Commit Graph

6103 Commits

Author SHA1 Message Date
Dustin Carlino
904aa4449e editing lane types, vastly simplified, no turns yet 2018-07-26 12:04:02 -07:00
Dustin Carlino
de54b917bc changing turns to have IDs thatll be stable across edits 2018-07-25 19:01:47 -07:00
Dustin Carlino
3ed1bba5c9 fixing encapsulation and delegation of stuff in sim layer 2018-07-25 18:36:04 -07:00
Dustin Carlino
3e72f39121 planning how to do live road edits 2018-07-25 18:19:39 -07:00
Dustin Carlino
9200a5ef3d use pretty assertions 2018-07-24 16:23:25 -07:00
Dustin Carlino
c321c07bd7 make map use road edits when loading from scratch 2018-07-24 16:06:25 -07:00
Dustin Carlino
120e7c5db1 plumb through UI controls for road edits 2018-07-24 15:43:01 -07:00
Dustin Carlino
2ba0647b7c saving and loading road edits in the UI 2018-07-24 15:30:40 -07:00
Dustin Carlino
9fbf48c495 defining the basic data model for some road edits 2018-07-24 12:30:56 -07:00
Dustin Carlino
30b992e7f0 wait, make road remember lane types too 2018-07-24 11:40:58 -07:00
Dustin Carlino
0bfcae6aa6 WIP making intersections know in/out roads too, using for simpler turn-making 2018-07-24 11:13:08 -07:00
Dustin Carlino
7d187bcceb ripping out other_side too 2018-07-24 10:56:23 -07:00
Dustin Carlino
c04572e4c7 dont store siblings anymore, simplify LaneSpec 2018-07-24 10:07:31 -07:00
Dustin Carlino
83d5e75e43 store children in road, and stop storing some state in lane and query it instead 2018-07-24 09:23:23 -07:00
Dustin Carlino
549aa75d9c lifted unshifted pts to road 2018-07-24 08:59:01 -07:00
Dustin Carlino
4bf72b36c8 removing osm metadata from lanes now 2018-07-24 08:18:47 -07:00
Dustin Carlino
62139c1abc introducing road structures, with a copy of OSM metadata 2018-07-24 07:39:26 -07:00
Dustin Carlino
cb26955f8e introduce RoadID 2018-07-24 07:28:11 -07:00
Dustin Carlino
4207b2cacf rename existing roads to lanes 2018-07-23 20:24:53 -07:00
Dustin Carlino
166dd907b1 detect bike lanes in OSM 2018-07-23 14:12:29 -07:00
Dustin Carlino
52d5c5b69b bike lane turns 2018-07-23 14:03:13 -07:00
Dustin Carlino
3017728515 introducing bike lanes! no turns yet 2018-07-23 10:56:45 -07:00
Dustin Carlino
7ee8ef0d8d cleaning up after polyline trimming 2018-07-23 10:05:20 -07:00
Dustin Carlino
342870f6ab seemingly got the polyline trimming working for intersections now \o/ 2018-07-23 09:53:56 -07:00
Dustin Carlino
272620119f WIP working on polyline trimming, but nice and slowly this time 2018-07-23 09:41:51 -07:00
Dustin Carlino
a52b966b03 make some more pedestrian paths possible by forcing turns even when line trimming fails 2018-07-23 08:39:58 -07:00
Dustin Carlino
14eac3c486 compute bounds at the better time 2018-07-22 18:53:35 -07:00
Dustin Carlino
70c571c9bc fixed the disconnected partition removal algorithm; it was just plain wrong 2018-07-22 18:28:14 -07:00
Dustin Carlino
36bfa9cfdf be able to relate lanes to orig road idx, for debugging 2018-07-22 17:18:13 -07:00
Dustin Carlino
82fb302ddd fixing nondeterministic map conversion 2018-07-22 17:14:07 -07:00
Dustin Carlino
5b018fdf06 adding tests for map conversion determinism 2018-07-22 17:09:12 -07:00
Dustin Carlino
1c85188a64 WIP removing disconnected chunks of map. leaves orphaned intersections
still, so disabled.
2018-07-22 16:31:31 -07:00
Dustin Carlino
7d1ec62a1d organizing convert_osm code slightly 2018-07-20 11:52:45 -07:00
Dustin Carlino
51fa14d934 parsing shapefiles again for traffic signals 2018-07-20 11:27:57 -07:00
Dustin Carlino
22b1e70707 info on parked cars and peds in OSD 2018-07-14 13:53:32 -05:00
Dustin Carlino
f54d581016 fixing pedestrian mouseover 2018-07-14 13:38:15 -05:00
Dustin Carlino
9ce7309c3e making peds move, but blindly plow through intersections 2018-07-14 13:33:08 -05:00
Dustin Carlino
82460f62f5 making peds pathfind to a goal 2018-07-14 10:32:21 -07:00
Dustin Carlino
e5de791fa7 starting to model pedestrians. spawn and draw them. 2018-07-11 15:06:31 -07:00
Dustin Carlino
6f00507740 realizing an issue with old editor state 2018-07-11 13:43:47 -07:00
Dustin Carlino
9c21dae3d9 making turns for crosswalks. had to rethink how turns work slightly. 2018-07-11 12:10:56 -07:00
Dustin Carlino
9ca0682108 handle lanes with no turns 2018-07-10 12:10:12 -07:00
Dustin Carlino
5ffa4ba7c7 centering parked cars in their spots 2018-07-09 16:08:23 -07:00
Dustin Carlino
282f20e438 drawing parked cars 2018-07-09 14:17:33 -07:00
Dustin Carlino
db54420ede fixing all tests 2018-07-09 13:52:08 -07:00
Dustin Carlino
8b58665dbd handling new build errors after 1.27... 2018-07-09 13:44:52 -07:00
Dustin Carlino
2ebc13140b round of rustfmt after 1.27 upgrade 2018-07-09 12:30:59 -07:00
Dustin Carlino
0e6111e86a being able to find sibling lanes 2018-07-09 12:30:39 -07:00
Dustin Carlino
d3bcbe1da2 lots of the logic to start a parked car 2018-07-09 11:59:40 -07:00
Dustin Carlino
dbc6cd1e67 the first time spawning is requested, create a bunch of parked cars 2018-07-09 11:11:40 -07:00