Dustin Carlino
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3b2c1a1d73
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new warp function that autocompletes street names
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2019-04-30 12:48:00 -07:00 |
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Dustin Carlino
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8b2d74cad8
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simplify instructions after all the GUI refactor
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2019-04-28 20:24:37 -07:00 |
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Dustin Carlino
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aa6f8f61fd
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make escape key work in modal menus
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2019-04-28 20:16:27 -07:00 |
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Dustin Carlino
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2f6cc5fe4d
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remove vestiges of top menu being in the way
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2019-04-28 20:10:00 -07:00 |
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Dustin Carlino
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8f69d5bbac
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woops, ModalMenus and context menus broke if the top menu didnt exist. :P decouple them
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2019-04-28 18:06:17 -07:00 |
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Dustin Carlino
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a72e779a89
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remove legacy mode, UI's new_event, the top_menu... impl GUI on Game, no
more forwarding to UI ever
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2019-04-28 18:00:44 -07:00 |
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Dustin Carlino
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01628624c0
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hotkeys on the wizard splash screen
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2019-04-27 13:48:22 -07:00 |
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Dustin Carlino
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ce25f8bbf6
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making menus support multi-line prompts
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2019-04-24 16:51:35 -07:00 |
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Dustin Carlino
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2384157108
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simplify ezgui API -- event takes &mut EventCtx
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2019-04-23 21:28:03 -07:00 |
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Dustin Carlino
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6c247d376c
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clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx
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2019-04-23 15:42:15 -07:00 |
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Dustin Carlino
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51db6887fa
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combine SplashScreen and About modes by adding LogScroller functionality to Wizard natively
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2019-04-23 15:30:53 -07:00 |
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Dustin Carlino
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e627930757
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draw text in map-space, except drawing zoomed-in text is extremely slow!
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2019-04-23 14:12:30 -07:00 |
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Dustin Carlino
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320c91faf7
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bam, variable font size
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2019-04-22 20:17:18 -07:00 |
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Dustin Carlino
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008b2f9de5
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preps for variable font size
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2019-04-22 20:02:18 -07:00 |
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Dustin Carlino
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4eece7bae7
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borrow text to draw, stop cloning everywhere
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2019-04-22 13:29:24 -07:00 |
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Dustin Carlino
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26fd30191d
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removing controls from LogScroller, which doesn't do the right thing and
also crashes if you try to scroll
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2019-04-22 11:06:07 -07:00 |
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Dustin Carlino
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45083198ea
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load different maps from splash menu
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2019-04-21 15:59:04 -07:00 |
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Dustin Carlino
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17870baf9d
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actually start with a menu. just play and quit right now.
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2019-04-21 13:32:28 -07:00 |
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Dustin Carlino
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8ff293bdc4
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dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
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2019-04-21 13:20:40 -07:00 |
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Dustin Carlino
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0b4694dcba
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start splash screen wrapping everything. doesn't do anything yet
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2019-04-21 13:05:03 -07:00 |
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Dustin Carlino
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4b1107bf57
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clean up ezgui runner API
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2019-04-20 15:10:03 -07:00 |
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Dustin Carlino
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a1176e053b
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use hotkey color in OSD, to make OSD slightly more readable
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2019-04-19 16:05:06 -07:00 |
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Dustin Carlino
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46d24a7c58
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compile on mac
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2019-04-19 09:23:36 -07:00 |
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Dustin Carlino
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b610139f89
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woops, screencap everything cut off the bottom and right
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2019-04-15 11:42:38 -07:00 |
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Dustin Carlino
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9a2699aab9
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take a single screenshot (hiding menus and stuff)
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2019-04-15 10:07:50 -07:00 |
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Dustin Carlino
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0772e6e3c8
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make_arrow only for PolyLine, simplify and improve the result in most
cases
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2019-04-12 15:06:44 -07:00 |
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Dustin Carlino
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a9afc3efdd
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improve arrow API, at least -- creating them from a polyline is fine
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2019-04-11 17:39:07 -07:00 |
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Dustin Carlino
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94d08efd61
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clicking outside of a menu shouldnt do anything
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2019-04-03 15:16:54 +09:00 |
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Dustin Carlino
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35d6995a7b
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starting a plugin to visualize a scenario, by just displaying
neighborhood polygons
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2019-04-03 15:03:07 +09:00 |
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Dustin Carlino
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0cf9e1a1cd
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draw a simple loading screen
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2019-04-03 08:24:06 +09:00 |
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Dustin Carlino
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7100900714
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load different glsl versions
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2019-03-18 14:58:41 -07:00 |
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Dustin Carlino
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8bf8b958d7
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supporting glsl 110 as well as 140
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2019-03-18 12:26:40 -07:00 |
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Dustin Carlino
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3eb5270d51
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trying to cross-compile to windows. making some unix-only dependencies
optional.
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2019-03-11 17:09:47 -07:00 |
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Dustin Carlino
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5ca359998c
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upgrade some dependencies and list data source licenses in README
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2019-03-11 16:04:47 -07:00 |
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Dustin Carlino
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cab95e91e2
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dont redraw on ignored Update events either
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2019-03-11 13:15:16 -07:00 |
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Dustin Carlino
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0c26e3e127
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dont redraw if key release event was unused
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2019-03-11 13:08:57 -07:00 |
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Dustin Carlino
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40206eccc3
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removing most log usage from editor
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2019-02-20 11:29:36 -08:00 |
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Dustin Carlino
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1848387ef0
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starting to organize warnings in a much more reasonable way.
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2019-02-20 10:08:02 -08:00 |
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Dustin Carlino
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e4e07e7ba6
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make it easier to debug areas
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2019-02-18 15:56:15 -08:00 |
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Dustin Carlino
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5830908604
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version control checksums of screencaps for all maps... well,
still not small_seattle. :P
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2019-02-17 14:27:48 -08:00 |
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Dustin Carlino
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e445f972dd
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move ToggleableLayers out of ezgui, stop associating a zoom with them
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2019-02-14 16:51:27 -08:00 |
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Dustin Carlino
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c3cbd47645
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organize DES model code a bit
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2019-02-14 14:00:44 -08:00 |
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Dustin Carlino
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06c8ed72a9
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flag-based profiling of GUI
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2019-02-14 13:16:43 -08:00 |
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Dustin Carlino
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a2e2c3311e
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drawing border arrows way better
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2019-02-12 14:42:03 -08:00 |
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Dustin Carlino
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6a573dfbd0
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use better glium buffer types
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2019-02-11 14:08:43 -08:00 |
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Dustin Carlino
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d655bdc588
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pass color to GPU as u8, not f32
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2019-02-11 13:52:17 -08:00 |
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Dustin Carlino
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72e823c2c6
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only have one Prerender object constructed, simplifying the plumbing of the Cell counters
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2019-02-11 12:14:43 -08:00 |
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Dustin Carlino
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1d3e4284a7
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do some tracking of video memory used by RenderMap
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2019-02-11 12:02:29 -08:00 |
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Dustin Carlino
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8693bbc1e3
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import residential building dataset
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2019-02-10 19:24:34 -08:00 |
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Dustin Carlino
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ec01207369
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try upgrading rand and serde again
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2019-02-10 15:57:28 -08:00 |
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