Dustin Carlino
|
403ef7d0ec
|
also move the buildings
|
2018-10-07 12:51:27 -07:00 |
|
Dustin Carlino
|
b14df8a090
|
starting new halloween experiment... just rendering thick roads
|
2018-10-06 13:45:10 -07:00 |
|
Dustin Carlino
|
478d12aecb
|
plumb car properties between driving and parking sims. seems simpler...
|
2018-10-05 12:35:32 -07:00 |
|
Dustin Carlino
|
7b718b4621
|
bundling all map edits together
|
2018-10-02 15:48:10 -07:00 |
|
Dustin Carlino
|
4f3afa3894
|
very primitively tracking trip times, only showing in headless
|
2018-09-28 07:19:16 -07:00 |
|
Dustin Carlino
|
c1427a044c
|
dont lose logs in editor
|
2018-09-27 14:57:01 -07:00 |
|
Dustin Carlino
|
fa1d7e8182
|
WIP instantiating a scenario
|
2018-09-27 11:47:29 -07:00 |
|
Dustin Carlino
|
09c3b017b9
|
logging in map layer too
|
2018-09-23 14:15:24 -07:00 |
|
Dustin Carlino
|
a53dd51ec4
|
filling out logging in editor crate
|
2018-09-23 14:01:03 -07:00 |
|
Dustin Carlino
|
6c7d4185b3
|
proper logging from the editor layer
|
2018-09-22 20:12:24 -07:00 |
|
Dustin Carlino
|
f9e0b6facc
|
adding a scrollable log buffer widget
|
2018-09-21 14:09:20 -07:00 |
|
Dustin Carlino
|
f6ddd8aeaa
|
adding categories to unimportant actions, arranging them in a tree
|
2018-09-21 13:16:46 -07:00 |
|
Dustin Carlino
|
f1f0683026
|
prompts on top of menus, too
|
2018-09-21 08:08:34 -07:00 |
|
Dustin Carlino
|
1d7417e851
|
display text entry boxes in the middle of the screen, not as part of the bottom OSD
|
2018-09-20 18:55:44 -07:00 |
|
Dustin Carlino
|
b57fec18d5
|
messing around slightly with the experimental gfx crate
|
2018-09-18 07:47:03 -07:00 |
|
Dustin Carlino
|
18a5a2f2f8
|
remove parcels too far from sidewalks
|
2018-09-16 16:54:35 -07:00 |
|
Dustin Carlino
|
5348ed6c7b
|
organizing design notes a bit
|
2018-09-16 16:35:48 -07:00 |
|
Dustin Carlino
|
7911146063
|
organizing docs a bit
|
2018-09-16 16:15:08 -07:00 |
|
Dustin Carlino
|
67ef04b3c2
|
unifying tooltip handling a bit
|
2018-09-16 15:57:23 -07:00 |
|
Dustin Carlino
|
966d7bb03d
|
adding Areas to map and UI; not instantiating them yet
|
2018-09-16 13:25:31 -07:00 |
|
Dustin Carlino
|
e4339436fc
|
make bus stops a separate layer to render. easy!
|
2018-09-15 19:58:25 -07:00 |
|
Dustin Carlino
|
74ad9d0819
|
split bus stops into their own first-class object in the map model layer
|
2018-09-15 19:02:10 -07:00 |
|
Dustin Carlino
|
35141dee40
|
at last, the satisfying collapsing of all the boilerplate color functions
|
2018-09-15 16:52:37 -07:00 |
|
Dustin Carlino
|
008c63cd1a
|
passing ctx to both plugins and renderers, so we can debug lanes
|
2018-09-15 14:56:21 -07:00 |
|
Dustin Carlino
|
269642a984
|
give plugins a better way to express color
|
2018-09-14 22:18:49 -07:00 |
|
Dustin Carlino
|
c08477a9e9
|
draw lane details with generic quadtree, based on render options
|
2018-09-14 13:18:02 -07:00 |
|
Dustin Carlino
|
772ab784a7
|
generic quadtree support for show_turn_icons
|
2018-09-14 13:01:28 -07:00 |
|
Dustin Carlino
|
4a46990457
|
generic quadtree - initial round. broke some features, will add them
back in next.
