Dustin Carlino
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f5a863c64a
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argh, i cant do algebra. fixed arrowheads.
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2019-04-20 18:20:42 -07:00 |
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Dustin Carlino
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669fd886d5
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improve turn markings on lanes
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2019-04-20 11:47:42 -07:00 |
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Dustin Carlino
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e873f79f67
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removing old code for area clipping
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2019-04-13 15:54:13 -07:00 |
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Dustin Carlino
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0772e6e3c8
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make_arrow only for PolyLine, simplify and improve the result in most
cases
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2019-04-12 15:06:44 -07:00 |
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Dustin Carlino
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2ecd8a0edb
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avoid crash in make_shared_sidewalk_corner
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2019-04-12 13:32:41 -07:00 |
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Dustin Carlino
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11a1c3543e
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clip buildings that're partly out-of-bounds
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2019-04-12 13:05:59 -07:00 |
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Dustin Carlino
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a9afc3efdd
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improve arrow API, at least -- creating them from a polyline is fine
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2019-04-11 17:39:07 -07:00 |
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Dustin Carlino
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94b5307828
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use the new SharedSidewalkCorner code for turn geometry, at least
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2019-04-11 16:38:06 -07:00 |
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Dustin Carlino
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1a395d7e4f
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clean up dead code
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2019-03-17 20:31:48 -07:00 |
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Dustin Carlino
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c40c4fdff4
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eager impl to not hit the back of cars. no handling of short lanes, and
follower waits before starting to cross the end of a lane.
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2019-03-16 14:53:46 -07:00 |
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Dustin Carlino
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db536a04d5
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refactor an exact_slice for polylines
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2019-03-15 14:02:43 -07:00 |
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Dustin Carlino
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5ca359998c
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upgrade some dependencies and list data source licenses in README
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2019-03-11 16:04:47 -07:00 |
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Dustin Carlino
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bc9a9aa360
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histogram of how far events are in the future
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2019-03-05 13:43:49 -08:00 |
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Dustin Carlino
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b69c01ea5f
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preps to swap out scheduler priority queue impl
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2019-03-04 20:50:36 -08:00 |
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Dustin Carlino
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5a8e42642f
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my own custom hierarchical pathfinding. working great for driving.
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2019-03-02 16:49:20 -08:00 |
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Dustin Carlino
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dcce91b97a
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delete Acceleration
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2019-02-27 12:29:23 -08:00 |
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Dustin Carlino
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41d23d2e54
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properly implementing stuff in Sim so far... removing some half-baked summary stuff
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2019-02-26 17:06:06 -08:00 |
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Dustin Carlino
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fdecedc508
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fix Duration formatting
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2019-02-26 16:38:13 -08:00 |
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Dustin Carlino
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5043c193b2
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split up geom units.rs
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2019-02-26 16:22:35 -08:00 |
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Dustin Carlino
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42c7c21246
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removing many external dependencies on Tick. moving time parsing to
Duration.
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2019-02-26 14:09:08 -08:00 |
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Dustin Carlino
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d5181f6bf8
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own time inside of Sim
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2019-02-26 13:08:56 -08:00 |
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Dustin Carlino
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e404780c25
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bikes pt1 -- start biking
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2019-02-26 11:14:28 -08:00 |
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Dustin Carlino
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2e37d673b8
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port scheduler. use it for spawning peds.
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2019-02-23 15:18:03 -08:00 |
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Dustin Carlino
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b02807ceee
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use quadtree to speed up fix_ramp step
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2019-02-22 10:15:13 -08:00 |
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Dustin Carlino
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a45b4510b6
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speed up neighborhood<->building and road matching during scenario instantiation
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2019-02-21 11:33:56 -08:00 |
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Dustin Carlino
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70cfcc9b45
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convert all synthetic maps during precompute.sh; they keep getting out of sync with map format changes
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2019-02-21 10:25:59 -08:00 |
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Dustin Carlino
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c2791a6ead
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using Warn in all of geom
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2019-02-20 10:36:58 -08:00 |
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Dustin Carlino
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1848387ef0
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starting to organize warnings in a much more reasonable way.
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2019-02-20 10:08:02 -08:00 |
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Dustin Carlino
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b254316934
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drawing cars smoothly across steps
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2019-02-19 18:06:20 -08:00 |
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Dustin Carlino
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7a8088f772
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actually, trying a new idea for a DES model
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2019-02-19 14:34:39 -08:00 |
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Dustin Carlino
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e4e07e7ba6
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make it easier to debug areas
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2019-02-18 15:56:15 -08:00 |
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Dustin Carlino
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914f5a6642
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check for cars too close during the stress test
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2019-02-18 14:38:57 -08:00 |
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Dustin Carlino
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cb6595574d
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make basic car following work on short lane. has epsilon hacks kind of
spread around, but seems solid.
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2019-02-15 12:24:27 -08:00 |
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Dustin Carlino
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a2e2c3311e
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drawing border arrows way better
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2019-02-12 14:42:03 -08:00 |
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Dustin Carlino
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e68d6225c8
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clipping roads based on original boundary polygons. buggy, so disabled.
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2019-02-11 22:13:49 -08:00 |
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Dustin Carlino
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e2de3e208c
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use FindClosest quadtree helper for residential bldg permit matching
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2019-02-11 15:35:06 -08:00 |
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Dustin Carlino
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8b6a863b60
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print timer iterations and durations more legibly
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2019-02-11 11:16:07 -08:00 |
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Dustin Carlino
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ec01207369
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try upgrading rand and serde again
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2019-02-10 15:57:28 -08:00 |
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Dustin Carlino
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bb6f5e0af0
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plugin to show original road centers at the end
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2019-02-08 12:06:17 -08:00 |
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Dustin Carlino
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b547db43b6
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basic impl of crossing entire long lane and waiting at the end
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2019-02-07 18:11:53 -08:00 |
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Dustin Carlino
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6354a09293
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using interval intersection to correctly find the time and position of a
hit!
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2019-02-07 10:18:20 -08:00 |
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Dustin Carlino
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f6a53797f0
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manually glueing together some fixed intervals
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2019-02-06 22:53:43 -08:00 |
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Dustin Carlino
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3bf4807364
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thoughts on a different simulation model and a plugin skeleton to play
with it
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2019-02-06 19:14:19 -08:00 |
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Dustin Carlino
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3ee73668f2
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just trying to detect the weirdness that is O253. pretty much works.
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2019-02-06 15:48:33 -08:00 |
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Dustin Carlino
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6b29a2a38d
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fixing issues with bikes spawning close to intersections, by making the
bound be really conservative
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2019-02-05 09:56:07 -08:00 |
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Dustin Carlino
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7b045146da
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ah, there are speeds low enough to round off to zero distance when applied with the timestep. systematically get rid of EPSILON_SPEED.
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2019-02-03 18:10:29 -08:00 |
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Dustin Carlino
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f9ccecad26
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fix spawning of vehicles on borders
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2019-02-02 14:25:50 -08:00 |
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Dustin Carlino
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d08751fb64
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preupload pedestrian geometry
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2019-02-02 13:44:27 -08:00 |
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Dustin Carlino
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92134f9125
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get halloween working with small lines. refactor a Line::maybe_new.
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2019-02-01 12:12:40 -08:00 |
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Dustin Carlino
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142bd57aa0
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refactoring some approx_eq EPSILON_DIST checks
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2019-01-31 15:10:33 -08:00 |
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