Dustin Carlino
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98ef31fa24
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disabled: import and render pedestrian traffic islands. include them in
search results.
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2019-11-14 10:54:11 -08:00 |
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Dustin Carlino
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f299d38ea3
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improve sidewalk heuristic -- assume larger oneway roads dont have a sidewalk on both sides
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2019-11-09 14:34:31 -08:00 |
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Dustin Carlino
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179009de32
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stop coloring synthetic/original stuff in map editor. not useful now that it's normal to modify existing stuff
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2019-11-06 10:16:06 -08:00 |
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Dustin Carlino
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03e2c0b3f2
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one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now...
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2019-11-04 09:50:59 -08:00 |
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Dustin Carlino
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6f50cbaa30
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finishing the big cutover from stable to original IDs. main path works,
now looking at map editor
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2019-10-28 12:40:09 -07:00 |
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Dustin Carlino
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ea50371d64
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rip out stable IDs in favor of orig IDs. the extra layer is confusing for things like MapFixes. stop modifying orig IDs when merging roads.
NOT done with this transition yet, just pushing to not lose work
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2019-10-28 12:08:11 -07:00 |
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Dustin Carlino
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7d7bfef5ea
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filter out parking garages with 0 spots. render water on top of parks,
to workaround issue of the green lake park polygon covering everything
up
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2019-10-26 11:37:10 -07:00 |
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Dustin Carlino
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9a3e7dc758
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handling the giant ocean polygon. actually easier after earlier!
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2019-10-25 22:44:21 -07:00 |
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Dustin Carlino
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e0bb2f97e0
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debug floodfill from sidewalks, now that i'm really messing with that
connectivity
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2019-10-25 14:40:52 -07:00 |
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Dustin Carlino
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27ddb21bc9
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best effort include multipolygons that have some pieces unused. gets a few more cases working.
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2019-10-25 14:09:35 -07:00 |
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Dustin Carlino
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e03e3393dd
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be a little smarter about finding hits with the boundary
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2019-10-25 13:54:09 -07:00 |
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Dustin Carlino
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77d0647b4f
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when gluing together partial multipolygons, trace along the border when possible. improves a few cases.
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2019-10-25 13:46:21 -07:00 |
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Dustin Carlino
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fe14e1709b
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implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent.
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2019-10-25 12:24:18 -07:00 |
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Dustin Carlino
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814349b650
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treat junction=roundabout roads as not needing sidewalk/parking confirmation
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2019-10-25 09:54:20 -07:00 |
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Dustin Carlino
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f107bc1241
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fix parking hint application to not erase other side
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2019-10-24 17:35:02 -07:00 |
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Dustin Carlino
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2313b06995
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DISABLED: apply sidewalk hints, same as parking. need to sort out what
should happen with parking without sidewalks
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2019-10-23 13:00:42 -07:00 |
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Dustin Carlino
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9cab5bf903
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prep before bringing in king county sidewalks. clean up lane type
calculation, move motorway/parking filter earlier. stop bringing in
street signs.
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2019-10-23 09:35:41 -07:00 |
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Dustin Carlino
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d358f574d5
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handle OSM polylines that have redundant internal nodes and cause weird shifting later (26th and gilman)
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2019-10-21 19:28:31 -07:00 |
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Dustin Carlino
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0a97482a16
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er, dont need parking hints on buildings and areas. also adjust traffic
signal box color; needed updating after changing colors a while ago
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2019-10-17 12:44:00 -07:00 |
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Dustin Carlino
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74372c64b6
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count how many roads have been audited. apply default tags (and mark
them inferred) to everything, to count properly.
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2019-10-15 12:17:38 -07:00 |
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Dustin Carlino
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a762887cf8
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interpret parking tags from OSM. explicitly mark when convert_osm infers and adds these.
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2019-10-15 09:49:11 -07:00 |
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Dustin Carlino
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9d237f314b
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dont conflict between synthetic OSM IDs created by map_editor and by map clipping
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2019-09-29 12:43:02 -07:00 |
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Dustin Carlino
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1a678f6e72
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revamp osm turn restriction handling. capture the 'via' to disambiguate things, and match to roads way sooner. not persisting to MapFixes again.
