 -07:00 |
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Dustin Carlino
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94d7927ccd
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starting notes for traffic sim article, just copying over from last
attempt
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2019-07-07 19:23:24 -07:00 |
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