Enum game::ltn::auto::Heuristic [−][src]
pub enum Heuristic {
Greedy,
BruteForce,
OnlyOneBorder,
}
Variants
Find the road with the most rat-runs that can be closed without creating a disconnected cell, and filter it.
There’s a vague intuition or observation that the “bottleneck” will have the most rat-runs going through it, so tackle the worst problem first.
Try adding one filter to every possible road, counting the rat-runs after. Choose the next step by the least resulting rat runs.
Per cell, close all borders except for one. This doesn’t affect connectivity, but prevents all rat-runs.
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Heuristic
impl UnwindSafe for Heuristic
Blanket Implementations
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