Dustin Carlino
e917cb7772
Refactor internal panel management of road selector UI
2021-04-26 14:47:20 -07:00
Dustin Carlino
bba48ec654
For the new road editor, also select lanes on the map directly. #597
2021-04-26 14:41:08 -07:00
Dustin Carlino
36427d163c
Fix the traffic signal challenge. It shouldn't reset the simulation after editing!
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And fix up the score panel a bit
2021-04-26 10:49:15 -07:00
Dustin Carlino
97b41b9e19
Make the deploy_actdev script work again
2021-04-24 13:57:00 -07:00
Dustin Carlino
55127924ea
Fix more junctions in Tempe, and opt it into the screenshot testing
2021-04-23 18:04:00 -07:00
Dustin Carlino
298d322054
Record the time of a problem, and add a filter for that in the layer. #600
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Also change the dot map color to purple, start with the heatmap by
default, and add the count to the panel.
Regenerate prebaked data
2021-04-23 10:15:52 -07:00
Dustin Carlino
46f7d7e099
Add a layer to show where on the map problems are occurring, either individually or as a heatmap. #600
2021-04-23 10:15:52 -07:00
Dustin Carlino
bc591c1b5f
Plumb back the widget name in Outcome::Changed
2021-04-22 13:09:32 -07:00
Dustin Carlino
babdc9e384
Let TextBox know its own name, and clean up the API for creating them
2021-04-22 13:09:32 -07:00
Dustin Carlino
ff039f017a
Let Spinner know its own name
2021-04-22 13:09:32 -07:00
Michael Kirk
e8e678f4ca
remove repeated choice from "speed". use nicer method
2021-04-22 10:43:09 -07:00
Dustin Carlino
8722c102b9
Fix bug moving lanes left/right where the width of different lanes
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wasn't getting updated, due to the code-path handling the old case...
2021-04-22 10:22:06 -07:00
Dustin Carlino
2112736a1f
Polish UI of new road editor
2021-04-22 07:57:23 -07:00
Dustin Carlino
e0871d9db2
Undo/redo in the new road editor
2021-04-22 07:57:23 -07:00
Dustin Carlino
8dbb1a47e5
Refactor how edits are applied inside the new road editor
2021-04-22 07:57:23 -07:00
Dustin Carlino
f781d3e74f
Delete the temporary old road editor. I didn't expect the new editor to become usable so quickly.
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And enable the new editor for everyone, with the experimental warning
2021-04-22 07:57:23 -07:00
Dustin Carlino
9aa5d97271
Select the newly created lane
2021-04-22 07:57:23 -07:00
Dustin Carlino
1fb1253e97
Refactor speed_limit_choices
2021-04-22 07:57:23 -07:00
Dustin Carlino
6cd869e494
Temporary way to move lanes left/right
2021-04-22 07:57:23 -07:00
Dustin Carlino
acfe095a3f
Handle editing just the width of one lane
2021-04-22 07:57:23 -07:00
Dustin Carlino
c73ceebd35
MVP of Yuwen's new road editor!
2021-04-22 07:57:23 -07:00
Dustin Carlino
38f5da4f80
Make the native download progress screen show how many files are left.
2021-04-21 17:01:51 -07:00
Dustin Carlino
3b9a7cfa1f
Add a basic per-file progress bar for native downloads!
2021-04-21 17:01:51 -07:00
Dustin Carlino
d644bf3b5f
Debug tool to change color schemes without recompiling
2021-04-20 17:03:55 -07:00
Dustin Carlino
ee78644089
Download files before starting a challenge mode or Santa level, if needed
2021-04-20 16:10:17 -07:00
Dustin Carlino
7176994a87
Refactor CarID to be a struct, not a tuple
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And regenerate prebaked data from a few commits ago
2021-04-19 15:16:48 -07:00
Dustin Carlino
bc2a21ca89
Refactor some methods in Traversable
2021-04-19 14:50:51 -07:00
Dustin Carlino
c62cf1c90c
Refine the detection for when a car wants to over-take a bike, and expose it in the UI as a problem. #81 , #600
2021-04-19 14:44:42 -07:00
Dustin Carlino
478a146350
Display a caution icon for large intersection crossings, and add tooltips for all drawn problems. #600
2021-04-19 11:40:39 -07:00
Dustin Carlino
6380bd74ec
Refactor a concept of per-trip Problem. #600 , #170
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The simulation analytics tracks problems per trip. The previous
measurements for delay at intersections is one case, and the new
cyclist-crossing-large-interection event is another. I removed the lane
speed measurement, since it's kind of redundant with the delay.
