Commit Graph

847 Commits

Author SHA1 Message Date
Dustin Carlino
ef90c6935c use the locate header button to follow/unfollow people 2020-04-01 15:50:11 -07:00
Dustin Carlino
199b175319 change the mouse cursor based on context [rebuild] 2020-04-01 10:23:28 -07:00
Dustin Carlino
93227a138b ありがとう, Mr Roboto. You've served us well, but switch to Overpass 2020-04-01 09:32:52 -07:00
Dustin Carlino
62b49ad884 refactor: properly generic histogram, and remove unnecessary boilerplate
from Plot. Rust generics are so awesome.
2020-03-31 20:57:50 -07:00
Dustin Carlino
e12e788716 work on more small style improvements of info panels [rebuild] 2020-03-31 17:27:25 -07:00
Dustin Carlino
509eb87bf5 merge status and trips pages. and go back to latest lyon after fix in
https://github.com/nical/lyon/issues/558
2020-03-31 14:45:07 -07:00
Dustin Carlino
7be5b3f34a change settings live for traffic/delay graphs [rebuild] 2020-03-31 12:31:40 -07:00
Dustin Carlino
a2b064099e reorganize bus info when clicking on an actual bus 2020-03-30 17:39:14 -07:00
Dustin Carlino
06bb5e08e6 refactoring Color / FancyColor. remove hatching style 1 2020-03-30 16:15:32 -07:00
Dustin Carlino
0fb22b5f50 sloppy (and incorrect!) implementation of gradients. temporarily breaks
non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
403232e48e woops, fix a tutorial crash from the refactor. and tweak a few info
panels [rebuild]
2020-03-28 23:05:24 -07:00
Dustin Carlino
8288a4b6af fix unicode characters that arent in roboto 2020-03-27 16:56:34 -07:00
Dustin Carlino
e2cc9dbb55 improving trip details, adding links to src/goal [rebuild] 2020-03-27 15:02:11 -07:00
Dustin Carlino
d109325b3f force downgrade lyon to fix horrible text rendering regression [rebuild] 2020-03-27 13:05:32 -07:00
Dustin Carlino
863ed5877a approaching a better style for info panel tabs 2020-03-27 08:07:34 -07:00
Dustin Carlino
69dab9e27d typography overhaul... [rebuild] 2020-03-26 15:42:37 -07:00
Dustin Carlino
0133685eb7 converted the import.sh shell script into Rust. towards #27
as part of this, wound up grabbing fresh OSM and GTFS. but actually cant
reimport OSM right now, because fixes reference old OSM IDs and things
break. so sticking with old OSM, but new GTFS. urgh.
2020-03-25 19:54:33 -07:00
Dustin Carlino
0ab262be99 remove stretch style boilerplate 2020-03-25 10:45:17 -07:00
Dustin Carlino
8b1f66a3ed clarify modes on main menu 2020-03-24 10:06:26 -07:00
Dustin Carlino
b6eb46ec04 moving ezgui stuff around a little, cleaning up some of the APIs for
instantiating widgets
2020-03-22 23:50:14 -07:00
Dustin Carlino
96d7987c7e aha, dont need to plumb ScreenRectangle to widgets after all 2020-03-22 21:04:05 -07:00
Dustin Carlino
4df64b4c83 remove last users of ModalMenu. so long, (some variant of) the original widget. 2020-03-22 20:59:44 -07:00
Dustin Carlino
581956222c refactor some of the downcasting [rebuild] 2020-03-22 16:35:20 -07:00
Dustin Carlino
0e59efe15b trait-ifying nothing, row, column. the enum is hereby gone! 2020-03-22 16:19:05 -07:00
Dustin Carlino
1682b6c28f trait-ify Button 2020-03-22 15:20:46 -07:00
Dustin Carlino
10d3c0aa60 get rid of the warping and normal item sliders. do something more manual in the (dev tools only) places using them. going to rethink slider API more carefully later.
(removed individual/all PSRC trip viz; these haven't been useful for a
long time, and the people/schedule stuff is kinda replacing it anyway)
2020-03-22 14:55:16 -07:00
Dustin Carlino
67b21a334c trait-ify dropdowns (generic type plumbed in the right place now) 2020-03-22 14:23:01 -07:00
Dustin Carlino
2b2b30a6bb express many ezgui widgets as a generic trait.