|
2018-09-14 12:44:10 -07:00 |
|
Dustin Carlino
|
5303087fa2
|
making DrawCar implement renderable
|
2018-09-13 22:33:58 -07:00 |
|
Dustin Carlino
|
b3d2a5c5be
|
WIP making DrawPed implement Renderable
|
2018-09-13 22:15:03 -07:00 |
|
Dustin Carlino
|
48a47ff013
|
make parcels selectable too
|
2018-09-13 14:14:10 -07:00 |
|
Dustin Carlino
|
78d09fdb6d
|
make toggleable layer stuff just another plugin
|
2018-09-13 12:01:53 -07:00 |
|
Dustin Carlino
|
a059bccfd5
|
making more plugins initiate themselves, instead of UI doing it
|
2018-09-13 11:57:18 -07:00 |
|
Dustin Carlino
|
853665406b
|
killing the selection plugin
|
2018-09-13 11:28:33 -07:00 |
|
Dustin Carlino
|
799eeec73d
|
moving all logic out of selection plugin
|
2018-09-13 10:32:01 -07:00 |
|
Dustin Carlino
|
839ded2eed
|
moving hider into its own module
|
2018-09-13 09:51:44 -07:00 |
|
Dustin Carlino
|
1f8a73fb6e
|
going through and checking definitions of active plugins
|
2018-09-13 09:41:51 -07:00 |
|
Dustin Carlino
|
05219623bd
|
one active plugin at a time. easy.
|
2018-09-13 09:21:47 -07:00 |
|
Dustin Carlino
|
5fb8408a4e
|
just move plugin event handlers to a list of closures
|
2018-09-12 23:10:27 -07:00 |
|
Dustin Carlino
|
147901790c
|
first lift sim out of sim ctrl
|
2018-09-12 17:43:58 -07:00 |
|
Dustin Carlino
|
04a25bd489
|
refactor selection plugin at last
|
2018-09-12 16:58:21 -07:00 |
|
Dustin Carlino
|
855258ac97
|
moving turn cycling logic out of SelectionState
|
2018-09-12 16:20:13 -07:00 |
|
Dustin Carlino
|
9d96eb1741
|
making a renderable trait, making everything implement it. killed a few
colors.
|
2018-09-11 13:42:53 -07:00 |
|
Dustin Carlino
|
571aa2f786
|
split out experimental playground GUI stuff into its own crate
|
2018-09-09 19:16:41 -07:00 |
|
Dustin Carlino
|
64d4117c0c
|
moving GUI runner to ezgui
|
2018-09-09 18:50:36 -07:00 |
|
Dustin Carlino
|
013b3e11c5
|
pathfinding using bus stops, unused, and not the right interface yet
|
2018-09-09 14:03:20 -07:00 |
|
Dustin Carlino
|
6bff2113be
|
more OSM types so medium map doesn't immediately crash. trying to fix
bad polyline projection in another branch, but don't have it working yet
|
2018-09-08 10:15:38 -07:00 |
|
Dustin Carlino
|
87a33a6c78
|
replaced parts of the polygon ear clipping and seemingly fixed all the
problems!
