Commit Graph

816 Commits

Author SHA1 Message Date
Dustin Carlino
3270d9f1ba messing around with the multiline drawing. moving point, labeling
points, using line intersection to find a decent join point.
2018-06-23 14:52:18 -07:00
Dustin Carlino
0327432f2f adding a second UI for experimenting 2018-06-23 10:27:30 -07:00
Dustin Carlino
d54bce01ac make plugins track their own active state 2018-06-22 10:35:35 -07:00
Dustin Carlino
03df50c96e fill in parcel interior with color 2018-06-19 14:24:30 -07:00
Dustin Carlino
3838a1c4ac extra lanes on one-ways 2018-06-19 13:39:10 -07:00
Dustin Carlino
4da2136dee mostly fix curved roads, needed a different quad to fill in the gap 2018-06-19 12:14:53 -07:00
Dustin Carlino
592f284be3 fix center lines for two-ways 2018-06-19 10:28:08 -07:00
Dustin Carlino
854eee4fd0 rendering parking lanes for two-ways... 2018-06-19 09:54:21 -07:00
Dustin Carlino
ef78902f9a slowly moving away from depending on other_side in Road, and declaring LaneType stuff 2018-06-19 09:03:26 -07:00
Dustin Carlino
91920c3e1d dont reach into DrawRoad's polygon directly from DrawIntersection 2018-06-18 14:46:11 -07:00
Dustin Carlino
a15e4e473b collecting notes on modeling lanes 2018-06-18 12:31:47 -07:00
Dustin Carlino
808e0f26fa planning for lanes 2018-05-16 19:40:53 -07:00
Dustin Carlino
118b253cba organizing next steps 2018-04-22 09:24:46 -07:00
Dustin Carlino
9f3fd72417 changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
2018-04-14 15:29:18 -07:00
Dustin Carlino
065c2ce9ba Importing everything since the initial import 2018-04-10 17:51:37 -07:00
Dustin Carlino
1863289f6d Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00