- prepares the API for anyone to implement widgets
- cleans up boilerplate code
- gets rid of hacks with Plot<T>
2020-03-22 14:06:02 -07:00
Dustin Carlino
2712ea8c74 settle on using the common widget ID for everything (except rows/cols).
move some non-widget tools to a better module, and rename shaders
directory
2020-03-22 10:48:11 -07:00
Dustin Carlino
1259b42ab5 same for fillers and menus 2020-03-21 18:51:07 -07:00
Dustin Carlino
dbd9dcf5dd inline sliders in the tree directly 2020-03-21 18:41:01 -07:00
Dustin Carlino
acbeb2b499 expose some settings for interactively tuning the dot / heat map of people. this way is buggy (controls constantly being recreated), but a start. 2020-03-21 17:42:17 -07:00
Dustin Carlino
1abddda18b change how inactive buttons are created, finally completing the grand button refactor 2020-03-21 12:04:12 -07:00
Dustin Carlino
7edb8a6190 rename Widget -> WidgetImpl, ManagedWidget -> Widget 2020-03-20 23:41:07 -07:00
Dustin Carlino
81c5ae3700 consolidate ezgui internals a little, and start a little bit of rustdoc 2020-03-20 18:05:50 -07:00
Dustin Carlino
9644ff24be remove the last button constructor, except for the inactive ones 2020-03-20 15:40:43 -07:00
Dustin Carlino
d8744648df clean up more old button constructors -- nice_text_button 2020-03-20 15:08:08 -07:00
Dustin Carlino
d22b26d66b fix up overlays, part 1:
- dont show most of them when zoomed in
- change the layers icon when one is active
2020-03-20 11:55:32 -07:00
Dustin Carlino
3aacb06fa5 adjust tutorial top panel to make task selection more clear 2020-03-20 10:23:30 -07:00
Dustin Carlino
b08c2caa12 wittle down more old button constructors. also improve splash screen style. 2020-03-18 11:45:20 -07:00
Dustin Carlino
d63c79d87c popup info in map editor only when a key is held. lock down old
blocking_text methods a little more
2020-03-18 11:13:40 -07:00
Dustin Carlino
01b5617840 show recommended scale factor in options [rebuild] 2020-03-18 10:22:39 -07:00
Dustin Carlino
ad4ebeeb61 add z-buffering to glow/wasm backends. helps #21 2020-03-17 11:16:22 -07:00
Dustin Carlino
0bcbac1fee upgrade a few misc packages 2020-03-17 10:35:37 -07:00
Dustin Carlino
6de415033e more button refactor:
- custom tooltips
- get rid of a few old Button constructors
2020-03-17 09:46:51 -07:00
Dustin Carlino
2ae6992a3e continue button refactor 2020-03-16 12:20:37 -07:00
Dustin Carlino
122aa1e25c starting a refactor of buttons. very modest start. [rebuild] 2020-03-15 19:58:03 -07:00
Dustin Carlino
fedacfe202 reduce verbosity of constructing text widgets [rebuild] 2020-03-13 23:06:52 -07:00
Dustin Carlino
28babb414f display baseline plots for roads/intersections 2020-03-10 12:42:30 -07:00
Dustin Carlino
c316d918d7 can only type in text boxes with focus 2020-03-09 13:23:03 -07:00
Dustin Carlino
e8bb993dfd make dropdown menus work reasonably: fix z value, add background, recalculate button outline 2020-03-09 09:40:59 -07:00
Dustin Carlino
f9b2c5de4f optionally use touchpad for different canvas movement controls 2020-03-07 16:13:30 -08:00
Dustin Carlino
5a3263df47 quick fixes after ux study:
- double finish button on signal editor
- reset ACS on each tutorial stage
2020-03-07 15:59:45 -08:00
Dustin Carlino
727131145b doh 2020-03-06 12:33:21 -08:00
Dustin Carlino
509e0812b1 add a video of the ezgui demo 2020-03-06 12:32:12 -08:00
Dustin Carlino
599a9abd34 document ezgui example 2020-03-06 12:21:36 -08:00
Dustin Carlino
a8f862f83d fleshing out the ezgui demo, and fixing a little bug with checkboxes 2020-03-06 10:31:08 -08:00
Dustin Carlino
b835f8a6f7 unused deps 2020-03-06 08:27:00 -08:00
Dustin Carlino
476751147c starting a new dropdown widget and using it for picking walk buttons.
avoids the cloneable mess. but has lots of new little issues...
2020-03-05 15:00:42 -08:00
Dustin Carlino
54f4597166 just refactoring some places that mutably build up rows/cols 2020-03-04 16:13:17 -08:00
Dustin Carlino
250b59bfee generalize checkboxes slightly. use in demo 2020-03-04 15:55:44 -08:00
Dustin Carlino
0fd4de749d enter signal metadata via a form with multiple textboxes at once. needs
work.