|
2018-09-07 15:03:28 -07:00 |
|
Dustin Carlino
|
99fe9f170c
|
fixing up tests
|
2018-09-07 14:08:36 -07:00 |
|
Dustin Carlino
|
e02ec325de
|
simpler gtfs parsing
|
2018-09-06 16:48:28 -07:00 |
|
Dustin Carlino
|
1d732c5a3b
|
WIP load gtfs
|
2018-09-06 14:59:02 -07:00 |
|
Dustin Carlino
|
c5c00d5740
|
record stack traces
|
2018-09-06 13:32:35 -07:00 |
|
Dustin Carlino
|
0276dd54aa
|
starting to capture stack traces at runtime
|
2018-09-05 16:37:18 -07:00 |
|
Dustin Carlino
|
e99d9944e4
|
using failure crate in sim
|
2018-09-05 15:21:04 -07:00 |
|
Dustin Carlino
|
a2c7b8b5bd
|
fixing warping peds and preventing it from happening again
|
2018-09-05 14:22:47 -07:00 |
|
Dustin Carlino
|
fbcc2a9094
|
unifying WorldView and AgentInfo
|
2018-09-05 13:10:29 -07:00 |
|
Dustin Carlino
|
8547b18650
|
WIP figuring out why just yielding at stop signs breaks things
|
2018-09-05 11:57:06 -07:00 |
|
Dustin Carlino
|
55b02e6c5c
|
making a sample ped using the bus
|
2018-09-04 11:49:22 -07:00 |
|
Dustin Carlino
|
a74bfe6c92
|
making peds leave the bus
|
2018-09-04 11:18:27 -07:00 |
|
Dustin Carlino
|
bc9b559701
|
making the multi-leg trips handle transitions correctly
|
2018-09-04 10:31:52 -07:00 |
|
Dustin Carlino
|
9d01183a7e
|
introducing some proper multi-leg trips
|
2018-09-04 10:16:34 -07:00 |
|
Dustin Carlino
|
0205eb8978
|
splitting out a trip manager from the spawner
|
2018-08-31 14:13:55 -07:00 |
|
Dustin Carlino
|
c1f87395cc
|
unused, WIP code for peds to wait for, board, deboard buses
|
2018-08-31 11:23:30 -07:00 |
|
Dustin Carlino
|
c685a80a98
|
moving state to transit model, making router get directives from it
|
2018-08-30 15:00:52 -07:00 |
|
Dustin Carlino
|
63a8171370
|
recording events that happen each tick
|
2018-08-30 11:03:58 -07:00 |
|
Dustin Carlino
|
44f02273be
|
starting a transit sim state, so we know when a bus is at a stop, so we can unit test it. ;)
|
2018-08-29 23:42:16 -07:00 |
|
Dustin Carlino
|
bb15bdb4d4
|
extracting out router for cars. along the way, kinda rearranging how
mutability and views work
|
2018-08-28 12:02:52 -07:00 |
|
Dustin Carlino
|
a9bb71c59f
|
modeling and rendering bus stops
|
2018-08-27 15:06:13 -07:00 |
|
Dustin Carlino
|
fe8a28ff34
|
savestate regularly
|
2018-08-27 13:21:31 -07:00 |
|
Dustin Carlino
|
269235d1e1
|
writing savestates in a consistent place
|
2018-08-27 11:10:02 -07:00 |
|
Dustin Carlino
|
c3d7595fc3
|
(slightly) smarter stop sign assignment
|
2018-08-24 12:46:09 -07:00 |
|
Dustin Carlino
|
f36c94c730
|
render individual points from extra KML, and refactor some circle helpers
|
2018-08-23 15:17:37 -07:00 |
|
Dustin Carlino
|
f141329e85
|
moving some types in the sim layer around, now that the dust has settled
|
2018-08-23 13:56:49 -07:00 |
|
Dustin Carlino
|
2a12c338cf
|
fixing up the parking test... had to deal with horizontal/vertical lines
for the building front path stuff
|
2018-08-23 10:37:17 -07:00 |
|
Dustin Carlino
|
7745678794
|
make the spawner deal with trips and transitions... big revamp for it
|
2018-08-23 10:11:56 -07:00 |
|
Dustin Carlino
|
0a944f9864
|
making peds be able to start/end at a parking spot as well. nothing
tells them to start/end at parking yet, though
|
2018-08-23 07:58:18 -07:00 |
|
Dustin Carlino
|
3fba70a9a9
|
make pedestrians start aligned with building paths. almost ready to make
them travel along the front path
|
2018-08-22 13:43:11 -07:00 |
|
Dustin Carlino
|
00056e6e81
|
require a front path for buildings, by ignoring street names
|
2018-08-22 11:33:29 -07:00 |
|
Dustin Carlino
|
19727cdcaf
|
adjusting intersection policy to not deadlock?
