Commit Graph

3264 Commits

Author SHA1 Message Date
Dustin Carlino
ee38657a31 change the escort mission to focus on the parked car, since it's so easy to miss the ped getting out 2020-01-23 15:02:58 -08:00
Dustin Carlino
13e139bd84 encode edits as an overlay, let it be shown in sandbox mode too. some
shuffling around to update the overlay in edit mode
2020-01-23 14:31:41 -08:00
Dustin Carlino
74cfa91e43 woops, forgot a line 2020-01-22 17:28:48 -08:00
Dustin Carlino
622072721b make download links and build from source instructions easier to see,
for #41
2020-01-22 17:27:24 -08:00
Dustin Carlino
1043008ba8 and bus lanes [rebuild] 2020-01-22 15:55:04 -08:00
Dustin Carlino
1b9d5d7c07 bike lane markings! \o/ 2020-01-22 15:51:42 -08:00
Dustin Carlino
fd0cdb4fdb skip empty warps 2020-01-22 15:42:10 -08:00
Dustin Carlino
bdd05ee1a7 point out the car to follow 2020-01-22 15:36:17 -08:00
Dustin Carlino
f8501ace6a button in info panels to follow an agent, aka, unpause sim 2020-01-22 15:17:33 -08:00
Dustin Carlino
06b83a5f73 less colors: use sidewalk/road color for building connections 2020-01-22 14:12:12 -08:00
Dustin Carlino
1ff48e728e woops, little crash [rebuild] 2020-01-22 13:02:16 -08:00
Dustin Carlino
c2b4d39efb applying easy tutorial feedback [rebuild] 2020-01-22 12:56:46 -08:00
Dustin Carlino
2bc48d0568 found a fun case entering tutorial. get rid of scary hack a few commits ago by properly recursing when waking up new states [rebuild] 2020-01-22 12:03:40 -08:00
Dustin Carlino
2a194a9bea actually, with the previous fix, now we can get rid of all the transitions that ask for Animation when entering a new state! 2020-01-22 11:57:37 -08:00
Dustin Carlino
75281ed354 when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
(also, fix release script again)
2020-01-22 11:47:06 -08:00
Dustin Carlino
d0afcedbaa work around more github action silliness [rebuild] 2020-01-22 10:44:46 -08:00
Dustin Carlino
9a10c52d92 rename the wrapped managed things, for great sanity 2020-01-22 10:41:58 -08:00
Dustin Carlino
54d7f31097 generalize overlays, stick it in UI. only sandbox and tutorial mode can modify it for now though. 2020-01-22 10:24:52 -08:00
Dustin Carlino
09e87687db more of the minimap tut 2020-01-21 15:45:43 -08:00
Dustin Carlino
95a84fd26a tweaking rustfmt options; the long literal string vecs in tutorial look awful 2020-01-21 15:20:02 -08:00
Dustin Carlino
318faacbdb less silly scrollbar colors 2020-01-21 15:06:40 -08:00
Dustin Carlino
dfd8d43b83 tutorial stage introducing the minimap. point to widgets more precisely. 2020-01-21 15:01:10 -08:00
Dustin Carlino
42e5597539 warp to certain positions in some tutorial phases, and other polishing
to the tutorial so far [rebuild]
2020-01-21 12:17:46 -08:00
Dustin Carlino
f198a6c35f dont insist on prebaked data existing in some places. also go update
scenarios with the new name, oops.
2020-01-21 11:50:56 -08:00
Dustin Carlino
6303cf52a4 next tutorial stage, following an agent 2020-01-21 11:23:39 -08:00
Dustin Carlino
a8a55aaaef trying a more declarative way of specifying tutorial stages 2020-01-20 22:45:09 -08:00
Dustin Carlino
389d033ed2 starting a few more tutorial stages 2020-01-20 14:38:43 -08:00
Dustin Carlino
73680948b5 use top-center panel for more things in all challenge modes. remove help
functions in favor of putting more info in the challenge description
2020-01-20 13:52:11 -08:00
Dustin Carlino
67ebb76f94 tiny refactor of rounded_rectangle. pad time panel 2020-01-20 12:36:27 -08:00
Dustin Carlino
c4c4a5be08 new release 2020-01-19 18:09:52 -08:00
Dustin Carlino
3eb8d61dd2 adjust title screen layouting [rebuild] 2020-01-19 17:59:37 -08:00
Dustin Carlino
562f462519 draw an icon on parked cars 2020-01-19 15:48:41 -08:00
Dustin Carlino
e9d40fe494 just kidding, use two counters in meters panel 2020-01-19 15:34:53 -08:00
Dustin Carlino
7ce3d5dd24 adjust agent meters panel (move info button there, display (un)finished
trips more succinctly)
2020-01-19 15:20:19 -08:00
Dustin Carlino
ca6b81099c rename scenarios to be less confusing 2020-01-19 14:39:46 -08:00
Dustin Carlino
2c5030926c add outline to any widget. use to outline popup menus a bit 2020-01-19 14:18:38 -08:00
Dustin Carlino
1e49d4b6eb adjust parking heatmap color. start changing sandbox mode's top-center
panel
2020-01-19 14:04:59 -08:00
Dustin Carlino
790e860632 start poking at tutorial mode again. don't expect much yet. 2020-01-18 20:04:15 -08:00
Dustin Carlino
7d238ceff5 jump to stop sign editor from sandbox mode too 2020-01-18 16:57:15 -08:00
Dustin Carlino
afcd694524 fade out map when a blocking menu is open 2020-01-17 14:33:35 -08:00
Dustin Carlino
901b938b31 dont let screenspace things see cursor if it's in mapspace. fixes clicking buttons hidden by clipping. 2020-01-17 14:11:07 -08:00
Dustin Carlino
1c3b7fe52b cut down the places populating covered_areas. mainly Composite should do it, being aware of clipping. some temporary exceptions remain. 2020-01-17 13:58:33 -08:00
Dustin Carlino
14596d00ea lock down many widgets from being used outside of Composites 2020-01-17 13:50:13 -08:00
Dustin Carlino
4327322ea4 turn edit mode's lane brushes into a proper Composite 2020-01-17 13:44:58 -08:00
Dustin Carlino
6bdd557c80 make ModalMenu optional for gameplay modes, now that we dont need it for unfollowing agents. stop using it in freeform and play scenario modes. 2020-01-17 11:24:13 -08:00
Dustin Carlino
44310ffe28 refactor some color legend stuff 2020-01-17 11:07:50 -08:00
Dustin Carlino
d5653e42ab use info panel for finished trips 2020-01-17 10:53:09 -08:00
Dustin Carlino
b6d7acd385 er, we need to do a little caching when hovering on routes after all. such lag. 2020-01-17 10:17:28 -08:00
Dustin Carlino
571c2bb38a link to docs to build from source from homepage, to make #41 less of an issue 2020-01-17 09:35:45 -08:00
Dustin Carlino
3cf916a2bc adjust info panel dims slightly [rebuild] 2020-01-16 18:19:30 -08:00