2020-03-04 15:33:28 -08:00
Dustin Carlino
9525b11b20 start a standalone ezgui example 2020-03-03 16:24:27 -08:00
Dustin Carlino
08cd956faa filling out the trip timeline a bit more 2020-03-03 12:12:42 -08:00
Dustin Carlino
04390c8be9 count a click+slight jitter+release as a drag AND a click 2020-03-03 10:19:37 -08:00
Dustin Carlino
a301343159 add a setting to scale up on-screen UI things [rebuild] 2020-03-02 12:02:25 -08:00
Dustin Carlino
042bff7971 refactoring this checkbox pattern... wound up also refactoring how
widgets are found within Composites [rebuild]
2020-02-28 19:06:59 -08:00
Dustin Carlino
8fb1f2fa37 cut off the active agent graph properly. dont assume anything about the rest of the day. also reset prebaked in a missing case 2020-02-28 13:11:31 -08:00
Dustin Carlino
ee9485a144 use my glutin fix to start windows on linux faster, until it's upstreamed 2020-02-28 12:54:21 -08:00
Dustin Carlino
758fb2a1d0 remove more ModalMenus. DebugMode needs UI work, but it did anyway. 2020-02-27 13:22:57 -08:00
Dustin Carlino
51745d2675 add a better bg for tooltips, centralized in one place 2020-02-27 11:28:57 -08:00
Dustin Carlino
e9468b8ebf add tooltip warnings about the status of different maps. 2020-02-27 11:10:13 -08:00
Dustin Carlino
5e85eee935 clean up dev tools mode, removing ModalMenu dependencies and modernizing
different UI things
2020-02-27 10:38:48 -08:00
Dustin Carlino
01a9986aab remove scenario editor and related things. havent used in ages, the scenario abstraction has proven to be wrong anyway, and it blocks cleanup of old ezgui stuff (SliderWithTextBox). 2020-02-27 09:07:12 -08:00
Dustin Carlino
3e6658785e active agent plot breaking polylines 2020-02-26 14:17:41 -08:00
Dustin Carlino
1ffcd1e5b5 make web fill the entire browser. fix the inverted mouse-wheel
direction.
2020-02-26 10:30:41 -08:00
Dustin Carlino
64bde1e4a3 multiple hotkeys 2020-02-25 14:17:49 -08:00
Dustin Carlino
06759dc58c new tutorial flow [rebuild] 2020-02-25 12:17:19 -08:00
Dustin Carlino
fbb4140181 tiny wasm cleanup. havent figured out serde problem yet. [rebuild] 2020-02-25 10:35:58 -08:00
Dustin Carlino
0f19cbab55 glsl 300 isnt working on mac. go back to 140 on native, and only use 300 for wasm. [rebuild] 2020-02-25 10:02:40 -08:00
Dustin Carlino
da1731ccb2 start with the realistic scenario by default. give extra info about some
scenarios by adding tooltips in the popup menus
2020-02-24 11:27:22 -08:00
Dustin Carlino
bba71844fd small tweaks after a quick round of UX testing: [rebuild]
- flip order of +.1s, +1h buttons to match qwerty keybindings
- arrow keys for changing speed
- escape key applies to info panels first
- click out of some Composites to cancel them
2020-02-23 11:37:09 -08:00
Dustin Carlino
1268890b75 revamp time warp screen 2020-02-21 12:57:51 -08:00
Dustin Carlino
64cf4c5d69 replace components in an existing Composite. use for jump to time. maybe this will be convenient in lots of other places too... 2020-02-21 12:19:24 -08:00
Dustin Carlino
95b9731dee rip out all of the support for textures from ezgui. no more uber-shader!
\o/
2020-02-20 18:23:00 -08:00
Dustin Carlino
8693c4f0d2 upgrade to latest lyon, which has a new fill tesselator 2020-02-20 18:12:09 -08:00
Dustin Carlino
266ca19970 adjust speed controls, and make note of keybindings in the tooltip 2020-02-20 13:30:33 -08:00
Dustin Carlino
2a747ef46b tooltips for UI elements only. don't need the OSD fullscreen now. 2020-02-20 11:24:50 -08:00
Dustin Carlino
e79790249e separators in meters [rebuild] 2020-02-19 13:44:09 -08:00
Dustin Carlino
848347a9b5 change up agent meters 2020-02-19 08:23:06 -08:00
Dustin Carlino
f28961e9c4 add padding to OSD 2020-02-18 17:43:00 -08:00
Dustin Carlino
f90ac143e0 put IDs back in info panels, in a less scary way. make histogram a bit
smaller, to stop covering new scorecard
2020-02-18 12:14:05 -08:00
Dustin Carlino
254d07223e option to invert scroll direction 2020-02-18 07:30:32 -08:00
Dustin Carlino
d292e29ad0 get the game crate running in wasm. bundle in lots of data files, fake out a few more IO things, glue timer println's to console log 2020-02-15 16:44:06 -08:00
Dustin Carlino
bdb0844512 make game crate compile under wasm 2020-02-14 16:15:44 -08:00
Dustin Carlino
b2c92ab8f9 upstreaming some changes for wasm here
- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb

but no map editor build magic yet
2020-02-14 14:28:25 -08:00
Dustin Carlino
152568476c no more Text::prompt 2020-02-13 13:57:48 -08:00
Dustin Carlino
691dcdfbbc also revamp panels for other objects, except for the trip details part 2020-02-12 12:22:43 -08:00
Dustin Carlino
fc47d2b948 work on info panels a little more. lanes are looking pretty good now. 2020-02-12 11:16:05 -08:00
Dustin Carlino
67846ee2ca X buttons in popup menus werent clickable, fix by unconsuming the event 2020-02-11 16:25:44 -08:00