Struct widgetry::backend_glow::Drawable
source · [−]pub struct Drawable {
vert_array: VertexArray,
vert_buffer: Buffer,
elem_buffer: Buffer,
num_indices: i32,
gl: Rc<Context>,
}
Expand description
Geometry that’s been uploaded to the GPU once and can be quickly redrawn many times. Create by
creating a GeomBatch
and calling ctx.upload(batch)
.
Fields
vert_array: VertexArray
vert_buffer: Buffer
elem_buffer: Buffer
num_indices: i32
gl: Rc<Context>
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Drawable
impl !Send for Drawable
impl !Sync for Drawable
impl Unpin for Drawable
impl UnwindSafe for Drawable
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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where ConcreteType
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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. This is needed since Rust cannot
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sourceimpl<T> Instrument for T
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sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
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Instrumented
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