|
2018-08-22 09:30:33 -07:00 |
|
Dustin Carlino
|
b87af4b303
|
digging into stuck kinematics. seemingly unblocks completion test!
|
2018-08-20 15:34:55 -07:00 |
|
Dustin Carlino
|
7f29e5d285
|
making car length vary, and adjusting parking model in response
|
2018-08-20 12:31:39 -07:00 |
|
Dustin Carlino
|
917c3c3ed5
|
WIP storing per-car properties like accel somewhere
|
2018-08-20 11:27:11 -07:00 |
|
Dustin Carlino
|
bf52822e37
|
wrote a few tests of parking
|
2018-08-19 18:07:28 -07:00 |
|
Dustin Carlino
|
af8a583f77
|
moving spawning of parked cars to a dedicated place
|
2018-08-16 15:10:26 -07:00 |
|
Dustin Carlino
|
0edd4c6eff
|
oops, bug where parking spots were too close to the start
|
2018-08-16 12:50:46 -07:00 |
|
Dustin Carlino
|
6693147a99
|
WIP making driving cars park at a specific spot
|
2018-08-15 15:29:49 -07:00 |
|
Dustin Carlino
|
511aab4483
|
representing departing vehicles
|
2018-08-15 11:53:04 -07:00 |
|
Dustin Carlino
|
432c9644fc
|
slightly different speed limits
|
2018-08-09 13:14:30 -07:00 |
|
Dustin Carlino
|
a3caf09cda
|
count agents as stopped if their speed is super tiny
|
2018-08-08 10:53:10 -07:00 |
|
Dustin Carlino
|
be4ffc8d31
|
only draw turn icons in editor mode
|
2018-08-05 14:24:38 -07:00 |
|
Dustin Carlino
|
7611be90ab
|
trying enums with delegation...
|
2018-08-04 12:26:58 -07:00 |
|
Dustin Carlino
|
c2306ef47a
|
forking aorta driving model from parametric one...
|
2018-08-04 08:03:55 -07:00 |
|
Dustin Carlino
|
87d040f061
|
first making driving stuff private, before making a second driving model
|
2018-08-03 14:32:08 -07:00 |
|
Dustin Carlino
|
67c81df83f
|
draw stopping buffer for cars
|
2018-08-02 11:15:47 -07:00 |
|
Dustin Carlino
|
1348db1288
|
different colors for cars and peds
|
2018-08-01 15:06:23 -07:00 |
|
Dustin Carlino
|
5ad6f53607
|
use new dimensioned version, letting us serialize maps and clean up
hacks elsewhere
|
2018-08-01 14:05:38 -07:00 |
|
Dustin Carlino
|
890f6541af
|
turns between sidewalks were getting conflated after the TurnID change; adding parent intersection fixes it. should fix ped warping problem.
|
2018-08-01 13:31:14 -07:00 |
|
Dustin Carlino
|
ec38ccc11e
|
refactoring common code in intersections
|
2018-08-01 11:38:35 -07:00 |
|
Dustin Carlino
|
3941621127
|
draw ped waiting for a turn
|
2018-07-31 20:31:41 -07:00 |
|
Dustin Carlino
|
6cc8489dfa
|
reduce some visibility
|
2018-07-30 15:01:41 -07:00 |
|
Dustin Carlino
|
7205e6d926
|
lifting intersection sim state out of driving
|
2018-07-30 14:39:15 -07:00 |
|
Dustin Carlino
|
19133adad8
|
fixed the broken savestating; custom multimap serialization was just
plain wrong
|
2018-07-30 13:30:30 -07:00 |
|
Dustin Carlino
|
c9b890e44c
|
hash to btree, for easier comparison in serializtion
|
2018-07-29 16:58:41 -07:00 |
|
Dustin Carlino
|
cce85994f6
|
dont need a sort anymore... actually, can't run the determinism test
right now
|
2018-07-29 15:51:06 -07:00 |
|
Dustin Carlino
|
1cf2ca435e
|
display cars/peds at low zoom levels in intersections
|
2018-07-28 11:21:46 -07:00 |
|
Dustin Carlino
|
ac0f580ef1
|
adjust when color picker runs, to avoid a key conflict
|
2018-07-28 11:12:28 -07:00 |
|
Dustin Carlino
|
f732335ed8
|
parallelizing pathfinding for pedestrians
|
2018-07-27 15:51:44 -07:00 |
|
Dustin Carlino
|
3fa06fd032
|
dont repeat keypress manually in OSD message
|
2018-07-26 14:28:01 -07:00 |
|
Dustin Carlino
|
d5f002e35c
|
incoming/outgoing roads made no sense. oops.