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2019-09-27 11:05:19 -07:00 |
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Dustin Carlino
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23166b1aa8
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switch to turn restriction enums, so we can easily use IDs in map_editor
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2019-09-24 18:58:06 -07:00 |
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Dustin Carlino
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536df84844
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rename raw_data layer of stuff for easier importing, disambiguation
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2019-09-23 15:00:55 -07:00 |
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Dustin Carlino
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1495cc2970
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remove redundancy of osm IDs on raw stuff
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2019-09-23 12:08:00 -07:00 |
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Dustin Carlino
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deaa555565
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cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
other places to ensure unique-per-map synthetic OSM IDs
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2019-09-23 11:50:04 -07:00 |
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Dustin Carlino
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9cc20cd87c
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add a new map that includes a few light rail stops, for the hackathon
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2019-09-21 08:41:01 -07:00 |
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Dustin Carlino
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1e73baa078
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start remembering osm_node_ids for intersections
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2019-09-20 15:17:54 -07:00 |
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Dustin Carlino
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b3bfd6a3f2
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stop mangling roundabouts. it'll conflict with the next change, and its a hack that should be correctable by manual intervention now...
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2019-09-20 14:56:22 -07:00 |
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Dustin Carlino
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0ae0a88abb
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actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug.
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2019-09-19 14:39:31 -07:00 |
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Dustin Carlino
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3eb9acf0aa
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plumb parking lane hints around through tags too; simplifies a few places
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2019-09-19 13:30:07 -07:00 |
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Dustin Carlino
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dd02010614
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switched to my own CLI parsing in convert_osm, away from structopt. compilation time down from 6.7s to 4.5s, and parsing is more clear now!
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2019-09-18 16:37:22 -07:00 |
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Dustin Carlino
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6f1ac3969e
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organizing osm keys
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2019-09-17 17:14:09 -07:00 |
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Dustin Carlino
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e52fa1fc1a
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recording and applying fixes to create new synthetic intersections and roads
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2019-09-17 16:16:19 -07:00 |
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Dustin Carlino
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1e4f36dec1
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duplicate OSM ids in tag maps universally, to simplify some other places
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2019-09-17 15:37:11 -07:00 |
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Dustin Carlino
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eee5981c14
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stable IDs for buildings in raw layer too. stop futzing with ID problems there.
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2019-09-17 13:11:08 -07:00 |
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Dustin Carlino
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83834f7d40
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actually, deferring remove_disconnected has problems.. still need to remove cul-de-sacs early. also, remove the two synthetic maps... will make them again from scratch once the raw_data format is stable. unused in the meantime.
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2019-09-17 10:47:47 -07:00 |
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Dustin Carlino
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0e406afe0f
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store name in raw map; simplifies some plumbing elsewhere
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2019-09-17 10:27:32 -07:00 |
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Dustin Carlino
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18baf7ae49
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remove disconnected roads from raw map later, not in convert_osm. that way, if MapFixes disconnect anything, it gets removed later
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2019-09-17 09:41:38 -07:00 |
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Dustin Carlino
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030191ef31
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fixed OriginalRoads, which were pretty much always wrong (not split from
the original OSM way). also handle cul-de-sacs.
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2019-09-17 09:29:19 -07:00 |
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Dustin Carlino
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47e38f6fa6
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strip out really useless OSM metadata... slightly smaller files, less noise in various debug modes
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2019-09-13 15:28:54 -07:00 |
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Dustin Carlino
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c3ae6bf8f8
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ditch quadtrees in synthetic crate. if anything, switch later to
viewer's World
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2019-09-11 13:34:41 -07:00 |
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Dustin Carlino
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43c2c72e71
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importing street sign dataset to override bad parking categories from blockface. the signs look overeager... so disabling
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2019-09-08 17:23:53 -07:00 |
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Dustin Carlino
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44799c0717
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refactor a Counter type
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2019-09-05 18:44:24 -07:00 |
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Dustin Carlino
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1910d06bc7
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infer clipping polygon from entire .osm if no polygon is specified
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2019-09-02 12:37:40 -07:00 |
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Dustin Carlino
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3fd59ebdb5
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fix #2 - better error for clipping polygon that doesnt match osm
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2019-09-02 11:53:54 -07:00 |
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Dustin Carlino
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ba2b5fc831
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compute and render driveway lines
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2019-08-30 12:38:07 -07:00 |
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Dustin Carlino
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a5fc3b092f
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simplify dataflow a bit in convert_osm
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2019-08-26 15:45:28 -07:00 |
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Dustin Carlino
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ead5593448
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work around overlapping offstreet parking hints, so that all maps can be fully reconverted
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2019-08-26 14:56:55 -07:00 |
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