Dustin Carlino
b6be9c81d5
Generate city picker maps from a bunch of small maps, instead of one huge map. Use for Paris. One giant map covering everything there is going to be too large.
2020-11-13 18:22:46 -08:00
Dustin Carlino
4f2cda8d53
Reorganize data/system/ files by city! The only interesting change is
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abstutil::path_all_maps becoming abstutil::list_all_maps. #326
2020-11-05 14:05:48 -08:00
Dustin Carlino
576e64e246
Consolidate integration tests from the map_tests crate and some of the
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stuff smushed into game for some reason
2020-11-05 12:42:52 -08:00
Dustin Carlino
ac5aa927db
Test turn generation via goldenfiles instead. Revert the "import from a
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raw string" stuff from the previous commit.
Add tests of a few interesting intersections. The results right now
aren't ideal, but this sets things up for fast iteraton.
2020-10-01 15:34:43 -07:00
Dustin Carlino
568a64df91
Don't store Rings for Polygons without any holes. Total map size from 751MB to 743MB
2020-09-04 12:18:53 -07:00
Dustin Carlino
8b7ad86647
Regularly import Tel Aviv!
2020-08-26 10:25:45 -07:00
Dustin Carlino
5b2a548c93
When regenerating all map data, make sure proposals still work. Lo and
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behold, I've broken two of them by updating OSM!
2020-08-21 15:49:28 -07:00
Dustin Carlino
d427893843
Model parking lots with extra un-renderable spots. This fixes #150 , lots
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without aisles, and #265 , multi-story garages.
2020-08-19 17:19:54 -07:00
Dustin Carlino
b7ed2615b1
add a "smoke-test" to simulate 1 hr in all maps
2020-08-03 09:28:10 -07:00
Dustin Carlino
2ec9c6620f
get san jose to import [rebuild]
2020-07-26 15:58:14 -07:00
Dustin Carlino
61b5441bd8
also apply some of the new lane choice penalties to CH pathfinding for #217 . this is necessary, because we wont opportunistically LC around an uber turn. validated near montlake/520.
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also bring in fresh osm with some south seattle fixes... [rebuild]
2020-07-23 14:42:20 -07:00