|
2018-07-26 13:42:27 -07:00 |
|
Dustin Carlino
|
de54b917bc
|
changing turns to have IDs thatll be stable across edits
|
2018-07-25 19:01:47 -07:00 |
|
Dustin Carlino
|
3ed1bba5c9
|
fixing encapsulation and delegation of stuff in sim layer
|
2018-07-25 18:36:04 -07:00 |
|
Dustin Carlino
|
3e72f39121
|
planning how to do live road edits
|
2018-07-25 18:19:39 -07:00 |
|
Dustin Carlino
|
c321c07bd7
|
make map use road edits when loading from scratch
|
2018-07-24 16:06:25 -07:00 |
|
Dustin Carlino
|
120e7c5db1
|
plumb through UI controls for road edits
|
2018-07-24 15:43:01 -07:00 |
|
Dustin Carlino
|
9fbf48c495
|
defining the basic data model for some road edits
|
2018-07-24 12:30:56 -07:00 |
|
Dustin Carlino
|
0bfcae6aa6
|
WIP making intersections know in/out roads too, using for simpler turn-making
|
2018-07-24 11:13:08 -07:00 |
|
Dustin Carlino
|
7d187bcceb
|
ripping out other_side too
|
2018-07-24 10:56:23 -07:00 |
|
Dustin Carlino
|
83d5e75e43
|
store children in road, and stop storing some state in lane and query it instead
|
2018-07-24 09:23:23 -07:00 |
|
Dustin Carlino
|
549aa75d9c
|
lifted unshifted pts to road
|
2018-07-24 08:59:01 -07:00 |
|
Dustin Carlino
|
4bf72b36c8
|
removing osm metadata from lanes now
|
2018-07-24 08:18:47 -07:00 |
|
Dustin Carlino
|
62139c1abc
|
introducing road structures, with a copy of OSM metadata
|
2018-07-24 07:39:26 -07:00 |
|
Dustin Carlino
|
4207b2cacf
|
rename existing roads to lanes
|
2018-07-23 20:24:53 -07:00 |
|
Dustin Carlino
|
52d5c5b69b
|
bike lane turns
|
2018-07-23 14:03:13 -07:00 |
|
Dustin Carlino
|
3017728515
|
introducing bike lanes! no turns yet
|
2018-07-23 10:56:45 -07:00 |
|
Dustin Carlino
|
7ee8ef0d8d
|
cleaning up after polyline trimming
|
2018-07-23 10:05:20 -07:00 |
|
Dustin Carlino
|
a52b966b03
|
make some more pedestrian paths possible by forcing turns even when line trimming fails
|
2018-07-23 08:39:58 -07:00 |
|
Dustin Carlino
|
14eac3c486
|
compute bounds at the better time
|
2018-07-22 18:53:35 -07:00 |
|
Dustin Carlino
|
70c571c9bc
|
fixed the disconnected partition removal algorithm; it was just plain wrong
|
2018-07-22 18:28:14 -07:00 |
|
Dustin Carlino
|
36bfa9cfdf
|
be able to relate lanes to orig road idx, for debugging
|
2018-07-22 17:18:13 -07:00 |
|
Dustin Carlino
|
82fb302ddd
|
fixing nondeterministic map conversion
|
2018-07-22 17:14:07 -07:00 |
|
Dustin Carlino
|
1c85188a64
|
WIP removing disconnected chunks of map. leaves orphaned intersections
still, so disabled.