Consolidated the reporting in the trip info panel / drawn on the route.
2021-04-19 11:40:39 -07:00
Dustin Carlino
6f5a7b980a
Track when a pedestrian or bike crosses a large intersection. Start to
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show it in individual trip info panels. #600
2021-04-19 11:40:39 -07:00
Dustin Carlino
31070ccadf
Tutorial fixes after a UX study:
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- Fix a typo
- Draw a star on the car that the player is supposed to follow
- Move the message panel to the left when pointing to the minimap and
layers
- Add button icons to the message box to really emphasize what we're
pointing to
2021-04-18 11:14:01 -07:00
Dustin Carlino
3a6b8f2919
Make the 'no sidewalks' layer understand how shared cycle+foot paths look right now.
2021-04-16 16:22:48 -07:00
Michael Kirk
bc3a121cd6
introduce --minimal_controls option for screen recordings
2021-04-15 19:22:37 -07:00
Dustin Carlino
d41482febd
Fix running external tools on Windows [rebuild] [release]
2021-04-15 11:29:29 -07:00
Dustin Carlino
5bcd2a5526
Fix the grid2demand import, when repeatedly importing different files.
2021-04-15 08:58:21 -07:00
Dustin Carlino
179daa5d25
Clean up commented out code from #170 . Going to re-evaluate how problems along a trip are shown in the UI anyway.
2021-04-14 17:25:58 -07:00
Dustin Carlino
79fdf01690
Remove the fade overlay from the tutorial. It makes some of the arrows pointing at stuff hard to see. If we just use it on message screens without an arrow, it looks odd to appear/disappear.
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Also prep a mid-week [rebuild] [release]...
2021-04-14 13:05:54 -07:00
Dustin Carlino
4a06a7285b
Change the grid2demand file picker to be async. #605
2021-04-14 09:54:04 -07:00
Dustin Carlino
1e94ba9b06
Update some tutorial wording from Yuwen's designs.
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Internally, overhaul some of the crazy tutorial code to just use Text,
not Vec<String>.
2021-04-13 16:56:39 -07:00
Dustin Carlino
ae6414abd5
Rename building path->driveway, since path is such an overloaded term.
2021-04-13 15:13:36 -07:00
Dustin Carlino
9923c1270a
Repair parking lot connections after road widening. #597
2021-04-13 15:13:36 -07:00
Dustin Carlino
b9a9e8e5c5
Redraw building paths when needed
2021-04-13 15:13:36 -07:00
Dustin Carlino
7852e1d2b8
Import scenarios from grid2demand's input_agents.csv directly from the UI! #603 [rebuild]
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For reference, the input_agents.csv -> abst input is ported from
https://github.com/asu-trans-ai-lab/grid2demand/blob/main/src/demand_to_abst_scenario.py
2021-04-13 13:39:50 -07:00
Dustin Carlino
6b30bffc43
Recreate the road in the quadtree when modifying width. #597
2021-04-10 11:56:05 -07:00
Dustin Carlino
10255c2835
Recalculate intersection geometry when road width changes. #579
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No effect on the road geometry yet, though...
2021-04-10 11:56:05 -07:00
Dustin Carlino
e8b7019ef7
Use LaneSpec in map edits, letting width of each lane be modified too. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
14609ab157
Fix lane geometry after changing the number of lanes. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
584c1be9e0
A humble start to deleting lanes. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
c6906f6153
Change Vec<Lane> to BTreeMap<LaneID, Lane> to prepare for
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adding/deleting lanes. #597
Not regenerating all maps yet. Haven't evaluated performance impact yet.
2021-04-09 14:35:49 -07:00