Commit Graph

290 Commits

Author SHA1 Message Date
Dustin Carlino
acbd08240d few things that should be in top menu 2018-12-17 13:16:31 -08:00
Dustin Carlino
bbacdfb676 declaring modal menus 2018-12-17 13:08:46 -08:00
Dustin Carlino
b3dea902de handle window close event 2018-12-17 11:33:57 -08:00
Dustin Carlino
21c61e4a60 avoid typos in action_chosen 2018-12-17 10:23:14 -08:00
Dustin Carlino
e64c44da33 change calls in UI 2018-12-17 10:05:19 -08:00
Dustin Carlino
1f1f3b63e2 wiring up submenu events 2018-12-17 09:07:49 -08:00
Dustin Carlino
8aa12fb6d9 highlight selected item in top menu 2018-12-16 19:41:11 -08:00
Dustin Carlino
efc0db122a specify top menu in UI, but it doesn't do anything yet 2018-12-16 18:23:17 -08:00
Dustin Carlino
4629015e12 delete unused TreeMenu and stop passing in the category for unimportant actions 2018-12-16 14:13:28 -08:00
Dustin Carlino
9adcb0315e making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier. 2018-12-15 20:44:28 -08:00
Dustin Carlino
cf74050758 dont call event() for a render event 2018-12-15 12:24:06 -08:00
Dustin Carlino
003881fe93 prototyping right-click context menus. solid start, lots of work needed. 2018-12-15 10:39:50 -08:00
Dustin Carlino
a3a41ed186 move PerMapUI to state module 2018-12-13 15:26:02 -08:00
Dustin Carlino
7c48ec02cc making tutorial UIState that just wraps and delegates, doesn't do
its own thing yet
2018-12-13 14:51:40 -08:00
Dustin Carlino
bb71418fd3 make UI generic over UIState 2018-12-13 14:30:18 -08:00
Dustin Carlino
79dc9aee40 pulling UI state behind a trait. result is a bit convoluted still. 2018-12-13 14:03:09 -08:00
Dustin Carlino
f9016c6871 move recalc_current_selection... it's this temporary bit of state 2018-12-13 11:22:25 -08:00
Dustin Carlino
8e715de098 simplify UI state a bit... dont plumb around extra KML shapes to display. if we load an A/B test or different map edits, no need to preserve the KML; its for one-off debugging. 2018-12-13 11:13:33 -08:00
Dustin Carlino
87bbadecc1 change ColorScheme to use the generated code. remove the terrible mutability. 2018-12-12 17:18:47 -08:00
Dustin Carlino
010a636ae6 change the colorscheme method name to find more easily in parsing 2018-12-12 16:25:08 -08:00
Dustin Carlino
26af5526f2 just moving some plugin-bundling code to a separate module, but not really changing ownership structure yet 2018-12-12 14:36:26 -08:00
Dustin Carlino
d61255a4b3 lift panic handling from UI's event to ezgui runner, use also for draw 2018-12-12 14:11:18 -08:00
Dustin Carlino
e29ff690f8 move PluginCtx 2018-12-12 13:58:02 -08:00
Dustin Carlino
dd859ba76d clean up interaction between UI and get_objects_onscreen a bit 2018-12-12 12:27:45 -08:00
Dustin Carlino
3c710c2e8a fix the sim score plugin 2018-12-12 10:47:02 -08:00
Dustin Carlino
11584efbb6 starting a TutorialMode, sneakily installing the plugin based on filename (ew) 2018-12-10 16:12:31 -08:00
Dustin Carlino
dacd423080 clippy pt4 2018-12-09 12:04:02 -08:00
Dustin Carlino
e71fa25229 moving sim_controls into SimMode, expressing it as a Paused/Running state 2018-12-08 13:51:31 -08:00
Dustin Carlino
8ee38d8dba defining a mode to control the sim, with diff trip/all and score split
out. more soon.
2018-12-08 13:07:48 -08:00
Dustin Carlino
c0317c0ce0 fix initial zoom when loading new PerMapUI. this broke a few commits ago when moving ToggleableLayers from per-UI to per-map plugins. 2018-12-07 14:17:40 -08:00
Dustin Carlino
cd4c39dec6 consolidating event and new_event 2018-12-07 14:06:47 -08:00
Dustin Carlino
dc0298a713 switch to new_color_for and new_draw everywhere (and rename them), cleaning up Ctx creations 2018-12-07 13:38:36 -08:00
Dustin Carlino
6a32166452 rewrite lots of stuff with NLL! \o/ 2018-12-06 12:47:20 -08:00
Dustin Carlino
91b2b07fbd remove more extern crate's; import macros directly 2018-12-06 11:22:12 -08:00
Dustin Carlino
f64f411093 upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
2018-12-06 10:57:31 -08:00
Dustin Carlino
6a0cd7f71e rust 2018: run the new fmt, delete the unneeded script 2018-12-06 10:05:50 -08:00
Dustin Carlino
dc450a1959 moving search into view 2018-12-06 10:02:11 -08:00
Dustin Carlino
6a317aea33 moving warp into ViewMode 2018-12-06 09:47:51 -08:00
Dustin Carlino
63c80405f5 neighborhood summary part of ViewMode 2018-12-06 09:39:01 -08:00
Dustin Carlino
0b39be0d1a moving each of the Modes into that directory's mod.rs 2018-12-06 09:34:10 -08:00
Dustin Carlino
5b6cdf24bd making a View mode, with mostly ambient/stackable plugins 2018-12-05 21:13:36 -08:00
Dustin Carlino
7cac74457c debug mode -- pt2, the stateful and ambient plugins 2018-12-05 19:17:29 -08:00
Dustin Carlino
d8492b7e17 bundling together a debug mode too -- pt1, the easy transient plugins 2018-12-05 18:22:18 -08:00
Dustin Carlino
da46544e99 bundling exclusive editor-like plugins together in one meta plugin,
edit_mode
2018-12-05 16:28:15 -08:00
Dustin Carlino
7a10378b00 make UI handle loading new maps with no buildings to focus on 2018-12-05 11:47:58 -08:00
Dustin Carlino
636eb1fb1c overriding crosswalk colors for stop signs 2018-12-05 10:57:12 -08:00
Dustin Carlino
545b96a74a also suppress stop sign icon when relevant 2018-12-05 10:11:57 -08:00
Dustin Carlino
4851761fc6 dont show shared sidewalk corner icons at all in the editor 2018-12-04 12:39:57 -08:00
Dustin Carlino
1aabbb1e32 bringing back turn icons to the editor. needs more tweaks, but a start 2018-12-04 12:25:15 -08:00
Dustin Carlino
2c7abcbc3a hiding crosswalks way more sanely 2018-12-04 11:08:18 -08:00