|
2018-07-22 16:31:31 -07:00 |
|
Dustin Carlino
|
7d1ec62a1d
|
organizing convert_osm code slightly
|
2018-07-20 11:52:45 -07:00 |
|
Dustin Carlino
|
51fa14d934
|
parsing shapefiles again for traffic signals
|
2018-07-20 11:27:57 -07:00 |
|
Dustin Carlino
|
22b1e70707
|
info on parked cars and peds in OSD
|
2018-07-14 13:53:32 -05:00 |
|
Dustin Carlino
|
e5de791fa7
|
starting to model pedestrians. spawn and draw them.
|
2018-07-11 15:06:31 -07:00 |
|
Dustin Carlino
|
9c21dae3d9
|
making turns for crosswalks. had to rethink how turns work slightly.
|
2018-07-11 12:10:56 -07:00 |
|
Dustin Carlino
|
9ca0682108
|
handle lanes with no turns
|
2018-07-10 12:10:12 -07:00 |
|
Dustin Carlino
|
5ffa4ba7c7
|
centering parked cars in their spots
|
2018-07-09 16:08:23 -07:00 |
|
Dustin Carlino
|
282f20e438
|
drawing parked cars
|
2018-07-09 14:17:33 -07:00 |
|
Dustin Carlino
|
db54420ede
|
fixing all tests
|
2018-07-09 13:52:08 -07:00 |
|
Dustin Carlino
|
0e6111e86a
|
being able to find sibling lanes
|
2018-07-09 12:30:39 -07:00 |
|
Dustin Carlino
|
d3bcbe1da2
|
lots of the logic to start a parked car
|
2018-07-09 11:59:40 -07:00 |
|
Dustin Carlino
|
bf68be8870
|
moving the sim state that's driving-specific
|
2018-07-09 11:07:54 -07:00 |
|
Dustin Carlino
|
bde37d666b
|
split out some of the driving-only code
|
2018-07-09 10:36:17 -07:00 |
|
Dustin Carlino
|
ddb30734c6
|
refactoring DrawCar
|
2018-07-09 10:17:20 -07:00 |
|
Dustin Carlino
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8b908d2744
|
calculating the number of parking spots
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2018-07-09 09:16:12 -07:00 |
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Dustin Carlino
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c033f51da2
|
make cars pathfind to their destination
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2018-07-08 15:40:39 -07:00 |
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Dustin Carlino
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f3f3bfd1e9
|
impl basic A* on roads
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2018-07-08 14:37:56 -07:00 |
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Dustin Carlino
|
c6ebab1e9c
|
move some sim code
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2018-07-08 14:00:03 -07:00 |
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Dustin Carlino
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0e4ff75286
|
setting up an intersection test in experimental
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2018-07-07 10:48:46 -07:00 |
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Dustin Carlino
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d6a7274835
|
organizing TODOs
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2018-07-06 15:07:52 -07:00 |
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Dustin Carlino
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79f58155d9
|
make floodfiller own its state completely
|
2018-07-06 13:38:15 -07:00 |
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Dustin Carlino
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18132e3c8b
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consistently having one(ish) plugin do stuff at a time
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2018-07-06 12:25:43 -07:00 |
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Dustin Carlino
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e2aabeb0e9
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refactoring drawing primitives into GfxCtx
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2018-07-06 11:04:18 -07:00 |
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Dustin Carlino
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8f244438c1
|
plumbing window_size with canvas
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2018-07-06 10:26:35 -07:00 |
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Dustin Carlino
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445a1925eb
|
making geom validation interactive
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2018-07-06 08:47:56 -07:00 |
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Dustin Carlino
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dee6c97f4c
|
draw stop sign in intersections too
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2018-07-04 14:05:21 -07:00 |
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Dustin Carlino
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c58b91ee4d
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cleaning up intersection colors
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2018-07-04 13:29:46 -07:00 |
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Dustin Carlino
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92f8aeff1e
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drawing a traffic signal, no good colors yet
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2018-07-04 13:22:15 -07:00 |
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Dustin Carlino
|
fb24efe1f1
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fix bbox for bldgs to include path
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2018-07-03 17:57:19 -07:00 |
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Dustin Carlino
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73455017c2
