Dustin Carlino
a004a638a9
new release
2020-03-29 19:05:05 -07:00
Dustin Carlino
69dab9e27d
typography overhaul... [rebuild]
2020-03-26 15:42:37 -07:00
Dustin Carlino
6d32db9865
add color to the time panel
2020-03-26 11:11:09 -07:00
Dustin Carlino
bf8c35788b
moving popdat+precompute into the new unified importer
2020-03-26 10:26:01 -07:00
Dustin Carlino
0133685eb7
converted the import.sh shell script into Rust. towards #27
...
as part of this, wound up grabbing fresh OSM and GTFS. but actually cant
reimport OSM right now, because fixes reference old OSM IDs and things
break. so sticking with old OSM, but new GTFS. urgh.
2020-03-25 19:54:33 -07:00
Dustin Carlino
b70037b4e8
new release
2020-03-22 16:42:05 -07:00
Dustin Carlino
7592a36fe4
tool-assisted refactor of the last 2 WrappedComposite button helpers
2020-03-20 15:22:45 -07:00
Dustin Carlino
0bcbac1fee
upgrade a few misc packages
2020-03-17 10:35:37 -07:00
Dustin Carlino
1cce49648b
some fixes to get Perth to import, part of #27
...
- filter out indoor corridors
- plumb through a flag for driving on the right/left. don't use it yet.
2020-03-16 15:20:35 -07:00
Dustin Carlino
5a2986d6c9
new release
2020-03-15 20:06:05 -07:00
Dustin Carlino
41f37f666c
switch popdat from cs2cs binary to gdal bindings. cleaner and will likely need gdal for elevation data anyway. also fix synthetic maps, which i accidentally broke few days ago with elevation
2020-03-15 12:34:23 -07:00
Dustin Carlino
f20b7912eb
nuke tests and the custom runner. I've never managed to use this regularly, it constantly makes refactoring more annoying, and validation gets expressed in more direct ways by other processes. will revive at some point properly with a better plan.
2020-03-12 14:12:59 -07:00
Dustin Carlino
78407dd529
upgrade to rust 1.42 for better unwrap() errors and use of matches!
2020-03-12 12:55:48 -07:00
Dustin Carlino
6e8846bf85
bring back elevation data before the hackathon. manual revert of 35b7c18df9
2020-03-11 11:08:49 -07:00
Dustin Carlino
49801749a7
new release
2020-03-08 20:43:52 -07:00
Dustin Carlino
ed79226595
new release
2020-02-28 19:17:15 -08:00
Dustin Carlino
5d14ce3864
new release
2020-02-23 11:43:46 -08:00
Dustin Carlino
0a7b8adbe1
new release
2020-02-16 21:06:57 -08:00
Dustin Carlino
d292e29ad0
get the game crate running in wasm. bundle in lots of data files, fake out a few more IO things, glue timer println's to console log
2020-02-15 16:44:06 -08:00
Dustin Carlino
9a9619ec32
moving game assets to data/system, to more easily bundle in wasm
...
[rebuild]
2020-02-15 16:19:23 -08:00
Dustin Carlino
e367a5b218
patch yesterday's release -- the building info panel crash is too easy to hit. also introduce a release script for my own sanity
2020-02-10 10:33:21 -08:00
Dustin Carlino
604c87f2c7
new release. also sneak in tiny popup menu fix for the next round
2020-02-09 17:32:03 -08:00
Dustin Carlino
e46cd7b677
cache SVGs
2020-02-08 16:27:45 -08:00
Dustin Carlino
bd20d61500
use my own enum for font. remove glium-glyph dependency completely
2020-02-08 10:36:44 -08:00
Dustin Carlino
1b1f191663
smaller bootstrap data option for people not building maps. part of #43
...
[rebuild]
2020-02-07 15:05:24 -08:00
Dustin Carlino
8d09c7f819
new release
2020-02-02 22:27:20 -08:00
Dustin Carlino
c62ca1a125
try again or back out of challenge after final score
2020-01-30 13:50:46 -08:00
Dustin Carlino
8e8e92153c
new release
2020-01-26 09:37:16 -08:00
Dustin Carlino
95a84fd26a
tweaking rustfmt options; the long literal string vecs in tutorial look awful
2020-01-21 15:20:02 -08:00
Dustin Carlino
c4c4a5be08
new release
2020-01-19 18:09:52 -08:00
Dustin Carlino
ca6b81099c
rename scenarios to be less confusing
2020-01-19 14:39:46 -08:00
Dustin Carlino
e4959892d7
new gifs
2020-01-15 19:13:40 -08:00
Dustin Carlino
cca6ce48a6
creep towards floating info panels, by moving it away from the corner of the screen
2020-01-13 18:52:44 -08:00
Dustin Carlino
288538b14b
new build
2020-01-12 17:58:27 -08:00
Dustin Carlino
8cb1d897cf
new release
2020-01-05 09:50:52 -06:00
Dustin Carlino
066209a45b
empty commit to trigger [rebuild]
2020-01-05 09:28:51 -06:00
Dustin Carlino
e361cd19f3
new release
2019-12-28 11:07:13 -06:00
Dustin Carlino
5b6e7a6f54
jump straight to a challenge from command line for fast development. fixes #31
2019-12-26 18:53:44 -06:00
Dustin Carlino
f250aac449
update to rust 1.40 and new release
2019-12-22 11:44:37 -08:00
Dustin Carlino
dfa1b82c70
stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme
2019-12-17 15:50:09 -08:00
Dustin Carlino
adb2a970dd
switch to a real gtfs parser. should help towards #27 -- I was
...
hardcoding CSV indices for one particular GTFS feed
2019-12-17 13:36:49 -08:00
Dustin Carlino
e893e6b98c
add a flag to override DPI, so we can tune on mac
2019-12-16 19:09:02 -08:00
Dustin Carlino
d2a18069e7
experiment with using ManagedWidgets and flexbox for AgentMeters.
...
crazy inefficient, but the API is darn nice
2019-12-15 17:09:41 -08:00
Dustin Carlino
2d199ac2c3
new release
2019-12-15 11:46:01 -08:00
Dustin Carlino
eaf01559d3
temporarily adjust position of color legends and agent meters. not the final position, but doing a release today and ideally not drawing two panels on top of each other
2019-12-15 10:30:19 -08:00
Dustin Carlino
2b6c6b3716
document flags for starting on a map or scenario
2019-12-14 21:11:39 -08:00
Dustin Carlino
b9fd59c930
remove some debug functions from UI, document them in dev guide
2019-12-11 10:29:08 -08:00
Dustin Carlino
7ca08dfaff
new release
2019-12-08 19:44:03 -08:00
Dustin Carlino
c5926f3490
update the front page videos
2019-12-05 18:48:12 -08:00
Dustin Carlino
81a19eb78d
remove the experimental hi-res grass and park textures and all the
...
flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00