Dustin Carlino
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3270d9f1ba
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messing around with the multiline drawing. moving point, labeling
points, using line intersection to find a decent join point.
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2018-06-23 14:52:18 -07:00 |
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Dustin Carlino
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0327432f2f
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adding a second UI for experimenting
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2018-06-23 10:27:30 -07:00 |
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Dustin Carlino
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d54bce01ac
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make plugins track their own active state
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2018-06-22 10:35:35 -07:00 |
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Dustin Carlino
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03df50c96e
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fill in parcel interior with color
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2018-06-19 14:24:30 -07:00 |
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Dustin Carlino
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3838a1c4ac
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extra lanes on one-ways
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2018-06-19 13:39:10 -07:00 |
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Dustin Carlino
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4da2136dee
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mostly fix curved roads, needed a different quad to fill in the gap
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2018-06-19 12:14:53 -07:00 |
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Dustin Carlino
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592f284be3
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fix center lines for two-ways
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2018-06-19 10:28:08 -07:00 |
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Dustin Carlino
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854eee4fd0
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rendering parking lanes for two-ways...
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2018-06-19 09:54:21 -07:00 |
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Dustin Carlino
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ef78902f9a
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slowly moving away from depending on other_side in Road, and declaring LaneType stuff
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2018-06-19 09:03:26 -07:00 |
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Dustin Carlino
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91920c3e1d
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dont reach into DrawRoad's polygon directly from DrawIntersection
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2018-06-18 14:46:11 -07:00 |
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Dustin Carlino
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a15e4e473b
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collecting notes on modeling lanes
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2018-06-18 12:31:47 -07:00 |
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Dustin Carlino
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808e0f26fa
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planning for lanes
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2018-05-16 19:40:53 -07:00 |
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Dustin Carlino
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118b253cba
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organizing next steps
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2018-04-22 09:24:46 -07:00 |
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Dustin Carlino
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9f3fd72417
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changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
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2018-04-14 15:29:18 -07:00 |
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Dustin Carlino
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065c2ce9ba
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Importing everything since the initial import
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2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
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1863289f6d
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Initial import of A/B Street prototype.
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2018-03-13 08:06:03 -07:00 |
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