|
depicting stop signs very primitively
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2018-07-03 17:15:03 -07:00 |
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Dustin Carlino
|
2f9ff9d069
|
refactoring road markings
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2018-07-03 17:02:20 -07:00 |
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Dustin Carlino
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33fdab17dd
|
project plan
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2018-07-03 15:00:12 -07:00 |
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Dustin Carlino
|
f1024792e4
|
validate geometry doesn't overlap for a rendered map
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2018-07-03 14:43:53 -07:00 |
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Dustin Carlino
|
cacf3aea62
|
halve the number of lanes from OSM for two-ways
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2018-07-03 09:42:17 -07:00 |
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Dustin Carlino
|
46b159ae8f
|
be able to hide stuff temporarily
|
2018-06-29 12:23:24 -07:00 |
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Dustin Carlino
|
5a6ea9bf7e
|
handle motorways and roads with a known number of driving lanes
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2018-06-29 11:41:26 -07:00 |
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Dustin Carlino
|
f9c1b3b526
|
WIP representing polyline shifting failure
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2018-06-29 11:17:39 -07:00 |
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Dustin Carlino
|
fe53536024
|
prototyping crosswalks
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2018-06-29 10:30:36 -07:00 |
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Dustin Carlino
|
a082fbb511
|
moving stuff to geom crate
|
2018-06-28 20:35:00 -07:00 |
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Dustin Carlino
|
34e7f11cda
|
get rid of vecmath
|
2018-06-28 19:46:21 -07:00 |
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Dustin Carlino
|
8e1f9b79f0
|
PolyLine struct
|
2018-06-28 18:02:14 -07:00 |
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Dustin Carlino
|
7f09f22bcf
|
making a line struct
|
2018-06-28 17:14:27 -07:00 |
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Dustin Carlino
|
ff526a6854
|
split out HashablePt2D
|
2018-06-28 13:55:43 -07:00 |
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Dustin Carlino
|
69d6c4ab43
|
organizing map making code a little
|
2018-06-27 13:58:11 -07:00 |
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Dustin Carlino
|
849a132a6a
|
dashed white lines on big roads
|
2018-06-27 12:48:11 -07:00 |
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Dustin Carlino
|
5e362cdfc5
|
multiple driving lanes on big roads, and simplifying LaneSpecs
|
2018-06-26 14:46:27 -07:00 |
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Dustin Carlino
|
02d7053239
|
trying to fix the general case... maybe detecting the problem. giving up
for now.
|
2018-06-26 14:09:53 -07:00 |
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Dustin Carlino
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f5fc04a14e
|
WIP debugging bad polygons. seemingly fixed one pt inversion case that
happens only on the first pt.
|
2018-06-26 13:23:56 -07:00 |
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Dustin Carlino
|
50aa53e9a9
|
drawing parking markings too
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2018-06-26 11:11:34 -07:00 |
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Dustin Carlino
|
736d143b30
|
draw sidewalk marks
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2018-06-26 10:36:24 -07:00 |
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Dustin Carlino
|
82bac55275
|
use cbor for maps
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2018-06-26 09:45:01 -07:00 |
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Dustin Carlino
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43536743a8
|
warp plugin, and making text entry handle numbers
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2018-06-26 09:05:14 -07:00 |
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Dustin Carlino
|
091d1ef98d
|
handle parallel line intersection, which was making bigger maps break
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2018-06-26 08:36:18 -07:00 |
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Dustin Carlino
|
8de92c095a
|
OSM tags as a hash, now that serialization is easy
|
2018-06-26 07:35:34 -07:00 |
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Dustin Carlino
|
bc92c3ca8d
|
replacing the pb with serde stuff
|
2018-06-25 18:56:57 -07:00 |
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Dustin Carlino
|
fcec05cdfa
|
rm old thick line stuff at last
|
2018-06-25 16:16:40 -07:00 |
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Dustin Carlino
|
e1e3abbb28
|
fixed turns that vanished
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2018-06-25 15:42:04 -07:00 |
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Dustin Carlino
|
5a9bc56c32
|
center lines are finally gone
|
2018-06-25 15:34:21 -07:00 |
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Dustin Carlino
|
94e8f7a4bf
|
switch to new polygons for cars. seems to work.
