[][src]Struct santa::animation::Animator

pub struct Animator {
    active: Vec<Animation>,
    draw_mapspace: Drawable,
    draw_screenspace: Option<Drawable>,
}

Fields

active: Vec<Animation>draw_mapspace: Drawabledraw_screenspace: Option<Drawable>

Implementations

impl Animator[src]

pub fn new(ctx: &EventCtx<'_>) -> Animator[src]

pub fn add(&mut self, now: Time, duration: Duration, effect: Effect)[src]

Pass in a future value for now to schedule a delayed effect

pub fn add_screenspace(&mut self, now: Time, duration: Duration, effect: Effect)[src]

pub fn event(&mut self, ctx: &mut EventCtx<'_>, now: Time)[src]

pub fn draw(&self, g: &mut GfxCtx<'_>)[src]

pub fn is_done(&self) -> bool[src]

Auto Trait Implementations

impl !RefUnwindSafe for Animator[src]

impl !Send for Animator[src]

impl !Sync for Animator[src]

impl Unpin for Animator[src]

impl UnwindSafe for Animator[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,