|
2018-06-25 14:01:55 -07:00 |
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Dustin Carlino
|
7c747ea9ee
|
working on calculating start/end crossings explicitly
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2018-06-25 13:48:30 -07:00 |
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Dustin Carlino
|
6cad6c7394
|
working on the line trimming logic. seems to do something?
|
2018-06-25 13:11:55 -07:00 |
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Dustin Carlino
|
2451244344
|
splitting out a mapmaking fxn
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2018-06-25 12:03:34 -07:00 |
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Dustin Carlino
|
f9db14fed7
|
slightly less chaos in the roundabout
|
2018-06-25 11:19:08 -07:00 |
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Dustin Carlino
|
2eb0193fb3
|
slight fixup to drawmap ctor
|
2018-06-25 10:32:17 -07:00 |
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Dustin Carlino
|
1242ec5297
|
WIP transforming gps to screen space earlier
|
2018-06-25 09:40:37 -07:00 |
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Dustin Carlino
|
ee90ce1ed8
|
cleaning up redundant extern crates
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2018-06-25 09:14:44 -07:00 |
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Dustin Carlino
|
ba310cbd45
|
removing geom crate, using just map model
|
2018-06-25 09:00:43 -07:00 |
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Dustin Carlino
|
d9e46c5960
|
splitting map model into more modules
|
2018-06-25 08:08:38 -07:00 |
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Dustin Carlino
|
3e33162779
|
polygons for a polyline. the simple method somehow didn't work, not sure
why!
|
2018-06-24 16:49:00 -07:00 |
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Dustin Carlino
|
3270d9f1ba
|
messing around with the multiline drawing. moving point, labeling
points, using line intersection to find a decent join point.
|
2018-06-23 14:52:18 -07:00 |
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Dustin Carlino
|
0327432f2f
|
adding a second UI for experimenting
|
2018-06-23 10:27:30 -07:00 |
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Dustin Carlino
|
d54bce01ac
|
make plugins track their own active state
|
2018-06-22 10:35:35 -07:00 |
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Dustin Carlino
|
03df50c96e
|
fill in parcel interior with color
|
2018-06-19 14:24:30 -07:00 |
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Dustin Carlino
|
3838a1c4ac
|
extra lanes on one-ways
|
2018-06-19 13:39:10 -07:00 |
|
Dustin Carlino
|
4da2136dee
|
mostly fix curved roads, needed a different quad to fill in the gap
|
2018-06-19 12:14:53 -07:00 |
|
Dustin Carlino
|
592f284be3
|
fix center lines for two-ways
|
2018-06-19 10:28:08 -07:00 |
|
Dustin Carlino
|
854eee4fd0
|
rendering parking lanes for two-ways...
|
2018-06-19 09:54:21 -07:00 |
|
Dustin Carlino
|
ef78902f9a
|
slowly moving away from depending on other_side in Road, and declaring LaneType stuff
|
2018-06-19 09:03:26 -07:00 |
|
Dustin Carlino
|
91920c3e1d
|
dont reach into DrawRoad's polygon directly from DrawIntersection
|
2018-06-18 14:46:11 -07:00 |
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Dustin Carlino
|
a15e4e473b
|
collecting notes on modeling lanes
|
2018-06-18 12:31:47 -07:00 |
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Dustin Carlino
|
808e0f26fa
|
planning for lanes
|
2018-05-16 19:40:53 -07:00 |
|
Dustin Carlino
|
118b253cba
|
organizing next steps
|
2018-04-22 09:24:46 -07:00 |
|
Dustin Carlino
|
9f3fd72417
|
changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
|
2018-04-14 15:29:18 -07:00 |
|
Dustin Carlino
|
065c2ce9ba
|
Importing everything since the initial import
|
2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
|
1863289f6d
|
Initial import of A/B Street prototype.
|
2018-03-13 08:06:03 -07:00 |
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